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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-27 08:30:18 +01:00
Commit graph

159 Commits

Autor SHA1 Nachricht Datum
Five (Xer)
d37b6a361c
Snapshot 20w21a 2020-05-23 00:18:36 +02:00
Andrew Steinborn
7d1770d37e Deal with potentially nullable player sample entries 2020-02-13 13:32:22 -05:00
Andrew Steinborn
a1577dd8a5 Minecraft 1.15.2 2020-01-21 13:28:37 -05:00
Andrew Steinborn
1e50615993 Minecraft 1.15.1 2019-12-17 13:58:44 -05:00
Andrew Steinborn
b56302b17e Minecraft 1.15 (backport from 1.1.0) 2019-12-10 12:22:24 -05:00
Jamie Campbell
950104850e 1.14.4 support 2019-07-19 17:50:15 +01:00
Leymooo
de4f5e32dd 1.14.3 2019-06-24 19:37:17 +03:00
Leymooo
d0745acde1 1.14.3-pre4 2019-06-22 14:11:47 +03:00
Andrew Steinborn
8d61e7ffd0 Removed redundant (non-)nullable annotations from boss bar. 2019-06-02 17:57:31 -04:00
kashike
0a53343547 Rename some bossbar-related fields and methods 2019-06-02 14:47:41 -07:00
MrIvanPlays
20b34447f8 Add BossBar API (#213) 2019-06-02 15:02:43 -04:00
Leymooo
85c6238d68 1.14.2 support 2019-05-27 17:20:42 +03:00
Andrew Steinborn
fc9e2d576d Update for Minecraft 1.14.1 2019-05-13 12:12:08 -04:00
Andrew Steinborn
37999ed32e Support 1.14-pre2 2019-05-10 02:51:00 -04:00
kashike
3800610f66 Bump text to 3.0.0 2019-05-06 19:34:53 -07:00
Andrew Steinborn
1661cece2d
An Easter basket bearing gifts! (#191)
* Delay switch to new server until after JoinGame is sent.

Unfortunately, in some cases (especially vanilla Minecraft) some login
disconnects are sent after ServerLoginSuccess but before JoinGame.
We've been using ServerLoginSuccess but it has caused too many problems.
Now Velocity will switch to a stripped-down version of the play session
handler until JoinGame is received. This handler does very little by
itself: it simply forwards plugin messages (for Forge) and waits for the
JoinGame packet from the server.

This is an initial version: only vanilla Minecraft 1.12.2 was tested.
However this is the way Waterfall without entity rewriting does server
switches (which, in turn, is inherited from BungeeCord).

* Move to Gradle 5 and Error Prone.
2019-04-24 14:36:49 -04:00
Andrew Steinborn
545966a4e7 Minecraft 1.14 2019-04-23 13:46:49 -04:00
Andrew Steinborn
21368f542c
Merge pull request #189 from Leymooo/1.14
Support for 1.14 protocol
2019-04-23 02:21:46 -04:00
Andrew Steinborn
edcd13b532 Fix Checkstyle issues 2019-04-21 02:56:29 -04:00
Andrew Steinborn
dea7c215d7 Allow empty channel names (but not namespaces). 2019-04-21 02:52:52 -04:00
Leymooo
ac192c281c 1.14-pre5 2019-04-18 22:45:17 +03:00
Andrew Steinborn
564cb99861 Add Player#getGameProfile() to make tab list plugins easier to make. 2019-03-29 15:01:52 -04:00
Andrew Steinborn
118574e535 Updated log4j and Checker Framework
Updating Checker Framework flagged numerous warnings, which have been
corrected. These probably involve type declarations lacking a nullness
annotation that appeared elsewhere.
2019-03-28 22:27:51 -04:00
Andrew Steinborn
e2fa06fa17
Merge pull request #176 from Crypnotic/master
Add matchPlayer and matchServer
2019-03-09 00:15:07 -05:00
Andrew Steinborn
c7a379ebb8 Include server that we attempted to connect to in the result. 2019-03-08 23:51:47 -05:00
Crypnotic
b35fd05d2e Add matchPlayer and matchServer 2019-03-03 09:57:19 -06:00
Andrew Steinborn
12f5bdfc48 Properly implement fallback support. 2019-02-15 15:07:38 -05:00
Andrew Steinborn
89bcc9a100 Grab most of the low-hanging fruit. 2018-12-29 17:22:36 -05:00
Andrew Steinborn
c8f73ea0ab Add Javadoc to resource pack API 2018-12-29 15:37:56 -05:00
Andrew Steinborn
0ca0c2a297 Resource pack API 2018-12-29 15:21:47 -05:00
Andrew Steinborn
280563ffa0 Clarifications around plugin message API. 2018-12-29 14:25:06 -05:00
Andrew Steinborn
a2d9a9f1d8 Clarifications, same for QueryResponse. 2018-12-29 14:21:20 -05:00
Andrew Steinborn
5cf96aabdd Ensure that getting a builder from the ping will produce the same ping. 2018-12-29 14:09:30 -05:00
Andrew Steinborn
256978fc15 Solve a bunch of Checkstyle warnings. 2018-12-29 10:57:55 -05:00
Andrew Steinborn
e979db7778 Fix some unfriendly behavior in Favicon#create(Path) 2018-12-13 19:44:59 -05:00
Andrew Steinborn
1856fb6aad ProtocolVersion#SUPPORTED_VERSIONS 2018-12-13 05:24:37 -05:00
Andrew Steinborn
853fd2226d Fix formatting in ProtocolVersion 2018-12-07 17:24:56 -05:00
Andrew Steinborn
a3bfa292c6
Merge pull request #139 from VelocityPowered/reload-command
Reload command
2018-12-01 18:04:09 -05:00
Andrew Steinborn
a9ae53e527 Introduce ConsoleCommandSource. See #155 2018-12-01 17:08:34 -05:00
Andrew Steinborn
edfdcf3d53 Document ServerPreConnectEvent more carefully. 2018-11-25 14:54:03 -05:00
Crypnotic
6b4c809c39 Rework and expose ProtocolVersion to the API 2018-11-20 17:15:48 -06:00
Andrew Steinborn
99960e5dd9 Forgot this 2018-11-20 00:50:16 -05:00
Andrew Steinborn
8685b04772 Initial reload command support.
What is missing:
- Changing/removing servers "in-flight"
- Query stuff
- A way to preserve existing user connections while closing the old port
2018-11-19 23:46:22 -05:00
Andrew Steinborn
3023a90295 [BREAKING] Rename withUuid()->withId() and withId()->withUndashedId() 2018-11-17 16:40:09 -05:00
Andrew Steinborn
480f87a760 API breakage: Revamped some login stuff.
I have cleaned up some logic in the client login session handler and
revamped the GameProfile class somewhat. The most notable breaking
change is that Velocity now returns an UUID for getId() instead of an
undashed UUID, which was moved to a getUndashedId() method.
2018-11-15 19:54:55 -05:00
Andrew Steinborn
868976e09c Add Javadoc and remove all Checkstyle issues from API and natives. 2018-11-15 19:04:39 -05:00
Yeregorix
3cba196ba7 Remove Identifiable 2018-11-15 17:02:26 +01:00
Yeregorix
da259951c7 Change 'set' prefixes to 'with' and add javadoc 2018-11-12 21:34:57 +01:00
Yeregorix
b6bb4ad1a1 Optimize GameProfile and add Identifiable interface 2018-11-12 19:50:52 +01:00
Andrew Steinborn
8a7ba25097 Fix Forge server ping mod serialization. Closes #131 2018-11-08 16:57:14 -05:00