Fix TNT naming
Dieser Commit ist enthalten in:
Ursprung
12ed389ae3
Commit
43b9068415
@ -103,7 +103,7 @@ public class TNTSimulator {
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static void editTNT(Player player, TNTSpawn tntSpawn) {
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static void editTNT(Player player, TNTSpawn tntSpawn) {
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TNTSimulator tntSimulator = get(player);
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TNTSimulator tntSimulator = get(player);
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SWInventory swInventory = new SWInventory(player, 54, "TNT" + (!tntSpawn.getName().isEmpty() ? "§8- §e" + tntSpawn.getName() : ""));
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SWInventory swInventory = new SWInventory(player, 54, "TNT" + (!tntSpawn.getName().isEmpty() ? " - " + tntSpawn.getName() : ""));
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swInventory.setItem(49, new SWItem(Material.REDSTONE_BLOCK, "§cZurück", clickType -> {
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swInventory.setItem(49, new SWItem(Material.REDSTONE_BLOCK, "§cZurück", clickType -> {
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openSimulator(player);
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openSimulator(player);
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}));
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}));
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