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https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Merge pull request #73 from Leymooo/post-login
Add PostLoginEvent. Resolve #72
Dieser Commit ist enthalten in:
Commit
ab2c887e2c
@ -0,0 +1,28 @@
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package com.velocitypowered.api.event.connection;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.proxy.Player;
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/**
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* This event is fired once the player has been successfully authenticated and
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* fully initialized and player will be connected to server after this event
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*/
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public class PostLoginEvent {
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private final Player player;
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public PostLoginEvent(Player player) {
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this.player = Preconditions.checkNotNull(player, "player");
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}
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public Player getPlayer() {
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return player;
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}
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@Override
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public String toString() {
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return "PostLoginEvent{"
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+ "player=" + player
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+ '}';
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}
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}
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@ -2,6 +2,7 @@ package com.velocitypowered.proxy.connection.client;
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import com.google.common.base.Preconditions;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.event.connection.LoginEvent;
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import com.velocitypowered.api.event.connection.LoginEvent;
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import com.velocitypowered.api.event.connection.PostLoginEvent;
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import com.velocitypowered.api.event.connection.PreLoginEvent;
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import com.velocitypowered.api.event.connection.PreLoginEvent;
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import com.velocitypowered.api.event.connection.PreLoginEvent.PreLoginComponentResult;
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import com.velocitypowered.api.event.connection.PreLoginEvent.PreLoginComponentResult;
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import com.velocitypowered.api.event.permission.PermissionsSetupEvent;
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import com.velocitypowered.api.event.permission.PermissionsSetupEvent;
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@ -39,6 +40,7 @@ import java.util.Optional;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.ThreadLocalRandom;
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public class LoginSessionHandler implements MinecraftSessionHandler {
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public class LoginSessionHandler implements MinecraftSessionHandler {
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private static final Logger logger = LogManager.getLogger(LoginSessionHandler.class);
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private static final Logger logger = LogManager.getLogger(LoginSessionHandler.class);
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private static final String MOJANG_SERVER_AUTH_URL =
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private static final String MOJANG_SERVER_AUTH_URL =
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
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@ -244,7 +246,9 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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logger.info("{} has connected", player);
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logger.info("{} has connected", player);
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inbound.setSessionHandler(new InitialConnectSessionHandler(player));
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inbound.setSessionHandler(new InitialConnectSessionHandler(player));
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player.createConnectionRequest(toTry.get()).fireAndForget();
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server.getEventManager().fire(new PostLoginEvent(player)).thenRun(() -> {
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player.createConnectionRequest(toTry.get()).fireAndForget();
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});
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}
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}
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@Override
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@Override
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