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/ *
This file is a part of the SteamWar software .
Copyright ( C ) 2020 SteamWar . de - Serverteam
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU Affero General Public License for more details .
You should have received a copy of the GNU Affero General Public License
along with this program . If not , see < https : //www.gnu.org/licenses/>.
* /
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package de.steamwar.bausystem.commands ;
import de.steamwar.bausystem.BauSystem ;
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import de.steamwar.bausystem.Permission ;
import de.steamwar.bausystem.world.Welt ;
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import net.md_5.bungee.api.ChatMessageType ;
import net.md_5.bungee.api.chat.TextComponent ;
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import net.minecraft.server.v1_15_R1.* ;
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import org.bukkit.Bukkit ;
import org.bukkit.World ;
import org.bukkit.command.Command ;
import org.bukkit.command.CommandExecutor ;
import org.bukkit.command.CommandSender ;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity ;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer ;
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import org.bukkit.entity.Player ;
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import org.bukkit.entity.TNTPrimed ;
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import org.bukkit.scheduler.BukkitTask ;
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import java.util.HashSet ;
import java.util.Set ;
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public class CommandTPSLimiter implements CommandExecutor {
private static int currentTPSLimit = 20 ;
private static World world = Bukkit . getWorlds ( ) . get ( 0 ) ;
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private long lastTime = System . nanoTime ( ) ;
private long currentTime = System . nanoTime ( ) ;
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private BukkitTask tpsLimiter = null ;
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public CommandTPSLimiter ( ) {
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}
private void sendPlayers ( Packet < ? > packet ) {
Bukkit . getOnlinePlayers ( ) . forEach ( player - > {
PlayerConnection connection = ( ( CraftPlayer ) player ) . getHandle ( ) . playerConnection ;
connection . sendPacket ( packet ) ;
} ) ;
}
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private void sendPlayers ( Set < ? extends Packet < ? > > packets ) {
Bukkit . getOnlinePlayers ( ) . forEach ( player - > {
PlayerConnection connection = ( ( CraftPlayer ) player ) . getHandle ( ) . playerConnection ;
for ( Packet < ? > p : packets ) {
connection . sendPacket ( p ) ;
}
} ) ;
}
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private boolean permissionCheck ( Player player ) {
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if ( Welt . noPermission ( player , Permission . world ) ) {
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player . sendMessage ( BauSystem . PREFIX + " §cDu darfst hier nicht den TPS-Limiter nutzen " ) ;
return false ;
}
return true ;
}
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@Override
public boolean onCommand ( CommandSender sender , Command command , String label , String [ ] args ) {
if ( ! ( sender instanceof Player ) ) {
return false ;
} else if ( args . length = = 0 ) {
sender . sendMessage ( BauSystem . PREFIX + " Jetziges TPS limit: " + currentTPSLimit ) ;
sender . sendMessage ( BauSystem . PREFIX + " Ändere das TPS limit mit: §8/§etpslimit §8[§7TPS§8|§edefault§8] " ) ;
return false ;
}
Player player = ( Player ) sender ;
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if ( ! permissionCheck ( player ) ) return false ;
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String tpsLimit = args [ 0 ] ;
if ( tpsLimit . equals ( " default " ) ) {
currentTPSLimit = 20 ;
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sendNewTPSLimitMessage ( ) ;
tpsLimiter ( ) ;
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return false ;
}
try {
int tpsLimitInt = Integer . parseInt ( tpsLimit ) ;
if ( tpsLimitInt < 1 | | tpsLimitInt > 20 ) {
sendInvalidArgumentMessage ( player ) ;
return false ;
}
currentTPSLimit = tpsLimitInt ;
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sendNewTPSLimitMessage ( ) ;
tpsLimiter ( ) ;
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} catch ( NumberFormatException e ) {
sendInvalidArgumentMessage ( player ) ;
}
return false ;
}
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private void sendNewTPSLimitMessage ( ) {
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Bukkit . getOnlinePlayers ( ) . forEach ( p - > p . spigot ( ) . sendMessage ( ChatMessageType . ACTION_BAR , TextComponent . fromLegacyText ( " §eTPS limit auf " + currentTPSLimit + " gesetzt. " ) ) ) ;
}
private void sendInvalidArgumentMessage ( Player player ) {
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player . sendMessage ( BauSystem . PREFIX + " §cNur Zahlen zwischen 1 und 20, und 'default' erlaubt. " ) ;
}
private void tpsLimiter ( ) {
if ( currentTPSLimit = = 20 ) {
if ( tpsLimiter = = null ) return ;
tpsLimiter . cancel ( ) ;
tpsLimiter = null ;
} else {
if ( tpsLimiter ! = null ) return ;
tpsLimiter = Bukkit . getScheduler ( ) . runTaskTimer ( BauSystem . getPlugin ( ) , ( ) - > {
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sendTntMetaData ( ) ;
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Vec3D noMotion = new Vec3D ( 0 , 0 , 0 ) ;
Set < PacketPlayOutEntityVelocity > velocityPackets = new HashSet < > ( ) ;
world . getEntitiesByClasses ( TNTPrimed . class ) . forEach ( entity - > {
velocityPackets . add ( new PacketPlayOutEntityVelocity ( entity . getEntityId ( ) , noMotion ) ) ;
} ) ;
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for ( int i = 0 ; i < ( 20 / currentTPSLimit ) ; i + + ) {
sleepUntilNextTick ( ) ;
sendTntData ( ) ;
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sendPlayers ( velocityPackets ) ;
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}
} , 0 , 1 ) ;
}
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}
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private void sleepUntilNextTick ( ) {
lastTime = currentTime ;
currentTime = System . nanoTime ( ) ;
long timeDelta = ( currentTime - lastTime ) / 1000000 ;
long neededDelta = 50 ;
if ( neededDelta - timeDelta < 0 ) {
return ;
}
try {
Thread . sleep ( neededDelta - timeDelta ) ;
currentTime = System . nanoTime ( ) ;
} catch ( InterruptedException e ) {
Thread . currentThread ( ) . interrupt ( ) ;
}
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}
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private void sendTntMetaData ( ) {
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world . getEntitiesByClasses ( TNTPrimed . class ) . forEach ( entity - > {
net . minecraft . server . v1_15_R1 . Entity serverEntity = ( ( CraftEntity ) entity ) . getHandle ( ) ;
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PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata ( serverEntity . getId ( ) , serverEntity . getDataWatcher ( ) , true ) ;
sendPlayers ( packetPlayOutEntityMetadata ) ;
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} ) ;
}
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private void sendTntData ( ) {
Set < Packet < ? > > packets = new HashSet < > ( ) ;
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world . getEntitiesByClasses ( TNTPrimed . class ) . forEach ( entity - > {
net . minecraft . server . v1_15_R1 . Entity serverEntity = ( ( CraftEntity ) entity ) . getHandle ( ) ;
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packets . add ( new PacketPlayOutEntityTeleport ( serverEntity ) ) ;
// packets.add(new PacketPlayOutEntityVelocity(serverEntity.getId(), noMotion));
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} ) ;
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sendPlayers ( packets ) ;
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}
public static int getCurrentTPSLimit ( ) {
return currentTPSLimit ;
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}
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}