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Fix force-opening enchantment tables (#8820)

Dieser Commit ist enthalten in:
Jake Potrebic 2023-01-27 13:01:36 -08:00 committet von GitHub
Ursprung 9147456fc9
Commit 4da844f1e3
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@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 26 Jan 2023 16:19:26 -0800
Subject: [PATCH] Fix force-opening enchantment tables
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index e779dcc4982ff51e4d450265fd61bc26e8e74d3a..ed22e6f17f48db71cc283afc8b71d85682cd7d3a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -396,7 +396,18 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
// If there isn't an enchant table we can force create one, won't be very useful though.
BlockPos pos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
- this.getHandle().openMenu(((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level, pos));
+ // Paper start
+ MenuProvider menuProvider = ((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level, pos);
+ if (menuProvider == null) {
+ if (!force) {
+ return null;
+ }
+ menuProvider = new net.minecraft.world.SimpleMenuProvider((syncId, inventory, player) -> {
+ return new net.minecraft.world.inventory.EnchantmentMenu(syncId, inventory, net.minecraft.world.inventory.ContainerLevelAccess.create(this.getHandle().level, pos));
+ }, Component.translatable("container.enchant"));
+ }
+ this.getHandle().openMenu(menuProvider);
+ // Paper end
if (force) {
this.getHandle().containerMenu.checkReachable = false;