Zach Brown
e08f5e3d35
SPIGOT-451: Fix bad entities crashing servers when spawned via MobSpawner
2015-01-25 10:03:24 +11:00
Thinkofdeath
1092acbddf
Rework piston events to only fire a retract event for sticky pistons
2015-01-19 23:28:55 +00:00
md_5
8047b0a131
SPIGOT-429: Use correct block for checking Block.b (canReplace)
2015-01-16 17:56:09 +11:00
md_5
faa27ed298
SPIGOT-418: Ensure vehicle events are fired.
2015-01-16 14:48:42 +11:00
md_5
93e7b199bd
Fix the CraftWorld weather methods duplicating events.
2015-01-13 20:40:23 +11:00
Thinkofdeath
1a84bacbdd
Fix null pointer in ChatBaseComponent's hashCode method
2015-01-11 18:46:09 +00:00
md_5
4470462a54
SPIGOT-387: Remove redundant custom vehicle handling.
2015-01-09 16:59:40 +11:00
Thinkofdeath
a1ce1647ae
Fix mistake in vine growth
2015-01-06 23:54:15 +00:00
md_5
7bd9a5a243
SPIGOT-321: Fire damage event for EntityItem.
2015-01-07 09:58:56 +11:00
Thinkofdeath
0c47611409
SPIGOT-362: Specify a teleport cause for specatator teleports
2015-01-06 20:21:14 +00:00
Thinkofdeath
6ac32df219
Redirect execute through our command system and allow entities to be CommandSenders
2015-01-04 23:26:02 +00:00
md_5
922e0a1a7f
SPIGOT-341: Backport ender pearl spawning fix from 1.8.1
2015-01-05 10:11:50 +11:00
md_5
07fcb493a9
Rewrite storm / thunder event handling to catch all cases. Fixes SPIGOT-335.
2015-01-05 09:50:48 +11:00
Thinkofdeath
c13376df5d
SPIGOT-178: Treat ItemStacks of 0 size as empty
2015-01-04 22:06:29 +00:00
Thinkofdeath
c051558691
SPIGOT-296: Fix stack overflow when a dispense event is set to bonemeal
2015-01-04 20:42:31 +00:00
Thinkofdeath
d4eaf226f9
SPIGOT-270: Fire inventory events for spectator mode (but cancelled)
2015-01-04 20:23:54 +00:00
Thinkofdeath
c4fd085432
Fix kick messages being lost
2015-01-04 20:12:02 +00:00
Thinkofdeath
a28895313c
SPIGOT-217: Fix VehicleBlockCollisionEvent having the wrong block location
2015-01-04 20:00:42 +00:00
Thinkofdeath
ff66a9a65c
SPIGOT-354: Fix the version being incorrect for level.dat
2015-01-04 19:54:51 +00:00
Thinkofdeath
850a9e0772
Correctly close chests cancelled for cancelled inventory open events
2014-12-28 16:05:42 +00:00
Thinkofdeath
0a0d3aa5a7
SPIGOT-287: Fire a cancelled inventory open event for locked chests
2014-12-28 15:14:53 +00:00
Thinkofdeath
2d5a55b369
SPIGOT-307: Fix inverted logic in WorldServer.sendParticles
2014-12-28 14:56:18 +00:00
Thinkofdeath
bd703b831c
SPIGOT-303: Fix NPE in ChatModifier
2014-12-27 19:29:22 +00:00
Thinkofdeath
c806831619
Apply permission checks to command block executed vanilla commands
2014-12-27 14:58:47 +00:00
Thinkofdeath
e1c64bf0eb
Make the effect filter stricter
2014-12-27 14:48:38 +00:00
Thinkofdeath
c2c8dda565
.-.
2014-12-27 14:24:17 +00:00
Thinkofdeath
c76552e4a5
Fix crashes when beacons have invalid effects
2014-12-27 14:03:18 +00:00
Thinkofdeath
89ebcc2143
Fix CLOSEST_PLAYER being used for all entities
2014-12-27 12:18:31 +00:00
Thinkofdeath
4cd8023852
SPIGOT-276: Force load chunks in Location2D fixes /spreadplayers
2014-12-26 21:29:47 +00:00
FearThe137
2db3ea29a6
Implement Rabbit types.
2014-12-24 09:11:25 +11:00
Thinkofdeath
81ab957aa5
Update the command blacklist to handle the prefixed versions
2014-12-23 01:00:17 +00:00
Thinkofdeath
dbdf6cacbf
Only allow command blocks to be placed by op'd players
2014-12-21 19:04:01 +00:00
FearThe1337
b6634d7409
SPIGOT-241 - Fix the duplication glitch of Leads (Vanilla bug).
...
Glitch is caused because entities drop their leads when they are dead and still leashed and when they can't find their owner (Or the distance is too large).
We need to make sure the entity we set to be dead, loses its leash before the next tick, else there will be two dropped leads.
2014-12-21 17:36:23 +00:00
Thinkofdeath
2681166072
Remove the delayed tile entity removal, fixes issues with recursive removal of comparators
2014-12-21 17:32:35 +00:00
FearThe1337
5ae6f9935c
Spigot-149 - Save map in primary world.
2014-12-17 16:23:36 +01:00
Stefan
e1070b9fbb
SPIGOT-206 Further checks and fixes for Hanging entities.
...
Adds an check for existing entities before selecting the location allowing
for hanging entities to be spawned in blocks where there already is an
hanging entity at the default rotation.
Fixes the CraftHanging setRotation function to use the new 1.8 logic.
2014-12-15 14:42:00 +00:00
Thinkofdeath
4207eeffe0
SPIGOT-212: Modify the vanilla change gamemode method to call our version
2014-12-15 14:14:59 +00:00
DemonWav
55e592e542
Don't decrement ItemStack when CreatureSpawnEvent is canceled - addresses SPIGOT-87
2014-12-15 13:54:01 +00:00
Suddenly
b9c3e3e8f0
Swap out always-OP vanilla system for Bukkit OP checking in command blocks
2014-12-15 10:04:42 +00:00
Thinkofdeath
9f422c3424
SPIGOT-211: Fix mistake in EntityHuman breaking bed spawns
2014-12-13 22:35:37 +00:00
Thinkofdeath
354449ae9a
Support vanilla's direction tag for fireballs
2014-12-13 12:34:12 +00:00
Thinkofdeath
d5ede3bd6d
Rework the vanilla link fix so that hover/click events aren't lost
2014-12-13 10:27:26 +00:00
Thinkofdeath
5f2a9eadde
SPIGOT-199: Default to white instead of black for chat messages
2014-12-13 09:37:47 +00:00
md_5
e8efbb8a87
Handle cross dimensional teleports and events.
2014-12-13 09:54:59 +11:00
Thinkofdeath
95169d4765
Use CraftChatMessage.fromComponent so that colors remain in sent messages
2014-12-12 21:46:12 +00:00
Thinkofdeath
64157d1de5
SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayer
2014-12-12 19:27:37 +00:00
md_5
7017af7e6d
[Vanilla Fix] Process links in broadcasted messages.
2014-12-12 18:20:42 +11:00
Fabian Faßbender
9d43c91ceb
Default to Y=1 when a Y=0 BlockPosition is found to be used in the BiomeDecorator. This prevents the "n must be positive" Crash due to the fact that sometimes the heightMap can be wrong calculated. Fixes SPIGOT-91
2014-12-12 13:14:35 +11:00
md_5
1f8414b489
Rebuilt patches
2014-12-12 11:05:04 +11:00
FearThe1337
45cd36e553
Fix a client crash issue involving maps.
2014-12-12 11:03:52 +11:00