3
0
Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 05:20:14 +01:00

Merge branch 'dev/3.0.0' into forwarding-mode

# Conflicts:
#	proxy/src/main/java/com/velocitypowered/proxy/connection/backend/LoginSessionHandler.java
Dieser Commit ist enthalten in:
Wafarm 2024-07-14 12:45:16 +08:00
Commit f099d81ae7
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 63A378FAC9CFCD4D
20 geänderte Dateien mit 331 neuen und 118 gelöschten Zeilen

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@ -67,7 +67,7 @@ tasks {
"https://google.github.io/guice/api-docs/${libs.guice.get().version}/javadoc/",
"https://docs.oracle.com/en/java/javase/17/docs/api/",
"https://jd.advntr.dev/api/${libs.adventure.bom.get().version}/",
"https://javadoc.io/doc/com.github.ben-manes.caffeine/caffeine"
"https://javadoc.io/doc/com.github.ben-manes.caffeine/caffeine/${libs.caffeine.get().version}/"
)
o.tags(

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@ -44,7 +44,7 @@ public interface CommandManager {
* @param otherAliases additional aliases
* @throws IllegalArgumentException if one of the given aliases is already registered, or
* the given command does not implement a registrable {@link Command} subinterface
* @see Command for a list of registrable {@link Command} subinterfaces
* @see Command for a list of registrable Command subinterfaces
*/
default void register(String alias, Command command, String... otherAliases) {
register(metaBuilder(alias).aliases(otherAliases).build(), command);
@ -65,7 +65,7 @@ public interface CommandManager {
* @param command the command to register
* @throws IllegalArgumentException if one of the given aliases is already registered, or
* the given command does not implement a registrable {@link Command} subinterface
* @see Command for a list of registrable {@link Command} subinterfaces
* @see Command for a list of registrable Command subinterfaces
*/
void register(CommandMeta meta, Command command);

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@ -0,0 +1,68 @@
/*
* Copyright (C) 2018-2023 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.event.ResultedEvent;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.ServerConnection;
import java.util.UUID;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* This event is fired when the downstream server tries to remove a resource pack from player
* or clear all of them. The proxy will wait on this event to finish before forwarding the
* action to the user. If this event is denied, no resource packs will be removed from player.
*/
@AwaitingEvent
public class ServerResourcePackRemoveEvent implements ResultedEvent<ResultedEvent.GenericResult> {
private GenericResult result;
private final @MonotonicNonNull UUID packId;
private final ServerConnection serverConnection;
/**
* Instantiates this event.
*/
public ServerResourcePackRemoveEvent(UUID packId, ServerConnection serverConnection) {
this.result = ResultedEvent.GenericResult.allowed();
this.packId = packId;
this.serverConnection = serverConnection;
}
/**
* Returns the id of the resource pack, if it's null all the resource packs
* from player will be cleared.
*
* @return the id
*/
@Nullable
public UUID getPackId() {
return packId;
}
/**
* Returns the server that tries to remove a resource pack from player or clear all of them.
*
* @return the server connection
*/
public ServerConnection getServerConnection() {
return serverConnection;
}
@Override
public GenericResult getResult() {
return this.result;
}
@Override
public void setResult(GenericResult result) {
this.result = Preconditions.checkNotNull(result, "result");
}
}

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@ -0,0 +1,26 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player entered the configuration state and can be configured by Velocity.
* <p>Velocity will wait for this event before continuing/ending the configuration state.</p>
*
* @param player The player who can be configured.
* @param server The server that is currently configuring the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
@AwaitingEvent
public record PlayerConfigurationEvent(@NotNull Player player, ServerConnection server) {
}

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@ -7,21 +7,23 @@
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.network.ProtocolState;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player with version 1.20.2 or higher enters the configuration phase.
* <p>From this moment on, until the {@link PlayerFinishedConfigurationEvent} is executed,
* the {@linkplain Player#getProtocolState()} method is guaranteed
* to return {@link ProtocolState#CONFIGURATION}.</p>
* This event is executed when a player is about to enter the configuration state.
* It is <b>not</b> called for the initial configuration of a player after login.
* <p>Velocity will wait for this event before asking the client to enter configuration state.
* However due to backend server being unable to keep the connection alive during state changes,
* Velocity will only wait for a maximum of 5 seconds.</p>
*
* @param player The player that has entered the configuration phase.
* @param server The server that will now (re-)configure the player.
* @param player The player who is about to enter configuration state.
* @param server The server that wants to reconfigure the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
@AwaitingEvent
public record PlayerEnterConfigurationEvent(@NotNull Player player, ServerConnection server) {
}

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@ -0,0 +1,27 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.network.ProtocolState;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player has entered the configuration state.
* <p>From this moment on, until the {@link PlayerFinishedConfigurationEvent} is executed,
* the {@linkplain Player#getProtocolState()} method is guaranteed
* to return {@link ProtocolState#CONFIGURATION}.</p>
*
* @param player The player who has entered the configuration state.
* @param server The server that will now (re-)configure the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
public record PlayerEnteredConfigurationEvent(@NotNull Player player, ServerConnection server) {
}

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@ -13,11 +13,14 @@ import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when the player is about to finish the Configuration state.
* <p>Velocity will wait for this event to finish the configuration phase on the client.</p>
* This event is executed when a player is about to finish the configuration state.
* <p>Velocity will wait for this event before asking the client to finish the configuration state.
* However due to backend server being unable to keep the connection alive during state changes,
* Velocity will only wait for a maximum of 5 seconds. If you need to hold a player in configuration
* state, use the {@link PlayerConfigurationEvent}.</p>
*
* @param player The player who is about to complete the configuration phase.
* @param server The server that is currently (re-)configuring the player.
* @param player The player who is about to finish the configuration phase.
* @param server The server that has (re-)configured the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/

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@ -13,11 +13,11 @@ import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* Event executed when a player of version 1.20.2 or higher finishes the Configuration state.
* This event is executed when a player has finished the configuration state.
* <p>From this moment on, the {@link Player#getProtocolState()} method
* will return {@link ProtocolState#PLAY}.</p>
*
* @param player The player who has completed the Configuration state
* @param player The player who has finished the configuration state.
* @param server The server that has (re-)configured the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2

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@ -11,7 +11,7 @@ shadow = "io.github.goooler.shadow:8.1.5"
spotless = "com.diffplug.spotless:6.25.0"
[libraries]
adventure-bom = "net.kyori:adventure-bom:4.16.0"
adventure-bom = "net.kyori:adventure-bom:4.17.0"
adventure-facet = "net.kyori:adventure-platform-facet:4.3.2"
asm = "org.ow2.asm:asm:9.6"
auto-service = "com.google.auto.service:auto-service:1.0.1"

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@ -29,6 +29,7 @@ import com.velocitypowered.api.event.connection.PreTransferEvent;
import com.velocitypowered.api.event.player.CookieRequestEvent;
import com.velocitypowered.api.event.player.CookieStoreEvent;
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
import com.velocitypowered.api.event.proxy.ProxyPingEvent;
import com.velocitypowered.api.network.ProtocolVersion;
@ -258,14 +259,26 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(RemoveResourcePackPacket packet) {
final ConnectedPlayer player = serverConn.getPlayer();
final ResourcePackHandler handler = player.resourcePackHandler();
if (packet.getId() != null) {
handler.remove(packet.getId());
} else {
handler.clearAppliedResourcePacks();
}
playerConnection.write(packet);
final ServerResourcePackRemoveEvent event = new ServerResourcePackRemoveEvent(
packet.getId(), this.serverConn);
server.getEventManager().fire(event).thenAcceptAsync(serverResourcePackRemoveEvent -> {
if (playerConnection.isClosed()) {
return;
}
if (serverResourcePackRemoveEvent.getResult().isAllowed()) {
final ConnectedPlayer player = serverConn.getPlayer();
final ResourcePackHandler handler = player.resourcePackHandler();
if (packet.getId() != null) {
handler.remove(packet.getId());
} else {
handler.clearAppliedResourcePacks();
}
playerConnection.write(packet);
}
}, playerConnection.eventLoop()).exceptionally((ex) -> {
logger.error("Exception while handling resource pack remove for {}", playerConnection, ex);
return null;
});
return true;
}

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@ -260,6 +260,13 @@ public class BungeeCordMessageResponder {
});
}
private void processKickRaw(ByteBufDataInput in) {
proxy.getPlayer(in.readUTF()).ifPresent(player -> {
String kickReason = in.readUTF();
player.disconnect(GsonComponentSerializer.gson().deserialize(kickReason));
});
}
private void processForwardToPlayer(ByteBufDataInput in) {
Optional<Player> player = proxy.getPlayer(in.readUTF());
if (player.isPresent()) {
@ -372,6 +379,9 @@ public class BungeeCordMessageResponder {
case "KickPlayer":
this.processKick(in);
break;
case "KickPlayerRaw":
this.processKickRaw(in);
break;
default:
// Do nothing, unknown command
break;

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@ -21,6 +21,7 @@ import com.velocitypowered.api.event.connection.PreTransferEvent;
import com.velocitypowered.api.event.player.CookieRequestEvent;
import com.velocitypowered.api.event.player.CookieStoreEvent;
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
@ -30,6 +31,7 @@ import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.client.ClientConfigSessionHandler;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults;
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults.Impl;
@ -41,6 +43,7 @@ import com.velocitypowered.proxy.protocol.packet.ClientboundStoreCookiePacket;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.KeepAlivePacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.RemoveResourcePackPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackRequestPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackResponsePacket;
import com.velocitypowered.proxy.protocol.packet.TransferPacket;
@ -192,6 +195,33 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
return true;
}
@Override
public boolean handle(RemoveResourcePackPacket packet) {
final MinecraftConnection playerConnection = this.serverConn.getPlayer().getConnection();
final ServerResourcePackRemoveEvent event = new ServerResourcePackRemoveEvent(
packet.getId(), this.serverConn);
server.getEventManager().fire(event).thenAcceptAsync(serverResourcePackRemoveEvent -> {
if (playerConnection.isClosed()) {
return;
}
if (serverResourcePackRemoveEvent.getResult().isAllowed()) {
final ConnectedPlayer player = serverConn.getPlayer();
final ResourcePackHandler handler = player.resourcePackHandler();
if (packet.getId() != null) {
handler.remove(packet.getId());
} else {
handler.clearAppliedResourcePacks();
}
playerConnection.write(packet);
}
}, playerConnection.eventLoop()).exceptionally((ex) -> {
logger.error("Exception while handling resource pack remove for {}", playerConnection, ex);
return null;
});
return true;
}
@Override
public boolean handle(FinishedUpdatePacket packet) {
final MinecraftConnection smc = serverConn.ensureConnected();

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@ -19,6 +19,7 @@ package com.velocitypowered.proxy.connection.backend;
import com.velocitypowered.api.event.player.CookieRequestEvent;
import com.velocitypowered.api.event.player.ServerLoginPluginMessageEvent;
import com.velocitypowered.api.event.player.configuration.PlayerEnteredConfigurationEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.proxy.VelocityServer;
@ -144,8 +145,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
public boolean handle(ServerLoginSuccessPacket packet) {
if (server.getConfiguration().getServerPlayerInfoForwardingMode(serverConn.getServerInfo().getName()) == PlayerInfoForwarding.MODERN
&& !informationForwarded) {
resultFuture.complete(ConnectionRequestResults.forDisconnect(MODERN_IP_FORWARDING_FAILURE,
serverConn.getServer()));
resultFuture.complete(ConnectionRequestResults.forDisconnect(MODERN_IP_FORWARDING_FAILURE, serverConn.getServer()));
serverConn.disconnect();
return true;
}
@ -156,12 +156,10 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
// Move into the PLAY phase.
MinecraftConnection smc = serverConn.ensureConnected();
if (smc.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_20_2)) {
smc.setActiveSessionHandler(StateRegistry.PLAY,
new TransitionSessionHandler(server, serverConn, resultFuture));
smc.setActiveSessionHandler(StateRegistry.PLAY, new TransitionSessionHandler(server, serverConn, resultFuture));
} else {
smc.write(new LoginAcknowledgedPacket());
smc.setActiveSessionHandler(StateRegistry.CONFIG,
new ConfigSessionHandler(server, serverConn, resultFuture));
smc.setActiveSessionHandler(StateRegistry.CONFIG, new ConfigSessionHandler(server, serverConn, resultFuture));
ConnectedPlayer player = serverConn.getPlayer();
if (player.getClientSettingsPacket() != null) {
smc.write(player.getClientSettingsPacket());
@ -169,6 +167,9 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
if (player.getConnection().getActiveSessionHandler() instanceof ClientPlaySessionHandler clientPlaySessionHandler) {
smc.setAutoReading(false);
clientPlaySessionHandler.doSwitch().thenAcceptAsync((unused) -> smc.setAutoReading(true), smc.eventLoop());
} else {
// Initial login - the player is already in configuration state.
server.getEventManager().fireAndForget(new PlayerEnteredConfigurationEvent(player, serverConn));
}
}

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@ -178,14 +178,14 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
inbound.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_data"));
} else {
loginState = State.ACKNOWLEDGED;
mcConnection.setActiveSessionHandler(StateRegistry.CONFIG,
new ClientConfigSessionHandler(server, connectedPlayer));
mcConnection.setActiveSessionHandler(StateRegistry.CONFIG, new ClientConfigSessionHandler(server, connectedPlayer));
server.getEventManager().fire(new PostLoginEvent(connectedPlayer))
.thenCompose((ignored) -> connectToInitialServer(connectedPlayer)).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", connectedPlayer, ex);
return null;
});
server.getEventManager().fire(new PostLoginEvent(connectedPlayer)).thenCompose(ignored -> {
return connectToInitialServer(connectedPlayer);
}).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", connectedPlayer, ex);
return null;
});
}
return true;
}
@ -224,8 +224,7 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
player.disconnect0(reason.get(), true);
} else {
if (!server.registerConnection(player)) {
player.disconnect0(Component.translatable("velocity.error.already-connected-proxy"),
true);
player.disconnect0(Component.translatable("velocity.error.already-connected-proxy"), true);
return;
}
@ -238,13 +237,13 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
loginState = State.SUCCESS_SENT;
if (inbound.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_20_2)) {
loginState = State.ACKNOWLEDGED;
mcConnection.setActiveSessionHandler(StateRegistry.PLAY,
new InitialConnectSessionHandler(player, server));
server.getEventManager().fire(new PostLoginEvent(player))
.thenCompose((ignored) -> connectToInitialServer(player)).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", player, ex);
return null;
});
mcConnection.setActiveSessionHandler(StateRegistry.PLAY, new InitialConnectSessionHandler(player, server));
server.getEventManager().fire(new PostLoginEvent(player)).thenCompose((ignored) -> {
return connectToInitialServer(player);
}).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", player, ex);
return null;
});
}
}
}, mcConnection.eventLoop()).exceptionally((ex) -> {

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@ -19,6 +19,7 @@ package com.velocitypowered.proxy.connection.client;
import com.velocitypowered.api.event.player.CookieReceiveEvent;
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
import com.velocitypowered.api.event.player.configuration.PlayerConfigurationEvent;
import com.velocitypowered.api.event.player.configuration.PlayerFinishConfigurationEvent;
import com.velocitypowered.api.event.player.configuration.PlayerFinishedConfigurationEvent;
import com.velocitypowered.proxy.VelocityServer;
@ -48,8 +49,6 @@ import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Handles the client config stage.
@ -61,6 +60,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
private final ConnectedPlayer player;
private String brandChannel = null;
private CompletableFuture<?> configurationFuture;
private CompletableFuture<Void> configSwitchFuture;
/**
@ -81,11 +81,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(final KeepAlivePacket packet) {
final VelocityServerConnection serverConnection = player.getConnectedServer();
if (!this.sendKeepAliveToBackend(serverConnection, packet)) {
final VelocityServerConnection connectionInFlight = player.getConnectionInFlight();
this.sendKeepAliveToBackend(connectionInFlight, packet);
}
player.forwardKeepAlive(packet);
return true;
}
@ -106,8 +102,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(FinishedUpdatePacket packet) {
player.getConnection()
.setActiveSessionHandler(StateRegistry.PLAY, new ClientPlaySessionHandler(server, player));
player.getConnection().setActiveSessionHandler(StateRegistry.PLAY, new ClientPlaySessionHandler(server, player));
configSwitchFuture.complete(null);
return true;
@ -141,12 +136,14 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KnownPacksPacket packet) {
if (player.getConnectionInFlight() != null) {
player.getConnectionInFlight().ensureConnected().write(packet);
return true;
}
callConfigurationEvent().thenRun(() -> {
player.getConnectionInFlightOrConnectedServer().ensureConnected().write(packet);
}).exceptionally(ex -> {
logger.error("Error forwarding known packs response to backend:", ex);
return null;
});
return false;
return true;
}
@Override
@ -209,26 +206,25 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public void exception(Throwable throwable) {
player.disconnect(
Component.translatable("velocity.error.player-connection-error", NamedTextColor.RED));
player.disconnect(Component.translatable("velocity.error.player-connection-error", NamedTextColor.RED));
}
private boolean sendKeepAliveToBackend(
final @Nullable VelocityServerConnection serverConnection,
final @NotNull KeepAlivePacket packet
) {
if (serverConnection != null) {
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
final MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
player.setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
smc.write(packet);
return true;
}
}
/**
* Calls the {@link PlayerConfigurationEvent}.
* For 1.20.5+ backends this is done when the client responds to
* the known packs request. The response is delayed until the event
* has been called.
* For 1.20.2-1.20.4 servers this is done when the client acknowledges
* the end of the configuration.
* This is handled differently because for 1.20.5+ servers can't keep
* their connection alive between states and older servers don't have
* the known packs transaction.
*/
private CompletableFuture<?> callConfigurationEvent() {
if (configurationFuture != null) {
return configurationFuture;
}
return false;
return configurationFuture = server.getEventManager().fire(new PlayerConfigurationEvent(player, player.getConnectionInFlightOrConnectedServer()));
}
/**
@ -248,11 +244,17 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
smc.write(brandPacket);
}
server.getEventManager().fire(new PlayerFinishConfigurationEvent(player, serverConn)).thenAcceptAsync(event -> {
callConfigurationEvent().thenCompose(v -> {
return server.getEventManager().fire(new PlayerFinishConfigurationEvent(player, serverConn))
.completeOnTimeout(null, 5, TimeUnit.SECONDS);
}).thenRunAsync(() -> {
player.getConnection().write(FinishedUpdatePacket.INSTANCE);
player.getConnection().getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.PLAY);
server.getEventManager().fireAndForget(new PlayerFinishedConfigurationEvent(player, serverConn));
}, player.getConnection().eventLoop());
}, player.getConnection().eventLoop()).exceptionally(ex -> {
logger.error("Error finishing configuration state:", ex);
return null;
});
return configSwitchFuture;
}

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@ -27,7 +27,7 @@ import com.velocitypowered.api.event.player.CookieReceiveEvent;
import com.velocitypowered.api.event.player.PlayerChannelRegisterEvent;
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
import com.velocitypowered.api.event.player.TabCompleteEvent;
import com.velocitypowered.api.event.player.configuration.PlayerEnterConfigurationEvent;
import com.velocitypowered.api.event.player.configuration.PlayerEnteredConfigurationEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.LegacyChannelIdentifier;
@ -86,7 +86,6 @@ import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.TimeUnit;
import net.kyori.adventure.key.Key;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
@ -178,17 +177,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeepAlivePacket packet) {
final VelocityServerConnection serverConnection = player.getConnectedServer();
if (serverConnection != null) {
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
final MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
player.setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
smc.write(packet);
}
}
}
player.forwardKeepAlive(packet);
return true;
}
@ -408,7 +397,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
// Complete client switch
player.getConnection().setActiveSessionHandler(StateRegistry.CONFIG);
VelocityServerConnection serverConnection = player.getConnectedServer();
server.getEventManager().fireAndForget(new PlayerEnterConfigurationEvent(player, serverConnection));
server.getEventManager().fireAndForget(new PlayerEnteredConfigurationEvent(player, serverConnection));
if (serverConnection != null) {
MinecraftConnection smc = serverConnection.ensureConnected();
CompletableFuture.runAsync(() -> {

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@ -111,6 +111,7 @@ import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.TimeUnit;
import net.kyori.adventure.audience.MessageType;
import net.kyori.adventure.bossbar.BossBar;
import net.kyori.adventure.identity.Identity;
@ -634,6 +635,10 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
return connectionInFlight;
}
public VelocityServerConnection getConnectionInFlightOrConnectedServer() {
return connectionInFlight != null ? connectionInFlight : connectedServer;
}
public void resetInFlightConnection() {
connectionInFlight = null;
}
@ -1239,21 +1244,46 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
}
}
/**
* Forwards the keep alive packet to the backend server it belongs to.
* This is either the connection in flight or the connected server.
*/
public boolean forwardKeepAlive(final KeepAlivePacket packet) {
if (!this.sendKeepAliveToBackend(connectedServer, packet)) {
return this.sendKeepAliveToBackend(connectionInFlight, packet);
}
return false;
}
private boolean sendKeepAliveToBackend(final @Nullable VelocityServerConnection serverConnection, final @NotNull KeepAlivePacket packet) {
if (serverConnection != null) {
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
final MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
smc.write(packet);
return true;
}
}
}
return false;
}
/**
* Switches the connection to the client into config state.
*/
public void switchToConfigState() {
CompletableFuture.runAsync(() -> {
connection.write(StartUpdatePacket.INSTANCE);
connection.getChannel().pipeline()
.get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
// Make sure we don't send any play packets to the player after update start
connection.addPlayPacketQueueHandler();
server.getEventManager().fireAndForget(new PlayerEnterConfigurationEvent(this, connectionInFlight));
}, connection.eventLoop()).exceptionally((ex) -> {
logger.error("Error switching player connection to config state", ex);
return null;
});
server.getEventManager().fire(new PlayerEnterConfigurationEvent(this, getConnectionInFlightOrConnectedServer()))
.completeOnTimeout(null, 5, TimeUnit.SECONDS).thenRunAsync(() -> {
connection.write(StartUpdatePacket.INSTANCE);
connection.getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
// Make sure we don't send any play packets to the player after update start
connection.addPlayPacketQueueHandler();
}, connection.eventLoop()).exceptionally((ex) -> {
logger.error("Error switching player connection to config state", ex);
return null;
});
}
/**

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@ -43,13 +43,13 @@ import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.HashMap;
import java.util.IdentityHashMap;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@ -86,35 +86,48 @@ public class VelocityPluginManager implements PluginManager {
checkNotNull(directory, "directory");
checkArgument(directory.toFile().isDirectory(), "provided path isn't a directory");
List<PluginDescription> found = new ArrayList<>();
Map<String, PluginDescription> foundCandidates = new LinkedHashMap<>();
JavaPluginLoader loader = new JavaPluginLoader(server, directory);
try (DirectoryStream<Path> stream = Files.newDirectoryStream(directory,
p -> p.toFile().isFile() && p.toString().endsWith(".jar"))) {
for (Path path : stream) {
try {
found.add(loader.loadCandidate(path));
PluginDescription candidate = loader.loadCandidate(path);
// If we found a duplicate candidate (with the same ID), don't load it.
PluginDescription maybeExistingCandidate = foundCandidates.putIfAbsent(
candidate.getId(), candidate);
if (maybeExistingCandidate != null) {
logger.error("Refusing to load plugin at path {} since we already "
+ "loaded a plugin with the same ID {} from {}",
candidate.getSource().map(Objects::toString).orElse("<UNKNOWN>"),
candidate.getId(),
maybeExistingCandidate.getSource().map(Objects::toString).orElse("<UNKNOWN>"));
}
} catch (Throwable e) {
logger.error("Unable to load plugin {}", path, e);
}
}
}
if (found.isEmpty()) {
if (foundCandidates.isEmpty()) {
// No plugins found
return;
}
List<PluginDescription> sortedPlugins = PluginDependencyUtils.sortCandidates(found);
List<PluginDescription> sortedPlugins = PluginDependencyUtils.sortCandidates(
new ArrayList<>(foundCandidates.values()));
Set<String> loadedPluginsById = new HashSet<>();
Map<String, PluginDescription> loadedCandidates = new HashMap<>();
Map<PluginContainer, Module> pluginContainers = new LinkedHashMap<>();
// Now load the plugins
pluginLoad:
for (PluginDescription candidate : sortedPlugins) {
// Verify dependencies
for (PluginDependency dependency : candidate.getDependencies()) {
if (!dependency.isOptional() && !loadedPluginsById.contains(dependency.getId())) {
if (!dependency.isOptional() && !loadedCandidates.containsKey(dependency.getId())) {
logger.error("Can't load plugin {} due to missing dependency {}", candidate.getId(),
dependency.getId());
continue pluginLoad;
@ -125,7 +138,7 @@ public class VelocityPluginManager implements PluginManager {
PluginDescription realPlugin = loader.createPluginFromCandidate(candidate);
VelocityPluginContainer container = new VelocityPluginContainer(realPlugin);
pluginContainers.put(container, loader.createModule(container));
loadedPluginsById.add(realPlugin.getId());
loadedCandidates.put(realPlugin.getId(), realPlugin);
} catch (Throwable e) {
logger.error("Can't create module for plugin {}", candidate.getId(), e);
}

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@ -24,7 +24,7 @@ import com.velocitypowered.proxy.protocol.StateRegistry;
import io.netty.channel.ChannelDuplexHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.util.ReferenceCountUtil;
import io.netty.util.internal.PlatformDependent;
import java.util.ArrayDeque;
import java.util.Queue;
import org.jetbrains.annotations.NotNull;
@ -42,7 +42,7 @@ import org.jetbrains.annotations.NotNull;
public class PlayPacketQueueInboundHandler extends ChannelDuplexHandler {
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
private final Queue<Object> queue = PlatformDependent.newMpscQueue();
private final Queue<Object> queue = new ArrayDeque<>();
/**
* Provides registries for client &amp; server bound packets.

Datei anzeigen

@ -25,7 +25,7 @@ import io.netty.channel.ChannelDuplexHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelPromise;
import io.netty.util.ReferenceCountUtil;
import io.netty.util.internal.PlatformDependent;
import java.util.ArrayDeque;
import java.util.Queue;
import org.jetbrains.annotations.NotNull;
@ -43,7 +43,7 @@ import org.jetbrains.annotations.NotNull;
public class PlayPacketQueueOutboundHandler extends ChannelDuplexHandler {
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
private final Queue<MinecraftPacket> queue = PlatformDependent.newMpscQueue();
private final Queue<MinecraftPacket> queue = new ArrayDeque<>();
/**
* Provides registries for client &amp; server bound packets.