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Paper/src/main/java/net/minecraft/server/BlockTNT.java

76 Zeilen
2.5 KiB
Java

package net.minecraft.server;
import java.util.Random;
public class BlockTNT extends Block {
public BlockTNT(int i, int j) {
super(i, j, Material.TNT);
}
public int a(int i) {
return i == 0 ? this.textureId + 2 : (i == 1 ? this.textureId + 1 : this.textureId);
}
public void onPlace(World world, int i, int j, int k) {
super.onPlace(world, i, j, k);
// CraftBukkit start - onPlace(World, int, int, int) -> postPlace(World, int, int, int, int)
}
public void postPlace(World world, int i, int j, int k, int l) {
super.postPlace(world, i, j, k, l);
// CraftBukkit end
if (world.isBlockIndirectlyPowered(i, j, k)) {
this.postBreak(world, i, j, k, 1);
world.setTypeId(i, j, k, 0);
}
}
public void doPhysics(World world, int i, int j, int k, int l) {
if (l > 0 && Block.byId[l].isPowerSource() && world.isBlockIndirectlyPowered(i, j, k)) {
this.postBreak(world, i, j, k, 1);
world.setTypeId(i, j, k, 0);
}
}
public int a(Random random) {
return 0;
}
public void wasExploded(World world, int i, int j, int k) {
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F));
entitytntprimed.fuseTicks = world.random.nextInt(entitytntprimed.fuseTicks / 4) + entitytntprimed.fuseTicks / 8;
world.addEntity(entitytntprimed);
}
public void postBreak(World world, int i, int j, int k, int l) {
if (!world.isStatic) {
if ((l & 1) == 0) {
this.a(world, i, j, k, new ItemStack(Block.TNT.id, 1, 0));
} else {
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F));
world.addEntity(entitytntprimed);
world.makeSound(entitytntprimed, "random.fuse", 1.0F, 1.0F);
}
}
}
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
if (entityhuman.Q() != null && entityhuman.Q().id == Item.FLINT_AND_STEEL.id) {
world.setRawData(i, j, k, 1);
}
super.attack(world, i, j, k, entityhuman);
}
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
return super.interact(world, i, j, k, entityhuman);
}
protected ItemStack a_(int i) {
return null;
}
}