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SPIGOT-307: Fix inverted logic in WorldServer.sendParticles
Dieser Commit ist enthalten in:
Ursprung
0e2396c22f
Commit
2d5a55b369
@ -1,5 +1,5 @@
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--- /home/antony/work/spigot-BuildTools/work/decompile-8eb82bde//net/minecraft/server/WorldServer.java 2014-12-10 18:45:26.490705797 +0200
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+++ src/main/java/net/minecraft/server/WorldServer.java 2014-12-10 18:45:11.770706183 +0200
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--- ../work/decompile-8eb82bde//net/minecraft/server/WorldServer.java 2014-12-28 14:56:08.716418303 +0000
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+++ src/main/java/net/minecraft/server/WorldServer.java 2014-12-28 14:56:08.720418303 +0000
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@@ -16,6 +16,20 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -557,7 +557,7 @@
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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+ if (sender != null && !sender.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) continue; // CraftBukkit
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+ if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
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BlockPosition blockposition = entityplayer.getChunkCoordinates();
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double d7 = blockposition.c(d0, d1, d2);
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