Daniel Naylor
a4852d7264
Silly me...
2018-11-25 10:19:46 +00:00
Daniel Naylor
2b49bb96bf
This goes here
2018-11-25 10:19:46 +00:00
Daniel Naylor
9bab6b8c8e
Update for master changes and comments
2018-11-25 10:19:46 +00:00
Daniel Naylor
3adf36f712
Fix comments. We still seem to have a plugin message coming though on login,
...
can't see why...
2018-11-25 10:19:46 +00:00
Daniel Naylor
8716e09d21
Don't use a magic string
2018-11-25 10:19:16 +00:00
Daniel Naylor
ccd37e5b9c
Track the forge handshake and re-engineer Forge support
...
The system is now organised into connection types and phases. Most of the core Velocity logic is now isolated from the Forge logic to allow for simpler maintainance and to try to support future loaders (Forge 1.13?) in a cleaner fashion.
There are a couple of points where Forge specific calls are in the main body, but these have been minimised.
Also send keepalives from Velocity to during backend server switch and after Forge handshake, to try to help Forge clients
2018-11-25 10:18:48 +00:00
Andrew Steinborn
8f859b980c
Merge pull request #135 from Crypnotic/protocol-constants-rework
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Expose ProtocolConstants to the API
2018-11-25 01:27:17 -05:00
Andrew Steinborn
bb4945b513
Fix awkward disconnection issues.
2018-11-24 20:12:29 -05:00
js6pak
97725ed906
Fix GS4 k, v section
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Add "plugins" key before plugins list
2018-11-24 22:36:03 +01:00
Andrew Steinborn
d9be210fe3
Fix this up
2018-11-23 18:54:53 -05:00
Andrew Steinborn
436c1624bc
Make sure to mark the in-flight connection.
2018-11-23 18:42:14 -05:00
Andrew Steinborn
e2ad6b740a
Do not allow connections till JoinGame is received.
2018-11-23 18:42:14 -05:00
Andrew Steinborn
81d8c8374e
Fix up Checkstyle styles from PR
2018-11-23 03:23:45 -05:00
Andrew Steinborn
38f460d56c
Merge pull request #141 from VelocityPowered/options
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Allow specifying bind port via command line
2018-11-23 03:19:03 -05:00
Andrew Steinborn
40e7ef784f
Enhance /velocity command. Closes #145
2018-11-22 19:29:02 -05:00
kashike
960f2cf890
Merge pull request #147 from LartyHD/Bug-Fix-#146
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Bug Fix #146
2018-11-22 16:04:32 -08:00
Lars Artmann
f241023282
Bug Fix #146
2018-11-22 22:51:19 +01:00
Lars Artmann
9dad1a7020
Removed a unnecessary check
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In "hasPermission" is the removed check already included
2018-11-22 05:54:05 +01:00
kashike
7da847bfac
Allow specifying bind port via command line
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adds #140
2018-11-20 21:56:34 -08:00
Crypnotic
6b4c809c39
Rework and expose ProtocolVersion to the API
2018-11-20 17:15:48 -06:00
Andrew Steinborn
74ee716480
Revert "If we failed to unregister, don't fire the disconnect event"
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This reverts commit 5822cc31d8
.
2018-11-17 17:25:49 -05:00
Andrew Steinborn
5822cc31d8
If we failed to unregister, don't fire the disconnect event
2018-11-17 17:03:31 -05:00
Andrew Steinborn
d1473ed938
Move registration to be performed earlier.
2018-11-17 00:04:44 -05:00
Andrew Steinborn
866067bbed
Further cleanup.
2018-11-15 20:49:30 -05:00
Andrew Steinborn
480f87a760
API breakage: Revamped some login stuff.
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I have cleaned up some logic in the client login session handler and
revamped the GameProfile class somewhat. The most notable breaking
change is that Velocity now returns an UUID for getId() instead of an
undashed UUID, which was moved to a getUndashedId() method.
2018-11-15 19:54:55 -05:00
Andrew Steinborn
868976e09c
Add Javadoc and remove all Checkstyle issues from API and natives.
2018-11-15 19:04:39 -05:00
Andrew Steinborn
a4cdc4884a
Merge pull request #132 from Yeregorix/master
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Optimize GameProfile
2018-11-15 18:34:58 -05:00
Yeregorix
3cba196ba7
Remove Identifiable
2018-11-15 17:02:26 +01:00
Andrew Steinborn
17a5afcc9a
Fix up some checkstyle stuff and include vendor in brand.
2018-11-15 02:36:48 -05:00
Andrew Steinborn
66f47ecff1
Filter out subcommands in /velocity that users can't access.
2018-11-15 02:17:59 -05:00
Andrew Steinborn
2b0daa2122
Explicitly exit the proxy if required.
2018-11-14 01:07:34 -05:00
Andrew Steinborn
5e0b9d09e7
Fix ServerPreConnectEvent not allowing overriding of servers.
2018-11-14 00:55:20 -05:00
Andrew Steinborn
6354f10874
Correct technical typo.
2018-11-14 00:29:51 -05:00
Yeregorix
da259951c7
Change 'set' prefixes to 'with' and add javadoc
2018-11-12 21:34:57 +01:00
Yeregorix
b6bb4ad1a1
Optimize GameProfile and add Identifiable interface
2018-11-12 19:50:52 +01:00
Andrew Steinborn
c94794a845
Properly register client channels.
2018-11-10 23:20:33 -05:00
Andrew Steinborn
762d9a3efb
Fix plugin message forwarding from server to client.
2018-11-07 01:28:24 -05:00
Andrew Steinborn
73e3e1752a
Plural.
2018-11-04 10:45:55 -05:00
Andrew Steinborn
70726bd07b
Add /velocity plugins command.
2018-11-04 03:44:07 -05:00
Andrew Steinborn
a378ccdee0
Refactored rate-limiting.
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If rate-limiting is disabled, we now use a simple stub implementation
that is simpler to reason with.
2018-11-03 17:36:00 -04:00
Andrew Steinborn
89e51bbcb9
Fix up some more code style issues.
2018-11-03 01:54:26 -04:00
Andrew Steinborn
e2389d96e9
Include implementation in the user-agent.
2018-11-03 01:39:28 -04:00
Andrew Steinborn
f423169449
Fix issues with server connections.
2018-10-29 19:25:51 -04:00
Andrew Steinborn
2b53d14461
Simplify and fix bug in setConnectedServer()
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Also, while I'm here, fix a typo from a recent PR.
2018-10-29 02:58:29 -04:00
Andrew Steinborn
826eddc754
Disconnect obsolete server connections as quickly as possible.
2018-10-28 23:00:26 -04:00
Mark Vainomaa
e0330e9f27
Move and rename key escaping methods while I'm here
2018-10-28 18:18:44 +02:00
Mark Vainomaa
0c86f02c49
Save configuration after loading to ensure new options being present in file
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For example if you had `[forced-hosts]` section missing, and `[servers]`
section not having entries similar to default forced hosts ones, then
new configuration would fail at validation and new options wouldn't be
saved to file at all.
2018-10-28 18:15:34 +02:00
Andrew Steinborn
070631902a
Fix some suboptimal behavior in invoking KickedFromServerEvent.
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Previously, the event would only fire when a player was kicked from the
current server they were on. Now, under certain cases, it can be fired
even if the player was already connected to a server.
To faciliate this, a new result (Notify) was introduced. This result
will "do the right thing" if the player is kicked from the current
server or is trying to connect to a different server than the one they
were on.
2018-10-28 03:32:18 -04:00
Andrew Steinborn
1310cd2c53
Mix of Checkstyle and SonarLint.
2018-10-28 03:18:15 -04:00
Andrew Steinborn
9806d57a13
More Checkstyle.
2018-10-28 02:36:03 -04:00