Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-06 00:00:47 +01:00
Remove velocity.toml file in root
Dieser Commit ist enthalten in:
Ursprung
2512621a25
Commit
a9715be771
@ -1,34 +0,0 @@
|
||||
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
|
||||
bind = "0.0.0.0:26671"
|
||||
|
||||
# What should be the MOTD? Legacy color codes and JSON are accepted.
|
||||
motd = """
|
||||
{"text":"hi"}
|
||||
"""
|
||||
|
||||
# What should we display for the maximum number of players? (Velocity does not support a cap
|
||||
# on the number of players online.)
|
||||
show-max-players = 500
|
||||
|
||||
# Should we authenticate players with Mojang? By default, this is on.
|
||||
online-mode = true
|
||||
|
||||
# Should we forward IP addresses and other data to backend servers?
|
||||
# Available options:
|
||||
# - "none": No forwarding will be done. All players will appear to be connecting from the proxy
|
||||
# and will have offline-mode UUIDs.
|
||||
# - "legacy": Forward player IPs and UUIDs in BungeeCord-compatible fashion. Use this if you run
|
||||
# servers using Minecraft 1.12 or lower.
|
||||
# - "modern": Forward player IPs and UUIDs as part of the login process using Velocity's native
|
||||
# forwarding. Only applicable for Minecraft 1.13 or higher.
|
||||
ip-forwarding = "legacy"
|
||||
|
||||
[servers]
|
||||
# Configure your servers here.
|
||||
lobby = "127.0.0.1:25565"
|
||||
lobby2 = "127.0.0.1:25566"
|
||||
|
||||
# In what order we should try servers when a player logs in or is kicked from a server.
|
||||
try = [
|
||||
"lobby"
|
||||
]
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren