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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Commit graph

1857 Commits

Autor SHA1 Nachricht Datum
Space Walker
8b37e9e2aa
update alternate current to v1.5.0 (#8882) 2023-02-21 17:58:18 +01:00
Bjarne Koll
d9699b5935
Configure mokitor Server mock as stubOnly (#8861)
A recent patch moved the internal unit tests to mokito, allowing
deep mocking to easily setup a mocked server instance.
While this change is useful, the server's Server#getItemFactory methods
is one of the hottest paths during unit testing, being called numerous
times by material tests.
As mokito mocks keep track of each invocation to allow for verifications
of invocations down the line, the server mock allocates a huge amount of
memory to keep track of all invocations, ultimately leading to an OOM
exception.

The previous solution solved this by increasing the tests memory to 2 GB,
however as of right now simply configuring the server mock as "stubOnly",
properly prevents the overflow of invocation records as none of the unit
test code relies on invocation verification.
2023-02-21 17:18:49 +01:00
Owen
8427c88987
Redefine Cyclic Dependencies (#8873) 2023-02-20 19:09:38 -06:00
Owen
0e4f2cc527
Small paper plugin fixes (#8866)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2023-02-20 13:02:53 -05:00
Nassim Jahnke
8c4e81184b
Update circular dependencies warning, properly crash
Also fixes logging errors
2023-02-20 15:20:49 +01:00
Owen
7baf427e90
Fix plugin updater logic, allow null update directory (#8864) 2023-02-19 12:17:51 -06:00
Owen
841da90501
Paper Plugins (#8108) 2023-02-19 08:57:10 -06:00
Jake Potrebic
f9dc371fd8
Fix calling UnknownCommandEvent (#8232) 2023-02-16 18:07:30 -08:00
Shane Freeder
27516ee39e
Temp fix for EntityType.translationKey
Upstream improperly used the enum name for looking up the vanilla entity
type to get the translation key; temp patch this until upstream fixes this,
also add some quick validation
2023-02-16 03:22:57 +00:00
Jake Potrebic
5c87711301
Make sure Registry is loaded after Bukkit.setServer() (#8853) 2023-02-15 15:00:22 -08:00
Jake Potrebic
03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00
Jake Potrebic
afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00
brickmonster
f2f9e8cc4d
Remove patch that was made obsolete by vanilla (#8847) 2023-02-13 18:52:27 +01:00
TM (Holly)
8d1acf68ed
Call PlayerReadyArrowEvent for when items in the offhand are used (#8842) 2023-02-13 10:36:25 +01:00
Jake Potrebic
bb05fcf4ca
Add missing isFuel Material entries (#8843) 2023-02-12 13:02:01 -08:00
Lulu13022002
bd77b78e4f
Fix desync of honeycomb when the event is canceled (#8713) 2023-02-11 12:14:03 -05:00
Andreas Prues
7e7e6b4bab
More Win Screen API (#8805)
Adds methods to get and set whether a player has seen the win screen before.
2023-02-11 09:55:45 -06:00
SamB440
de38a45c34
Add projectile hit simulation API (#8816)
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
2023-02-11 09:41:06 -06:00
Matt Artist
afa16e6b64
Modify offline mode warning to include Velocity line (#8812)
This adds a check to the offline-mode warning to see if Velocity is enabled. If it is enabled then it warns the user to make sure to secure their server and links to the Velocity documentation on that.
2023-02-10 17:10:11 -06:00
Nassim Jahnke
5eca9642e1
[ci skip] Rebuild patches 2023-02-09 18:45:15 +01:00
Drex
0c9ace8f78
Add AntiXray layered obfuscation mode (#8799) 2023-02-09 18:38:00 +01:00
Piotr Pasztor
0c3311c3b2
Add Entity Body Yaw API (#8822) 2023-02-09 18:31:51 +01:00
Emily
39aef524ee
Fix Tick::addTo/::between causing SOE (#8824) 2023-02-09 18:30:30 +01:00
Martijn
96fd31b762
Fix chunk sending when the computed time overflows (#8833) 2023-02-09 18:27:24 +01:00
Nassim Jahnke
7569191fed
Send disguised chat for vanished players 2023-02-09 18:15:21 +01:00
Jake Potrebic
57f1157871
Updated Upstream (Bukkit/CraftBukkit) (#8823) 2023-02-07 07:55:53 -08:00
Jake Potrebic
b9b4c9a314
Deprecate duplicate API for arrow stuck count (#8829) 2023-02-07 07:43:20 -08:00
Jake Potrebic
4da844f1e3
Fix force-opening enchantment tables (#8820) 2023-01-27 13:01:36 -08:00
Jake Potrebic
9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00
Josh Roy
18fabc08d5
Remove CraftItemStack#setAmount null assignment (#8807)
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.

Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
2023-01-24 15:30:51 +01:00
Aya
b1b19b67f2
[ci skip] Fix PiglinBarterEvent JavaDoc (#8795) 2023-01-22 19:33:21 +01:00
Andreas Prues
b082d8970b
Win Screen API (#8802) 2023-01-22 14:21:45 +01:00
Aya
2eca2a27b0
Add Player#sendEquipmentChange(Map) API (#8800) 2023-01-22 14:00:37 +01:00
Bjarne Koll
42fecd0a5f
Correctly shrink items during EntityResurrectEvent (#8780)
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.

For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.

Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.

This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
2023-01-19 23:09:08 +01:00
Nassim Jahnke
0ed4b9148b
Revert executor in authentication thread pool back to original patch 2023-01-18 17:20:24 +01:00
alex6777
567ff90111
Don't clone location in PreCreatureSpawnEvent (#8790) 2023-01-16 16:03:58 +01:00
Nassim Jahnke
ec9dba85db
Update netty to 4.1.87 2023-01-14 19:53:32 +01:00
froobynooby
5aee09dd28
Fix entity types not appearing in timings (#8786) 2023-01-14 01:03:13 +00:00
Jake Potrebic
171934562b
Fix some explosion damage not scaling with difficulty (#8767)
Fixes https://github.com/PaperMC/Paper/issues/8735
2023-01-11 17:10:45 -08:00
Corey Shupe
7a64b85f92
Fix player chat messages from vanished players resulting in kicks (#8777)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2023-01-10 14:01:42 +01:00
Jake Potrebic
8e08d9b023
Fix treasure map config for loot tables (#8739) 2023-01-10 13:09:19 +01:00
byquanton
92c1a3e392
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn

CraftBukkit Changes:
4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
2023-01-09 21:46:23 +00:00
Jake Potrebic
214a8c54a4
Use single player info update packet on join (#8773) 2023-01-08 18:46:54 -08:00
Hannes Greule
035f9d7157
Fix items never falling after being on ground (#8768) 2023-01-07 13:05:13 +01:00
Nassim Jahnke
b29e07bebd
[ci skip] Fix instrument reference in item specific hide flag docs 2023-01-05 20:28:43 +01:00
Bjarne Koll
f88384efb3
Persist paper lootable on entities (#8762) 2023-01-05 11:59:10 +01:00
Nassim Jahnke
940c9a3493
Replace ItemFlag.HIDE_POTION_EFFECTS (#8765) 2023-01-05 11:54:21 +01:00
Hannes Greule
de5b1da681
Fix operator precedence bug (#8756) 2023-01-03 14:42:58 +01:00
Jake Potrebic
51cfcc88da
Updated Upstream (Bukkit/CraftBukkit) (#8740)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface

CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
2023-01-01 12:17:40 -08:00
Lulu13022002
ddd8745d14
[ci skip] Fix hoglin conversionTime javadoc (#8734) 2022-12-30 15:08:02 -05:00
Owen
8d7d92709d
Return 0 if null for FireworkMeta (#8738) 2022-12-30 11:33:41 -06:00
Jake Potrebic
90750a6591
Rework filtering spawn egg and tile entity nbt config (#6613) 2022-12-27 18:59:15 -08:00
SoSeDiK
fa42c68b73
Expose pre-collision moving velocity to VehicleBlockCollisionEvent (#8457) 2022-12-27 16:56:19 -06:00
TreyRuffy
2040c1ec71
Player Flying Fall Damage API (#5357) 2022-12-27 14:41:59 -06:00
Jake Potrebic
52718dba10
Updated Upstream (Bukkit/CraftBukkit) (#8714)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls

CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
2022-12-26 09:53:35 -08:00
Jake Potrebic
78a91dfb48
Fix (again) Player#getPlayerProfile no such method error (#8722) 2022-12-26 13:34:23 +01:00
Owen
1975fbe368
Respect SpigotConfig logCommands & fix stopDancing() NPE (#8715) 2022-12-25 22:22:08 -06:00
Jake Potrebic
3331501f8e
Use team display name for quit message (#7127) 2022-12-25 08:57:54 -08:00
Owen
f26e9ccdd0
Tadpole lock API (#8297) 2022-12-23 14:50:32 -06:00
aerulion
47abd1c50c
Add EntityPushedByEntityEvent (#7704) 2022-12-23 13:59:11 -06:00
TehBrian
e6f61f715d
fix ArmorStandMeta not applying false flags (#8632) 2022-12-23 11:30:42 -06:00
Noah van der Aa
5717b84708
Add config option for spider worldborder climbing (#6448)
Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2022-12-23 10:51:24 -06:00
Noah van der Aa
c59922d94e
Expose signed message in chat events (#8694) 2022-12-23 09:54:04 -06:00
Jake Potrebic
8e83c3c7b4
Deprecate ProjectileCollideEvent (#8678)
replaced by ProjectileHitEvent
propagated the cancellation of the legacy event
to the modern one
2022-12-22 21:20:44 -08:00
Lulu13022002
e05ba9866d
Avoid to spam the transform event for hoglin->zoglin conversion (#8712) 2022-12-22 14:39:07 -08:00
Jake Potrebic
048ee5872d
Fix OfflinePlayer getPlayerProfile return type (#8710) 2022-12-21 20:30:21 -08:00
Nassim Jahnke
7b52db5f61
Fix buffer-joins-to-world patch 2022-12-21 22:55:42 +01:00
Jake Potrebic
94373f0143
Fix OfflinePlayer#getPlayerProfile returning deprecated type (#8543) 2022-12-20 10:56:33 -08:00
Jake Potrebic
c1bca9ad34
Add exploded block state to BlockExplodeEvent (#6818) 2022-12-19 21:09:51 -08:00
Nassim Jahnke
d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00
Lulu13022002
e498ddaa61
Add missing EntityChangeBlockEvent (#8696)
* Add missing EntityChangeBlockEvent

* Fix duplicate empty bottle when canceled for creative player

* Use native update impl instead of craftbukkit -> nms
2022-12-17 10:20:14 -08:00
Jake Potrebic
f7a13449e2
Improve PortalEvents (#8679) 2022-12-17 09:36:02 -08:00
Jason Penilla
f3eb2c70e0
Fix reobf issue in previous commit 2022-12-17 00:46:46 -07:00
Jason
86ed0d596a
ChatProcessor fixes (#8690)
Fixes handling for `ForwardingAudience.Single` and passes the signed message to non-native `Audience` types
2022-12-16 23:05:48 -07:00
Jake Potrebic
44dc5a4c26
Don't call lock check event if the block entity doesn't exist (#8687) 2022-12-16 13:31:51 -08:00
Jake Potrebic
aa9c200ea1
Fix metrics reporting unknown paper version (#8683)
Co-authored-by: BillyGalbreath <Blake.Galbreath@GMail.com>
2022-12-16 09:37:06 -08:00
Jake Potrebic
39d3a03bff
Fix Player#chat for 1.19.3 (#8684) 2022-12-16 09:15:21 -08:00
Jake Potrebic
262c08f64f
Updated Upstream (CraftBukkit) (#8680)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
2022-12-15 17:16:34 -08:00
Jakub Žáček
28c7d40326
Add Sneaking API for Entities (#8485) 2022-12-15 11:43:14 -08:00
Jake Potrebic
0262de0ddb
Deprecate TargetBlock/EntityInfo and assocated methods (#7381) 2022-12-15 09:10:03 -08:00
Jake Potrebic
3aec8630bb
Add BlockLockCheckEvent (#7840) 2022-12-15 08:49:49 -08:00
Nassim Jahnke
20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00
Jake Potrebic
eec64a4e05
Fix explosion yield with new gamerules (#8674) 2022-12-14 20:01:31 -08:00
Jake Potrebic
7789bc5afa
Improve some logging and errors (#8673) 2022-12-14 19:54:43 -08:00
Jake Potrebic
66437d059f
Add more breakNaturally functionality (#7379) 2022-12-14 19:37:16 -08:00
Jake Potrebic
1c535f96ac
Remove deprecated event warning for inventory result event (#8672) 2022-12-14 15:09:11 -08:00
Jake Potrebic
c97581978a
Fix inconsistencies in dispense events regarding stack size (#8653)
* Fix inconsistencies in dispense events regarding stack size

The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.

* Ensure stack size is correct in minecart and armor dispense behaviors
2022-12-14 13:05:11 -08:00
Jake Potrebic
c919e944ff
Updated Upstream (Bukkit/CraftBukkit) (#8663)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent
0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT
b4dd47b0 SPIGOT-7202: Deprecate removed door effects

CraftBukkit Changes:
ab1586c2f PR-1123: Add PrepareGrindstoneEvent
b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT
06a6a1012 PR-1121: Add unit test for spawn egg meta
c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player
47124f639 Increase outdated build delay
645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
2022-12-13 21:03:57 -08:00
Jake Potrebic
adb8e499db
Fix fire charge not being consumed igniting a creeper (#8652) 2022-12-13 09:23:05 -08:00
SoSeDiK
0148283131
Fix locateNearestBiome nullability check (#8662) 2022-12-13 16:01:54 +01:00
EpicPlayerA10
1845cec507
Fix death message containing empty string (#8656)
Resolves: #8654
2022-12-13 13:24:59 +01:00
Jake Potrebic
d2cb347f71
Fix items equipped on AbstractHorse losing NBT (#8647)
* Fix items equipped on AbstractHorse losing NBT

* squash later mc fix into vanilla patch
2022-12-11 15:22:56 -08:00
Jake Potrebic
eeeb8d5adc
Add the non-flammable wood item tag (#8648) 2022-12-11 13:01:18 -08:00
Noah van der Aa
a5ecfd6c30
[ci skip] Correct chat preview removal version in javadoc (#8646) 2022-12-11 18:34:31 +00:00
Jake Potrebic
d8cf30dfd1
Deprecate isPreview method in decorate events (#8645) 2022-12-11 09:55:39 -08:00
Jason Penilla
0bdbcd9d56
[ci skip] Remove non-functioning patch 2022-12-10 21:40:18 -07:00
Jake Potrebic
1143b63663
Add Position (#7639)
* Add Position

* move Position patch to start
2022-12-10 16:50:32 -08:00
Jake Potrebic
ecfb76a73a
Fix empty effect clouds from lingering potions (#8641) 2022-12-10 14:52:37 -08:00
Lulu13022002
7d18c6b4ac
Don't show particles when splash events are canceled (#8637) 2022-12-10 13:27:36 -08:00
Jake Potrebic
5bd8e1c191
Fix MapLike Codec missing key 'selector' (#8634)
* Fix MapLike Codec missing key 'selector'

* Make sure a new instance is created each time
2022-12-10 09:04:27 -08:00
Nassim Jahnke
7ba81b14dd
[ci skip] Fix leaf'd patch names 2022-12-10 17:49:00 +01:00
Nassim Jahnke
be50d5bcc3
Readd BlockBehavior inlining patch 2022-12-10 17:24:01 +01:00
Lulu13022002
812efd3826
Fix chunksnapshot biome getter (#8639) 2022-12-10 14:11:39 +01:00
Lulu13022002
075fb67c78
Add eating regain reason for Camels (#8638) 2022-12-10 14:07:35 +01:00
Owen
ec772bb8b8
Rabbit API (#8627) 2022-12-09 18:56:13 -06:00
Jake Potrebic
5e6ac3c46e
Properly identify golem spawn reason (#8635) 2022-12-09 16:37:03 -08:00
Jake Potrebic
f6ffbc2720
Readd improve/fix EntityTargetLivingEntityEvent (#8630) 2022-12-09 12:30:55 +01:00
Jake Potrebic
20549ff2d7
Add new 1.19.3 fires of EntityInsideBlockEvent (#8629) 2022-12-09 02:46:47 -08:00
Jake Potrebic
b4a8f14a67
last instrument fix, I promise 2022-12-09 02:03:06 -08:00
Jake Potrebic
2ad5f6f66b
couple more instrument/note fixes 2022-12-09 01:49:15 -08:00
Jake Potrebic
9495a33cc9
fix Instruments 2022-12-09 01:34:39 -08:00
Jake Potrebic
c7c3cf1dd7
Mark experimental api as such (#8628) 2022-12-09 10:13:22 +01:00
Owen
df1f4ac26d
Update adventure (#8625) 2022-12-09 10:11:28 +01:00
Jake Potrebic
f29ab144be
fix method rename issue in Camel 2022-12-08 18:17:06 -08:00
Jason
f97bb11e4b
Account for splash water bottles now extinguishing entities (#8622)
* Account for splash water bottles now extinguishing entities

* improvements and javadocs

* reorder patches

* rename event to WaterBottleSplashEvent

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2022-12-08 16:33:22 -08:00
Owen
b2043f1c3a
Deprecate PluginLoader and impls (#8619) 2022-12-08 22:27:37 +01:00
Jake Potrebic
b8d33f406e
fix a few structure seed configs 2022-12-08 12:15:18 -08:00
Jake Potrebic
244a523df3
readd missing structure set seeds patch 2022-12-08 11:06:54 -08:00
Jake Potrebic
6120bc9206
properly handle xray bypass perm 2022-12-08 10:35:33 -08:00
Jake Potrebic
9bace84b44
check now succeeds 2022-12-08 10:23:12 -08:00
Jake Potrebic
49f57cc170
fix some tests and DoNotUse violations 2022-12-08 09:47:29 -08:00
Nassim Jahnke
93ee9e63c9
Readd fixes for SpawnReason API patch 2022-12-08 17:51:06 +01:00
Jake Potrebic
5256716ffb
fix ChatProcessor 2022-12-08 08:32:29 -08:00
Nassim Jahnke
12fee1cf81
Update Velocity modern forwarding reading 2022-12-08 12:16:44 +01:00
Nassim Jahnke
4074d4ee99
Fix bad AT 2022-12-08 12:00:10 +01:00
Nassim Jahnke
dcc290167f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel

CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg

Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
2022-12-08 11:53:14 +01:00
Jake Potrebic
66a288b4f4
fix some startup issues 2022-12-08 00:52:08 -08:00
Jake Potrebic
04801b7982
fix more compile issues 2022-12-07 22:11:20 -08:00
Jason Penilla
4a3753dbb1
more compile fixes 2022-12-07 21:24:59 -07:00
Jason Penilla
0b291cccce
compile fixes 2022-12-07 20:24:00 -07:00
Noah van der Aa
7aa90a8535
More 1.19.3 registry fun (#8618) 2022-12-07 23:49:41 +00:00
Owen
e21c1b41a7
Properly resend entities (#8617) 2022-12-07 23:11:44 +00:00
Nassim Jahnke
0f275cc228
Fix MCVersions 2022-12-07 23:29:30 +01:00
Noah van der Aa
be9a0677b1
Add missing spawn eggs: Electric Boogaloo (#8616) 2022-12-07 23:10:51 +01:00
Nassim Jahnke
93507a8e41
Almost all patches 2022-12-07 23:05:32 +01:00
Nassim Jahnke
f8430d1de7
More patchidy patched patch patches 2022-12-07 22:57:15 +01:00
Noah van der Aa
f207880ec8
Fix a handful of 1.19.3 compile issues (#8615) 2022-12-07 22:36:56 +01:00
Nassim Jahnke
4710881e40
More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
5b6d903302
More patchy patched patches 2022-12-07 22:05:01 +01:00
Nassim Jahnke
d0620624d7
Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke
7f3d2ff503
Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
dfab659e53
Moar, fix API 2022-12-07 19:52:24 +01:00
Nassim Jahnke
0edb5458e5
Patching patches 2022-12-07 19:32:25 +01:00
Nassim Jahnke
4d6f28bab3
Patches 2022-12-07 18:53:34 +01:00
Nassim Jahnke
4fbe8d0b9b
First server patches 2022-12-07 18:08:55 +01:00
Nassim Jahnke
fd58a696cb
API patches 2022-12-07 17:46:46 +01:00
Jake Potrebic
476ef25d05
Add missing Fluid type (#8608) 2022-12-06 10:41:04 -08:00
Noah van der Aa
b07d5e0aca
Limit pet look distance (#8612) 2022-12-06 19:10:58 +01:00
Shane Freeder
407a445aac
Fix dumplisteners missing folder creation 2022-12-06 04:02:44 +00:00
Yannick Lamprecht
96fdafd935
Player Entity Tracking Events (#4722) 2022-12-03 16:46:38 -06:00
Jake Potrebic
ec6a9a3e47
Updated Upstream (Bukkit/CraftBukkit) (#8604)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
38866413 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods

CraftBukkit Changes:
f3dab3a48 SPIGOT-7191: TNT minecart explosions crash the server
b5aa0bed9 SPIGOT-7184: ExplosionPrimeEvent not called for ExplosiveMinecart
e7aab5493 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
2022-12-03 10:19:09 -08:00
Bjarne Koll
425baed78f
Fully deserialise persistent anger post async load (#8560)
The modified patch prevents entity loading off the main thread when
entities are initially loaded.

However, the initial loading of an entity is not the only time the
Entity#readAdditionalSaveData method is called. Commands like /data also
invoke the method (through Entity#load) to update an entities data
without completely re-creating it.

This however breaks with the current patch, as the patch moves parts of
the entity lookup for persistent anger deserialisation into the first
tick of an entity (which obviously is only called once and hence not
re-run when an already ticking entity is modified as laid out above).

This change actively runs the now split logic for deserialisation again
if the entity has already ticked its first tick. This way, initial
deserialisation is still split into one off thread and the first tick
parts, but following main thread deserialisations can happen completely
inside Entity#readAdditionalSaveData is called.
2022-12-02 18:09:41 +01:00
Jake Potrebic
c40f8d59a9
Sync offhand slot in menus (#7341) 2022-12-01 13:01:49 -08:00
Jason Penilla
54daefa0ca
Fix whitespace error in recent patch 2022-11-28 11:10:26 -07:00
Lulu13022002
8796175d79
Handle legacy quirk in the console formatter (#8434) 2022-11-28 14:41:29 +01:00
Denery
309133e2e1
Fix preemptive connection dropping during shutdown process (#8546) 2022-11-27 11:20:31 -06:00
sandtechnology
28b4027d45
Fix packet duplicating at some points (#8566)
Due to the weakly consistent of ConcurrentLinkedQueue iterator, at some points, packet will be resent twice times or more, causing some weird behaviors (e.g. kicked for illegal movement since the same ClientboundPlayerPositionPacket was sent two times). This changes for the patch add a flag for marking if the packet was consumed to prevent such issue and ensure consistently of the packet queue.
2022-11-27 10:36:35 -06:00
Jason
f1583fcd74
Add /paper dumplisteners tofile and increase detail of command output (#8592) 2022-11-26 10:36:11 -07:00
Ján Villim
21b964af4e
Added ability to control player's insomnia and phantoms spawning (#6500) 2022-11-26 10:59:04 -06:00
Owen
f59c802697
Schoolable Fish API (#7089) 2022-11-25 20:21:40 -06:00
SoSeDiK
4048d3ec68
Allow using degrees for ArmorStand rotations (#7847) 2022-11-25 19:42:30 -06:00
Noah van der Aa
9f7eef81fd
Friction API (#6611) 2022-11-25 18:23:12 -06:00
Kezz
44bb5992ce
Add Tick TemporalUnit (#5445) 2022-11-25 15:05:42 -06:00
Jake Potrebic
d98c370fb5
Add displayName methods for advancements (#8584) 2022-11-24 23:05:48 -08:00
Jake Potrebic
414ea80d74
ItemStack damage API (#7801) 2022-11-24 22:52:00 -08:00
Jake Potrebic
f637b1a0a7
Fix async entity add due to fungus trees (#7626) 2022-11-24 22:32:29 -08:00
Jake Potrebic
b4beac0c9d
Fixes potential issues arising from optimizing getPlayerByUUID (#8585) 2022-11-24 22:22:19 -08:00
Amy
185fa48ac4
Fix chest relooting mechanics (#8580) 2022-11-25 00:21:40 +01:00
Warrior
8aff07afb0
Add /paper dumplisteners command (#8507)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
2022-11-23 16:28:38 -06:00
Lulu13022002
da230d521c
More vanilla friendly methods to update trades (#8478) 2022-11-23 15:38:49 -06:00
Jake Potrebic
e6e37ba5d7
Add api to resolve components (#7648) 2022-11-22 20:53:50 -08:00
Shane Freeder
55a16d8581
Fix Varint21FrameDecoder cached length buf usage 2022-11-22 17:50:31 +00:00
Lulu13022002
3ab194e185
Avoid a cubed max search distance for POIs (#8576)
The max search distance used to get the closest Poi data on X/Z axis is cubed
instead of squared (one time in the parameter and another time in the function)
for almost all search.
Generally this has been hidden by another check that already does a pre
distance check between the poi pos and the source pos for individual
component but the issue still happens for diagonal distance search.
Discovered by Samsuik
2022-11-21 16:02:21 +01:00
Jakub Žáček
a7df847aad
Add Player Warden Warning API (#8470) 2022-11-20 12:53:58 -06:00
Jake Potrebic
b95d4b28b8
Moving ATs from the at file to individual patches (#8573) 2022-11-19 15:53:20 -08:00
Noah van der Aa
76503f8887
Strip coordinates from lodestone compasses (#8561) 2022-11-19 15:41:09 -06:00
Owen
0a6f100a2a
Add more collision code skipping logic (#7581) 2022-11-19 15:14:19 -06:00
Lulu13022002
8f498dc19a
Sync chunk load command improvements (#8554) 2022-11-19 14:10:13 -05:00
William Blake Galbreath
669fed4b57
Fix MC-179072 (#8421) 2022-11-19 12:23:31 -06:00
Melncat
b4c1ae645f
Fix MC-121048 (#8429)
This moves the setHealth call to below the recordDamage call to prevent
recordDamage from clearing the CombatTracker, since recordDamage will
clear the CombatTracker if the entity is dead. This fixes death messages
such as the "doomed to fall" messages.
2022-11-18 22:04:52 -06:00
Lulu13022002
84b5d4a352
Reorder bukkit damage source entity for explosion (#8553) 2022-11-18 20:14:52 -06:00
Jake Potrebic
215111213b
Fix/improve Affects Spawning API (#7329) 2022-11-15 11:15:01 -08:00
Jake Potrebic
e22dacf4d2
update yarn param mappings (#8563) 2022-11-12 12:57:41 -08:00
braindead
7955bcc87b
fix MC-252817 (green map markers do not dissappear) (#8545) 2022-11-12 13:16:25 -06:00
Jake Potrebic
564356d1e0
ensure reset EnderDragon boss event name (#8562) 2022-11-12 10:34:14 -08:00
Owen
5f4952fbce
Cleanup reputation API + back with an EnumMap instead of array (#8258)
Resolves: #7142
2022-11-12 18:41:22 +01:00
Noah van der Aa
112fa18bac
Show exception when headless JRE detection is triggered (#8559) 2022-11-12 13:09:54 +01:00
Owen
117579c6bb
Add PrePlayerAttackEntityEvent (#8369)
Allows you to cancel player event attacking, preventing things like attack sounds from being played.
2022-11-09 22:05:58 -05:00
Jake Potrebic
e6ee4cdffe
Updated Upstream (CraftBukkit) (#8548) 2022-11-09 16:05:46 -08:00
Shane Freeder
3ac1a8d708
Cleanup misc import from last commit 2022-11-06 22:46:23 +00:00
Shane Freeder
3e9f39faa2
Prevent compass from loading chunks 2022-11-06 22:37:34 +00:00
Owen
df5fb9475b
Properly resend entities (#7041) 2022-11-05 13:50:16 -05:00
Jason
2b47227e38
Update Commodore modifications (#8542)
* Handle ldc insn for getOriginalOrRewrite in Commodore

* Remove fastutil rewrite

It's no longer relocated upstream
2022-11-04 22:16:57 -07:00
Jake Potrebic
3d15120f7e
Fix Advancement#getDisplay() api break (#8541) 2022-11-04 15:59:15 -07:00
Astro Angelfish
8ee344f18e
[ci-skip] Rename Paper stop tp Paper end. (#8539) 2022-11-04 16:08:01 +00:00
Jake Potrebic
ab1c072320
Remove old redundant fix (#8530) 2022-11-03 14:03:31 -07:00
Lulu13022002
ebc0f6bfb5
Call PlayerLaunchProjectileEvent for trident (#8027) 2022-11-03 19:43:50 +01:00
Shane Freeder
e30b082262
Fix setting difficulity inside of API (Fixes #8533)
Vanilla moved some logic around setting the world difficulty which
was not adopted for inside of upstream properly, this addresses another
such case
2022-11-01 18:29:52 +00:00
Jason Penilla
4a9c9b3fb0
Build updates 2022-10-31 15:25:30 -07:00
Denery
93b2246851
Fix EntityCombustEvent cancellation issues (#8529) 2022-10-31 17:31:40 +01:00
Jake Potrebic
b3b04f2ca1
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8515)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of

CraftBukkit Changes:
f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory
48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent
982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle

Spigot Changes:
6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier
1aec3fc1 Rebuild patches
2022-10-30 19:44:25 -07:00
Noah van der Aa
13cf5461d4
Fix pumpkin growth modifier (#8517) 2022-10-30 13:27:37 +01:00
Owen
aaf5e3997f
Deprecate unused VehicleEntityCollisionEvent methods (#8498) 2022-10-29 12:18:17 -05:00
William Blake Galbreath
b743144a12
Fix MC-147659 (#8423) 2022-10-27 19:53:16 -05:00
Hannes Greule
8a4b752fe2
Fix wrong descriptor in ASMEventExecutorGenerator (#8506) 2022-10-27 19:27:33 -05:00
Owen
c26401863e
[ci skip] Undo modification to removed patches in latest commit (#8512) 2022-10-27 15:03:11 -05:00
Jason
8acb05d567
Make CommandSyntaxException implement ComponentMessageThrowable (#8513) 2022-10-27 10:10:28 -07:00
Jason
0249750b8f
Fix EntityArgument suggestion permissions to align with EntitySelector#checkPermissions (#8511) 2022-10-26 18:31:55 -07:00
Jake Potrebic
32d95e9bab
Track projectile source for fireworks from dispensers (#8044) 2022-10-26 17:44:28 -07:00
Jake Potrebic
954e6f00f3
Fix a bunch more forceDrops for dropping items (#8095) 2022-10-26 17:32:03 -07:00
Noah van der Aa
2432233d24
Add allow server listing & text filtering client options (#7595) 2022-10-26 18:09:03 -05:00
Lulu13022002
36869ccd90
Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099) 2022-10-26 17:05:15 -05:00
Spottedleaf
25cd3eee99 Add dirty flag to chunk tick lists
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.

We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
2022-10-24 20:51:48 -07:00
Spottedleaf
fc5ae5be82 Fix incorrect handling of mustNotSave
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.

Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.

To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.

This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
2022-10-24 19:34:03 -07:00
Jason
519cb4b214
Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
evan
1c1aeb20e2
Only limit global sounds to same world if limiting radius (#8499) 2022-10-23 20:52:40 +02:00
Jake Potrebic
44ce9b3e9c
Updated Upstream (Bukkit/Spigot) (#8445) 2022-10-23 10:41:34 -07:00
Spottedleaf
b8131a09b2 Mark chunks as saved after saving them
Prevents re-saving them again later.
2022-10-23 09:09:18 -07:00
Owen
05bd9d67b7
Ignore impossible spawn tick (#8493)
Co-authored-by: dannyball710 <dannyball710@gmail.com>
2022-10-22 23:45:07 -05:00
Owen
0b8f40cf6a
Don't fire EntityToggleSitEvent on deserialization & reorder some api patches (#8495) 2022-10-22 21:55:28 -05:00
Owen
6665076342
Add Moving Piston API (#7019) 2022-10-22 19:37:37 -05:00
SoSeDiK
d713b47b14
Add EquipmentSlot convenience methods (#8477) 2022-10-22 18:50:12 -05:00
uku
4e67c73b03
Add config setting for grindstone overstacking (#8156) 2022-10-22 18:25:17 -05:00
vytskalt
58483c1e18
Add fire-tick-delay option (#8037) 2022-10-22 17:57:09 -05:00
IEatBeans
6ea5aa37bd
Added EntityToggleSitEvent (#7579)
* Added EntityToggleSitEvent Patches

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches
2022-10-22 17:20:52 -05:00
thelooter
3d50709776
Add MaterialTags for the different Types of Tools (#8049)
* Add MaterialTags for the different Types of Tools

* Add Netherite Tools Tag
2022-10-22 16:51:34 -05:00
Lukas Alt
5cdb5f9585
Optimized dirt and snow spreading (#5124)
* Optimized dirt and snow spreading

* Add optimization to bukkit event call

* Clarify var names

Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
2022-10-22 13:13:59 -05:00
Lukas Alt
60da35e359
fixed entity vehicle collision event not called (#5053) 2022-10-22 12:09:45 -05:00
Noah van der Aa
7187cab3b6
Detect headless JREs (#8491)
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
2022-10-22 11:57:21 -05:00
Noah van der Aa
a163a96a8d
Load Allay duplication cooldown as a long (#8410)
It is saved as a long, and the API exposes a long, so loading it as an int may cause issues like overflows.
2022-10-22 16:16:24 +02:00
Jason
3dcfec4499
Add stacktrace deobfuscation in more places (#8484) 2022-10-18 19:21:07 -07:00
Spottedleaf
f7da209586 Fix inconsistent isChunkLoaded calls
When we update the chunk state to border, it should be
the case that isChunkLoaded returns true and that
getChunkIfLoadedImmediately returns a non-null value.
Now add the chunk to the loaded map before making any
callbacks after updating to border state.
2022-10-18 08:11:23 -07:00
Nassim Jahnke
e1d4b26a62
Fix another case of missing chat headers 2022-10-18 10:20:35 +02:00
Melncat
ed2c88ba89
Add LivingEntity knockback API (#8479) 2022-10-18 09:33:58 +02:00
Jakub Žáček
7d64d7ce77
Add converted Slot number to PlayerInventorySlotChangeEvent (#8482) 2022-10-18 09:32:22 +02:00
SoSeDiK
236a29623c
Add LivingEntity#swingHand(EquipmentSlot) convenience method (#8456) 2022-10-16 13:49:56 +02:00
Jakub Žáček
ec00f991a4
Fix package for PlayerInventorySlotChangeEvent (#8475)
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
2022-10-16 08:49:47 +01:00
19MisterX98
603df98897
FIx bedrock patterns (#8474) 2022-10-16 00:34:10 +02:00
Lexi
b560034488
Avoid usages of RecipeChoice#getItemStack() (#8453)
Replaces some internal usages of this method with RecipeChoice#test(ItemStack) and deprecates every other method still utilizing this legacy method.
2022-10-15 21:20:12 +02:00
SoSeDiK
eb68bd49a2
Allow changing bed's 'occupied' property (#8458) 2022-10-14 10:37:01 +02:00
Lulu13022002
0bdf9973cd
Avoid cycle deprecation (#8466) 2022-10-13 13:52:04 +02:00
Lulu13022002
2094011485
Update settings directory path in exceptions (#7968) 2022-10-13 13:38:06 +02:00
SoSeDiK
514a60647d
Elder Guardian appearance API (#8455) 2022-10-13 12:26:51 +02:00
Shane Freeder
7fe34e9508
Make CraftMinecartTNT public
adding the getHandle method causes some issues with things like ProtocolLib
due to the expectation that all classes which provide a getHandle method
are public.
2022-10-12 16:10:52 +01:00
Jake Potrebic
b9cf1ac580
Fix a classloading issue in tests (#8459) 2022-10-11 20:05:28 -07:00
Jason Penilla
f7c8d79667 Fix stacktrace in server tests 2022-10-11 16:52:49 -07:00
Jakub Žáček
de2d2d4d94
Add PlayerInventorySlotChangeEvent (#7321) 2022-10-11 22:49:10 +01:00
Owen
6b26cfcd31
Add missing Entity + Projectile API (#7632) 2022-10-11 22:04:26 +01:00
SoSeDiK
b097a241c0
Expose isUnderWater to Entity (#8454) 2022-10-11 14:43:10 +02:00
Jake Potrebic
57555b8c6a
Add missing structure set seed configs (#8030) 2022-10-09 22:19:35 +02:00