Andrew Ardill
b1a3aa602a
Clean-up some events to maintain general style
2011-12-05 19:23:40 +11:00
Andrew Ardill
9455ff1777
cleanup of projectiles
2011-11-29 21:30:37 +11:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Dinnerbone
2b5a61f03d
Rename revision 2
2011-09-15 17:39:17 +01:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
sunkid
7d4ec8b183
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
2011-07-28 01:51:09 -04:00
sunkid
30a382a6dc
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
2011-07-14 22:37:31 -04:00
Dinnerbone
a679e7f380
Update to Minecraft 1.7
2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
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Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
sunkid
155874eec9
Implemented the concept of a projectile.
2011-06-18 22:21:02 -04:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
Erik Broes
da00e2e3a9
Fixed rogue chmods
2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae
Reworked getEntity; Hi instanceof, bay 16 classes
2011-01-30 16:15:24 +01:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
Andrew Ardill
1cbde901ba
Entity audit. Adds checks for null entities, and adds conformity.
2011-01-21 16:54:30 +11:00
Andrew Ardill
11de6b91da
Fixes to projectile events to check for null entities.
2011-01-20 20:26:19 +11:00
Andrew Ardill
26a590f030
fixed imports on all Entities
2011-01-18 17:16:05 +11:00
Andrew Ardill
5f2c8108b7
Updates to all Entities to use getBukkitEntity() any time an event is
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raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4
created getBukkitEntity() in minecraft.server.Entity
...
This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00
Andrew Ardill
ceaf94d5bb
Implementation of the EntityDamage*Events.
...
Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.
Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00