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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-25 15:50:19 +01:00
Commit graph

955 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
ba8d6fe42a Really Velocity 1.1.1. Fix a missed case of 7bec4b2f1. 2020-10-28 19:06:43 -04:00
Andrew Steinborn
7bec4b2f12 Don't let clients fake being the BungeeCord plugin message channel 2020-10-28 18:54:51 -04:00
Andrew Steinborn
36ff6f63ae Use the fallback description if the backend server description is null
This is technically incorrect but it seems like this is the best we can do...
2020-10-28 17:11:19 -04:00
Andrew Steinborn
4ccbb2cde2 Fix TabCompleteResponse not using Adventure to read tooltips. 2020-10-27 07:29:08 -04:00
Andrew Steinborn
9f424522ac Authors should be a JSON array 2020-10-26 21:00:08 -04:00
Andrew Steinborn
536049995d Fix SpotBugs complaint 2020-10-26 20:58:20 -04:00
Five (Xer)
01070f8fd2
Velocity Dump Cleanup 2020-10-27 01:43:09 +01:00
Five (Xer)
140eaaf5ab
Velocity Dump WIP Part 2 2020-10-27 01:40:32 +01:00
Five (Xer)
6331e1af3e
Velocity Dump WIP 2020-10-27 01:36:20 +01:00
A248
278930a008 Handle exceptions relating to CompletableFuture operations
Solves #374
2020-10-26 13:52:04 -04:00
Andrew Steinborn
8995b64dc6 Do not use the GAME_INFO chat type. 2020-10-22 03:02:09 -04:00
Andrew Steinborn
a6e708c98e Fix Adventure sendActionBar implementation and add proper action bar sending for 1.16.2 2020-10-20 14:26:08 -04:00
Andrew Steinborn
e20c37fcba Reintroduce two-packet respawn sequence for older clients
Fixes #372
2020-10-15 15:38:51 -04:00
Andrew Steinborn
6e00dbe2b7 Fix compile errors 2020-10-14 16:08:20 -04:00
Andrew Steinborn
cffc6d0a81 Fix Checkstyle error 2020-10-14 13:58:28 -04:00
Riley Park
60e917b4a1
Player has an identity 2020-10-13 22:36:51 -07:00
Andrew Steinborn
59d8bd4c78 Plugins need to be stored in a LinkedHashMap too. 2020-10-11 14:36:56 -04:00
Andrew Steinborn
7fea1c4cb2 Fix modern forwarding if a user connects over IPv6(?!?)
You don't see this every day...
2020-10-10 10:58:32 -04:00
Andrew Steinborn
f58b78e896 Fix typo that emitted full responses for basic ones and vice versa 2020-10-08 14:43:34 -04:00
Andrew Steinborn
5072e1085a Revert server list ping changes
They are broken with ping passthrough.
2020-10-06 11:05:36 -04:00
Andrew Steinborn
706fea8a3c Fix checkstyle error 2020-10-04 15:31:59 -04:00
Andrew Steinborn
3bf252cf45 Start optimizing server list ping. 2020-10-04 15:30:28 -04:00
Andrew Steinborn
cb74210cd8 Ensure synchronous shutdown if the user kills the process. 2020-10-02 00:23:08 -04:00
Riley Park
cc6546bea9
Update for Adventure changes 2020-09-28 05:36:35 -07:00
Andrew Steinborn
a0a0966f99 Minor code cleanup 2020-09-23 01:02:19 -04:00
Andrew Steinborn
b61321f4f7 Shorten name of DurationUtils#toTicks 2020-09-21 11:27:47 -04:00
derklaro
fae1ee8373
Track some dependency updates
junit: 5.3.0-M1 -> 5.7.0
slf4j: 1.7.25 -> 1.7.30
netty: 4.1.51.Final -> 4.1.52.Final
guava: 25.1-jre -> 29.0-jre
checkerFramework: 2.7.0 -> 3.6.1
jline-terminal-jansi: 3.12.1 -> 3.16.0
fastutil: 8.2.3 -> 8.4.1
async-http-client: 2.10.4 -> 2.12.1
completable-futures: 0.3.2 -> 0.3.3
gradle-wrapper: 6.6 -> 6.6.1

BREAKING CHANGE: No breaking change
2020-09-15 13:27:16 +02:00
Frank van der Heijden
2b6c271cc7
Add ability to check for command alias existence in api module 2020-09-13 19:11:40 +02:00
Andrew Steinborn
7650eedb7a Fix compile error due to yet another breaking change in Adventure 2020-09-10 10:58:00 -04:00
Andrew Steinborn
1dd900194d Share instances of the custom Gson type serializers 2020-09-03 16:04:21 -04:00
Andrew Steinborn
5d287306c2 Small code cleanups 2020-09-01 03:25:15 -04:00
Andrew Steinborn
5a26b4e03d Fix coding error that caused players to time out if moving to another server fails
Thanks to @Gabik21 for noticing this bug.
2020-08-30 20:58:15 -04:00
Andrew Steinborn
764c8ed3e5 Fix compile error
While we're at it, change the newly-introduced shutdown API to use a generic Adventure component instead.
2020-08-30 07:09:52 -04:00
Andrew Steinborn
fe0d31b0f0 Update comments in MinecraftCompressEncoder to be more accurate. 2020-08-29 19:11:23 -04:00
Andrew Steinborn
d28022ab60 Move connectedServer clearing check to be done later. 2020-08-27 15:24:48 -04:00
Andrew Steinborn
80687c9e1b Redundant word removed 2020-08-25 19:01:57 -04:00
Andrew Steinborn
7df1a9636e Explicitly warn against offline-mode 2020-08-25 19:01:06 -04:00
Andrew Steinborn
ba7cdac812 If a command is defined on the proxy, don't include suggestions from the backend too 2020-08-24 14:53:01 -04:00
Andrew Steinborn
10a14af2ea Include success message too 2020-08-24 14:13:46 -04:00
Andrew Steinborn
6cc173d337 Correctly handle disconnect if there is no opportunity to kick the player to another server. 2020-08-24 14:08:35 -04:00
Andrew Steinborn
01158b08a7 Implement BungeeCord IPOther message. Fixes #361 2020-08-24 10:40:50 -04:00
Andrew Steinborn
6b26daa281 Small cleanup in closeWith 2020-08-22 15:52:29 -04:00
Andrew Steinborn
005c12fb0f Fix build on Java 11 2020-08-22 13:57:13 -04:00
Andrew Steinborn
154b50992c Fix try list giving up after the first server. 2020-08-22 13:36:34 -04:00
Andrew Steinborn
1f621300f6 Revert #338
This is creating more problems than it actually solves
2020-08-22 02:40:35 -04:00
Andrew Steinborn
c47d25c88a Upgrade to Gradle 6.6 and use SpotBugs.
As a result, at least one real bug was fixed! Nice.
2020-08-21 19:09:04 -04:00
Andrew Steinborn
d8dba436d6 Fix starting the proxy without any config. Fixes #359 2020-08-21 12:42:15 -04:00
Andrew Steinborn
a6ddc137ee Reduce varint reading cost from max(1, 2n) to n+1 operations on ByteBuf
The previous code, in an attempt to avoid exceptions, checked in.isReadable() each iteration of the loop. This isn't very efficient since it's possible for us to know the maximum size of the varint to read: it's the minimum of either the largest size a varint can be (5 bytes) or the size of the remaining readable bytes in the buffer.
2020-08-21 01:05:04 -04:00
Andrew Steinborn
ade9deec47 Fix recent PR not loading default messages from config correctly. 2020-08-21 00:10:34 -04:00
Andrew Steinborn
c15a49ce7d
Merge pull request #356 from FrankHeijden/feature/messages
Make hardcoded messages configurable
2020-08-20 23:16:11 -04:00