Dinnerbone
8b3f90f232
Use the custom set spawn
2011-06-06 21:38:35 +01:00
Dinnerbone
d40c690c8f
Fix for generator stuff now being class
2011-06-06 21:12:03 +01:00
Dinnerbone
fedcbdf256
Implemented custom chunk generators and block populators
2011-06-06 18:38:47 +01:00
EvilSeph
891dfbcef8
Possible fix for some chunk loading issues experienced when teleporting. Thanks akrieger!
2011-06-05 12:38:56 -04:00
EvilSeph
7499e2e0df
Fixed chunks saving more than they need to. Thanks Rigby!
2011-06-05 11:56:21 -04:00
Erik Broes
86de98da9c
Squelch stacktrace for 'not so important'-'error'
2011-06-05 12:13:38 +02:00
Tahg
5a29d69731
map cursor rotation fix
2011-06-03 18:38:55 -04:00
Tahg
b9d8248a81
attempted nether fix
2011-06-03 18:38:16 -04:00
Tahg
5f684ef163
fixed environments
2011-06-03 18:36:14 -04:00
Tahg
ebc478388c
fixed cross world teleport
2011-06-01 18:35:57 -04:00
Tahg
66109d6e57
moved respawn event
2011-05-31 20:10:21 -04:00
Tahg
8835cb905f
More multiworld fixes
2011-05-31 21:19:37 +02:00
Erik Broes
62b5da4e3a
Update for 1.6.6
2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Tahg
9ec5d8b5df
Improved packet handling
2011-05-28 00:33:16 +02:00
Dinnerbone
1784e42d5f
Fixed a bunch of multiworld issues (entity tracking etc)
2011-05-27 00:11:45 +01:00
EvilSeph
036f49ddbf
Fixed the Bukkit Scheduler.
2011-05-26 17:29:57 -04:00
Dinnerbone
9934dd8561
Version fix
2011-05-26 15:21:54 +01:00
Erik Broes
5e1c969af2
Update for 1.6.4
2011-05-26 16:20:11 +02:00
Dinnerbone
dc76d3a64a
Update for 1.6.3
2011-05-26 14:30:16 +01:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
sk89q
f463453d73
Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly.
2011-05-23 19:42:30 -07:00
EvilSeph
3cd135b08d
Possible fix for teleports triggering 'moved too quickly' check.
2011-05-23 03:57:01 -04:00
EvilSeph
949634ad67
Fixed animals not spawning when spawn-monsters is set to false.
2011-05-22 15:33:34 -04:00
stevenh
8b0924bbb4
Fixed duplicate console and player messages when built in server commands where used or an unknown command was issued
2011-05-22 20:30:01 +01:00
Dinnerbone
6319a19073
Possible fix for -nojline printing blank lines
2011-05-19 21:46:47 +01:00
EvilSeph
480c1b9877
Fixed -nojline.
2011-05-19 14:15:13 -04:00
EvilSeph
962f05821b
Minimal diffs.
2011-05-19 01:15:51 -04:00
EvilSeph
afb08bb0c5
Account for time drifting backwards on servers with the moved too quickly check changes.
2011-05-19 00:45:42 -04:00
EvilSeph
eac5b9623d
Added -nojline CLI option to emulate vanilla console behaviours. Added JLine disabling compatibility (removes the '>').
...
-nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English.
-Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'.
2011-05-18 21:36:30 -04:00
EvilSeph
cd87e51638
Fixed issues with updating redstone state under certain circumstances.
2011-05-17 01:06:59 -04:00
EvilSeph
38ebaa53e1
Limit human entity name length to 16 characters, as per the spec.
2011-05-16 21:36:16 -04:00
EvilSeph
bc5924bbc5
Made the save-all modification respect the original save state.
2011-05-16 20:27:06 -04:00
EvilSeph
605bfd972f
Fixed dispensers not working.
2011-05-16 19:34:25 -04:00
EvilSeph
c4138ff4d3
Made save-all force saving like it says it does.
2011-05-16 17:47:08 -04:00
EvilSeph
f8d83d9e03
Made player data save only if saving is turned on, in line with how the rest of saving works.
2011-05-16 17:33:43 -04:00
EvilSeph
7f73594aa8
Added get/setLastDamageCause. Thanks sunkid!
2011-05-16 00:26:22 -04:00
EvilSeph
8de2b52a02
Removed double firing of EntityDamage events by arrows. Thanks sunkid!
2011-05-16 00:04:40 -04:00
EvilSeph
27e75c358d
Fixed trees being invisible under certain circumstances. Thanks Zeerix!
2011-05-15 23:52:11 -04:00
EvilSeph
a4570215fd
Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf!
2011-05-15 22:54:13 -04:00
EvilSeph
3439b7f9d9
Made setHealth(0) trigger EntityDeathEvent and drops. Thanks yetanotherx!
2011-05-15 22:16:46 -04:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
EvilSeph
e54d8c3352
Dead men tell no tales.
2011-05-12 16:10:46 -04:00
Andrew Ardill
25a74b624c
Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub
2011-05-11 17:42:42 -07:00
Andrew Ardill
88d0171c43
Merge pull request #268 from xPaw/master
...
Implemented hasSaddle/setSaddle
2011-05-11 17:40:13 -07:00
EvilSeph
32fd447715
Cleaned up left over debug messages.
2011-05-10 14:44:45 -04:00
EvilSeph
5ca0a881ad
Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use.
2011-05-09 15:53:53 -04:00
EvilSeph
0faaf5af8a
Made the movement speed check more reliable on high load servers.
2011-05-09 14:51:01 -04:00
sk89q
98633a9f16
Added dispenser event.
2011-05-08 02:57:44 -07:00
sk89q
6cbd4cdf9e
Added World.strikeLightningEffect() that does no damage.
2011-05-06 19:25:44 -07:00
sk89q
c05cc33f7a
Changed LightningStrikeEvent to return a LightningStrike and not an Entity.
2011-05-06 19:24:57 -07:00
EvilSeph
99a7b91ef1
Added an update on load feature for plugins. Thanks Raphfrk!
...
Any files placed in the configurable update folder are automatically copied into the plugins directory the next time a reload happens. This allows safe updating of the plugin .jar files. The name of the update folder is configurable through bukkit.yml.
2011-05-05 17:56:52 -04:00
EvilSeph
54e2254904
Made teleporting between worlds 'smoother'. Thanks Raphfrk!
2011-05-04 22:16:26 -04:00
EvilSeph
ef7e3689b3
Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk!
2011-05-04 22:06:08 -04:00
EvilSeph
1f2c44e657
Fixed 'Entity is already tracked' issues.
2011-05-04 21:25:57 -04:00
EvilSeph
41a2bc9690
Fixed crafting 'lag' introduced by additions to the Crafting API.
2011-05-04 21:08:43 -04:00
sk89q
93708cb748
Added services manager framework.
2011-05-02 11:31:33 -07:00
sk89q
bdcee9025c
Added method to fake a block change request for a player.
2011-05-02 11:31:33 -07:00
sk89q
80a1a4ac82
Added Player.playNote().
2011-05-02 11:31:32 -07:00
sk89q
98cea5cd15
Added NoteBlock.play(instrument, note).
2011-05-02 11:31:32 -07:00
Andrew Ardill
83eecfbd4e
AnimalTamer implementations, refactor and clean-up of code
2011-05-03 00:46:38 +10:00
Mike Primm
02d7f32e8f
Fix isSitting()/setSitting(), add isTame()/setTame()/getOwner()/setOwner() methods
2011-05-02 23:55:46 +10:00
Andrew Ardill
cd3c8fcfc8
We build for Java 1.5, so no @Override for interface implementations
2011-05-02 23:55:18 +10:00
EvilSeph
bf1f5b00d7
Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall!
2011-05-02 04:30:51 -04:00
Raphfrk
fdb077e814
Improved the Scheduler.
...
Adds nag message when async tasks are not properly shut down and adds a limiter for sync tasks. Once they use 35ms in a single tick, any remaining tasks are not executed until later ticks. Adds a method to report the pending tasks and one to report active worker threads
2011-05-02 02:40:07 -04:00
Raphfrk
aa70240917
Added a setArmorContents method to PlayerInventory.
...
It handles error checking. Null item stacks and air item stacks are both converted to clear slot calls to prevent crashing the client.
2011-05-02 02:09:24 -04:00
EvilSeph
e56a8d4720
Added SnowFormEvent. Thanks aPunch!
2011-05-02 01:48:08 -04:00
Rigby
f342db744a
Added per world PVP setting support.
2011-05-02 00:32:26 -04:00
Celtic Minstrel
5a5ce79035
Implemented addRecipe method in CraftServer and associated recipe classes.
2011-05-01 23:40:48 -04:00
EvilSeph
017b15c3a6
Fixed block lag.
2011-04-29 04:55:04 -04:00
EvilSeph
955a78b8fd
Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket.
2011-04-29 03:14:16 -04:00
EvilSeph
9d7a03a64a
Cleaning up some redundant code.
2011-04-29 02:09:30 -04:00
Tahg
97c5f2bb8e
improved sign handling
2011-04-28 01:30:15 -04:00
EvilSeph
b054cfdda7
Fixed duping exploit.
2011-04-27 00:43:22 -04:00
Tahg
b075a58657
fixed painting NPE
2011-04-26 15:40:24 -04:00
xPaw
73aa3ac03c
Added hasSaddle/getSaddle
2011-04-26 07:29:25 -07:00
EvilSeph
6711975658
Fixed PlayerQuitEvent.setMessage().
2011-04-25 22:36:55 -04:00
EvilSeph
fe75ab2500
Fixed CraftBukkit comments in World.java.
2011-04-25 22:00:18 -04:00
EvilSeph
57bc71df0e
Fixed sleeping.
2011-04-25 21:57:22 -04:00
EvilSeph
8f4ce0988c
Added missing CraftBukkit comments.
2011-04-25 21:19:44 -04:00
EvilSeph
b2c558eab1
Fixed rain not putting out fires due to a mistranslation issue.
2011-04-25 21:09:29 -04:00
EvilSeph
d2a4c510b3
Added events related to weather in 1.5. Thanks wizjany!
2011-04-25 19:47:25 -04:00
EvilSeph
1d0a6d56b7
We need to reset the invalid position.
2011-04-25 19:11:44 -04:00
Erik Broes
70c177e0fb
Implemented painting events (thanks verrier and tanelsuurhans)
2011-04-25 23:27:10 +02:00
Rigby
5fff84c5a9
Added the ability to retrieve a world's Seed.
2011-04-25 16:49:24 -04:00
Erik Broes
1db5464d91
Fix forgotten call of EntityInteractEvent for PressurePlates.
2011-04-25 22:21:07 +02:00
Erik Broes
88ebcc8db5
Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.
2011-04-25 22:17:07 +02:00
EvilSeph
2a9c15c976
Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany!
2011-04-25 05:07:31 -04:00
EvilSeph
0740e0c777
Fixes the whitescreen issue some people were having.
2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8
Hid stacktrace for socket exceptions.
2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18
Added reset for pitch/yaw if they are somehow set to NaN.
2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78
Limited sign text length to 15 characters, as per the spec.
2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1
Made the server not accept Packet27 as it is not used.
2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230
Reduced console spam under certain conditions.
2011-04-22 19:57:19 -04:00
sk89q
8681752ee2
Fixed NPE in lightning fire event.
2011-04-22 03:13:47 -07:00
sk89q
a042ee1e26
Add methods to control thunder.
2011-04-22 03:13:21 -07:00
sk89q
c3ce6ce3ab
Added weather control methods.
2011-04-22 02:18:13 -07:00
sk89q
6739d6d75c
Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike.
2011-04-22 01:25:55 -07:00
sk89q
628fec752b
Added events for fires caused by lightning. (Not 100% sure that they get called though.)
2011-04-22 01:18:24 -07:00
sk89q
4ecbf5f590
Changed Block.setTypeId() back to old behavior before the new translation process.
2011-04-21 23:31:09 -07:00