Erik Broes
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a98c7ba2c7
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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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2011-06-27 00:47:03 +02:00 |
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Dinnerbone
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528e8c7221
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Don't register commands only on init
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2011-06-26 02:46:04 +01:00 |
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Dinnerbone
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b94bb27663
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Delayed alias registration until postworld
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2011-06-24 00:57:46 +01:00 |
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EvilSeph
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22c28e593e
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We build for JDK 1.5.
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2011-06-23 15:41:07 -04:00 |
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sunkid
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6e746ef79a
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Made bukkit settings reload on reload().
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2011-06-23 14:35:05 -04:00 |
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Dinnerbone
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98098481e9
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Fixed default command alias to do an array
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2011-06-22 19:20:14 +01:00 |
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Dinnerbone
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0a3b89c8f8
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Implemented new alias system
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2011-06-22 19:10:29 +01:00 |
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Dinnerbone
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7f0126a364
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You may now set a generator to a default world using plugin.yml
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2011-06-22 18:27:52 +01:00 |
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Dinnerbone
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d647e2098e
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Implemented startup plugin loading
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2011-06-22 18:27:51 +01:00 |
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EvilSeph
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79337d3aab
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Added SpawnReasons to CreatureSpawn events. Thanks winsock!
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2011-06-21 16:37:07 -04:00 |
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EvilSeph
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faab690dc7
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Added Sky biome for the Skylands. Thanks robin0van0der0v!
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2011-06-21 15:46:02 -04:00 |
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Rigby
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138c70183d
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Changed Nether portals to be handled by a customiseable PortalTravelAgent and updated the PlayerPortalEvent
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2011-06-20 18:33:21 -04:00 |
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sunkid
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214d412505
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Added the abitility to spawn fireballs.
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2011-06-20 16:26:22 -04:00 |
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sunkid
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6cf0fc4a7b
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No more ghastly pigs!
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2011-06-19 18:39:47 -04:00 |
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sk89q
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57d677d1e8
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Fixed CraftWorld.spawn() having all the inheritance checks backwards.
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2011-06-19 12:59:36 -07:00 |
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EvilSeph
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cb7b82d452
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Added API to allow plugins to set the world's spawn flags.
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2011-06-19 06:34:22 -04:00 |
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EvilSeph
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89a524678a
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Added getOnlineMode() for the Server. Thanks Rigby!
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2011-06-19 06:34:21 -04:00 |
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sunkid
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155874eec9
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Implemented the concept of a projectile.
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2011-06-18 22:21:02 -04:00 |
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sunkid
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546e1306d8
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Fix for spawnMinecart.
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2011-06-18 21:56:42 -04:00 |
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EvilSeph
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4cefee5be7
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Added world seed display to 'Preparing level' log message for each world
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2011-06-18 00:29:34 -04:00 |
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sunkid
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fadd962b9c
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Added the implementation of the concept of an Explosive.
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2011-06-17 16:55:00 -04:00 |
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EvilSeph
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10fb5dc843
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Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
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2011-06-17 09:23:19 -04:00 |
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EvilSeph
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39332e5c87
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Added Instrument enum, Note class and get/setNote functions. Thanks xZise!
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2011-06-17 03:16:18 -04:00 |
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EvilSeph
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cc1b0a005c
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Added per player time support. Thanks eisental, Shamebot and needspeed10!
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2011-06-17 02:29:16 -04:00 |
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sunkid
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a70a5abc3d
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Added implementation of general spawn method.
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2011-06-17 01:57:33 -04:00 |
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sunkid
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a8817b7bd1
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Implemented extended createExplosion methods.
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2011-06-17 01:44:32 -04:00 |
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Dinnerbone
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7aadc3d666
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Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml
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2011-06-17 04:49:58 +01:00 |
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Dinnerbone
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c0244eda04
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Implemented bukkit.yml command aliases
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2011-06-17 04:09:43 +01:00 |
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Dinnerbone
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7e22faf9d6
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Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting
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2011-06-17 03:06:45 +01:00 |
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EvilSeph
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6f1d6a4ca8
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Fixed EntityTame event.
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2011-06-15 15:01:09 -04:00 |
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Erik Broes
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9adc03abab
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Generic cleanup of the org.bukkit.craftbukkit classes.
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2011-06-12 12:51:54 +02:00 |
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EvilSeph
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73e34c2fe3
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Added ItemSpawnEvent. Thanks myers!
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2011-06-11 02:00:05 -04:00 |
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EvilSeph
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5b93f5565a
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Fixed from and to worlds being the same for a PlayerTeleportEvent for crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess.
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2011-06-11 01:33:37 -04:00 |
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sk89q
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e5c6b329d5
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Whoops, need this commit too.
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2011-06-09 23:56:42 -07:00 |
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sk89q
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bf4a4a767c
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Added some missing @Override.
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2011-06-09 23:30:38 -07:00 |
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sk89q
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ccabbcbf0a
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Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
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2011-06-09 23:13:38 -07:00 |
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sk89q
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a25ab644df
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Cleaned up some Javadocs.
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2011-06-09 23:11:37 -07:00 |
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sk89q
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e45c502ec1
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Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
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2011-06-09 23:08:00 -07:00 |
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sk89q
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846bd468d4
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Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
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2011-06-09 22:57:32 -07:00 |
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sk89q
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baf9a9f501
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Merge branch 'sound' of https://github.com/sunkid/CraftBukkit
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2011-06-09 22:38:44 -07:00 |
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sunkid
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5fe9ac362b
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implementations of the playSound methods
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2011-06-09 12:37:27 -07:00 |
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EvilSeph
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4a0eb0a4a1
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Added method to create an explosion in world. Thanks Zaraza107!
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2011-06-09 04:17:19 -04:00 |
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EvilSeph
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b0714775e1
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Added EntityTame event. Thanks halvors!
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2011-06-09 04:03:15 -04:00 |
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raphfrk
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8320917363
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Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method.
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2011-06-08 19:05:01 -04:00 |
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Tahg
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5296f97cde
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Portal changes.
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2011-06-08 16:57:46 -04:00 |
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Dinnerbone
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864f8d2f0d
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Fixed nether's identity crises
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2011-06-07 19:25:44 +01:00 |
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EvilSeph
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d33c06ead2
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Added UniqueId to entities. Thanks Afforess!
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2011-06-07 04:21:33 -04:00 |
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EvilSeph
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95c19d5f22
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Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks mikeprimm!
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2011-06-07 03:34:23 -04:00 |
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EvilSeph
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68608169cd
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Implemented unloadWorld(). Thanks Rigby!
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2011-06-07 03:16:07 -04:00 |
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Dinnerbone
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d40c690c8f
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Fix for generator stuff now being class
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2011-06-06 21:12:03 +01:00 |
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