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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-09-08 22:02:50 +02:00
Commit graph

575 Commits

Autor SHA1 Nachricht Datum
Myles
fdf90b7931 0.8.4 Release 2016-05-27 18:05:46 +01:00
Myles
e3305e4eae Automatically buffer unknown entities, removes 2 config values and deprecate api 2016-05-27 01:00:01 +01:00
Myles
be54dc41d1 Add SkinRestorer to plugin.yml unsure if this will fix anything 2016-05-26 14:27:27 +01:00
Myles
487e79c043 Fix javadocs 2016-05-26 13:54:22 +01:00
Myles
661fdb1127 Bump version 2016-05-22 11:42:53 +01:00
Myles
9e6c0f72a8 Update version to be 1.9.3/4 2016-05-22 11:41:59 +01:00
Myles
70ad2613f1 Update config to look a bit more nicer, doesn't have the extra space when generated by bukkit. 2016-05-22 11:41:27 +01:00
Myles
3ddc43bf7b Implement isSpigot() in the API and make it so xray does not activate if they do not use spigot. 2016-05-21 22:07:20 +01:00
Mats
bcc994b0dd Add possibility to get the supported versions from the api and status response (#402)
* Possibility  to send the Supported versions inside the status response packet

* Make lowercase
2016-05-19 18:56:42 +01:00
Myles
9828e4ae1d Add maven default goal.
Requested by our lord and saviour @Aikar
2016-05-17 23:40:00 +01:00
Myles
030aa887c7 Version bump to 0.8.3-SNAPSHOT #hype 2016-05-17 22:56:52 +01:00
Myles
ba624a2b48 1.9.4 backport (#399)
Allow 1.9.4 spigot to handle 1.9, 1.9.1, 1.9.2
2016-05-17 22:48:56 +01:00
Myles
e7582cb1ec Change license to be more appropriate, this one is more open and allows much more creativity. 2016-05-11 14:19:30 +01:00
Mats
82bf11fcbc Fix anti-xray for 1.9 (#393)
* Fix anti-xray for 1.9

* Bye NMS.

* Perform

* Add config option
2016-05-10 19:53:37 +01:00
Myles
ac6e8b1709 Bump version 2016-05-10 15:03:55 +01:00
Myles
00cc545795 Using javassist add compatibility for Spigot builds with protocol compatibility (eg. 1.9.1 & 1.9.2)
Also fix issue with protocol passthrough
*whew*
2016-05-10 14:37:31 +01:00
Myles
c7ee816aba Merge branch 'master' of https://github.com/MylesIsCool/ViaVersion 2016-05-10 10:27:32 +01:00
Myles
e7f85e67f6 Change our data structures to use concurrent equivalents, netty is multi-threaded. 2016-05-10 10:26:49 +01:00
Mats
d239d2f967 Stop depending the bossbar metadata rewriter on the bukkit api (#391)
* Don't depend the bossbar metadata rewriter on the bukkit api

* Rename field
2016-05-09 17:44:10 +01:00
Myles
63970c6d82 Version bump 2016-05-08 22:45:46 +01:00
Mats
4cffdd4f64 Don't call PlayerInteractEvent twice and fix the gamemode message (#390)
* Experimental feature to fix the 'Your gamemode has been updated to ' message

* Don't fire PlayerInteractEvent twice, fix #326
2016-05-08 19:49:13 +01:00
Mats
cb3f0291b7 Well, this feature never worked. (#389) 2016-05-04 20:03:48 +01:00
Mats
edaffad045 1.9.3 support 2016-05-04 17:32:38 +02:00
Myles
172f89940a Implement passthroughAll to make it easier for adding things to the end of a packet. 2016-05-03 21:09:48 +01:00
Myles
fb4bc397c6 Add fallback to metaindex to living entity. 2016-04-30 20:40:09 +01:00
Myles
e595344941 Implement rewriting for villager trade info. 2016-04-29 17:09:24 +01:00
Myles
05dbc53fd0 Add javassist to the libraries for future use. Apologies for the like extra 600kb :( 2016-04-27 21:57:13 +01:00
Mats
0374da573b Check if the player is ported, fix NullPointerException post 876 on spigotmc.org (#374) 2016-04-24 12:29:52 +01:00
Myles
8e64fb8c21 Add magical unknown protocol version, so that if it's not registered it doesn't NPE. 2016-04-23 20:39:16 +01:00
Myles
0f55402171 Version bump 2016-04-22 17:17:40 +01:00
Myles
acb7372eb7 Ensure that the player is online. 2016-04-22 13:36:10 +01:00
Myles
057ab050ea Make it so base protocol actually registers its listeners Credit to @jollyolbrits for finding this silly one. 2016-04-22 13:28:54 +01:00
Myles
a01997fe53 Typo 2016-04-21 23:12:40 +01:00
Myles
e4adbf4a1a Add terorbility build server and remove filip's since it's dead for now. 2016-04-21 22:47:01 +01:00
Myles
261d68c58e Fix blocking shield not going away :P 2016-04-21 21:13:10 +01:00
Myles
38617d1f61 Version bump 2016-04-21 16:20:45 +01:00
Myles
cc5bcb8a64 Allow NMS packet receiving 2016-04-21 16:19:29 +01:00
Mats
b6794f5597 Cancel swap item, fix #364 (#365)
* Cancel swap item, fix #364

* Remove canceling drop item
2016-04-20 18:31:18 +01:00
Myles
18f77308f5 Bump version to .0.7.8-SNAPSHOT 2016-04-20 15:59:23 +01:00
Myles
6bb473ea8d Change PlayerMovementMapper to a handler and fix the mappings so it works. 2016-04-20 01:33:01 +01:00
Myles
7984f6400c Clean up not used code 2016-04-20 01:25:00 +01:00
Myles
3498d093b0 Thanks @jollyolbrits for debugging, fix the issue with ground not being sent properly for movement.
Fixes anti-cheat issues.
Placement issues.
Probably 100 billion other issues.
Fix me being an idiot and changing numbers.
2016-04-20 01:22:58 +01:00
Myles
a3db32758c Add new is feature to PacketWrapper :) 2016-04-20 01:09:39 +01:00
Myles
45952d3759 Move Idle thread. 2016-04-20 00:50:44 +01:00
Myles
c552b12696 Merge branch 'master' of https://github.com/MylesIsCool/ViaVersion 2016-04-19 22:53:48 +01:00
Myles
0ae9d9dbbf Fix bossbars so they send correctly, credits to @jollyolbrits for detailed reporting of where the issue may take place. 2016-04-19 22:53:27 +01:00
Mats
8852e3b3a3 Change item from main hand, not offhand. Fixes #329 (#363) 2016-04-19 16:32:03 +01:00
Myles
a496b2d3a8 This branch would be better here as it won't be applicable if elsewhere. 2016-04-17 12:59:01 +01:00
Myles
6198dbfe70 Change to match the config 2016-04-17 12:55:34 +01:00
Myles
a81d52a54f Implement a packet limiting system,
This means that if a client sends more than a maximum, it will be disconnected.
It also means if a client goes over a threshold multiple times over a period of time, it will be disconnected.

Improvements are welcome, it's mostly down to how the user configures it.
(Some values are higher so that we don't kill every server with a tiny bit of lag)
2016-04-17 12:55:18 +01:00