/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.tracer;
import org.bukkit.entity.Entity;
import org.bukkit.util.Vector;
public class TNTPosition {
private Vector location;
private Vector previousLocation = null;
private boolean exploded;
public TNTPosition(Entity entity, Vector previousLocation, boolean exploded) {
location = entity.getLocation().toVector();
this.previousLocation = previousLocation;
this.exploded = exploded;
}
public TNTPosition(Vector vector) {
location = vector;
this.exploded = false;
public Vector getLocation() {
return location;
public Vector getPreviousLocation() {
return previousLocation;
public boolean isExploded() {
return exploded;
@Override
public String toString() {
return "Position{" +
"location=" + location +
'}';