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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-14 20:10:05 +01:00
Paper/patches/api/0223-Add-TargetHitEvent-API.patch
Jake Potrebic f9c7f2a5c1
Begin switching to JSpecify annotations (#11448)
* Begin switching to JSpecify annotations

* more

* fixes
2024-09-29 12:52:13 -07:00

73 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Wed, 25 Nov 2020 23:21:32 -0800
Subject: [PATCH] Add TargetHitEvent API
diff --git a/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..6555bf7f4485eacd8d35113d5b21b73f0693a950
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
@@ -0,0 +1,60 @@
+package io.papermc.paper.event.block;
+
+import com.google.common.base.Preconditions;
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockFace;
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.ProjectileHitEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.Range;
+import org.jspecify.annotations.NullMarked;
+
+/**
+ * Called when a Target Block is hit by a projectile.
+ * <p>
+ * Cancelling this event will stop the Target from emitting a redstone signal,
+ * and in the case that the shooter is a player, will stop them from receiving
+ * advancement criteria.
+ */
+@NullMarked
+public class TargetHitEvent extends ProjectileHitEvent {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private int signalStrength;
+
+ @ApiStatus.Internal
+ public TargetHitEvent(final Projectile projectile, final Block block, final BlockFace blockFace, final int signalStrength) {
+ super(projectile, null, block, blockFace);
+ this.signalStrength = signalStrength;
+ }
+
+ /**
+ * Gets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @return the strength of the redstone signal to be emitted
+ */
+ public @Range(from = 0, to = 15) int getSignalStrength() {
+ return this.signalStrength;
+ }
+
+ /**
+ * Sets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @param signalStrength the strength of the redstone signal to be emitted
+ */
+ public void setSignalStrength(final @Range(from = 0, to = 15) int signalStrength) {
+ Preconditions.checkArgument(signalStrength >= 0 && signalStrength <= 15, "Signal strength out of range (%s), must be in range [0,15]", signalStrength);
+ this.signalStrength = signalStrength;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+}