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Paper/patches/api/0223-Add-TargetHitEvent-API.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-06-11 14:02:28 +02:00
Date: Wed, 25 Nov 2020 23:21:32 -0800
Subject: [PATCH] Add TargetHitEvent API
diff --git a/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..6555bf7f4485eacd8d35113d5b21b73f0693a950
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--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
@@ -0,0 +1,60 @@
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+package io.papermc.paper.event.block;
+
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+import com.google.common.base.Preconditions;
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+import org.bukkit.block.Block;
+import org.bukkit.block.BlockFace;
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.ProjectileHitEvent;
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+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.Range;
+import org.jspecify.annotations.NullMarked;
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+
+/**
+ * Called when a Target Block is hit by a projectile.
+ * <p>
+ * Cancelling this event will stop the Target from emitting a redstone signal,
+ * and in the case that the shooter is a player, will stop them from receiving
+ * advancement criteria.
+ */
+@NullMarked
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+public class TargetHitEvent extends ProjectileHitEvent {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
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+ private int signalStrength;
+
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+ @ApiStatus.Internal
+ public TargetHitEvent(final Projectile projectile, final Block block, final BlockFace blockFace, final int signalStrength) {
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+ super(projectile, null, block, blockFace);
+ this.signalStrength = signalStrength;
+ }
+
+ /**
+ * Gets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @return the strength of the redstone signal to be emitted
+ */
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+ public @Range(from = 0, to = 15) int getSignalStrength() {
+ return this.signalStrength;
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+ }
+
+ /**
+ * Sets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @param signalStrength the strength of the redstone signal to be emitted
+ */
+ public void setSignalStrength(final @Range(from = 0, to = 15) int signalStrength) {
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+ Preconditions.checkArgument(signalStrength >= 0 && signalStrength <= 15, "Signal strength out of range (%s), must be in range [0,15]", signalStrength);
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+ this.signalStrength = signalStrength;
+ }
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+
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
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+}