Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Merge branch 'dev/3.0.0' into forwarding-mode
# Conflicts: # proxy/src/main/java/com/velocitypowered/proxy/connection/backend/LoginSessionHandler.java
Dieser Commit ist enthalten in:
Commit
f099d81ae7
@ -67,7 +67,7 @@ tasks {
|
||||
"https://google.github.io/guice/api-docs/${libs.guice.get().version}/javadoc/",
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"https://docs.oracle.com/en/java/javase/17/docs/api/",
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"https://jd.advntr.dev/api/${libs.adventure.bom.get().version}/",
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||||
"https://javadoc.io/doc/com.github.ben-manes.caffeine/caffeine"
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"https://javadoc.io/doc/com.github.ben-manes.caffeine/caffeine/${libs.caffeine.get().version}/"
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)
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o.tags(
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|
@ -44,7 +44,7 @@ public interface CommandManager {
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* @param otherAliases additional aliases
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* @throws IllegalArgumentException if one of the given aliases is already registered, or
|
||||
* the given command does not implement a registrable {@link Command} subinterface
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* @see Command for a list of registrable {@link Command} subinterfaces
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* @see Command for a list of registrable Command subinterfaces
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*/
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default void register(String alias, Command command, String... otherAliases) {
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register(metaBuilder(alias).aliases(otherAliases).build(), command);
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@ -65,7 +65,7 @@ public interface CommandManager {
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* @param command the command to register
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* @throws IllegalArgumentException if one of the given aliases is already registered, or
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* the given command does not implement a registrable {@link Command} subinterface
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* @see Command for a list of registrable {@link Command} subinterfaces
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* @see Command for a list of registrable Command subinterfaces
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*/
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void register(CommandMeta meta, Command command);
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|
@ -0,0 +1,68 @@
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/*
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* Copyright (C) 2018-2023 Velocity Contributors
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*
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* The Velocity API is licensed under the terms of the MIT License. For more details,
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* reference the LICENSE file in the api top-level directory.
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*/
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package com.velocitypowered.api.event.player;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.event.ResultedEvent;
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import com.velocitypowered.api.event.annotation.AwaitingEvent;
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import com.velocitypowered.api.proxy.ServerConnection;
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import java.util.UUID;
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import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
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import org.checkerframework.checker.nullness.qual.Nullable;
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/**
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* This event is fired when the downstream server tries to remove a resource pack from player
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* or clear all of them. The proxy will wait on this event to finish before forwarding the
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* action to the user. If this event is denied, no resource packs will be removed from player.
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*/
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@AwaitingEvent
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public class ServerResourcePackRemoveEvent implements ResultedEvent<ResultedEvent.GenericResult> {
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private GenericResult result;
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private final @MonotonicNonNull UUID packId;
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private final ServerConnection serverConnection;
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/**
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* Instantiates this event.
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*/
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public ServerResourcePackRemoveEvent(UUID packId, ServerConnection serverConnection) {
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this.result = ResultedEvent.GenericResult.allowed();
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this.packId = packId;
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this.serverConnection = serverConnection;
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}
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/**
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* Returns the id of the resource pack, if it's null all the resource packs
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* from player will be cleared.
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*
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* @return the id
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*/
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@Nullable
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public UUID getPackId() {
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return packId;
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}
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/**
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* Returns the server that tries to remove a resource pack from player or clear all of them.
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*
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* @return the server connection
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*/
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public ServerConnection getServerConnection() {
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return serverConnection;
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}
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@Override
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public GenericResult getResult() {
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return this.result;
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}
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|
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@Override
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public void setResult(GenericResult result) {
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this.result = Preconditions.checkNotNull(result, "result");
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}
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}
|
@ -0,0 +1,26 @@
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/*
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* Copyright (C) 2024 Velocity Contributors
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*
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* The Velocity API is licensed under the terms of the MIT License. For more details,
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* reference the LICENSE file in the api top-level directory.
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*/
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package com.velocitypowered.api.event.player.configuration;
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import com.velocitypowered.api.event.annotation.AwaitingEvent;
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import com.velocitypowered.api.proxy.Player;
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import com.velocitypowered.api.proxy.ServerConnection;
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import org.jetbrains.annotations.NotNull;
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/**
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* This event is executed when a player entered the configuration state and can be configured by Velocity.
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* <p>Velocity will wait for this event before continuing/ending the configuration state.</p>
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*
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* @param player The player who can be configured.
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* @param server The server that is currently configuring the player.
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* @since 3.3.0
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* @sinceMinecraft 1.20.2
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*/
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@AwaitingEvent
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public record PlayerConfigurationEvent(@NotNull Player player, ServerConnection server) {
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}
|
@ -7,21 +7,23 @@
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package com.velocitypowered.api.event.player.configuration;
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import com.velocitypowered.api.network.ProtocolState;
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import com.velocitypowered.api.event.annotation.AwaitingEvent;
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import com.velocitypowered.api.proxy.Player;
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import com.velocitypowered.api.proxy.ServerConnection;
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import org.jetbrains.annotations.NotNull;
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/**
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* This event is executed when a player with version 1.20.2 or higher enters the configuration phase.
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* <p>From this moment on, until the {@link PlayerFinishedConfigurationEvent} is executed,
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* the {@linkplain Player#getProtocolState()} method is guaranteed
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* to return {@link ProtocolState#CONFIGURATION}.</p>
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* This event is executed when a player is about to enter the configuration state.
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* It is <b>not</b> called for the initial configuration of a player after login.
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* <p>Velocity will wait for this event before asking the client to enter configuration state.
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* However due to backend server being unable to keep the connection alive during state changes,
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* Velocity will only wait for a maximum of 5 seconds.</p>
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*
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* @param player The player that has entered the configuration phase.
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* @param server The server that will now (re-)configure the player.
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* @param player The player who is about to enter configuration state.
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* @param server The server that wants to reconfigure the player.
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* @since 3.3.0
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* @sinceMinecraft 1.20.2
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*/
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@AwaitingEvent
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public record PlayerEnterConfigurationEvent(@NotNull Player player, ServerConnection server) {
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}
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|
@ -0,0 +1,27 @@
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/*
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* Copyright (C) 2024 Velocity Contributors
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*
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||||
* The Velocity API is licensed under the terms of the MIT License. For more details,
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* reference the LICENSE file in the api top-level directory.
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||||
*/
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||||
package com.velocitypowered.api.event.player.configuration;
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import com.velocitypowered.api.network.ProtocolState;
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import com.velocitypowered.api.proxy.Player;
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import com.velocitypowered.api.proxy.ServerConnection;
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import org.jetbrains.annotations.NotNull;
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/**
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* This event is executed when a player has entered the configuration state.
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* <p>From this moment on, until the {@link PlayerFinishedConfigurationEvent} is executed,
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* the {@linkplain Player#getProtocolState()} method is guaranteed
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* to return {@link ProtocolState#CONFIGURATION}.</p>
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*
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* @param player The player who has entered the configuration state.
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* @param server The server that will now (re-)configure the player.
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* @since 3.3.0
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* @sinceMinecraft 1.20.2
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*/
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public record PlayerEnteredConfigurationEvent(@NotNull Player player, ServerConnection server) {
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}
|
@ -13,11 +13,14 @@ import com.velocitypowered.api.proxy.ServerConnection;
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import org.jetbrains.annotations.NotNull;
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||||
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||||
/**
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* This event is executed when the player is about to finish the Configuration state.
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* <p>Velocity will wait for this event to finish the configuration phase on the client.</p>
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* This event is executed when a player is about to finish the configuration state.
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* <p>Velocity will wait for this event before asking the client to finish the configuration state.
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* However due to backend server being unable to keep the connection alive during state changes,
|
||||
* Velocity will only wait for a maximum of 5 seconds. If you need to hold a player in configuration
|
||||
* state, use the {@link PlayerConfigurationEvent}.</p>
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*
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* @param player The player who is about to complete the configuration phase.
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* @param server The server that is currently (re-)configuring the player.
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||||
* @param player The player who is about to finish the configuration phase.
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* @param server The server that has (re-)configured the player.
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* @since 3.3.0
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||||
* @sinceMinecraft 1.20.2
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*/
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|
@ -13,11 +13,11 @@ import com.velocitypowered.api.proxy.ServerConnection;
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import org.jetbrains.annotations.NotNull;
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/**
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* Event executed when a player of version 1.20.2 or higher finishes the Configuration state.
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* This event is executed when a player has finished the configuration state.
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* <p>From this moment on, the {@link Player#getProtocolState()} method
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* will return {@link ProtocolState#PLAY}.</p>
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*
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* @param player The player who has completed the Configuration state
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* @param player The player who has finished the configuration state.
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* @param server The server that has (re-)configured the player.
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||||
* @since 3.3.0
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* @sinceMinecraft 1.20.2
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|
@ -11,7 +11,7 @@ shadow = "io.github.goooler.shadow:8.1.5"
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spotless = "com.diffplug.spotless:6.25.0"
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[libraries]
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adventure-bom = "net.kyori:adventure-bom:4.16.0"
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adventure-bom = "net.kyori:adventure-bom:4.17.0"
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adventure-facet = "net.kyori:adventure-platform-facet:4.3.2"
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asm = "org.ow2.asm:asm:9.6"
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auto-service = "com.google.auto.service:auto-service:1.0.1"
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|
@ -29,6 +29,7 @@ import com.velocitypowered.api.event.connection.PreTransferEvent;
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import com.velocitypowered.api.event.player.CookieRequestEvent;
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import com.velocitypowered.api.event.player.CookieStoreEvent;
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import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
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import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
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import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
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import com.velocitypowered.api.event.proxy.ProxyPingEvent;
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import com.velocitypowered.api.network.ProtocolVersion;
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@ -258,14 +259,26 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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||||
@Override
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public boolean handle(RemoveResourcePackPacket packet) {
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final ConnectedPlayer player = serverConn.getPlayer();
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final ResourcePackHandler handler = player.resourcePackHandler();
|
||||
if (packet.getId() != null) {
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handler.remove(packet.getId());
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} else {
|
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handler.clearAppliedResourcePacks();
|
||||
}
|
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playerConnection.write(packet);
|
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final ServerResourcePackRemoveEvent event = new ServerResourcePackRemoveEvent(
|
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packet.getId(), this.serverConn);
|
||||
server.getEventManager().fire(event).thenAcceptAsync(serverResourcePackRemoveEvent -> {
|
||||
if (playerConnection.isClosed()) {
|
||||
return;
|
||||
}
|
||||
if (serverResourcePackRemoveEvent.getResult().isAllowed()) {
|
||||
final ConnectedPlayer player = serverConn.getPlayer();
|
||||
final ResourcePackHandler handler = player.resourcePackHandler();
|
||||
if (packet.getId() != null) {
|
||||
handler.remove(packet.getId());
|
||||
} else {
|
||||
handler.clearAppliedResourcePacks();
|
||||
}
|
||||
playerConnection.write(packet);
|
||||
}
|
||||
}, playerConnection.eventLoop()).exceptionally((ex) -> {
|
||||
logger.error("Exception while handling resource pack remove for {}", playerConnection, ex);
|
||||
return null;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -260,6 +260,13 @@ public class BungeeCordMessageResponder {
|
||||
});
|
||||
}
|
||||
|
||||
private void processKickRaw(ByteBufDataInput in) {
|
||||
proxy.getPlayer(in.readUTF()).ifPresent(player -> {
|
||||
String kickReason = in.readUTF();
|
||||
player.disconnect(GsonComponentSerializer.gson().deserialize(kickReason));
|
||||
});
|
||||
}
|
||||
|
||||
private void processForwardToPlayer(ByteBufDataInput in) {
|
||||
Optional<Player> player = proxy.getPlayer(in.readUTF());
|
||||
if (player.isPresent()) {
|
||||
@ -372,6 +379,9 @@ public class BungeeCordMessageResponder {
|
||||
case "KickPlayer":
|
||||
this.processKick(in);
|
||||
break;
|
||||
case "KickPlayerRaw":
|
||||
this.processKickRaw(in);
|
||||
break;
|
||||
default:
|
||||
// Do nothing, unknown command
|
||||
break;
|
||||
|
@ -21,6 +21,7 @@ import com.velocitypowered.api.event.connection.PreTransferEvent;
|
||||
import com.velocitypowered.api.event.player.CookieRequestEvent;
|
||||
import com.velocitypowered.api.event.player.CookieStoreEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
|
||||
import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
|
||||
import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
|
||||
@ -30,6 +31,7 @@ import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ClientConfigSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults.Impl;
|
||||
@ -41,6 +43,7 @@ import com.velocitypowered.proxy.protocol.packet.ClientboundStoreCookiePacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.KeepAlivePacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.RemoveResourcePackPacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.ResourcePackRequestPacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.ResourcePackResponsePacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.TransferPacket;
|
||||
@ -192,6 +195,33 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handle(RemoveResourcePackPacket packet) {
|
||||
final MinecraftConnection playerConnection = this.serverConn.getPlayer().getConnection();
|
||||
|
||||
final ServerResourcePackRemoveEvent event = new ServerResourcePackRemoveEvent(
|
||||
packet.getId(), this.serverConn);
|
||||
server.getEventManager().fire(event).thenAcceptAsync(serverResourcePackRemoveEvent -> {
|
||||
if (playerConnection.isClosed()) {
|
||||
return;
|
||||
}
|
||||
if (serverResourcePackRemoveEvent.getResult().isAllowed()) {
|
||||
final ConnectedPlayer player = serverConn.getPlayer();
|
||||
final ResourcePackHandler handler = player.resourcePackHandler();
|
||||
if (packet.getId() != null) {
|
||||
handler.remove(packet.getId());
|
||||
} else {
|
||||
handler.clearAppliedResourcePacks();
|
||||
}
|
||||
playerConnection.write(packet);
|
||||
}
|
||||
}, playerConnection.eventLoop()).exceptionally((ex) -> {
|
||||
logger.error("Exception while handling resource pack remove for {}", playerConnection, ex);
|
||||
return null;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handle(FinishedUpdatePacket packet) {
|
||||
final MinecraftConnection smc = serverConn.ensureConnected();
|
||||
|
@ -19,6 +19,7 @@ package com.velocitypowered.proxy.connection.backend;
|
||||
|
||||
import com.velocitypowered.api.event.player.CookieRequestEvent;
|
||||
import com.velocitypowered.api.event.player.ServerLoginPluginMessageEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerEnteredConfigurationEvent;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
||||
@ -144,8 +145,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
public boolean handle(ServerLoginSuccessPacket packet) {
|
||||
if (server.getConfiguration().getServerPlayerInfoForwardingMode(serverConn.getServerInfo().getName()) == PlayerInfoForwarding.MODERN
|
||||
&& !informationForwarded) {
|
||||
resultFuture.complete(ConnectionRequestResults.forDisconnect(MODERN_IP_FORWARDING_FAILURE,
|
||||
serverConn.getServer()));
|
||||
resultFuture.complete(ConnectionRequestResults.forDisconnect(MODERN_IP_FORWARDING_FAILURE, serverConn.getServer()));
|
||||
serverConn.disconnect();
|
||||
return true;
|
||||
}
|
||||
@ -156,12 +156,10 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
// Move into the PLAY phase.
|
||||
MinecraftConnection smc = serverConn.ensureConnected();
|
||||
if (smc.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_20_2)) {
|
||||
smc.setActiveSessionHandler(StateRegistry.PLAY,
|
||||
new TransitionSessionHandler(server, serverConn, resultFuture));
|
||||
smc.setActiveSessionHandler(StateRegistry.PLAY, new TransitionSessionHandler(server, serverConn, resultFuture));
|
||||
} else {
|
||||
smc.write(new LoginAcknowledgedPacket());
|
||||
smc.setActiveSessionHandler(StateRegistry.CONFIG,
|
||||
new ConfigSessionHandler(server, serverConn, resultFuture));
|
||||
smc.setActiveSessionHandler(StateRegistry.CONFIG, new ConfigSessionHandler(server, serverConn, resultFuture));
|
||||
ConnectedPlayer player = serverConn.getPlayer();
|
||||
if (player.getClientSettingsPacket() != null) {
|
||||
smc.write(player.getClientSettingsPacket());
|
||||
@ -169,6 +167,9 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
if (player.getConnection().getActiveSessionHandler() instanceof ClientPlaySessionHandler clientPlaySessionHandler) {
|
||||
smc.setAutoReading(false);
|
||||
clientPlaySessionHandler.doSwitch().thenAcceptAsync((unused) -> smc.setAutoReading(true), smc.eventLoop());
|
||||
} else {
|
||||
// Initial login - the player is already in configuration state.
|
||||
server.getEventManager().fireAndForget(new PlayerEnteredConfigurationEvent(player, serverConn));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -178,14 +178,14 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
|
||||
inbound.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_data"));
|
||||
} else {
|
||||
loginState = State.ACKNOWLEDGED;
|
||||
mcConnection.setActiveSessionHandler(StateRegistry.CONFIG,
|
||||
new ClientConfigSessionHandler(server, connectedPlayer));
|
||||
mcConnection.setActiveSessionHandler(StateRegistry.CONFIG, new ClientConfigSessionHandler(server, connectedPlayer));
|
||||
|
||||
server.getEventManager().fire(new PostLoginEvent(connectedPlayer))
|
||||
.thenCompose((ignored) -> connectToInitialServer(connectedPlayer)).exceptionally((ex) -> {
|
||||
logger.error("Exception while connecting {} to initial server", connectedPlayer, ex);
|
||||
return null;
|
||||
});
|
||||
server.getEventManager().fire(new PostLoginEvent(connectedPlayer)).thenCompose(ignored -> {
|
||||
return connectToInitialServer(connectedPlayer);
|
||||
}).exceptionally((ex) -> {
|
||||
logger.error("Exception while connecting {} to initial server", connectedPlayer, ex);
|
||||
return null;
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -224,8 +224,7 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
|
||||
player.disconnect0(reason.get(), true);
|
||||
} else {
|
||||
if (!server.registerConnection(player)) {
|
||||
player.disconnect0(Component.translatable("velocity.error.already-connected-proxy"),
|
||||
true);
|
||||
player.disconnect0(Component.translatable("velocity.error.already-connected-proxy"), true);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -238,13 +237,13 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
|
||||
loginState = State.SUCCESS_SENT;
|
||||
if (inbound.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_20_2)) {
|
||||
loginState = State.ACKNOWLEDGED;
|
||||
mcConnection.setActiveSessionHandler(StateRegistry.PLAY,
|
||||
new InitialConnectSessionHandler(player, server));
|
||||
server.getEventManager().fire(new PostLoginEvent(player))
|
||||
.thenCompose((ignored) -> connectToInitialServer(player)).exceptionally((ex) -> {
|
||||
logger.error("Exception while connecting {} to initial server", player, ex);
|
||||
return null;
|
||||
});
|
||||
mcConnection.setActiveSessionHandler(StateRegistry.PLAY, new InitialConnectSessionHandler(player, server));
|
||||
server.getEventManager().fire(new PostLoginEvent(player)).thenCompose((ignored) -> {
|
||||
return connectToInitialServer(player);
|
||||
}).exceptionally((ex) -> {
|
||||
logger.error("Exception while connecting {} to initial server", player, ex);
|
||||
return null;
|
||||
});
|
||||
}
|
||||
}
|
||||
}, mcConnection.eventLoop()).exceptionally((ex) -> {
|
||||
|
@ -19,6 +19,7 @@ package com.velocitypowered.proxy.connection.client;
|
||||
|
||||
import com.velocitypowered.api.event.player.CookieReceiveEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerConfigurationEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerFinishConfigurationEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerFinishedConfigurationEvent;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
||||
@ -48,8 +49,6 @@ import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Handles the client config stage.
|
||||
@ -61,6 +60,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
private final ConnectedPlayer player;
|
||||
private String brandChannel = null;
|
||||
|
||||
private CompletableFuture<?> configurationFuture;
|
||||
private CompletableFuture<Void> configSwitchFuture;
|
||||
|
||||
/**
|
||||
@ -81,11 +81,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public boolean handle(final KeepAlivePacket packet) {
|
||||
final VelocityServerConnection serverConnection = player.getConnectedServer();
|
||||
if (!this.sendKeepAliveToBackend(serverConnection, packet)) {
|
||||
final VelocityServerConnection connectionInFlight = player.getConnectionInFlight();
|
||||
this.sendKeepAliveToBackend(connectionInFlight, packet);
|
||||
}
|
||||
player.forwardKeepAlive(packet);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -106,8 +102,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public boolean handle(FinishedUpdatePacket packet) {
|
||||
player.getConnection()
|
||||
.setActiveSessionHandler(StateRegistry.PLAY, new ClientPlaySessionHandler(server, player));
|
||||
player.getConnection().setActiveSessionHandler(StateRegistry.PLAY, new ClientPlaySessionHandler(server, player));
|
||||
|
||||
configSwitchFuture.complete(null);
|
||||
return true;
|
||||
@ -141,12 +136,14 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public boolean handle(KnownPacksPacket packet) {
|
||||
if (player.getConnectionInFlight() != null) {
|
||||
player.getConnectionInFlight().ensureConnected().write(packet);
|
||||
return true;
|
||||
}
|
||||
callConfigurationEvent().thenRun(() -> {
|
||||
player.getConnectionInFlightOrConnectedServer().ensureConnected().write(packet);
|
||||
}).exceptionally(ex -> {
|
||||
logger.error("Error forwarding known packs response to backend:", ex);
|
||||
return null;
|
||||
});
|
||||
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -209,26 +206,25 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public void exception(Throwable throwable) {
|
||||
player.disconnect(
|
||||
Component.translatable("velocity.error.player-connection-error", NamedTextColor.RED));
|
||||
player.disconnect(Component.translatable("velocity.error.player-connection-error", NamedTextColor.RED));
|
||||
}
|
||||
|
||||
private boolean sendKeepAliveToBackend(
|
||||
final @Nullable VelocityServerConnection serverConnection,
|
||||
final @NotNull KeepAlivePacket packet
|
||||
) {
|
||||
if (serverConnection != null) {
|
||||
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
|
||||
if (sentTime != null) {
|
||||
final MinecraftConnection smc = serverConnection.getConnection();
|
||||
if (smc != null) {
|
||||
player.setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
|
||||
smc.write(packet);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Calls the {@link PlayerConfigurationEvent}.
|
||||
* For 1.20.5+ backends this is done when the client responds to
|
||||
* the known packs request. The response is delayed until the event
|
||||
* has been called.
|
||||
* For 1.20.2-1.20.4 servers this is done when the client acknowledges
|
||||
* the end of the configuration.
|
||||
* This is handled differently because for 1.20.5+ servers can't keep
|
||||
* their connection alive between states and older servers don't have
|
||||
* the known packs transaction.
|
||||
*/
|
||||
private CompletableFuture<?> callConfigurationEvent() {
|
||||
if (configurationFuture != null) {
|
||||
return configurationFuture;
|
||||
}
|
||||
return false;
|
||||
return configurationFuture = server.getEventManager().fire(new PlayerConfigurationEvent(player, player.getConnectionInFlightOrConnectedServer()));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -248,11 +244,17 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
smc.write(brandPacket);
|
||||
}
|
||||
|
||||
server.getEventManager().fire(new PlayerFinishConfigurationEvent(player, serverConn)).thenAcceptAsync(event -> {
|
||||
callConfigurationEvent().thenCompose(v -> {
|
||||
return server.getEventManager().fire(new PlayerFinishConfigurationEvent(player, serverConn))
|
||||
.completeOnTimeout(null, 5, TimeUnit.SECONDS);
|
||||
}).thenRunAsync(() -> {
|
||||
player.getConnection().write(FinishedUpdatePacket.INSTANCE);
|
||||
player.getConnection().getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.PLAY);
|
||||
server.getEventManager().fireAndForget(new PlayerFinishedConfigurationEvent(player, serverConn));
|
||||
}, player.getConnection().eventLoop());
|
||||
}, player.getConnection().eventLoop()).exceptionally(ex -> {
|
||||
logger.error("Error finishing configuration state:", ex);
|
||||
return null;
|
||||
});
|
||||
|
||||
return configSwitchFuture;
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ import com.velocitypowered.api.event.player.CookieReceiveEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerChannelRegisterEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
|
||||
import com.velocitypowered.api.event.player.TabCompleteEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerEnterConfigurationEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerEnteredConfigurationEvent;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
|
||||
import com.velocitypowered.api.proxy.messages.LegacyChannelIdentifier;
|
||||
@ -86,7 +86,6 @@ import java.util.Queue;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import net.kyori.adventure.key.Key;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
@ -178,17 +177,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public boolean handle(KeepAlivePacket packet) {
|
||||
final VelocityServerConnection serverConnection = player.getConnectedServer();
|
||||
if (serverConnection != null) {
|
||||
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
|
||||
if (sentTime != null) {
|
||||
final MinecraftConnection smc = serverConnection.getConnection();
|
||||
if (smc != null) {
|
||||
player.setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
|
||||
smc.write(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
player.forwardKeepAlive(packet);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -408,7 +397,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
|
||||
// Complete client switch
|
||||
player.getConnection().setActiveSessionHandler(StateRegistry.CONFIG);
|
||||
VelocityServerConnection serverConnection = player.getConnectedServer();
|
||||
server.getEventManager().fireAndForget(new PlayerEnterConfigurationEvent(player, serverConnection));
|
||||
server.getEventManager().fireAndForget(new PlayerEnteredConfigurationEvent(player, serverConnection));
|
||||
if (serverConnection != null) {
|
||||
MinecraftConnection smc = serverConnection.ensureConnected();
|
||||
CompletableFuture.runAsync(() -> {
|
||||
|
@ -111,6 +111,7 @@ import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.CompletionException;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import net.kyori.adventure.audience.MessageType;
|
||||
import net.kyori.adventure.bossbar.BossBar;
|
||||
import net.kyori.adventure.identity.Identity;
|
||||
@ -634,6 +635,10 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
return connectionInFlight;
|
||||
}
|
||||
|
||||
public VelocityServerConnection getConnectionInFlightOrConnectedServer() {
|
||||
return connectionInFlight != null ? connectionInFlight : connectedServer;
|
||||
}
|
||||
|
||||
public void resetInFlightConnection() {
|
||||
connectionInFlight = null;
|
||||
}
|
||||
@ -1239,21 +1244,46 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Forwards the keep alive packet to the backend server it belongs to.
|
||||
* This is either the connection in flight or the connected server.
|
||||
*/
|
||||
public boolean forwardKeepAlive(final KeepAlivePacket packet) {
|
||||
if (!this.sendKeepAliveToBackend(connectedServer, packet)) {
|
||||
return this.sendKeepAliveToBackend(connectionInFlight, packet);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean sendKeepAliveToBackend(final @Nullable VelocityServerConnection serverConnection, final @NotNull KeepAlivePacket packet) {
|
||||
if (serverConnection != null) {
|
||||
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
|
||||
if (sentTime != null) {
|
||||
final MinecraftConnection smc = serverConnection.getConnection();
|
||||
if (smc != null) {
|
||||
setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
|
||||
smc.write(packet);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Switches the connection to the client into config state.
|
||||
*/
|
||||
public void switchToConfigState() {
|
||||
CompletableFuture.runAsync(() -> {
|
||||
connection.write(StartUpdatePacket.INSTANCE);
|
||||
connection.getChannel().pipeline()
|
||||
.get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
|
||||
// Make sure we don't send any play packets to the player after update start
|
||||
connection.addPlayPacketQueueHandler();
|
||||
server.getEventManager().fireAndForget(new PlayerEnterConfigurationEvent(this, connectionInFlight));
|
||||
}, connection.eventLoop()).exceptionally((ex) -> {
|
||||
logger.error("Error switching player connection to config state", ex);
|
||||
return null;
|
||||
});
|
||||
server.getEventManager().fire(new PlayerEnterConfigurationEvent(this, getConnectionInFlightOrConnectedServer()))
|
||||
.completeOnTimeout(null, 5, TimeUnit.SECONDS).thenRunAsync(() -> {
|
||||
connection.write(StartUpdatePacket.INSTANCE);
|
||||
connection.getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
|
||||
// Make sure we don't send any play packets to the player after update start
|
||||
connection.addPlayPacketQueueHandler();
|
||||
}, connection.eventLoop()).exceptionally((ex) -> {
|
||||
logger.error("Error switching player connection to config state", ex);
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -43,13 +43,13 @@ import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.HashMap;
|
||||
import java.util.IdentityHashMap;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
@ -86,35 +86,48 @@ public class VelocityPluginManager implements PluginManager {
|
||||
checkNotNull(directory, "directory");
|
||||
checkArgument(directory.toFile().isDirectory(), "provided path isn't a directory");
|
||||
|
||||
List<PluginDescription> found = new ArrayList<>();
|
||||
Map<String, PluginDescription> foundCandidates = new LinkedHashMap<>();
|
||||
JavaPluginLoader loader = new JavaPluginLoader(server, directory);
|
||||
|
||||
try (DirectoryStream<Path> stream = Files.newDirectoryStream(directory,
|
||||
p -> p.toFile().isFile() && p.toString().endsWith(".jar"))) {
|
||||
for (Path path : stream) {
|
||||
try {
|
||||
found.add(loader.loadCandidate(path));
|
||||
PluginDescription candidate = loader.loadCandidate(path);
|
||||
|
||||
// If we found a duplicate candidate (with the same ID), don't load it.
|
||||
PluginDescription maybeExistingCandidate = foundCandidates.putIfAbsent(
|
||||
candidate.getId(), candidate);
|
||||
|
||||
if (maybeExistingCandidate != null) {
|
||||
logger.error("Refusing to load plugin at path {} since we already "
|
||||
+ "loaded a plugin with the same ID {} from {}",
|
||||
candidate.getSource().map(Objects::toString).orElse("<UNKNOWN>"),
|
||||
candidate.getId(),
|
||||
maybeExistingCandidate.getSource().map(Objects::toString).orElse("<UNKNOWN>"));
|
||||
}
|
||||
} catch (Throwable e) {
|
||||
logger.error("Unable to load plugin {}", path, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (found.isEmpty()) {
|
||||
if (foundCandidates.isEmpty()) {
|
||||
// No plugins found
|
||||
return;
|
||||
}
|
||||
|
||||
List<PluginDescription> sortedPlugins = PluginDependencyUtils.sortCandidates(found);
|
||||
List<PluginDescription> sortedPlugins = PluginDependencyUtils.sortCandidates(
|
||||
new ArrayList<>(foundCandidates.values()));
|
||||
|
||||
Set<String> loadedPluginsById = new HashSet<>();
|
||||
Map<String, PluginDescription> loadedCandidates = new HashMap<>();
|
||||
Map<PluginContainer, Module> pluginContainers = new LinkedHashMap<>();
|
||||
// Now load the plugins
|
||||
pluginLoad:
|
||||
for (PluginDescription candidate : sortedPlugins) {
|
||||
// Verify dependencies
|
||||
for (PluginDependency dependency : candidate.getDependencies()) {
|
||||
if (!dependency.isOptional() && !loadedPluginsById.contains(dependency.getId())) {
|
||||
if (!dependency.isOptional() && !loadedCandidates.containsKey(dependency.getId())) {
|
||||
logger.error("Can't load plugin {} due to missing dependency {}", candidate.getId(),
|
||||
dependency.getId());
|
||||
continue pluginLoad;
|
||||
@ -125,7 +138,7 @@ public class VelocityPluginManager implements PluginManager {
|
||||
PluginDescription realPlugin = loader.createPluginFromCandidate(candidate);
|
||||
VelocityPluginContainer container = new VelocityPluginContainer(realPlugin);
|
||||
pluginContainers.put(container, loader.createModule(container));
|
||||
loadedPluginsById.add(realPlugin.getId());
|
||||
loadedCandidates.put(realPlugin.getId(), realPlugin);
|
||||
} catch (Throwable e) {
|
||||
logger.error("Can't create module for plugin {}", candidate.getId(), e);
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
import io.netty.channel.ChannelDuplexHandler;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.util.ReferenceCountUtil;
|
||||
import io.netty.util.internal.PlatformDependent;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.Queue;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@ -42,7 +42,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
public class PlayPacketQueueInboundHandler extends ChannelDuplexHandler {
|
||||
|
||||
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
|
||||
private final Queue<Object> queue = PlatformDependent.newMpscQueue();
|
||||
private final Queue<Object> queue = new ArrayDeque<>();
|
||||
|
||||
/**
|
||||
* Provides registries for client & server bound packets.
|
||||
|
@ -25,7 +25,7 @@ import io.netty.channel.ChannelDuplexHandler;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.ChannelPromise;
|
||||
import io.netty.util.ReferenceCountUtil;
|
||||
import io.netty.util.internal.PlatformDependent;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.Queue;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@ -43,7 +43,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
public class PlayPacketQueueOutboundHandler extends ChannelDuplexHandler {
|
||||
|
||||
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
|
||||
private final Queue<MinecraftPacket> queue = PlatformDependent.newMpscQueue();
|
||||
private final Queue<MinecraftPacket> queue = new ArrayDeque<>();
|
||||
|
||||
/**
|
||||
* Provides registries for client & server bound packets.
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren