Add Copyright Notice
Dieser Commit ist enthalten in:
Ursprung
c1e9fe5664
Commit
1dd0bd7418
@ -0,0 +1,31 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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public class TNTEntityFactory_12 {
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public static AbstractTNTEntity create(World world, TNTPosition tntPosition, Player player) {
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return new TNTEntity_12(world, tntPosition, player);
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}
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}
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@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import net.minecraft.server.v1_12_R1.*;
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@ -6,7 +25,7 @@ import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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public class TNTEntity_12 extends EntityFallingBlock implements AbstractTNTEntity {
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class TNTEntity_12 extends EntityFallingBlock implements AbstractTNTEntity {
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private TNTPosition position;
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@ -49,6 +68,9 @@ public class TNTEntity_12 extends EntityFallingBlock implements AbstractTNTEntit
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@Override
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public AbstractTNTEntity hide(Player player) {
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PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
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((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityDestroy);
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return this;
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}
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@ -56,4 +78,5 @@ public class TNTEntity_12 extends EntityFallingBlock implements AbstractTNTEntit
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public void remove() {
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killEntity();
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}
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}
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@ -0,0 +1,31 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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public class TNTEntityFactory_15 {
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public static AbstractTNTEntity create(World world, TNTPosition tntPosition, Player player) {
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return new TNTEntity_15(world, tntPosition, player);
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}
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}
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@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
|
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import net.minecraft.server.v1_15_R1.*;
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@ -6,7 +25,7 @@ import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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public class TNTEntity_15 extends EntityFallingBlock implements AbstractTNTEntity {
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class TNTEntity_15 extends EntityFallingBlock implements AbstractTNTEntity {
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private static final Vec3D ZERO = new Vec3D(0, 0, 0);
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private TNTPosition position;
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@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
|
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Affero General Public License for more details.
|
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|
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import org.bukkit.entity.Player;
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@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
|
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Affero General Public License for more details.
|
||||
|
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You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import java.lang.reflect.Field;
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@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
|
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Affero General Public License for more details.
|
||||
|
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You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.tracer;
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import org.bukkit.entity.Entity;
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@ -1,9 +1,6 @@
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package de.steamwar.bausystem.tracer.show.mode;
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import de.steamwar.bausystem.tracer.AbstractTNTEntity;
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import de.steamwar.bausystem.tracer.TNTEntity_12;
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import de.steamwar.bausystem.tracer.TNTEntity_15;
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import de.steamwar.bausystem.tracer.TNTPosition;
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import de.steamwar.bausystem.tracer.*;
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import de.steamwar.bausystem.tracer.show.ShowMode;
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import de.steamwar.core.Core;
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import org.bukkit.entity.Player;
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@ -25,10 +22,10 @@ public class BasicShowMode implements ShowMode {
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public void show(TNTPosition position) {
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switch (Core.getVersion()) {
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case 12:
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// tntEntitySet.add(new TNTEntity_12(player.getWorld(), position, player));
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tntEntitySet.add(TNTEntityFactory_12.create(player.getWorld(), position, player));
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break;
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default:
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tntEntitySet.add(new TNTEntity_15(player.getWorld(), position, player));
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tntEntitySet.add(TNTEntityFactory_15.create(player.getWorld(), position, player));
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break;
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}
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}
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