SteamWar/BauSystem
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Merge pull request 'Fix Region.Prototype.SECTION_PATH' (#165) from SectionsPath into master

Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
YoyoNow 2021-01-22 16:20:10 +01:00
Commit 259a4b12cb

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@ -105,7 +105,6 @@ public class Region {
}
public static class Prototype{
private static final String SECTION_PATH = "/home/minecraft/backbone/server/UserBau/";
private static final Map<String, Prototype> prototypes = new HashMap<>();
private final int sizeX;
@ -147,7 +146,7 @@ public class Region {
}
public void fastreset(Region region){
File file = new File(SECTION_PATH + schematic);
File file = new File(schematic);
int x = region.minX + offsetX + sizeX/2;
int y = region.minY + offsetY;
int z = region.minZ + offsetZ + sizeZ/2;
@ -166,7 +165,7 @@ public class Region {
int y = region.minY + offsetY;
int z = region.minZ + offsetZ + sizeZ / 2;
if(schem == null)
paste(new File(SECTION_PATH + schematic), x, y, z, rotate);
paste(new File(schematic), x, y, z, rotate);
else
paste(schem.load(), x, y, z, rotate);
}
@ -180,7 +179,7 @@ public class Region {
int y = region.minY + testblock.offsetY - 1;
int z = region.minZ + offsetZ + sizeZ / 2;
if(schem == null)
paste(new File(SECTION_PATH + protectSchematic), x, y, z, rotate);
paste(new File(protectSchematic), x, y, z, rotate);
else
paste(schem.load(), x, y, z, rotate);
}