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https://github.com/ViaVersion/ViaVersion.git
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Generate Entity1_13Types
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Ursprung
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Commit
7a01376144
@ -27,122 +27,145 @@ public class Entity1_13Types {
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@AllArgsConstructor
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@Getter
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public enum EntityType {
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ENTITY(-1),
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DROPPED_ITEM(30, ENTITY),
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EXPERIENCE_ORB(20, ENTITY),
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LEASH_HITCH(33, ENTITY), // Actually entity hanging but it doesn't make a lot of difference for metadata
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PAINTING(47, ENTITY), // Actually entity hanging but it doesn't make a lot of difference for metadata
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ARROW(2, ENTITY),
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SNOWBALL(65, ENTITY), // Actually EntityProjectile
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FIREBALL(32, ENTITY),
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SMALL_FIREBALL(63, ENTITY),
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ENDER_PEARL(72, ENTITY), // Actually EntityProjectile
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ENDER_SIGNAL(21, ENTITY),
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THROWN_EXP_BOTTLE(73, ENTITY),
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ITEM_FRAME(31, ENTITY), // Actually EntityHanging
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WITHER_SKULL(82, ENTITY),
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PRIMED_TNT(53, ENTITY),
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FALLING_BLOCK(22, ENTITY),
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FIREWORK(23, ENTITY),
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SPECTRAL_ARROW(66, ARROW),
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SHULKER_BULLET(58, ENTITY),
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DRAGON_FIREBALL(12, FIREBALL),
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EVOCATION_FANGS(18, ENTITY),
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// Auto generated
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ENTITY(-1), // abm
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ENTITY_LIVING(-1, ENTITY),
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ENTITY_INSENTIENT(-1, ENTITY_LIVING),
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ENTITY_AGEABLE(-1, ENTITY_INSENTIENT),
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ENTITY_TAMEABLE_ANIMAL(-1, ENTITY_AGEABLE),
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ENTITY_HUMAN(-1, ENTITY_LIVING),
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AREA_EFFECT_CLOUD(0, ENTITY), // abk
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ENDER_CRYSTAL(15, ENTITY), // aho
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EVOCATION_FANGS(19, ENTITY), // ala
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XP_ORB(21, ENTITY), // abs
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EYE_OF_ENDER_SIGNAL(22, ENTITY), // alb
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FALLING_BLOCK(23, ENTITY), // aix
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FIREWORKS_ROCKET(24, ENTITY), // alc
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ITEM(31, ENTITY), // aiy
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LLAMA_SPIT(36, ENTITY), // ale
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TNT(54, ENTITY), // aiz
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SHULKER_BULLET(59, ENTITY), // alh
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FISHING_BOBBER(92, ENTITY), // ais
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ARMOR_STAND(1, ENTITY_LIVING),
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ENTITY_ILLAGER_ABSTRACT(-1, ENTITY_INSENTIENT),
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EVOCATION_ILLAGER(19, ENTITY_ILLAGER_ABSTRACT),
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VEX(75, ENTITY_INSENTIENT),
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VINDICATION_ILLAGER(78, ENTITY_ILLAGER_ABSTRACT),
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ILLUSION_ILLAGER(29, EVOCATION_ILLAGER),
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LIVINGENTITY(-1, ENTITY), // abv
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PLAYER(91, LIVINGENTITY), // aks
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ABW(-1, LIVINGENTITY), // abw
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ACD(-1, ABW), // acd
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ABJ(-1, ACD), // abj
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AGD(-1, ABJ), // agd
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ACG(-1, AGD), // acg
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AGR(-1, ACG), // agr
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PARROT(49, AGR), // agk
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OCELOT(47, ACG), // agj
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WOLF(85, ACG), // agy
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CHICKEN(7, AGD), // age
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COW(9, AGD), // agg
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MOOSHROOM(46, COW), // agi
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POLAR_BEAR(53, AGD), // agm
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PIG(50, AGD), // agl
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RABBIT(55, AGD), // ago
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SHEEP(57, AGD), // agq
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TURTLE(72, AGD), // agv
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// Horses
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ABSTRACT_HORSE(-1, AGD), // aha
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CHESTED_HORSE(-1, ABSTRACT_HORSE), // agz
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DONKEY(11, CHESTED_HORSE), // ahb
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MULE(45, CHESTED_HORSE), // ahf
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LLAMA(35, CHESTED_HORSE), // ahe
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HORSE(28, ABSTRACT_HORSE), // ahc
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SKELETON_HORSE(62, ABSTRACT_HORSE), // ahg
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ZOMBIE_HORSE(87, ABSTRACT_HORSE), // ahi
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VILLAGER(78, ABJ), // akn
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// Golem
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ABSTRACT_GOLEM(-1, ACD), // agc
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SNOWMAN(65, ABSTRACT_GOLEM), // ags
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VILLAGER_GOLEM(79, ABSTRACT_GOLEM), // agw
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SHULKER(58, ABSTRACT_GOLEM), // ajx
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AGB(-1, ACD), // agb
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COD_MOB(8, AGB), // agf
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PUFFER_FISH(51, AGB), // agn
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SALMON_MOB(56, AGB), // agp
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TROPICAL_FISH(71, AGB), // agu
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AJS(-1, ACD), // ajs
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WITHER(82, AJS), // aij
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AJB(-1, AJS), // ajb
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AKB(-1, AJB), // akb
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EVOCATION_ILLAGER(20, AKB), // ajl
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ILLUSION_ILLAGER(30, AKB), // ajq
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VINDICATION_ILLAGER(80, AJB), // akf
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BLAZE(4, AJS), // ajd
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AJC(-1, AJS), // ajc
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SKELETON(61, AJC), // ajz
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STRAY(70, AJC), // akd
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WITHER_SKELETON(83, AJC), // akh
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CREEPER(10, AJS), // ajf
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SPIDER(68, AJS), // akc
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CAVE_SPIDER(6, SPIDER), // aje
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GUARDIAN(27, AJS), // ajo
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ELDER_GUARDIAN(14, GUARDIAN), // ajh
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ZOMBIE(86, AJS), // aki
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DROWNED(13, ZOMBIE), // ajg
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HUSK(29, ZOMBIE), // ajp
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ZOMBIE_PIGMAN(52, ZOMBIE), // aju
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ZOMBIE_VILLAGER(88, ZOMBIE), // akj
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ENDERMITE(18, AJS), // ajj
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ENDERMAN(17, AJS), // aji
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GIANT(26, AJS), // ajn
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SILVERFISH(60, AJS), // ajy
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VEX(77, AJS), // ake
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WITCH(81, AJS), // akg
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ABT(-1, ABW), // abt
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GHAST(25, ABT), // ajm
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PHANTOM(89, ABT), // ajt
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AFY(-1, ABW), // afy
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BAT(3, AFY), // afz
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AGX(-1, ABW), // agx
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SQUID(69, AGX), // agt
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ENDER_DRAGON(16, ABW), // ahp
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SLIME(63, ABW), // aka
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MAGMA_CUBE(37, SLIME), // ajr
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ARMOR_STAND(1, LIVINGENTITY), // ail
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AHN(-1, ENTITY), // ahn
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AIM(-1, ENTITY), // aim
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LEASH_KNOT(34, AIM), // aio
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ITEM_FRAME(32, AIM), // ain
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PAINTING(48, AIM), // aiq
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AIU(-1, ENTITY), // aiu
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LIGHTNING_BOLT(90, AIU), // aiv
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AKW(-1, ENTITY), // akw
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ARROW(2, AKW), // aky
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SPECTRAL_ARROW(67, AKW), // alk
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TRIDENT(93, AKW), // alq
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AKX(-1, ENTITY), // akx
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DRAGON_FIREBALL(12, AKX), // akz
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FIREBALL(33, AKX), // ald
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SMALL_FIREBALL(64, AKX), // ali
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WITHER_SKULL(84, AKX), // alr
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// Projectiles
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PROJECTILE_ABSTRACT(-1, ENTITY), // all
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SNOWBALL(66, PROJECTILE_ABSTRACT), // alj
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ENDER_PEARL(74, PROJECTILE_ABSTRACT), // aln
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EGG(73, PROJECTILE_ABSTRACT), // alm
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POTION(76, PROJECTILE_ABSTRACT), // alp
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XP_BOTTLE(75, PROJECTILE_ABSTRACT), // alo
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// Vehicles
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MINECART_ABSTRACT(-1, ENTITY),
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MINECART_COMMAND(39, MINECART_ABSTRACT),
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BOAT(5, ENTITY),
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MINECART_RIDEABLE(37, MINECART_ABSTRACT),
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MINECART_CHEST(38, MINECART_ABSTRACT),
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MINECART_FURNACE(40, MINECART_ABSTRACT),
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MINECART_TNT(43, MINECART_ABSTRACT),
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MINECART_HOPPER(41, MINECART_ABSTRACT),
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MINECART_MOB_SPAWNER(42, MINECART_ABSTRACT),
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MINECART_ABSTRACT(-1, ENTITY), // alt
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CHESTED_MINECART_ABSTRACT(-1, MINECART_ABSTRACT), // alu
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CHEST_MINECART(39, CHESTED_MINECART_ABSTRACT), // alx
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HOPPER_MINECART(42, CHESTED_MINECART_ABSTRACT), // ama
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MINECART(38, MINECART_ABSTRACT), // alw
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FURNACE_MINECART(41, MINECART_ABSTRACT), // alz
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COMMANDBLOCK_MINECART(40, MINECART_ABSTRACT), // aly
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TNT_MINECART(44, MINECART_ABSTRACT), // amc
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SPAWNER_MINECART(43, MINECART_ABSTRACT), // amb
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BOAT(5, ENTITY); // alv
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CREEPER(10, ENTITY_INSENTIENT),
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ABSTRACT_SKELETON(-1, ENTITY_INSENTIENT),
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SKELETON(60, ABSTRACT_SKELETON),
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WITHER_SKELETON(81, ABSTRACT_SKELETON),
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STRAY(69, ABSTRACT_SKELETON),
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SPIDER(67, ENTITY_INSENTIENT),
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GIANT(25, ENTITY_INSENTIENT),
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ZOMBIE(84, ENTITY_INSENTIENT),
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HUSK(28, ZOMBIE),
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ZOMBIE_VILLAGER(86, ZOMBIE),
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SLIME(62, ENTITY_INSENTIENT),
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GHAST(24, ENTITY_INSENTIENT),
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PIG_ZOMBIE(51, ZOMBIE),
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ENDERMAN(16, ENTITY_INSENTIENT),
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CAVE_SPIDER(6, SPIDER),
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SILVERFISH(59, ENTITY_INSENTIENT),
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BLAZE(4, ENTITY_INSENTIENT),
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MAGMA_CUBE(36, SLIME),
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ENDER_DRAGON(15, ENTITY_INSENTIENT),
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WITHER(80, ENTITY_INSENTIENT),
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BAT(3, ENTITY_INSENTIENT),
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WITCH(79, ENTITY_INSENTIENT),
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ENDERMITE(17, ENTITY_INSENTIENT),
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GUARDIAN(26, ENTITY_INSENTIENT),
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ELDER_GUARDIAN(13, GUARDIAN), // Moved down to avoid illegal forward reference
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IRON_GOLEM(77, ENTITY_INSENTIENT), // moved up to avoid illegal forward references
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SHULKER(57, IRON_GOLEM),
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PIG(49, ENTITY_AGEABLE),
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SHEEP(56, ENTITY_AGEABLE),
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COW(9, ENTITY_AGEABLE),
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CHICKEN(7, ENTITY_AGEABLE),
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SQUID(68, ENTITY_INSENTIENT),
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WOLF(83, ENTITY_TAMEABLE_ANIMAL),
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MUSHROOM_COW(45, COW),
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SNOWMAN(64, IRON_GOLEM),
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OCELOT(46, ENTITY_TAMEABLE_ANIMAL),
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PARROT(48, ENTITY_TAMEABLE_ANIMAL),
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ABSTRACT_HORSE(-1, ENTITY_AGEABLE),
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HORSE(27, ABSTRACT_HORSE),
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SKELETON_HORSE(61, ABSTRACT_HORSE),
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ZOMBIE_HORSE(85, ABSTRACT_HORSE),
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CHESTED_HORSE(-1, ABSTRACT_HORSE),
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DONKEY(11, CHESTED_HORSE),
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MULE(44, CHESTED_HORSE),
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LIAMA(34, CHESTED_HORSE),
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RABBIT(54, ENTITY_AGEABLE),
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POLAR_BEAR(52, ENTITY_AGEABLE),
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VILLAGER(76, ENTITY_AGEABLE),
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ENDER_CRYSTAL(14, ENTITY),
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SPLASH_POTION(-1, ENTITY),
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LINGERING_POTION(-1, SPLASH_POTION),
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AREA_EFFECT_CLOUD(-1, ENTITY),
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EGG(-1, ENTITY),
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FISHING_HOOK(-1, ENTITY),
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LIGHTNING(-1, ENTITY),
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WEATHER(-1, ENTITY),
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PLAYER(-1, ENTITY_HUMAN),
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COMPLEX_PART(-1, ENTITY),
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LIAMA_SPIT(-1, ENTITY);
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private final int id;
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private final EntityType parent;
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@ -192,10 +215,10 @@ public class Entity1_13Types {
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@Getter
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public enum ObjectTypes {
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BOAT(1, EntityType.BOAT),
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ITEM(2, EntityType.DROPPED_ITEM),
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ITEM(2, EntityType.ITEM),
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AREA_EFFECT_CLOUD(3, EntityType.AREA_EFFECT_CLOUD),
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MINECART(10, EntityType.MINECART_ABSTRACT),
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TNT_PRIMED(50, EntityType.PRIMED_TNT),
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TNT_PRIMED(50, EntityType.TNT),
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ENDER_CRYSTAL(51, EntityType.ENDER_CRYSTAL),
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TIPPED_ARROW(60, EntityType.ARROW),
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SNOWBALL(61, EntityType.SNOWBALL),
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@ -205,17 +228,17 @@ public class Entity1_13Types {
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ENDER_PEARL(65, EntityType.ENDER_PEARL),
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WITHER_SKULL(66, EntityType.WITHER_SKULL),
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SHULKER_BULLET(67, EntityType.SHULKER_BULLET),
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LIAMA_SPIT(68, EntityType.LIAMA_SPIT),
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LIAMA_SPIT(68, EntityType.LLAMA_SPIT),
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FALLING_BLOCK(70, EntityType.FALLING_BLOCK),
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ITEM_FRAME(71, EntityType.ITEM_FRAME),
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ENDER_SIGNAL(72, EntityType.ENDER_SIGNAL),
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POTION(73, EntityType.SPLASH_POTION),
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THROWN_EXP_BOTTLE(75, EntityType.THROWN_EXP_BOTTLE),
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FIREWORK(76, EntityType.FIREWORK),
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LEASH(77, EntityType.LEASH_HITCH),
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ENDER_SIGNAL(72, EntityType.EYE_OF_ENDER_SIGNAL),
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POTION(73, EntityType.POTION),
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THROWN_EXP_BOTTLE(75, EntityType.XP_BOTTLE),
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FIREWORK(76, EntityType.FIREWORKS_ROCKET),
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LEASH(77, EntityType.LEASH_KNOT),
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ARMOR_STAND(78, EntityType.ARMOR_STAND),
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EVOCATION_FANGS(79, EntityType.EVOCATION_FANGS),
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FISHIHNG_HOOK(90, EntityType.FISHING_HOOK),
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FISHIHNG_HOOK(90, EntityType.FISHING_BOBBER),
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SPECTRAL_ARROW(91, EntityType.SPECTRAL_ARROW),
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DRAGON_FIREBALL(93, EntityType.DRAGON_FIREBALL);
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