Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
33 Zeilen
1.3 KiB
Markdown
33 Zeilen
1.3 KiB
Markdown
# Velocity
|
|
|
|
[![Build Status](https://img.shields.io/jenkins/s/https/ci.velocitypowered.com/job/velocity/job/master.svg)](https://ci.velocitypowered.com/job/velocity/job/master/)
|
|
[![Join our Discord](https://img.shields.io/discord/472484458856185878.svg?logo=discord&label=)](https://discord.gg/8cB9Bgf)
|
|
|
|
Velocity is a next-generation Minecraft: Java Edition proxy suite. It is
|
|
designed specifically with mass-scale Minecraft in mind.
|
|
|
|
## Goals
|
|
|
|
* Simple, easy to understand codebase.
|
|
* High performance: handle thousands of players on one proxy.
|
|
* Flexible API built for mass-scale Minecraft.
|
|
* Licensed under the MIT license.
|
|
* First-class support for Paper, Sponge, and Forge. (Other implementations
|
|
may work, but we make every endeavor to support these server implementations
|
|
specifically.)
|
|
|
|
## Building
|
|
|
|
Velocity is built with [Gradle](https://gradle.org). We recommend using the
|
|
wrapper script (`./gradlew`) as our CI builds using it.
|
|
|
|
It is sufficient to run `./gradlew build` to run the full build cycle.
|
|
|
|
## Status
|
|
|
|
Velocity is far from finished, but most of the essential pieces are in place:
|
|
you can switch between two servers running Minecraft 1.8-1.13. More versions
|
|
and functionality is planned.
|
|
|
|
You should join us on **irc.spi.gt** `#velocity` or send us a pull request.
|