EvilSeph
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a98f4f8934
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Fixed not being able to login if the world saved in your player.dat no longer exists. Thanks for the help Rigby and Verrier!
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2011-06-10 05:45:17 -04:00 |
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EvilSeph
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8f4c36974b
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Added world name to player logged in message.
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2011-06-10 05:35:44 -04:00 |
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EvilSeph
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6607b6785d
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Fixed getting stuck in the ground when respawning to a bed under certain circumstances
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2011-06-10 03:52:50 -04:00 |
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EvilSeph
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ad95bf4095
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Redid packet prioritisation to fix chunk loss bug encountered when teleporting, also addresses issues caused by teleport fixes.
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2011-06-10 03:52:49 -04:00 |
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EvilSeph
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cb9c7d1b2a
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Fixed trapdoors not updating their state if a Player Interact event is cancelled.
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2011-06-10 03:52:48 -04:00 |
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EvilSeph
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7e3895b69a
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Fixed Creepers being killed even if their Explosion Prime event is cancelled.
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2011-06-10 03:52:48 -04:00 |
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sk89q
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e5c6b329d5
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Whoops, need this commit too.
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2011-06-09 23:56:42 -07:00 |
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sk89q
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bf4a4a767c
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Added some missing @Override.
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2011-06-09 23:30:38 -07:00 |
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sk89q
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ccabbcbf0a
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Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
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2011-06-09 23:13:38 -07:00 |
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sk89q
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a25ab644df
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Cleaned up some Javadocs.
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2011-06-09 23:11:37 -07:00 |
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sk89q
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e45c502ec1
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Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
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2011-06-09 23:08:00 -07:00 |
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sk89q
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846bd468d4
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Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
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2011-06-09 22:57:32 -07:00 |
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sk89q
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baf9a9f501
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Merge branch 'sound' of https://github.com/sunkid/CraftBukkit
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2011-06-09 22:38:44 -07:00 |
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EvilSeph
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f627b69be9
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Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.
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2011-06-09 18:42:30 -04:00 |
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sunkid
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5fe9ac362b
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implementations of the playSound methods
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2011-06-09 12:37:27 -07:00 |
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Tahg
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baa92bdd06
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reverted some changes that broke stuff
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2011-06-09 14:24:21 -04:00 |
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Tahg
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ca0711fdb3
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fixed support for multiworld beds
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2011-06-09 09:46:55 -04:00 |
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EvilSeph
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4a0eb0a4a1
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Added method to create an explosion in world. Thanks Zaraza107!
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2011-06-09 04:17:19 -04:00 |
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EvilSeph
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b0714775e1
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Added EntityTame event. Thanks halvors!
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2011-06-09 04:03:15 -04:00 |
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EvilSeph
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0c24f86a09
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Fixed redstone current being sent even if a BlockPlace was cancelled.
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2011-06-09 02:54:58 -04:00 |
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EvilSeph
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053e05dd37
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Fixed weather changes affecting players in all worlds, instead of their respective worlds.
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2011-06-09 02:33:16 -04:00 |
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EvilSeph
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569b1d2746
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Made it possible to block punching fire out through PlayerInteract event.
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2011-06-09 01:06:24 -04:00 |
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EvilSeph
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4bdc752acd
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Fixed issues introduced by recent 'portal changes' commit.
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2011-06-08 20:08:29 -04:00 |
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raphfrk
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8320917363
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Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method.
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2011-06-08 19:05:01 -04:00 |
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Stephen
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1a1fc953cb
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Implemented 1.6 portal events.
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2011-06-08 18:46:29 -04:00 |
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EvilSeph
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a285a7b211
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Added more control over block placement on interactable objects. Thanks Acru!
Plugins can now allow placing a block on an interactable object, by DENYing the
interact and ALLOWing the place.
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2011-06-08 17:52:10 -04:00 |
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EvilSeph
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b5d1619e75
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More teleport changes. Thanks Zeerix!
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2011-06-08 17:00:30 -04:00 |
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Tahg
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5296f97cde
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Portal changes.
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2011-06-08 16:57:46 -04:00 |
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Erik Broes
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8b49a945c2
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Prevent effects of tickrate degradation on furnaces
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2011-06-07 23:10:18 +02:00 |
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Erik Broes
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029ca3e2f6
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Prevent effects of tickrate degradation on item pickups
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2011-06-07 23:09:48 +02:00 |
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Dinnerbone
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ce6524d453
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Fixing a serious issue caused by SpaceManiac. All his fault.
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2011-06-07 19:37:21 +01:00 |
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Dinnerbone
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147e3d684d
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Fixed health on multiworld teleportation
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2011-06-07 19:32:14 +01:00 |
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Dinnerbone
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864f8d2f0d
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Fixed nether's identity crises
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2011-06-07 19:25:44 +01:00 |
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EvilSeph
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17c361a5e4
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Exempt Vehicles from Entity.java's sanity check
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2011-06-07 04:25:19 -04:00 |
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EvilSeph
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d33c06ead2
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Added UniqueId to entities. Thanks Afforess!
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2011-06-07 04:21:33 -04:00 |
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EvilSeph
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95c19d5f22
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Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks mikeprimm!
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2011-06-07 03:34:23 -04:00 |
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EvilSeph
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68608169cd
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Implemented unloadWorld(). Thanks Rigby!
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2011-06-07 03:16:07 -04:00 |
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EvilSeph
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57a1a7422c
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Re-added per-world PVP setting support which was accidentally lost in translation. Thanks Rigby!
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2011-06-07 01:43:12 -04:00 |
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EvilSeph
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9fde27bfcd
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Fixed IPv6 support in NetworkManager.
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2011-06-07 01:29:55 -04:00 |
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EvilSeph
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6bd509ebde
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Fixed durability changing regardless of whether or not damage was successful. Thanks Xolsom!
Note: Plugins may need to update the client to keep it in synch.
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2011-06-07 01:00:30 -04:00 |
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EvilSeph
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ef9295707a
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Fixed entity damaged by entity event firing twice when players damage each other. Thanks Xolsom!
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2011-06-07 00:57:36 -04:00 |
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Dinnerbone
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8b3f90f232
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Use the custom set spawn
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2011-06-06 21:38:35 +01:00 |
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Dinnerbone
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d40c690c8f
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Fix for generator stuff now being class
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2011-06-06 21:12:03 +01:00 |
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Dinnerbone
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fedcbdf256
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Implemented custom chunk generators and block populators
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2011-06-06 18:38:47 +01:00 |
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EvilSeph
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891dfbcef8
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Possible fix for some chunk loading issues experienced when teleporting. Thanks akrieger!
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2011-06-05 12:38:56 -04:00 |
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EvilSeph
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7499e2e0df
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Fixed chunks saving more than they need to. Thanks Rigby!
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2011-06-05 11:56:21 -04:00 |
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Erik Broes
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86de98da9c
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Squelch stacktrace for 'not so important'-'error'
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2011-06-05 12:13:38 +02:00 |
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Tahg
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5a29d69731
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map cursor rotation fix
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2011-06-03 18:38:55 -04:00 |
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Tahg
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b9d8248a81
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attempted nether fix
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2011-06-03 18:38:16 -04:00 |
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Tahg
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5f684ef163
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fixed environments
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2011-06-03 18:36:14 -04:00 |
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