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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 13:30:17 +01:00
Commit graph

1634 Commits

Autor SHA1 Nachricht Datum
Five (Xer)
6577b08bdd
Changes 1.16-pre5 2020-06-13 11:26:51 +02:00
Andrew Steinborn
0109f4477a Complete the teardown future anyway 2020-06-12 07:27:51 -04:00
Andrew Steinborn
8a6e77689b Checkstyle strikes again 2020-06-12 07:26:25 -04:00
Andrew Steinborn
8b8fd284b3 Call DisconnectEvent explicitly instead of relying on ConnectedPlayer#teardown() to do it for us
Should fix (but not verified) #289
2020-06-12 07:24:17 -04:00
Andrew Steinborn
ac4359ad21 Clean up ClientPlaySessionHandler#handle(PluginMessage) 2020-06-12 07:16:43 -04:00
Andrew Steinborn
f4bc2ac131 Regenerate with random secret if not present in velocity.toml. 2020-06-12 03:10:25 -04:00
Five (Xer)
78b442a852
Changes 1.16-pre4 and Logic fixes 2020-06-11 23:39:16 +02:00
Andrew Steinborn
9bece076f5 Remove old Checker Framework relics.
Proper Checker Framework support needs to wait for a major Velocity version and almost necessities a total refactor, if not rewrite, of Velocity.
2020-06-11 02:08:04 -04:00
Andrew Steinborn
cf5f7fa38f Fix a typo. 2020-06-11 01:56:41 -04:00
Andrew Steinborn
6e7c0298de Remove Netty async DNS resolver completely
It "mostly works" - but it's not good enough. Instead, we'll offload
the DNS resolution outside the event loop. This is a middle-ground approach between doing the resolution on the calling method (and potentially a Netty I/O thread) and using the intermittently broken Netty async DNS resolver.
2020-06-11 01:54:12 -04:00
FivePB (Xer)
8d159408ba
Merge Changes 1.16-pre3
Changes 1.16-pre3
2020-06-10 21:01:16 +02:00
Five (Xer)
101a6a58dd
Changes 1.16-pre3 2020-06-10 21:00:18 +02:00
FivePB (Xer)
4e6144a87c
Merge from indev/future/1.16
Resolve review
2020-06-07 00:52:55 +02:00
Five (Xer)
4e5f708bed
Resolve review 2020-06-07 00:51:21 +02:00
FivePB (Xer)
c004e5769d
Merge Cleanup from indev
Cleanup
2020-06-07 00:36:47 +02:00
Five (Xer)
3ed5e7718c
Fix logic error 2020-06-07 00:33:06 +02:00
Five (Xer)
ef5b9cf183
Sync to IDE 2020-06-07 00:22:11 +02:00
Five (Xer)
f868cea583
Move to proper API 2020-06-07 00:14:23 +02:00
FivePB (Xer)
a213429735
Merge from indev: 1.16-pre2
From indev: 1.16-pre2
2020-06-05 16:02:05 +02:00
Lechner Markus
0377a6829f Move to Registry 2020-06-05 16:00:51 +02:00
Lechner Markus
6368b47e78 Old sins 2020-06-05 15:58:34 +02:00
Lechner Markus
aa4a8de2fd Stylize 2020-06-05 15:45:11 +02:00
Lechner Markus
368d50b455 Rework Dimension Registry 2020-06-05 15:22:55 +02:00
Andrew Steinborn
f3d5c986da Add Velocity compression native for aarch64
This native has been compiled and tested on Ubuntu 18.04 aarch64 on AWS Graviton2.

The cipher native is at the moment unlikely to provide a performance boost as mbed TLS doesn't provide an accelerated AES extension.
2020-06-04 15:22:03 -04:00
Five (Xer)
009f207883
More progress 2020-06-04 21:21:54 +02:00
Andrew Steinborn
31d1871bd5 Check for AARCH64. 2020-06-04 15:03:27 -04:00
Andrew Steinborn
bb69481f99 Lay down foundation for cross-architecture natives
We have dropped the rarely used kqueue and replaced it with the new Netty aarch64
native. In addition, lay down the foundation for other aarch64 natives.
2020-06-04 14:59:22 -04:00
Five (Xer)
6734ef3a08
Checkstyle-auto 2020-06-04 19:13:10 +02:00
Lechner Markus
18e5953976 Save progress 2020-06-04 15:36:58 +02:00
Andrew Steinborn
456b4b217f Run closeWith() logic in the event loop 2020-06-04 01:35:32 -04:00
Andrew Steinborn
ee4bae60a9 Merge branch 'dev/1.1.0' into decode-multiple 2020-06-03 12:18:43 -04:00
Andrew Steinborn
669bd14779 Remove duplicate in-flight connection reset 2020-06-03 12:18:29 -04:00
Andrew Steinborn
042a9df4f1 Merge branch 'dev/1.1.0' into decode-multiple 2020-06-03 12:13:34 -04:00
Andrew Steinborn
40ec39aa5e
Merge pull request #316 from lucko/fix/cleanup-config
Fix config formatting
2020-06-02 20:03:48 -04:00
Luck
4263c4e2d4
Fix config formatting 2020-06-03 00:58:26 +01:00
Andrew Steinborn
e3084e21a7
Merge pull request #315 from lucko/feature/bungeeguard
Implement legacy forwarding BungeeGuard handshake support
2020-06-02 19:36:24 -04:00
Luck
c563372ffd
Remove unnecessary imports 2020-06-03 00:35:04 +01:00
Luck
2cd9f081c3
Merge branch 'dev/1.1.0' into feature/bungeeguard 2020-06-03 00:32:27 +01:00
Luck
70abda9c5b
Implement legacy forwarding BungeeGuard handshake support 2020-06-02 23:48:42 +01:00
Andrew Steinborn
46e92a069b Fix an issue with too short not breaking the loop 2020-05-31 14:01:27 -04:00
Andrew Steinborn
f27aa8e3ba Handle empty packets too 2020-05-31 09:54:47 -04:00
Andrew Steinborn
c856635ac5 Try two, with improved state maintenance and some bugs fixed 2020-05-31 08:14:33 -04:00
Andrew Steinborn
3a8ba76f25 This did not work :( 2020-05-31 07:55:19 -04:00
Andrew Steinborn
869f2a6b32 Merge branch 'dev/1.1.0' into decode-multiple 2020-05-29 21:37:10 -04:00
Andrew Steinborn
e83662e8c3 Clean up imports and remove some legacy declarations. 2020-05-29 21:36:58 -04:00
Andrew Steinborn
11fb5f2be3 Simplify the discard logic. 2020-05-29 21:35:07 -04:00
Andrew Steinborn
dd2e1ad241 Handle partially sent varints better 2020-05-29 21:11:21 -04:00
Andrew Steinborn
b6f1dcc166 Optimize varint frame decoding again
Use ByteProcessor in a controlled matter in one specific case. Performance measurements with my Ryzen 5 3600 indicate a 25-35% improvement in time spent framing incoming packets.
2020-05-29 20:52:04 -04:00
Andrew Steinborn
9f6d8e1840 Merge branch 'dev/1.1.0' into decode-multiple 2020-05-29 19:03:03 -04:00
Andrew Steinborn
b028d9ca8f Use standard Guava annotation 2020-05-28 10:44:42 -04:00