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Cleanup Entity1_13Types
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Ursprung
7a01376144
Commit
d6df48430b
@ -45,30 +45,38 @@ public class Entity1_13Types {
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FISHING_BOBBER(92, ENTITY), // ais
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LIVINGENTITY(-1, ENTITY), // abv
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ARMOR_STAND(1, LIVINGENTITY), // ail
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PLAYER(91, LIVINGENTITY), // aks
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ABW(-1, LIVINGENTITY), // abw
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ACD(-1, ABW), // acd
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ABJ(-1, ACD), // abj
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AGD(-1, ABJ), // agd
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ACG(-1, AGD), // acg
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AGR(-1, ACG), // agr
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ABSTRACT_INSENTIENT(-1, LIVINGENTITY), // abw
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ENDER_DRAGON(16, ABSTRACT_INSENTIENT), // ahp
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PARROT(49, AGR), // agk
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OCELOT(47, ACG), // agj
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WOLF(85, ACG), // agy
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CHICKEN(7, AGD), // age
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COW(9, AGD), // agg
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ABSTRACT_CREATURE(-1, ABSTRACT_INSENTIENT), // acd
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ABSTRACT_AGEABLE(-1, ABSTRACT_CREATURE), // abj
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VILLAGER(78, ABSTRACT_AGEABLE), // akn
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// Animals
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ABSTRACT_ANIMAL(-1, ABSTRACT_AGEABLE), // agd
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CHICKEN(7, ABSTRACT_ANIMAL), // age
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COW(9, ABSTRACT_ANIMAL), // agg
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MOOSHROOM(46, COW), // agi
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POLAR_BEAR(53, AGD), // agm
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PIG(50, AGD), // agl
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RABBIT(55, AGD), // ago
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SHEEP(57, AGD), // agq
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TURTLE(72, AGD), // agv
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PIG(50, ABSTRACT_ANIMAL), // agl
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POLAR_BEAR(53, ABSTRACT_ANIMAL), // agm
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RABBIT(55, ABSTRACT_ANIMAL), // ago
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SHEEP(57, ABSTRACT_ANIMAL), // agq
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TURTLE(72, ABSTRACT_ANIMAL), // agv
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ABSTRACT_TAMEABLE_ANIMAL(-1, ABSTRACT_ANIMAL), // acg
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OCELOT(47, ABSTRACT_TAMEABLE_ANIMAL), // agj
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WOLF(85, ABSTRACT_TAMEABLE_ANIMAL), // agy
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ABSTRACT_PARROT(-1, ABSTRACT_TAMEABLE_ANIMAL), // agr
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PARROT(49, ABSTRACT_PARROT), // agk
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// Horses
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ABSTRACT_HORSE(-1, AGD), // aha
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ABSTRACT_HORSE(-1, ABSTRACT_ANIMAL), // aha
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CHESTED_HORSE(-1, ABSTRACT_HORSE), // agz
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DONKEY(11, CHESTED_HORSE), // ahb
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MULE(45, CHESTED_HORSE), // ahf
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@ -77,74 +85,96 @@ public class Entity1_13Types {
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SKELETON_HORSE(62, ABSTRACT_HORSE), // ahg
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ZOMBIE_HORSE(87, ABSTRACT_HORSE), // ahi
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VILLAGER(78, ABJ), // akn
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// Golem
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ABSTRACT_GOLEM(-1, ACD), // agc
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ABSTRACT_GOLEM(-1, ABSTRACT_CREATURE), // agc
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SNOWMAN(65, ABSTRACT_GOLEM), // ags
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VILLAGER_GOLEM(79, ABSTRACT_GOLEM), // agw
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SHULKER(58, ABSTRACT_GOLEM), // ajx
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AGB(-1, ACD), // agb
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COD_MOB(8, AGB), // agf
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PUFFER_FISH(51, AGB), // agn
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SALMON_MOB(56, AGB), // agp
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TROPICAL_FISH(71, AGB), // agu
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AJS(-1, ACD), // ajs
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WITHER(82, AJS), // aij
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AJB(-1, AJS), // ajb
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AKB(-1, AJB), // akb
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EVOCATION_ILLAGER(20, AKB), // ajl
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ILLUSION_ILLAGER(30, AKB), // ajq
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VINDICATION_ILLAGER(80, AJB), // akf
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BLAZE(4, AJS), // ajd
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AJC(-1, AJS), // ajc
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SKELETON(61, AJC), // ajz
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STRAY(70, AJC), // akd
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WITHER_SKELETON(83, AJC), // akh
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CREEPER(10, AJS), // ajf
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SPIDER(68, AJS), // akc
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CAVE_SPIDER(6, SPIDER), // aje
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GUARDIAN(27, AJS), // ajo
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// Fish
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ABSTRACT_FISHES(-1, ABSTRACT_CREATURE), // agb
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COD_MOB(8, ABSTRACT_FISHES), // agf
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PUFFER_FISH(51, ABSTRACT_FISHES), // agn
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SALMON_MOB(56, ABSTRACT_FISHES), // agp
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TROPICAL_FISH(71, ABSTRACT_FISHES), // agu
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// Monsters
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ABSTRACT_MONSTER(-1, ABSTRACT_CREATURE), // ajs
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BLAZE(4, ABSTRACT_MONSTER), // ajd
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CREEPER(10, ABSTRACT_MONSTER), // ajf
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ENDERMITE(18, ABSTRACT_MONSTER), // ajj
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ENDERMAN(17, ABSTRACT_MONSTER), // aji
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GIANT(26, ABSTRACT_MONSTER), // ajn
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SILVERFISH(60, ABSTRACT_MONSTER), // ajy
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VEX(77, ABSTRACT_MONSTER), // ake
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WITCH(81, ABSTRACT_MONSTER), // akg
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WITHER(82, ABSTRACT_MONSTER), // aij
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// Illagers
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ABSTRACT_ILLAGER_BASE(-1, ABSTRACT_MONSTER), // ajb
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ABSTRACT_EVO_ILLU_ILLAGER(-1, ABSTRACT_ILLAGER_BASE), // akb
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EVOCATION_ILLAGER(20, ABSTRACT_EVO_ILLU_ILLAGER), // ajl
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ILLUSION_ILLAGER(30, ABSTRACT_EVO_ILLU_ILLAGER), // ajq
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VINDICATION_ILLAGER(80, ABSTRACT_ILLAGER_BASE), // akf
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// Skeletons
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ABSTRACT_SKELETON(-1, ABSTRACT_MONSTER), // ajc
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SKELETON(61, ABSTRACT_SKELETON), // ajz
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STRAY(70, ABSTRACT_SKELETON), // akd
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WITHER_SKELETON(83, ABSTRACT_SKELETON), // akh
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// Guardians
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GUARDIAN(27, ABSTRACT_MONSTER), // ajo
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ELDER_GUARDIAN(14, GUARDIAN), // ajh
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ZOMBIE(86, AJS), // aki
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// Spiders
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SPIDER(68, ABSTRACT_MONSTER), // akc
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CAVE_SPIDER(6, SPIDER), // aje
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// Zombies
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ZOMBIE(86, ABSTRACT_MONSTER), // aki
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DROWNED(13, ZOMBIE), // ajg
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HUSK(29, ZOMBIE), // ajp
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ZOMBIE_PIGMAN(52, ZOMBIE), // aju
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ZOMBIE_VILLAGER(88, ZOMBIE), // akj
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ENDERMITE(18, AJS), // ajj
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ENDERMAN(17, AJS), // aji
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GIANT(26, AJS), // ajn
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SILVERFISH(60, AJS), // ajy
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VEX(77, AJS), // ake
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WITCH(81, AJS), // akg
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ABT(-1, ABW), // abt
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GHAST(25, ABT), // ajm
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PHANTOM(89, ABT), // ajt
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AFY(-1, ABW), // afy
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BAT(3, AFY), // afz
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AGX(-1, ABW), // agx
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SQUID(69, AGX), // agt
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ENDER_DRAGON(16, ABW), // ahp
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SLIME(63, ABW), // aka
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// Flying entities
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ABSTRACT_FLYING(-1, ABSTRACT_INSENTIENT), // abt
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GHAST(25, ABSTRACT_FLYING), // ajm
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PHANTOM(89, ABSTRACT_FLYING), // ajt
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ABSTRACT_AMBIENT(-1, ABSTRACT_INSENTIENT), // afy
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BAT(3, ABSTRACT_AMBIENT), // afz
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ABSTRACT_WATERMOB(-1, ABSTRACT_INSENTIENT), // agx
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SQUID(69, ABSTRACT_WATERMOB), // agt
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// Slimes
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SLIME(63, ABSTRACT_INSENTIENT), // aka
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MAGMA_CUBE(37, SLIME), // ajr
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ARMOR_STAND(1, LIVINGENTITY), // ail
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AHN(-1, ENTITY), // ahn
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AIM(-1, ENTITY), // aim
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LEASH_KNOT(34, AIM), // aio
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ITEM_FRAME(32, AIM), // ain
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PAINTING(48, AIM), // aiq
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AIU(-1, ENTITY), // aiu
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LIGHTNING_BOLT(90, AIU), // aiv
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AKW(-1, ENTITY), // akw
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ARROW(2, AKW), // aky
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SPECTRAL_ARROW(67, AKW), // alk
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TRIDENT(93, AKW), // alq
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AKX(-1, ENTITY), // akx
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DRAGON_FIREBALL(12, AKX), // akz
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FIREBALL(33, AKX), // ald
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SMALL_FIREBALL(64, AKX), // ali
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WITHER_SKULL(84, AKX), // alr
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// Hangable objects
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ABSTRACT_HANGING(-1, ENTITY), // aim
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LEASH_KNOT(34, ABSTRACT_HANGING), // aio
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ITEM_FRAME(32, ABSTRACT_HANGING), // ain
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PAINTING(48, ABSTRACT_HANGING), // aiq
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ABSTRACT_LIGHTNING(-1, ENTITY), // aiu
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LIGHTNING_BOLT(90, ABSTRACT_LIGHTNING), // aiv
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// Arrows
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ABSTRACT_ARROW(-1, ENTITY), // akw
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ARROW(2, ABSTRACT_ARROW), // aky
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SPECTRAL_ARROW(67, ABSTRACT_ARROW), // alk
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TRIDENT(93, ABSTRACT_ARROW), // alq
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// Fireballs
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ABSTRACT_FIREBALL(-1, ENTITY), // akx
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DRAGON_FIREBALL(12, ABSTRACT_FIREBALL), // akz
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FIREBALL(33, ABSTRACT_FIREBALL), // ald
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SMALL_FIREBALL(64, ABSTRACT_FIREBALL), // ali
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WITHER_SKULL(84, ABSTRACT_FIREBALL), // alr
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// Projectiles
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PROJECTILE_ABSTRACT(-1, ENTITY), // all
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