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synchronisiert 2024-11-16 13:00:06 +01:00
SPIGOT-1129: Fix spawning leash hitch without adjacent block
Dieser Commit ist enthalten in:
Ursprung
4c43856621
Commit
1fe19a83f9
@ -1092,14 +1092,16 @@ public class CraftWorld implements World {
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}
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}
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EnumDirection dir = CraftBlock.blockFaceToNotch(face).opposite();
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if (Painting.class.isAssignableFrom(clazz)) {
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entity = new EntityPainting(world, new BlockPosition((int) x, (int) y, (int) z), dir);
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} else if (ItemFrame.class.isAssignableFrom(clazz)) {
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entity = new EntityItemFrame(world, new BlockPosition((int) x, (int) y, (int) z), dir);
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} else if (LeashHitch.class.isAssignableFrom(clazz)) {
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if (LeashHitch.class.isAssignableFrom(clazz)) {
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entity = new EntityLeash(world, new BlockPosition((int) x, (int) y, (int) z));
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entity.attachedToPlayer = true;
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} else {
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EnumDirection dir = CraftBlock.blockFaceToNotch(face).opposite();
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if (Painting.class.isAssignableFrom(clazz)) {
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entity = new EntityPainting(world, new BlockPosition((int) x, (int) y, (int) z), dir);
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} else if (ItemFrame.class.isAssignableFrom(clazz)) {
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entity = new EntityItemFrame(world, new BlockPosition((int) x, (int) y, (int) z), dir);
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}
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}
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if (entity != null && !((EntityHanging) entity).survives()) {
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