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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-09-29 06:30:16 +02:00
Commit graph

594 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
b14e7e651e Backport IPv6 modern forwarding fix to Velocity 1.0.x 2020-10-10 11:02:29 -04:00
Andrew Steinborn
60eef09fdd Fix coding error that caused players to time out if moving to another server fails
Thanks to @Gabik21 for noticing this bug.
2020-08-30 20:59:04 -04:00
Andrew Steinborn
b26c9026d3 Move connectedServer clearing check to be done later. 2020-08-27 15:25:13 -04:00
Andrew Steinborn
7cb70973b0 Backport 6cc173d to Velocity 1.0.x 2020-08-24 14:12:37 -04:00
Andrew Steinborn
b85f919238 Fix try list giving up after the first server (for 1.0.x). 2020-08-22 13:37:57 -04:00
kashike
3e37b6c29b Use getBoolean/putBoolean, and fix using the wrong field for respawn_anchor_works 2020-08-16 04:11:24 -07:00
Andrew Steinborn
52c36a5d0f Add missing DimensionData field 2020-08-07 14:30:54 -04:00
Andrew Steinborn
411ea637ce Switch to adventure-nbt for consistency with 1.1.0 2020-08-06 17:30:42 -04:00
Andrew Steinborn
c157b6c51b Fix checkstyle 2020-08-06 15:02:11 -04:00
Andrew Steinborn
a081c35fdb 1.16.2-pre3 2020-08-06 15:00:15 -04:00
Andrew Steinborn
32e90a1969 1.16.2-pre2 2020-08-05 15:34:27 -04:00
Andrew Steinborn
db83ade45e This is nullable 2020-08-05 11:21:43 -04:00
Andrew Steinborn
f205ac19be Update for 1.16.2-pre1 2020-08-05 11:18:52 -04:00
Andrew Steinborn
b8a2d97935 Merge branch 'future/1.16.2' of https://github.com/Xernium/Velocity into Xernium-future/1.16.2 2020-08-05 10:34:17 -04:00
Andrew Steinborn
e011f1d783 Add missing allowed check to 1.0.x. Fixes #335 2020-07-28 16:53:15 -04:00
Five (Xer)
c8aeac455b
Changes 20w28a 2020-07-12 14:36:28 +02:00
Lechner Markus
4ba8996fed Changes 20w27a 2020-07-01 22:01:33 +02:00
Luck
04ab6ed162
Fire ProxyShutdownEvent before closing the scheduler / event bus
Fixes #322
2020-06-29 15:48:28 +01:00
Andrew Steinborn
35b78331fb Loosen Checkstyle rules for this. 2020-06-24 11:34:33 -04:00
Andrew Steinborn
0c1d657b19 Fix saving of escaped strings 2020-06-24 11:22:23 -04:00
Andrew Steinborn
514d2ce010 Fix escaping issues with spaces in server names
Fixes #320
2020-06-23 16:07:06 -04:00
Andrew Steinborn
31a7e22719 Fix compile error with JDK 8 2020-06-23 07:59:05 -04:00
Andrew Steinborn
0dd6fe1ef2
Merge pull request #310 from Xernium/future/1.16
[Future] 1.16 Update
2020-06-23 07:55:12 -04:00
Andrew Steinborn
f8e20ab3a7 Fix tab complete using proper vanilla limit. 2020-06-19 05:22:35 -04:00
Five (Xer)
a1ab29186b
Changes 1.16-pre6 2020-06-16 17:56:56 +02:00
Five (Xer)
78b442a852
Changes 1.16-pre4 and Logic fixes 2020-06-11 23:39:16 +02:00
Five (Xer)
101a6a58dd
Changes 1.16-pre3 2020-06-10 21:00:18 +02:00
Five (Xer)
4e5f708bed
Resolve review 2020-06-07 00:51:21 +02:00
Five (Xer)
3ed5e7718c
Fix logic error 2020-06-07 00:33:06 +02:00
Five (Xer)
ef5b9cf183
Sync to IDE 2020-06-07 00:22:11 +02:00
Five (Xer)
f868cea583
Move to proper API 2020-06-07 00:14:23 +02:00
Lechner Markus
0377a6829f Move to Registry 2020-06-05 16:00:51 +02:00
Lechner Markus
6368b47e78 Old sins 2020-06-05 15:58:34 +02:00
Lechner Markus
aa4a8de2fd Stylize 2020-06-05 15:45:11 +02:00
Lechner Markus
368d50b455 Rework Dimension Registry 2020-06-05 15:22:55 +02:00
Five (Xer)
009f207883
More progress 2020-06-04 21:21:54 +02:00
Five (Xer)
6734ef3a08
Checkstyle-auto 2020-06-04 19:13:10 +02:00
Lechner Markus
18e5953976 Save progress 2020-06-04 15:36:58 +02:00
Five (Xer)
38487c5bba
Server-change mechanics update 2020-05-23 13:03:33 +02:00
Five (Xer)
197bc4f288
Make checkstyle happy again 2020-05-23 11:49:27 +02:00
Five (Xer)
fca73bae67
Some minor touch-ups 2020-05-23 11:46:27 +02:00
Five (Xer)
d37b6a361c
Snapshot 20w21a 2020-05-23 00:18:36 +02:00
Andrew Steinborn
10680f16d3 Reject invalid tab complete command requests. 2020-05-08 18:16:40 -04:00
Andrew Steinborn
f7e70cff20 We're well into 2020, just saying. 2020-05-08 14:03:57 -04:00
Andrew Steinborn
88641662d8 Implement brigadier:long argument type, fixes #295 2020-04-23 16:19:49 -04:00
Andrew Steinborn
bb129a3d0b Fix rare race condition with transitioning
If the player unexpectedly disconnects after ServerConnectEvent is
fired, but before the connection transitions to the new player, Velocity
would throw an exception thinking the connection was not present. This
is the correct behavior, but the behavior is very surprising. Instead we
will double-check to ensure the connection has not been lost before we
continue with transitioning to the new server.
2020-04-22 10:31:13 -04:00
Andrew Steinborn
4494033fbe No need to register multiple times 2020-04-12 17:20:38 -04:00
Andrew Steinborn
558c158592 Close one last "proxy crasher" loophole 2020-04-12 17:19:00 -04:00
Andrew Steinborn
2e38e0e1cb Properly fix the previous patch 2020-04-11 21:52:01 -04:00
Andrew Steinborn
8df4467392 Upon connection exception, discard all incoming packets instead 2020-04-11 21:24:39 -04:00