SteamWar/BauSystem
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Add Region section Support for /tnt /fire /freeze #168

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YoyoNow hat 16 Commits von RegionSystem nach master 2021-02-03 15:45:31 +01:00 zusammengeführt
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@ -1,26 +1,26 @@
/* /*
* This file is a part of the SteamWar software.
* This file is a part of the SteamWar software.
* Copyright (C) 2020 SteamWar.de-Serverteam
* Copyright (C) 2020 SteamWar.de-Serverteam
* This program is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by
* it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or
* the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
* GNU Affero General Public License for more details.
* You should have received a copy of the GNU Affero General Public License
* You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
* along with this program. If not, see <https://www.gnu.org/licenses/>. */
*/
package de.steamwar.bausystem.commands; package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.commands.RegionToggleCommand;
import de.steamwar.bausystem.world.Region; import de.steamwar.bausystem.world.Region;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;