Dinnerbone
7d1849567a
Implemented WORLD_LOADED
2011-02-08 12:50:36 +00:00
Dinnerbone
bcf9b5ca19
Oops! This matters.
2011-02-08 12:48:29 +00:00
Dinnerbone
6751433a8e
Implemented new Server methods (getWorld + changes to createWorld)
2011-02-08 12:03:36 +00:00
Erik Broes
50e42496e3
@Override interface implementation is 1.6 exclusively
2011-02-07 11:03:56 +01:00
Erik Broes
7b840489a3
Oopsie on compile issue
2011-02-07 10:43:50 +01:00
Erik Broes
2497a61044
Moved changes we did to WorldServer back down to World.
2011-02-07 10:26:12 +01:00
Erik Broes
421d1c1c1f
Fixing missing mandatory comments.
2011-02-07 09:49:42 +01:00
Tahg
8acebcd7d6
Fixed Chunk cache in world
2011-02-07 03:34:32 -05:00
Tahg
3629580868
Chunk fetching improvements
2011-02-07 01:33:57 -05:00
Dinnerbone
172db788b3
I'm quite aware that I fail at merging.
2011-02-07 01:59:06 +00:00
Dinnerbone
919023fe5d
CraftWorld.toString has name
2011-02-07 01:51:07 +00:00
Dinnerbone
7a71347cdf
Fixed logging into the correct world
2011-02-07 01:51:06 +00:00
Dinnerbone
3f8d9c0e1f
Fixed inventory transition
2011-02-07 01:51:06 +00:00
Dinnerbone
e9b1607fdc
Fixed entity updating
2011-02-07 01:51:06 +00:00
Dinnerbone
7bdc190637
Possibly fixed block/chunk leaking
2011-02-07 01:51:06 +00:00
Dinnerbone
8b14c72a8d
Changes to reflect new Environment enum
2011-02-07 01:51:06 +00:00
Dinnerbone
4e6f4e3031
NPE
2011-02-07 01:51:06 +00:00
Dinnerbone
dcabbda57c
Fixed invisibility after cross-world teleportation
2011-02-07 01:51:06 +00:00
Dinnerbone
590b3874a8
Fixed various multiworld teleporting issues
2011-02-07 01:51:05 +00:00
Dinnerbone
4c9f1a2275
Fixed NPE after traveling to another world
2011-02-07 01:51:05 +00:00
Dinnerbone
7e81245caf
Probably definitely fixed mob leaking
2011-02-07 01:51:05 +00:00
Dinnerbone
ac899e51c1
Possibly fixed world leaks (mobs crossing into other worlds)
2011-02-07 01:51:05 +00:00
Erik Broes
550ad6f9d1
Proper 'otherworld' chunkloading
2011-02-07 01:51:05 +00:00
Dinnerbone
b229931ce6
Attempt to clear loaded chunks during multiworld teleportation
2011-02-07 01:51:05 +00:00
Dinnerbone
bf304ddc43
Fixed player teleportation
2011-02-07 01:45:32 +00:00
Dinnerbone
2be5181b0c
Added internal MC support for multiple worlds
2011-02-07 01:44:43 +00:00
Raphfrk
9e7991ab52
Scheduler
2011-02-07 01:03:32 +01:00
Erik Broes
b64667cde4
Remove deprecated [gs]etTime calls
2011-02-06 13:30:50 +01:00
Forsaken
002b5ebefc
Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation)
2011-02-06 12:38:38 +01:00
Erik Broes
228b5e7ccd
Added VEHICLE_COLLISION_ENTITY which vanished after porting the code
2011-02-06 11:51:35 +01:00
sk89q
4026cd656f
Added CraftBlock.getVector().
2011-02-05 23:19:36 -08:00
Raphfrk
101d01ef64
getLoadedChunks method
2011-02-05 15:06:02 +01:00
EvilSeph
767c15369c
Added version output to CraftBukkit that displays on startup.
...
Add a version display to the startup of CraftBukkit so that we have all
the information we need for support purposes simply by requesting a
server log be pastebinned. I wanted to have it display right after the
official Minecraft version is, but that would require modifying
the server itself.
2011-02-05 03:39:13 -05:00
Animosity
8932430aed
Addded: int getMaxPlayers()
2011-02-05 01:36:41 -05:00
tahg
10f4f33ed0
fixed addItem hopefully
2011-02-04 21:38:15 -08:00
Tahg
d59a2332fb
Merge branch 'master' of https://github.com/Bukkit/CraftBukkit
2011-02-05 00:03:01 -05:00
Tahg
2c798a9e9b
Fix for multi-stack adds
2011-02-05 00:02:09 -05:00
EvilSeph
e79139d3f2
Save player data on save-all.
2011-02-04 22:49:24 -05:00
Erik Broes
be10e54235
Fixed NPE on missing kick-reason - http://redmine.bukkit.org/issues/359
2011-02-04 23:02:52 +01:00
VictorD
059d23b4c9
Half-step placement bug fix, all credits to Brettflan
2011-02-03 22:34:22 +01:00
Brettflan
2f2bc28915
Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area.
...
The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block.
The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block.
Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
2011-02-03 22:07:34 +01:00
Warren
dde3f5b474
Removed tab on line 97.
2011-02-03 12:57:17 -08:00
Limb
e77b080d83
Implemented Inventory.contains with a minimum amount of item required. As per feature request #187
2011-02-04 04:04:16 +08:00
Dinnerbone
c1c61b73c9
Totally useless commit to satisfy lukegb's outrageous demands
2011-02-02 18:23:19 +00:00
Erik Broes
04be2b9b31
Generic cleanup/reformat.
2011-02-02 00:39:08 +01:00
Erik Broes
001a45804e
Clean vehicle code.
2011-02-02 00:29:37 +01:00
Erik Broes
1dac92a766
Update chunk handling.
2011-02-02 00:29:37 +01:00
Dinnerbone
21b8ef4435
Added CraftNoteBlock.play
2011-02-01 23:18:25 +00:00
Dinnerbone
e0416ca7fb
Added CraftDispenser.dispense()
2011-02-01 23:18:11 +00:00
Forsaken
d228e0c311
Fixed the onDisable() event of plugins again after it was overwritten some days ago.
2011-02-02 06:12:35 +08:00
Dinnerbone
661f209b7e
Fixed dispenser
2011-02-01 22:01:37 +00:00
Dinnerbone
f8cdbe1d82
Fixed tabs
2011-02-01 21:55:30 +00:00
Luke GB
3a3a0e6169
Introduce better versioning system, mark 2.
2011-02-01 21:48:21 +00:00
Tyler
eea070ed85
Dispensers now obey BLOCK_INTERACT
2011-02-02 05:29:12 +08:00
Erik Broes
5c467e941b
Actually implement the spiral stuff now, oops
2011-02-01 21:40:52 +01:00
Erik Broes
a3fbada1e8
Chunkloading around player now happens in a spiral! No more floating over the void waiting for the floor to load!
2011-02-01 20:26:47 +01:00
Dinnerbone
21b8c16886
Commands can be sent from the console (WIP, needs improvements)
2011-02-01 18:13:12 +00:00
Dinnerbone
657913faeb
Dinner time!
2011-02-01 14:53:39 +00:00
Dinnerbone
923ab54e38
Don't hate me :(
2011-02-01 11:43:31 +00:00
Dinnerbone
743ff05b2e
Added setItemStack(ItemStack stack) to CraftItemDrop
2011-02-01 10:43:16 +00:00
Dinnerbone
24f140d1f4
Implemented VEHICLE_UPDATE
2011-02-01 10:20:18 +00:00
Dinnerbone
2b0ab5a130
Fixed VEHICLE_MOVE
2011-02-01 10:14:59 +00:00
Dinnerbone
408ed37a01
Implemented VEHICLE_EXIT
2011-02-01 10:02:43 +00:00
Dinnerbone
6f13c9dc55
Implemented VEHICLE_COLLISION_BLOCK
2011-01-31 22:25:27 +00:00
Dinnerbone
82febb3887
ENTITY_DAMAGED now knows hot from wet
2011-01-31 21:50:28 +00:00
Dinnerbone
c2fdd5cadd
Implemented PLAYER_ITEM_HELD
2011-01-31 01:35:29 +00:00
Dinnerbone
7369ef7300
Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity
2011-01-31 01:23:10 +00:00
Dinnerbone
c75e53935f
Renamed ItemStack.set/getDamage to durability, which is now a short
2011-01-31 01:07:38 +00:00
Dinnerbone
0dd9e4873d
Fixed BLOCK_DAMAGED
2011-01-31 00:02:47 +00:00
Dinnerbone
1c9e7f9aee
toString!
2011-01-30 22:02:23 +00:00
sk89q
639d3e3f94
Added support for different tree generation types and a callback.
2011-01-30 13:54:43 -08:00
Dinnerbone
1bc9c54233
Implemented ENTITY_DEATH for players
2011-01-30 20:35:08 +00:00
Taylor Kelly
35aac12235
Re-add BlockBurnEvent
2011-01-30 15:30:30 -05:00
Dinnerbone
914688e2a0
Implemented ENTITY_DEATH for monsters and animals
2011-01-30 20:22:09 +00:00
stevenh
0bc5bd54bd
Fixed missing PLAYER_JOIN event call
2011-01-30 19:42:39 +00:00
Erik Broes
6c60b54fdf
Optimized blockCache, now only stores blocks asked for
2011-01-30 20:19:56 +01:00
Erik Broes
da00e2e3a9
Fixed rogue chmods
2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae
Reworked getEntity; Hi instanceof, bay 16 classes
2011-01-30 16:15:24 +01:00
VictorD
75ba9a0f25
Fixed initialization of CraftServer
2011-01-30 13:51:20 +01:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7
Fixed drowning damage event.
2011-01-30 01:26:45 -08:00
stevenh
d92376e106
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-01-29 21:04:16 +00:00
stevenh
4301a76b31
Updated commands to use CommandSender instead of Player
2011-01-29 21:04:02 +00:00
sk89q
8fdd45ab40
Fixed an issue where fire spread cancellation changed the behavior of natural fire.
2011-01-28 11:39:45 -08:00
sk89q
0daa2420da
Fixed fire spread hook providing the wrong block.
2011-01-28 11:39:18 -08:00
sk89q
61c37bd369
Added Block.isBlockPowered(), block.isBlockIndirectlyPowered().
2011-01-28 10:25:28 -08:00
Dinnerbone
b6b5a1ef77
server.reload() now reloads plugins
2011-01-28 14:18:49 +00:00
Dinnerbone
c2d9af58fe
Implemented player.performCommand(String)
2011-01-28 09:15:32 +00:00
Taylor Kelly
cab61f169e
onDisable on stop - stephank
2011-01-27 16:15:41 -05:00
Dinnerbone
105a14d6d1
You don't override for interfaces!
2011-01-27 13:26:37 +00:00
Taylor Kelly
f11e575a72
BlockBurnEvent
2011-01-26 16:13:27 -05:00
sk89q
7a898bdba8
Added methods to get a list of entities to World. This replies on net.minecraft.server.Entity.bukkitEntity not being null (otherwise it won't be returned).
2011-01-26 12:48:37 -08:00
Taylor Kelly
c07e32c1de
EntityTargetEvent
2011-01-26 14:26:24 -05:00
Dinner Bone
0ba870434e
Fixed chunk corruption with mobspawners
2011-01-25 10:14:06 -08:00
Raphfrk
02a1c24746
added load chunk method
2011-01-25 19:11:04 +08:00
VictorD
3477a86995
Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what type of block was there previously.
2011-01-24 23:22:28 +01:00
sk89q
0675ead169
Added PlayerEggThrowEvent.getEgg().
2011-01-23 14:06:16 -08:00
sk89q
78db3d2ec4
Added squid as a spawnable type by EntityEgg.
2011-01-23 14:03:25 -08:00
Erik Broes
5f997be0b3
Fixed painting placement
2011-01-23 15:52:23 +01:00
Andrew Ardill
ab3412e878
removed some potential bugs from some items
2011-01-24 00:10:53 +11:00