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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-27 08:30:06 +01:00
Commit graph

4108 Commits

Autor SHA1 Nachricht Datum
md_5
29e1d72893 SPIGOT-2574: BlockPopulators added twice. 2016-08-06 10:04:06 +10:00
md_5
83a9dbdef6 SPIGOT-2559: Kill all entities when called with setHealth(0) 2016-07-30 10:06:07 +10:00
md_5
8cc5958404 Deprecate and stop using Java15Compat class. 2016-07-29 17:28:51 +10:00
md_5
21e3b05522 SPIGOT-2552: Aliases for Vanilla commands 2016-07-26 09:05:08 +10:00
md_5
09f1a19609 Hook into World for light getters due to additional validation. 2016-07-25 19:04:06 +10:00
md_5
9ff3d7f51f SPIGOT-2548: Don't special case spawn locations of falling blocks 2016-07-23 16:23:31 +10:00
md_5
2a5461deb1 Enhance Beacon Block API 2016-07-23 10:55:43 +10:00
redwallhp
7655e38a47 Implement basic Beacon Block API 2016-07-23 10:49:05 +10:00
md_5
f5d891f609 SPIGOT-2537: Relax skull check even for nominally invalid skulls. 2016-07-22 20:34:17 +10:00
md_5
7ae605218b Fall back to name if skull has no uuid when getting player. 2016-07-22 12:02:16 +10:00
md_5
7f9fbe54ba Simplify a few diffs 2016-07-15 20:10:43 +10:00
md_5
301db84d3d SPIGOT-2520: Better skull validation 2016-07-13 11:47:57 +10:00
md_5
ca1bb1c445 SPIGOT-2495: Better validation of Skulls. 2016-07-12 20:18:08 +10:00
md_5
0df416d679 SPIGOT-113: Add save status to ChunkUnloadEvent 2016-07-11 21:10:56 +10:00
md_5
a625e4567d SPIGOT-2427: Fix missed diff in armor damage handling 2016-07-10 12:02:18 +10:00
md_5
54902261c1 SPIGOT-1994: Revert collisions to Vanilla behaviour 2016-07-10 11:44:02 +10:00
md_5
02d704b55a SPIGOT-2503: Optimize block set 2016-07-08 14:05:22 +10:00
md_5
9c02c12179 SPIGOT-2481: Implement EnchantmentTarget.BREAKABLE 2016-07-08 12:51:32 +10:00
md_5
e3b4dd3d9a Call EntityChangeBlockEvent for Fire Arrows hitting TNT 2016-07-08 11:20:15 +10:00
md_5
d7c257e120 SPIGOT-2490: Villager farming event 2016-07-08 11:12:40 +10:00
md_5
a327d9f1da SPIGOT-2504: Save structure info for secondary worlds 2016-07-08 10:55:51 +10:00
md_5
2239ff0f97 SPIGOT-2501: Remove period from default quit message 2016-07-07 10:43:49 +10:00
md_5
67b242440b SPIGOT-1515: Use CUSTOM reason for GENERIC damage 2016-07-02 14:01:31 +10:00
md_5
1628ce6240 SPIGOT-2474: Use .die() to set entity remove status 2016-07-02 11:24:14 +10:00
md_5
56813c7fff SPIGOT-1468: ENDER_PEARL SpawnReason 2016-07-01 12:30:28 +10:00
md_5
3804ba654e SPIGOT-1373: Implement EntityTargetEvent for TEMPT.
This can be a high frequency event call. Use with care.
2016-07-01 11:41:27 +10:00
md_5
d3507d2818 SPIGOT-1364: sendMap should update entire map 2016-07-01 11:24:11 +10:00
md_5
45038571f9 SPIGOT-1341: Cancelled cake interact decreases client hunger 2016-07-01 11:20:31 +10:00
md_5
8db0dbfc44 SPIGOT-1405: Call EntityChangeBlockEvent for Rabbits eating Carrots 2016-06-30 16:15:38 +10:00
md_5
121dfc098a SPIGOT-1288: Sounds played for cancelled BlockPlaceEvent 2016-06-30 15:39:58 +10:00
md_5
6b843d995f SPIGOT-1284: Run scheduler consistently within a tick 2016-06-30 15:20:04 +10:00
md_5
1faaa340e5 SPIGOT-1283: Copy data directory on world import in case it's required 2016-06-30 15:13:32 +10:00
md_5
6470560480 SPIGOT-1264: Spurious BlockFadeEvent 2016-06-30 14:47:05 +10:00
md_5
37d08c52ca SPIGOT-1224: InventoryClickEvent issues for containers opened during event 2016-06-30 14:27:49 +10:00
md_5
939423a8f1 SPIGOT-1181: Ensure Minecart command updates visually 2016-06-30 13:33:26 +10:00
md_5
5f61739cb8 SPIGOT-1132: Duplicate Minecart interact event 2016-06-30 13:26:22 +10:00
md_5
1fe19a83f9 SPIGOT-1129: Fix spawning leash hitch without adjacent block 2016-06-30 13:21:22 +10:00
md_5
4c43856621 SPIGOT-1599: Allow teleporting disconnected players 2016-06-30 13:01:37 +10:00
md_5
287ef78890 SPIGOT-2461: Call player tick specifically 2016-06-28 11:44:48 +10:00
md_5
00359a18fa SPIGOT-2456: Don't wipe tiles if type is still the same 2016-06-27 11:25:49 +10:00
md_5
0ebb9c7afa BUILDTOOLS-251: Make much of Bukkit locale independent 2016-06-26 19:32:05 +10:00
md_5
568e27fbd0 Fix air setting block updates 2016-06-26 12:31:24 +10:00
md_5
4c1e9342cb SPIGOT-1039: Improve DoubleChest semantics 2016-06-25 21:21:55 +10:00
Pokechu22
f068c5e843 MC-100524: Fix log files getting overwritten
https://bugs.mojang.com/browse/MC-100524

Log files were previously overwritten when more than 7 were created on the same day.  This is caused by Log4J's default behavior with DefaultRolloverStrategy, which defaults to a max of 7.

While a max of 1000 doesn't fully stop this problem from happening, for 1000 log files in a single day to be reached the server would have to restart faster than once every 1.5 minutes, which is unlikely to happen.  So 1000 seems like a good limit.  A higher max isn't used because when it gets higher, there are performance hits due to the way Log4J checks for the next file.
2016-06-25 20:44:50 +10:00
md_5
df75eebc2b MC-80966 / SPIGOT-957: Send additional lighting data 2016-06-25 20:44:12 +10:00
md_5
ecf4b4238a SPIGOT-924: Compute attributes one last time after quitting 2016-06-25 20:38:13 +10:00
md_5
341da0730b SPIGOT-611: Improve setBlock for tile->tile transitions 2016-06-25 20:16:48 +10:00
md_5
5047354766 Bump MC version 2016-06-25 14:50:20 +10:00
md_5
75f99ec7c5 Update to Minecraft 1.10.2 2016-06-25 11:54:17 +10:00
Aikar
1953f52da1 SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.

This fixes issues where a few places would not call Load or Unload events
when it should have.

Additionally, reduces diff by moving the neighbor marking code into these
consistent points.

Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.

Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00