SteamWar/BauSystem
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BauSystem/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandTPSLimiter.java

194 Zeilen
6.7 KiB
Java

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/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.Welt;
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import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
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import net.minecraft.server.v1_15_R1.*;
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import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.HashSet;
import java.util.Set;
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public class CommandTPSLimiter implements CommandExecutor {
private static int currentTPSLimit = 20;
private static World world = Bukkit.getWorlds().get(0);
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private long lastTime = System.nanoTime();
private long currentTime = System.nanoTime();
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private BukkitTask tpsLimiter = null;
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public CommandTPSLimiter() {
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}
private void sendPlayers(Packet<?> packet) {
Bukkit.getOnlinePlayers().forEach(player -> {
PlayerConnection connection = ((CraftPlayer)player).getHandle().playerConnection;
connection.sendPacket(packet);
});
}
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private void sendPlayers(Set<? extends Packet<?>> packets) {
Bukkit.getOnlinePlayers().forEach(player -> {
PlayerConnection connection = ((CraftPlayer)player).getHandle().playerConnection;
for (Packet<?> p : packets) {
connection.sendPacket(p);
}
});
}
private boolean permissionCheck(Player player) {
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if (Welt.noPermission(player, Permission.world)) {
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den TPS-Limiter nutzen");
return false;
}
return true;
}
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@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
} else if (args.length == 0) {
sender.sendMessage(BauSystem.PREFIX + "Jetziges TPS limit: " + currentTPSLimit);
sender.sendMessage(BauSystem.PREFIX + "Ändere das TPS limit mit: §8/§etpslimit §8[§7TPS§8|§edefault§8]");
return false;
}
Player player = (Player) sender;
// TODO: Remove on final push
// if (permissionCheck(player)) return false;
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String tpsLimit = args[0];
if (tpsLimit.equals("default")) {
currentTPSLimit = 20;
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sendNewTPSLimitMessage();
tpsLimiter();
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return false;
}
try {
int tpsLimitInt = Integer.parseInt(tpsLimit);
if (tpsLimitInt < 1 || tpsLimitInt > 20) {
sendInvalidArgumentMessage(player);
return false;
}
currentTPSLimit = tpsLimitInt;
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sendNewTPSLimitMessage();
tpsLimiter();
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} catch (NumberFormatException e) {
sendInvalidArgumentMessage(player);
}
return false;
}
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private void sendNewTPSLimitMessage() {
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Bukkit.getOnlinePlayers().forEach(p -> p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§eTPS limit auf " + currentTPSLimit + " gesetzt.")));
}
private void sendInvalidArgumentMessage(Player player) {
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player.sendMessage(BauSystem.PREFIX + "§cNur Zahlen zwischen 1 und 20, und 'default' erlaubt.");
}
private void tpsLimiter() {
if (currentTPSLimit == 20) {
if (tpsLimiter == null) return;
tpsLimiter.cancel();
tpsLimiter = null;
} else {
if (tpsLimiter != null) return;
tpsLimiter = Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), () -> {
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sendTntMetaData();
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Vec3D noMotion = new Vec3D(0, 0, 0);
Set<PacketPlayOutEntityVelocity> velocityPackets = new HashSet<>();
world.getEntitiesByClasses(TNTPrimed.class).forEach(entity -> {
velocityPackets.add(new PacketPlayOutEntityVelocity(entity.getEntityId(), noMotion));
});
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for (int i = 0; i < (20 / currentTPSLimit); i++) {
sleepUntilNextTick();
sendTntData();
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sendPlayers(velocityPackets);
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}
}, 0, 1);
}
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}
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private void sleepUntilNextTick() {
lastTime = currentTime;
currentTime = System.nanoTime();
long timeDelta = (currentTime - lastTime) / 1000000;
long neededDelta = 50;
if (neededDelta - timeDelta < 0) {
return;
}
try {
Thread.sleep(neededDelta - timeDelta);
currentTime = System.nanoTime();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
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}
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private void sendTntMetaData() {
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world.getEntitiesByClasses(TNTPrimed.class).forEach(entity -> {
net.minecraft.server.v1_15_R1.Entity serverEntity = ((CraftEntity) entity).getHandle();
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PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(serverEntity.getId(), serverEntity.getDataWatcher(), true);
sendPlayers(packetPlayOutEntityMetadata);
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});
}
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private void sendTntData() {
Set<Packet<?>> packets = new HashSet<>();
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world.getEntitiesByClasses(TNTPrimed.class).forEach(entity -> {
net.minecraft.server.v1_15_R1.Entity serverEntity = ((CraftEntity) entity).getHandle();
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packets.add(new PacketPlayOutEntityTeleport(serverEntity));
// packets.add(new PacketPlayOutEntityVelocity(serverEntity.getId(), noMotion));
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});
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sendPlayers(packets);
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}
public static int getCurrentTPSLimit() {
return currentTPSLimit;
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}
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}