Dinnerbone
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a818669be0
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When someone moves to Bukkit from a vanilla (or other mod) server, move the old nether folder to the bukkit location. (Yes, it sucks, no, there's no alternative.)
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2011-06-16 21:41:01 +01:00 |
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Dinnerbone
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e08568de4a
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Implemented ChunkPopulateEvent
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2011-06-16 19:33:36 +01:00 |
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EvilSeph
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6f1d6a4ca8
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Fixed EntityTame event.
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2011-06-15 15:01:09 -04:00 |
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EvilSeph
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e2c9e92d98
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Properly fixed BlockPlace event for Redstone wire.
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2011-06-15 14:56:20 -04:00 |
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EvilSeph
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9d8428607b
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Fixed login message and CraftBukkit comment.
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2011-06-14 10:16:54 -04:00 |
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EvilSeph
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8bfa8e2d04
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Made Squids fire EntityDeath events.
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2011-06-14 10:16:53 -04:00 |
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Erik Broes
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9adc03abab
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Generic cleanup of the org.bukkit.craftbukkit classes.
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2011-06-12 12:51:54 +02:00 |
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Dinnerbone
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b042f48b24
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Fixed random NPEs when generating a world
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2011-06-11 23:47:30 +01:00 |
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Erik Broes
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96b1b8a10c
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Generic cleanup
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2011-06-12 00:30:52 +02:00 |
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sk89q
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938db4de2d
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Updated the block place cancellation code for steps to handle many more cases. There's still one edge case left however.
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2011-06-11 01:50:08 -07:00 |
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EvilSeph
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73e34c2fe3
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Added ItemSpawnEvent. Thanks myers!
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2011-06-11 02:00:05 -04:00 |
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EvilSeph
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5b93f5565a
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Fixed from and to worlds being the same for a PlayerTeleportEvent for crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess.
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2011-06-11 01:33:37 -04:00 |
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EvilSeph
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cd12f057a7
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Fixed cancelled lighting strikes dealing damage.
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2011-06-10 20:37:33 -04:00 |
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EvilSeph
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fb3e3ade90
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Possible fix for clay generation.
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2011-06-10 19:59:52 -04:00 |
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EvilSeph
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80770314d8
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Fixed fireball explosions not producing fire.
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2011-06-10 19:59:31 -04:00 |
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EvilSeph
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a9e7b56ef2
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Improved handling of being sent to your bed spawn if the world saved in your player.dat no longer exists.
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2011-06-10 06:33:25 -04:00 |
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EvilSeph
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a98f4f8934
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Fixed not being able to login if the world saved in your player.dat no longer exists. Thanks for the help Rigby and Verrier!
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2011-06-10 05:45:17 -04:00 |
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EvilSeph
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8f4c36974b
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Added world name to player logged in message.
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2011-06-10 05:35:44 -04:00 |
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EvilSeph
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6607b6785d
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Fixed getting stuck in the ground when respawning to a bed under certain circumstances
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2011-06-10 03:52:50 -04:00 |
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EvilSeph
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ad95bf4095
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Redid packet prioritisation to fix chunk loss bug encountered when teleporting, also addresses issues caused by teleport fixes.
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2011-06-10 03:52:49 -04:00 |
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EvilSeph
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cb9c7d1b2a
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Fixed trapdoors not updating their state if a Player Interact event is cancelled.
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2011-06-10 03:52:48 -04:00 |
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EvilSeph
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7e3895b69a
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Fixed Creepers being killed even if their Explosion Prime event is cancelled.
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2011-06-10 03:52:48 -04:00 |
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sk89q
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e5c6b329d5
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Whoops, need this commit too.
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2011-06-09 23:56:42 -07:00 |
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sk89q
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bf4a4a767c
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Added some missing @Override.
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2011-06-09 23:30:38 -07:00 |
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sk89q
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ccabbcbf0a
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Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
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2011-06-09 23:13:38 -07:00 |
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sk89q
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a25ab644df
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Cleaned up some Javadocs.
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2011-06-09 23:11:37 -07:00 |
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sk89q
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e45c502ec1
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Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
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2011-06-09 23:08:00 -07:00 |
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sk89q
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846bd468d4
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Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
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2011-06-09 22:57:32 -07:00 |
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sk89q
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baf9a9f501
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Merge branch 'sound' of https://github.com/sunkid/CraftBukkit
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2011-06-09 22:38:44 -07:00 |
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EvilSeph
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f627b69be9
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Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.
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2011-06-09 18:42:30 -04:00 |
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sunkid
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5fe9ac362b
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implementations of the playSound methods
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2011-06-09 12:37:27 -07:00 |
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Tahg
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baa92bdd06
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reverted some changes that broke stuff
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2011-06-09 14:24:21 -04:00 |
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Tahg
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ca0711fdb3
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fixed support for multiworld beds
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2011-06-09 09:46:55 -04:00 |
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EvilSeph
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4a0eb0a4a1
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Added method to create an explosion in world. Thanks Zaraza107!
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2011-06-09 04:17:19 -04:00 |
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EvilSeph
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b0714775e1
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Added EntityTame event. Thanks halvors!
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2011-06-09 04:03:15 -04:00 |
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EvilSeph
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0c24f86a09
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Fixed redstone current being sent even if a BlockPlace was cancelled.
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2011-06-09 02:54:58 -04:00 |
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EvilSeph
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053e05dd37
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Fixed weather changes affecting players in all worlds, instead of their respective worlds.
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2011-06-09 02:33:16 -04:00 |
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EvilSeph
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569b1d2746
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Made it possible to block punching fire out through PlayerInteract event.
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2011-06-09 01:06:24 -04:00 |
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EvilSeph
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4bdc752acd
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Fixed issues introduced by recent 'portal changes' commit.
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2011-06-08 20:08:29 -04:00 |
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raphfrk
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8320917363
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Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method.
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2011-06-08 19:05:01 -04:00 |
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Stephen
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1a1fc953cb
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Implemented 1.6 portal events.
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2011-06-08 18:46:29 -04:00 |
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EvilSeph
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a285a7b211
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Added more control over block placement on interactable objects. Thanks Acru!
Plugins can now allow placing a block on an interactable object, by DENYing the
interact and ALLOWing the place.
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2011-06-08 17:52:10 -04:00 |
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EvilSeph
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b5d1619e75
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More teleport changes. Thanks Zeerix!
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2011-06-08 17:00:30 -04:00 |
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Tahg
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5296f97cde
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Portal changes.
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2011-06-08 16:57:46 -04:00 |
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Erik Broes
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8b49a945c2
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Prevent effects of tickrate degradation on furnaces
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2011-06-07 23:10:18 +02:00 |
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Erik Broes
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029ca3e2f6
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Prevent effects of tickrate degradation on item pickups
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2011-06-07 23:09:48 +02:00 |
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Dinnerbone
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ce6524d453
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Fixing a serious issue caused by SpaceManiac. All his fault.
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2011-06-07 19:37:21 +01:00 |
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Dinnerbone
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147e3d684d
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Fixed health on multiworld teleportation
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2011-06-07 19:32:14 +01:00 |
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Dinnerbone
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864f8d2f0d
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Fixed nether's identity crises
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2011-06-07 19:25:44 +01:00 |
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EvilSeph
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17c361a5e4
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Exempt Vehicles from Entity.java's sanity check
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2011-06-07 04:25:19 -04:00 |
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