Thinkofdeath
89ebcc2143
Fix CLOSEST_PLAYER being used for all entities
2014-12-27 12:18:31 +00:00
Thinkofdeath
d51936efb4
SPIGOT-298: Fix book serialization
2014-12-27 12:13:28 +00:00
Thinkofdeath
306b233a40
SPIGOT-279: Fix all metadata being cleared for items that support blockEntityTag on material mis-match
2014-12-27 00:51:59 +00:00
Thinkofdeath
264d479fd8
SPIGOT-136, SPIGOT-267: Store pages as chat component to retain chat events unless a plugin touches them
2014-12-26 21:55:35 +00:00
Thinkofdeath
4cd8023852
SPIGOT-276: Force load chunks in Location2D fixes /spreadplayers
2014-12-26 21:29:47 +00:00
Thinkofdeath
b3893963b7
Bump maven plugin versions
2014-12-25 12:34:14 +00:00
FearThe137
2db3ea29a6
Implement Rabbit types.
2014-12-24 09:11:25 +11:00
Thinkofdeath
81ab957aa5
Update the command blacklist to handle the prefixed versions
2014-12-23 01:00:17 +00:00
md_5
6dfcbc61ab
SPIGOT-204: Add way to set block type without using IDs or updating physics.
2014-12-22 19:48:02 +11:00
Thinkofdeath
40aaa31c49
Fix EntityEquipment for armor stands and redirect the getters/setters to use it
2014-12-21 23:26:42 +00:00
Thinkofdeath
dbdf6cacbf
Only allow command blocks to be placed by op'd players
2014-12-21 19:04:01 +00:00
FearThe1337
53fc3cf74f
Fix custom chunk generators. Fixes SPIGOT-193.
2014-12-21 17:38:42 +00:00
FearThe1337
b6634d7409
SPIGOT-241 - Fix the duplication glitch of Leads (Vanilla bug).
...
Glitch is caused because entities drop their leads when they are dead and still leashed and when they can't find their owner (Or the distance is too large).
We need to make sure the entity we set to be dead, loses its leash before the next tick, else there will be two dropped leads.
2014-12-21 17:36:23 +00:00
Thinkofdeath
2681166072
Remove the delayed tile entity removal, fixes issues with recursive removal of comparators
2014-12-21 17:32:35 +00:00
FearThe1337
89944c09c9
SPIGOT-231 and SPIGOT-229. Fix itemframe behaviour.
...
Confirmed fix for itemframes not showing up. Based on the code in
CraftPainting.
Besids this fix we now pass null itemstacks directly to the
EntityItemFrame to allow the removal of items in ItemFrames.
2014-12-21 09:59:45 +11:00
Fabian Faßbender
ce7dd34b5c
aW() does re register Attributes which causes a IllegalArgumentException. This fixes it and sets the Guardian back to a normal Guardian without any problem.
2014-12-21 08:52:20 +11:00
md_5
f233e7d0fe
Remove redundant pom entries.
2014-12-19 09:08:27 +11:00
Adam Thomas
606cf0eea4
Implement NameTag visibility API for Teams.
2014-12-18 21:27:46 +11:00
0x277F
dadb43af92
Use value from new potion effect particle visibility API.
2014-12-18 21:20:51 +11:00
md_5
313bc5204c
Remove outdated CONTRIBUTING.md
2014-12-18 10:36:24 +11:00
FrozenBrain
618abf7a36
SPIGOT-228: Don't deserialize meta of written books twice
2014-12-18 09:47:10 +11:00
FearThe1337
6fab8fe51e
SPIGOT-236 - fix notes playing wrongly.
...
Formula is from BlockNote (NMS), slightly formatted different to be smaller.
2014-12-18 09:47:10 +11:00
Thinkofdeath
975c9ed4f9
Merge pull request #61 in SPIGOT/craftbukkit from ~FEARTHE1337/craftbukkit:SPIGOT-149 to master
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* commit '5ae6f9935cad9a76f1a421bd24c2a4df1f79954d':
Spigot-149 - Save map in primary world.
2014-12-17 16:30:25 +01:00
FearThe1337
5ae6f9935c
Spigot-149 - Save map in primary world.
2014-12-17 16:23:36 +01:00
Thinkofdeath
20c65caae7
SPIGOT-210: Remove the exception when dropping a non-existant task
...
If the server crashes during chunk generation then the chunk would have never
been added to the executor, this caused a second exception to be thrown when
the server shutdown from the first exception
2014-12-16 10:53:29 +00:00
md_5
7bc218d1e2
Use SpecialSource Maven pluging for compile time remapping.
2014-12-16 10:14:19 +11:00
Thinkofdeath
6b061e2581
SPIGOT-152, SPIGOT-197: Add a system to handle new tags before an api is ready for them
2014-12-15 15:44:57 +00:00
Stefan
e1070b9fbb
SPIGOT-206 Further checks and fixes for Hanging entities.
...
Adds an check for existing entities before selecting the location allowing
for hanging entities to be spawned in blocks where there already is an
hanging entity at the default rotation.
Fixes the CraftHanging setRotation function to use the new 1.8 logic.
2014-12-15 14:42:00 +00:00
Thinkofdeath
4207eeffe0
SPIGOT-212: Modify the vanilla change gamemode method to call our version
2014-12-15 14:14:59 +00:00
DemonWav
55e592e542
Don't decrement ItemStack when CreatureSpawnEvent is canceled - addresses SPIGOT-87
2014-12-15 13:54:01 +00:00
Thinkofdeath
28f37a113c
Fix entities freezing when a chunk is regenerated
2014-12-15 13:46:41 +00:00
Thinkofdeath
f6bfbb9851
Merge pull request #58 in SPIGOT/craftbukkit from ~DMCK2B/craftbukkit:bugfix/fixNoOPCheckOnCommandBlocks to master
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* commit 'b9c3e3e8f0df87a9eeb41e5a56872892ad75c3a2':
Swap out always-OP vanilla system for Bukkit OP checking in command blocks
2014-12-15 11:07:32 +01:00
Suddenly
b9c3e3e8f0
Swap out always-OP vanilla system for Bukkit OP checking in command blocks
2014-12-15 10:04:42 +00:00
TheCutter
07c2162118
Implement WorldBorder API
2014-12-14 10:02:33 +11:00
md_5
b36f4d56ee
Merge pull request #47 in SPIGOT/craftbukkit from ~BAMMERBOM/craftbukkit:master to master
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* commit '3d1cdfa2b1d023934a9950e604e20e1140c11fce':
Fix making craftbukkit patches.
2014-12-13 23:44:36 +01:00
Thinkofdeath
9f422c3424
SPIGOT-211: Fix mistake in EntityHuman breaking bed spawns
2014-12-13 22:35:37 +00:00
Bammerbom
3d1cdfa2b1
Fix making craftbukkit patches.
2014-12-13 20:04:54 +01:00
Stefan
01f0122a9e
Fix the spawning of HangingEntities by picking the right direction
...
Related to SPIGOT-206.
Currently HangingEntities should be located next to the block they are
hanging on. With the direction set to the opposite of the block they
are hanging from.
This code is modified to find the correct direction.
2014-12-13 19:15:29 +01:00
Thinkofdeath
354449ae9a
Support vanilla's direction tag for fireballs
2014-12-13 12:34:12 +00:00
Thinkofdeath
d5ede3bd6d
Rework the vanilla link fix so that hover/click events aren't lost
2014-12-13 10:27:26 +00:00
Thinkofdeath
5f2a9eadde
SPIGOT-199: Default to white instead of black for chat messages
2014-12-13 09:37:47 +00:00
md_5
e8efbb8a87
Handle cross dimensional teleports and events.
2014-12-13 09:54:59 +11:00
Thinkofdeath
95169d4765
Use CraftChatMessage.fromComponent so that colors remain in sent messages
2014-12-12 21:46:12 +00:00
Thinkofdeath
64157d1de5
SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayer
2014-12-12 19:27:37 +00:00
Thinkofdeath
54888dfafb
Wrap player's ICommandListener so that our permission system can handle permission
...
for vanilla commands
2014-12-12 10:33:54 +00:00
Thinkofdeath
81db41b4d2
Ignore errors when parsing books and treat them as old books
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In previous versions there was a mistake with book handled which
may leave books in a broken state, this tries to handle that
2014-12-12 09:46:31 +00:00
md_5
7017af7e6d
[Vanilla Fix] Process links in broadcasted messages.
2014-12-12 18:20:42 +11:00
Fabian Faßbender
9d43c91ceb
Default to Y=1 when a Y=0 BlockPosition is found to be used in the BiomeDecorator. This prevents the "n must be positive" Crash due to the fact that sometimes the heightMap can be wrong calculated. Fixes SPIGOT-91
2014-12-12 13:14:35 +11:00
zreed
45be36a7b8
Update JLine
...
Later releases include the TerminalLineSettings patch. Also move call to AnsiConsole.systemInstall() to avoid patching AnsiWindowsTerminal.
2014-12-12 11:06:13 +11:00
zreed
2dda1b33b0
JLine includes Jansi
2014-12-12 11:06:13 +11:00