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3008 Commits

Autor SHA1 Nachricht Datum
MeFisto94
6c512a082d Expose the Entity Counter to allow plugins to use valid and non-conflicting Entity Ids 2020-09-29 19:16:25 +02:00
Mariell Hoversholm
654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00
Mariell Hoversholm
5a988f2e45 Patch SPIGOT-6086 for all invalid locations
md_5's patch for SPIGOT-6086 only applies to locations over the world,
not those under or outside it.
2020-09-27 10:39:37 -04:00
Aikar
079a793b51
Revert "Only consider chunks Loaded if at BORDER status"
This reverts commit 9efe071062.

Issues have been found post merge that sadly no one discovered during test builds.
Reverting for now until we can identify the issue and do another test round.
2020-09-21 22:12:28 -04:00
Mariell Hoversholm
eda80e3d7c Prevent fire from spreading to invalid locations 2020-09-21 21:09:04 +02:00
Aikar
826e09f369
Light improvements
Trying to solve random hangs we've seen, ensuring that this part of code isnt the culprit

also fixing a vanilla bug reportedby PhiPro where tickets are released too early
hoping this reduces amount of incorrect light issues.
2020-09-19 14:04:25 -04:00
Aikar
e3e1191ac9
Preserve initial velocity of spawned entities - Fixes #4292 2020-09-19 13:19:34 -04:00
Aikar
bd648dfb47 Optimize some methods for inlining
Adds final to some methods to improve inlining ability
2020-09-19 12:54:05 -04:00
Aikar
9efe071062 Only consider chunks Loaded if at BORDER status
This greatly improves performance as it drastically reduces the amount
of Entities and Tile Entities that are "registered" into the world, as
purely "cached" chunks will no longer have their entities hanging out in the world.

Additionally this fixes our Entity Add To World and Entity Remove From World events

Those events have not been firing correctly since MC changed how chunks work here.

Now the server will only consider a chunk "loaded" if it's got a ticket putting
it at level 33 or lower, which matches the public Bukkit API.
2020-09-19 12:54:05 -04:00
Shane Freeder
298c9022b0 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ccb9614e #548: LivingEntity - add methods for getting/setting invisibility

CraftBukkit Changes:
f8d4da08 #743: LivingEntity - add methods for getting/setting invisibility

Spigot Changes:
17d78dbd Rebuild patches
2020-09-19 12:29:53 +01:00
Shane Freeder
d802a50a9a Extend block drop capture to capture all items added to the world (Fixes #4307)
Closes #4316
2020-09-17 00:40:07 +01:00
Aikar
613bdc3f96
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d75d8a38 #549: Add Fluid types / tags

CraftBukkit Changes:
890130b46 #746: Add Fluid types / tags
2020-09-14 05:57:06 -04:00
Aikar
e6faa36eb9
Cache DataFixerUpper Rewrite Rules on demand
Mojang precaches every single potential rewrite rule that could ever
exist on server startup. This includes rules from all the way back to versions from 6+ years ago.

This is the source of why the server hogs every CPU core at 100% every start.

For anyone who hard resets for updates or has force upgraded their entire world, this
results in completely wasted cpu cycles.

This massive CPU usage also delays server startup time.

We improve this by making "min version to precache" that defaults to a future version
so that no rewrite rules are precached.

someone who expects to be converting a lot chunks could theoretically set
-DPaper.minPrecachedDatafixVersion=<dataVersionConvertingFrom> as a startup
parameter and only build from that point on.

However this will likely never be needed as the server will still run
the same cache logic on demand when it's actually needed. The only
cost would be some delay on the FIRST chunk conversion, but paper already
runs chunk conversions on another thread so this will likely never be
a concern for TPS.

This patch will significantly reduce CPU use on startup, reduce memory usage,
and improve server startup time.
2020-09-12 17:56:00 -04:00
Mariell
a0b8b886c8
Updated Upstream (CraftBukkit/Spigot) (#4318)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
d5a72960 SPIGOT-6063: ConsoleSender sending extra lines in Java 13+

Spigot Changes:
2740d5ae Rebuild patches
2020-09-12 15:57:21 -04:00
Aikar
fb71c71c80
Restore thread pool names for Bootstrap vs main
1.16.2 introduced 2 thread pools for Bootstrap vs main we didn't account for.

This also sets Bootstrap priority to be 1 less thread priority too so MC Main threads will always have
more priority specially on servers running multiple instances, since bootstrap tends to use up all CPU.
2020-09-12 11:25:30 -04:00
Aikar
5b352d9b33
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
91957aa3 #550: Add getHandlerList into ArrowBodyCountChangeEvent
30dc3e37 Update deprecation message for PotionMeta.setMainEffect

CraftBukkit Changes:
6f55306c4 SPIGOT-5794: Only skip interact event if position, hand and itemstack are equal
2020-09-11 18:42:19 -04:00
Aikar
7d85344efd
(1.16.3) Missed some fixes to include in commit 2020-09-10 19:56:58 -04:00
Aikar
64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00
Aikar
fa9c5e0f95
(FINAL 1.16.2) Improve Entity Activation Range passenger behavior
Previously, Entity Activation Range only applied to the root entity of a vehicle chain.
If that vehicle is active, every entity as it's passenger would then tick.

This creates scenarios where EAR does not apply your desired ranges to passengers.
Additionally, any entity that was a passenger never had its inactiveTick method called
when the parent was inactive, creating behavioral desyncs.

This could of been a source of many villager issues when those villagers were in minecarts
as players commonly do.

Now we will process passengers checking their activation state independently of their vehicle
and if they are inactive, call their inactiveTick() method to ensure state remains consistent.

This also helps improve any desync issues with entity position of passengers too.

This also removes immunity for passenger/vehicles, so it should improve performance
of these minecart villagers too for EAR.
2020-09-10 19:08:02 -04:00
Aikar
6fda3fd0ed
(FINAL 1.16.2) Improve Timings support for Active vs Inactive vs Passengers
This makes it so entities that are passengers of other entities no longer count in the parents timings, as well as
tracks them as a separate timers per their tick status.

This lets you see how much time is spent in activated entities vs inactive (as inactive still has to do work)

Passengers is also tracked separately so you can identify "Villagers in Minecarts" vs roaming villagers, as
the lack of ability to move can impact their performance characteristics.

This will likely break any plugin that was naughty and directly messed with our internal timings as this
moves the timings to the EntityTypes object, speeding up creation of Entities to no longer store
a timing handler object per entity.

This will also change the output of the entities in timings to use internal ID's instead of class names.

If a plugin is broken by this, shame them for doing bad things. Paper will not fix it, they will have to fix it.
2020-09-10 19:08:02 -04:00
JRoy
794e6baf14 Add additional open container api to HumanEntity 2020-09-10 20:31:49 +02:00
Shane Freeder
44e822f7cf Fix block data exception when cancelling PortalCreateEvent (#4199) 2020-09-10 09:02:22 +01:00
Aikar
4be8312fe7
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-09-03 21:52:16 -04:00
Daniel Ennis
43e5174a01
Fix Entity Teleportation and cancel velocity if teleported (#4210) 2020-09-03 21:48:44 -04:00
Aikar
0fb3daf4f6
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a05df28a7 SPIGOT-6122: Revert "SPIGOT-5794: Do not skip PlayerInteractEvent"
2020-09-03 16:52:21 -04:00
MiniDigger
819ff32435 Use wrapped StructureManager to prevent worldgen deadlock 2020-09-03 12:56:03 +02:00
Joshua Dean Küpper
507f302cd2 Fix Zombie ShouldBurnInDay API (#4268) 2020-09-03 12:35:37 +02:00
Aikar
ef5af6f604
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
1d7440332 #745: Fix getLocation for Cartography Table and Stonecutter
2020-09-03 04:47:24 -04:00
miclebrick
c247857fd4 Cache block data strings 2020-09-02 14:11:44 +02:00
Aikar
ce2eae5ce3
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b56e8160 #519: Add ArrowBodyCountChangeEvent

CraftBukkit Changes:
39806409e #697: Add ArrowBodyCountChangeEvent
2020-09-02 05:12:25 -04:00
Shane Freeder
563f77ad23
install remapped server jar to paper package space
Spigot has been stripping the minecraft-server jar down in order to
reduce it's size, primarily by removing classes they don't use from
fastutil. as we use fastutil and offer it as API, this is useless
to us, and creates headaches when it breaks builds due to spigots
version of this being installed.
2020-09-01 23:20:58 +01:00
Aikar
1ab021ddca Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
565a5727 #533: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent

CraftBukkit Changes:
927200a9 #718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
2020-08-31 08:30:51 -04:00
chickeneer
c970f88057
Properly pass the close reason for new inventory opens (#2658) (#4247) 2020-08-31 07:12:14 -04:00
ysl3000
07bca94f71 Create HoverEvent from ItemStack Entity
add myself to MIT list

Co-authored-by: Mariell <proximyst@proximyst.com>
Co-authored-by: MiniDigger <admin@minidigger.me>
2020-08-31 12:27:30 +02:00
MeFisto94
da33f8bbe1 Add a way to get translation keys for blocks, entities and materials 2020-08-31 11:56:32 +02:00
BillyGalbreath
5a20cbd759 Add more Evoker API 2020-08-31 11:22:26 +02:00
Aikar
b0cbebdc7b
Fix build conflicts 2020-08-30 14:38:49 -04:00
Mariell
dfc54a8b92
Add zombie targets turtle egg config (#4181)
Co-authored-by: BillyGalbreath <Blake.Galbreath@GMail.com>
2020-08-30 14:27:50 -04:00
Eearslya Sleiarion
0fe00f61fd
Add BellRingEvent for village bells (#2230) 2020-08-30 14:26:15 -04:00
Daniel Ennis
5c7f3fc091
Fix PersistentDataContainer contract violation (_->!null returns null) (#3990) 2020-08-30 14:02:34 -04:00
Aikar
65dbf5ff0c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-08-30 14:02:15 -04:00
Josh Roy
7ed0f7f003
Fix NPE in getBedSpawnLocation (#4238) 2020-08-30 13:59:14 -04:00
foss-mc
6c138412fb
Fix CraftTeam null check (#4249) 2020-08-30 11:33:25 -04:00
Mariell Hoversholm
a67abf5b2a Increase visibility of a few methods
Fixes PaperMC/Paper#4094.
2020-08-29 10:22:30 +02:00
Aikar
7d69214b54
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
00bff0270 SPIGOT-5794: Do not skip PlayerInteractEvent
2020-08-29 00:17:19 -04:00
Mariell Hoversholm
cbfc236260
PortalCreateEvent needs to know its entity
Fixes PaperMC/Paper#4076.
2020-08-28 20:46:00 +02:00
Mariell Hoversholm
29032edb5b
Fix PersistentDataContainer contract violation (_->!null returns null) 2020-08-28 20:40:58 +02:00
Aikar
f42c53dfeb
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-08-28 07:42:03 -04:00
Mariell Hoversholm
3efe45f56d Port Eigencraft to 1.16 2020-08-28 13:38:55 +02:00
stonar96
0bad695802 Make engine-mode 2 truly random
Up to now a simple counter variable was used to iterate through the
hidden-blocks in engine-mode 2 while obfuscating. This results in low
quality obfuscation.

One could for example easily write a hack, which bypasses Anti-Xray
by not showing ores, which have a certain pattern.

Furthermore, engine-mode 1 is slightly optimized by this commit.
However, engine-mode 2 is probably somewhat slower. I did some tests but
I wasn't able to get stable results for some reason. Therefore this
needs further testing.

An optimized random algorithm is utilized to pick random blocks from the
hidden-blocks list. This implementation uses xorshift and integer
multiplication for bounding. The resulting distribution is negligibly
biased because xorshift doesn't generate 0 and integer multiplication
also implies biased results.
2020-08-28 13:20:21 +02:00
Shane Freeder
cd06ca5eb8
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
3f572834 #740: Fix EntityDamageEvent not being called for non EntityDamageSource for End Crystals
3c7143e7 SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order
2020-08-28 12:06:39 +01:00
Professor Bloodstone
ef36b4f80c Fix TNT not pushing creative players 2020-08-28 12:51:11 +02:00
JRoy
915fe5225e Fix hex colors not working in some kick messages 2020-08-28 12:29:41 +02:00
Aikar
757948dca3
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e14c9acbe SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server
97da39889 SPIGOT-6114: PlayerRespawnEvent player's location changed before event called
3b5c36769 SPIGOT-6115: Items being deleted on pick up with full inventory
2020-08-27 22:37:10 -04:00
Shane Freeder
0893de14dc
Fix reading the brand message from clients
Also try to catch the exception caused by clients/plugins seemingly
mangling this information
2020-08-27 17:11:13 +01:00
Shane Freeder
243d2313b9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
323d6ca3 #535: Add EntityCategory API to LivingEntity
7d3323d8 #526: Add Block#applyBoneMeal()

CraftBukkit Changes:
bf451617 SPIGOT-6109: Improve loot handling
bfea4559 SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting
ee7116b4 Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same
eae15943 #721: Add EntityCategory API to LivingEntity
8c611560 #702: Add Block#applyBoneMeal()
8408de02 #716: Fix barrel open API playing sound twice
74b6982b #711: Add Full RGB support to the console
2020-08-27 14:37:37 +01:00
William Blake Galbreath
4cc7de6c51
Add playPickupItemAnimation to LivingEntity 2020-08-26 15:13:33 +01:00
Aikar
20fc1b5c2a
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
049120068 SPIGOT-6101: Store persist state of entities
0de8365dd SPIGOT-6103: Summoning an Eye of Ender throw an Error

Spigot Changes:
b5a13e6d Rebuild patches
2020-08-26 04:46:59 -04:00
Aikar
655258b339
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
9aafdc9a7 SPIGOT-6099: PlayerPortalEvent.setTo ignores world for end portal travel
2020-08-26 04:22:13 -04:00
Aikar
167b1db604
Fix some modded clients getting kicked for invalid payload - Fixes #4201 2020-08-25 20:06:04 -04:00
Aikar
7f0786cdd1
Fix enderdragon tracking range to honor vanilla 2020-08-25 19:38:19 -04:00
Shane Freeder
853f4168f4
Remove debug
Today is going to be a long day
2020-08-25 13:30:52 +01:00
Shane Freeder
4d7ea42991
fix config option in last commit 2020-08-25 13:23:58 +01:00
Shane Freeder
74d2746308
Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
2020-08-25 12:30:57 +01:00
Daniel Ennis
c97ce029e9
1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason <jasonpenilla2@me.com>
Co-authored-by: kashike <kashike@vq.lc>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: KennyTV <kennytv@t-online.de>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:40:19 -04:00
DigitalRegent
627f4b8561
Brand support 2020-08-23 05:19:14 -07:00
Zach Brown
7470c3ef69
Do not let the server load chunks from newer versions (1.16.2+)
If the server attempts to load a chunk generated by a newer version of
the game, immediately stop the server to prevent data corruption.

You can override this functionality at your own peril.
2020-08-21 19:27:25 -04:00
Matt Baxter
60a5ca6d7d
Fix regex mistake in CB NBT int deserialization (#4146)
The existing regex is too open and allows for the absence of any actual
number data, detecting an NBT entry of just the letter "i" in upper or
lower case. This causes a single-character NBT entry to be processed as
an integer ending in "i", passing an empty String to to Integer.parseInt,
triggering an exception in loading the item.

This commit forces numbers to be present prior to the ending "i"
letter.
2020-08-17 10:13:15 -07:00
MrIvanPlays
2b4ce0b370 Restore incremental player saving
This patch was dropped in 1.14 . I couldn't find it in removed so I got it from 1.13
Tested with 30-40 players and works fine with default settings.
Closes https://github.com/PaperMC/Paper/issues/4070
2020-08-11 09:55:10 -04:00
Mariell Hoversholm
b91d964b17 Restore Pathfinder Optimizations from 1.15.2
We dropped the patch in 1.16.1 update due to it being a major conflict.
This restores it.

Co-Authored-By: Aikar <aikar@aikar.co>
2020-08-06 22:55:24 -04:00
Aikar
adadf16548 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:55:24 -04:00
Aikar
6f66fa5714
Fix Light Thread causing world memory leak - Fixes #4045 2020-08-06 20:02:20 -04:00
Aikar
6742309074
Improve EntityTargetLivingEntityEvent for 1.16 mobs
CraftBukkit has a bug in their implementation and is incorrectly handling forget
Also adds more target reasons for why it forgot target.

Fixes #4042
2020-08-06 19:38:49 -04:00
Aikar
9788250b10
Clean up a lot of obfuscation helpers and impls
This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.

Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.

This is pretty much a patch maintenance
2020-08-02 01:39:36 -04:00
William Blake Galbreath
58a745eba0
Fix scoreboard vanilla colors not working in chat 2020-07-31 16:20:29 +01:00
Aikar
3cf2c52d95
Improve Light Optimizations more
Hopefully fixes #4030 and hopefully fixes #4025

Use the concurrent enqueue process for all light tasks.
Restore dedicated light thread, helpful for profiling and identifying light work
as well as lets us give it a boosted thread priority
2020-07-30 22:04:56 -04:00
Mariell Hoversholm
0b33230f2d Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eeb1042f #491: Add support to change block's lid state

CraftBukkit Changes:
8fb65851 #660: Add support to change block's lid state
2020-07-29 16:01:09 -04:00
Aikar
960d992fd2
Further improve Chunk Light Prioritization
This is as fast as its going to get outside of making the light engine calculations it self faster.

Fixes #4022
2020-07-29 01:51:57 -04:00
Aikar
0d19e4579b
Fix deadlock issue with watchdog stopping
Fixes #4008
2020-07-28 22:22:46 -04:00
Aikar
baf1fabe9e
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c3a22e78 SPIGOT-6032: Add best effort target events for new entities
2020-07-28 22:22:46 -04:00
Aikar
6e7dc3f81d
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
52fd29c0d SPIGOT-6033: Bukkit.getUnsafe().getMaterial() won't match renamed block materials
2020-07-28 04:36:52 -04:00
Spottedleaf
dafc7b8f8d
Fix off by one error for scheduling block ticks (#4014)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>

Fixes #4015
2020-07-28 01:19:11 -04:00
Spottedleaf
a8ef09b82c
Tighten logic for handling target tick times in tick scheduler (#4010)
No longer rely on world time as plugins like to screw it up.

Add a new flag -Dpaper.ticklist-max-tick-delay= that
will automatically drop any tick entries that have a delay
exceeding the specified amount. This is only useful
for cleaning up a world that has been corrupted by
certain blocks having a huge tick delay.

Aimed at resolving #3251

Also fix an issue with some rails connecting incorrectly
that I found when testing.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-27 23:05:27 -04:00
Aikar
d5ccd41393
Remove ability to disable async chunks unless single core cpu
Too many people try to disable async chunks thinking its the cure
to some mysterious problem.

It is not possible to fully disable async chunks, and the portion
that this config controls is so minor in the grand scheme of things.

People are needlessly hurting their server following bad advice, so
just kill this config except for the people who might actually benefit from it.
2020-07-27 23:01:56 -04:00
Aikar
76728529f9
Fix Light Prioritization Issues
Ensures light priorities are properly processed before processing new
work, skipping the threads queue.

also stops processing work on task submission.

Also drops dead chunks light work to not waste time on work thats going to be discarded.

Fixes #3986
Fixes #4002
Fixes #3951
2020-07-27 22:54:45 -04:00
Shane Freeder
51d10c2012
Add missing strikeLighting call to World#spigot()#strikeLightningEffect 2020-07-26 12:12:19 +01:00
Spottedleaf
0cf106087d
[1.16] Do not sync load POI data (#3996)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-25 04:28:57 +01:00
Shane Freeder
188df6501e
Don't make per-player scale mob counts with the spawn range
https://github.com/PaperMC/Paper/pull/3971#issuecomment-663316000
2020-07-24 21:34:41 +01:00
Spottedleaf
55e2de5c6e
Improve per player mob spawning (#3971)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-23 14:10:46 -04:00
Prof-Bloodstone
42433c2626
Updated Upstream (Bukkit/CraftBukkit) (#3980)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event

CraftBukkit Changes:
7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds
d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items
5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
2020-07-22 19:35:44 -04:00
tofipix
e5ede546a2
Fix IDE Debug JVM Flag for 1.16 (#3983) 2020-07-22 19:18:36 -04:00
Aikar
2712c68885
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f1e73b03 #525: Add contributors plugin.yml field.
ef0999fe #529: Added getRecipe() method to retrieve a Recipe by it's NamespacedKey

CraftBukkit Changes:
8b831a965 #714: Added getRecipe() method to retrieve a Recipe by it's NamespacedKey
2020-07-22 04:26:59 -04:00
Nassim
0901ffd046
Use title packet for actionbar methods (#3959) 2020-07-22 04:01:35 -04:00
Aikar
cc25ae47c0
Amend last commit to fix decompile error forgot to commit 2020-07-22 02:15:51 -04:00
Spottedleaf
f503db37c6
Fix AdvancementDataPlayer leak due from quitting early in login
Move the criterion storage to the AdvancementDataPlayer object
itself, so the criterion object stores no references - and thus
needs no cleanup.

Fixes #3050
2020-07-22 02:10:13 -04:00
William Blake Galbreath
282763b885
Fix SPIGOT-5885 Unable to disable advancements 2020-07-22 01:38:36 -04:00
William Blake Galbreath
9b93d122ec
Fix SPIGOT-5824 Bukkit world-container is not used 2020-07-22 01:29:20 -04:00
Aikar
bede4d304d
Load config files early on
also fixes the ide commodore rewrite patch version

Prep for other PR's to be updated to use these as some options need to use some values earlier
2020-07-22 01:01:01 -04:00
Mariell
dc80610ff3
Only get spawn block if it's relevant, fixes #3934 (#3942) 2020-07-19 13:58:29 +01:00
Aikar
f6b63c6cdb
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2361cb8a8 Increase outdated build delay to 3 weeks

Spigot Changes:
d4cbb644 Update bungeecord-chat
2020-07-18 03:57:21 -04:00
Mariell
108efeeeff
Fix zero reputation deleting villagers (#3857) 2020-07-17 13:47:04 -04:00
Aikar
7db30ebd57
Use consistent priorities for light tasks
Should fix high priority chunk loads prioritizing over urgent sync loads

Also fixes build Kenny broke! Bad Kenny.
2020-07-17 13:24:12 -04:00
Josh Roy
018d860243
Fix SPIGOT-5989 (#3920) 2020-07-17 12:49:50 -04:00
Nassim
4590995458
Fix moveToWorld worldserver reference (#3929) 2020-07-17 12:44:39 -04:00
Aikar
9c16c413ec
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
75a2fb8e0 SPIGOT-5901: Improve multiworld support
2020-07-16 19:07:15 -04:00
Spottedleaf
45ffc2bf1a
Move range check for block placing up (#3917)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-16 03:38:53 +01:00
Spottedleaf
94315dad74
Fix erroneuous entity count reporting in timings 2020-07-14 11:58:55 +01:00
Aikar
775a764eca
Thread Safe Vanilla Command permission checking
Datapacks check this on load and are built concurrently. This was breaking them badly due
to race conditions.

Plus, .canUse we want to be safe for async anyways.

Fixes #3722
2020-07-11 03:55:59 -04:00
BillyGalbreath
fa90052a82
Fix MC-125757 (#3859) 2020-07-09 20:40:37 -04:00
Aikar
071c08d77e
Only convert lore lines that actually look legacy
Spigot stored previous componenents as new ChatComponentText("legacy codes") which
this patch aimed to convert to the new format.

However, the impl ended up converting all lines.

If a plugin had a section symbol in the lore that isn't a color conversion, it would
make trigger this process every single time.

So now we will only process it if the pattern looks like the legacy bukkit format

Fixes #3869
2020-07-09 20:38:24 -04:00
Aikar
8c4787e306
Misc Improvements to Async Teleporting and Light patch
Stop light copy was missing a default in the impl.
Should of been extremely low chance of impacting anything though
as the very first copy operation would have fixed it.

Sadly this doesn't fix the issues weve been trying to fix.

Fix player async teleporting adding priority to wrong world for cross world teleports

Also improve teleporting to wait for entity ticking status before teleporting to prevent neighbors loading
2020-07-09 19:46:36 -04:00
Aikar
b74fee9e93
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
72f368909 SPIGOT-5965: BlockRedstoneEvent.setNewCurrent(0) crashes server
60f8a29d1 SPIGOT-5968: Killer rabbits can't be set to the non-killer rabbit behavior
69fddc725 #705: Improve implementation of furnace related block states
2020-07-08 19:17:08 -04:00
Mariell
e87aa727d5
Fix Villagers WeightedList issue (#3860)
dont clone the list for villagers as the list is accessed post sort and needs to have sorted data.
2020-07-08 15:57:24 -04:00
Aikar
29453f1dbe
Fix bug on y bitset extraction from 1.16 update
accidently copied z's to y.

seems to impact light only, but is not the source of the light bug we've been trying to fix
2020-07-07 01:41:02 -04:00
Wyatt Childers
97cedaa589
Optimize the advancement data player iteration to be O(N) rather than O(N^2) 2020-07-07 01:19:12 -04:00
Aikar
c2c4cf44b6
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2f1810812 Improve physics code

Spigot Changes:
c3a49df2 Rebuild patches
2020-07-06 19:47:11 -04:00
Aikar
e588fd94a8
Fix Concurrency issue in WeightedList
if multiple threads from worldgen sort at same time, it will crash.
So make a copy of the list for sorting purposes.

Fixes #3732
Fixes #3824
2020-07-06 18:41:20 -04:00
Andrew Steinborn
da15798cab
[1.16] Optimize NetworkManager exception handling (#3819) 2020-07-06 00:27:37 -04:00
Aikar
f3d98fefef
Fire inventory listeners if PrepareResult changes item
Fixes #3810
2020-07-05 19:25:13 -04:00
Aikar
4ca3d61623
Don't check chunk for portal on world gen entity add - Fixes #3780 2020-07-05 19:25:13 -04:00
Aikar
166e52b574
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-05 03:07:02 -04:00
BillyGalbreath
5a17ba07bb
Implements #3761 - Add entity liquid API (#3762) 2020-07-05 03:00:09 -04:00
Aikar
e0cae289c4
Fix anvils bug - Fixes #3802 2020-07-05 02:25:29 -04:00
Aikar
4793f774c8
Move bedrock config under unsupported, add comments to these configs
Hopefully help 'technical minecrafters' find and understand these configs
by adding notes to them, and fixing the incorrect config placement on the
bedrock config.
2020-07-05 02:12:14 -04:00
MiniDigger
adf1de586b
Allow delegation to vanilla chunk gen 2020-07-04 23:55:22 -04:00
MiniDigger
40ace3f7b7
Allow delegation to vanilla chunk gen 2020-07-04 23:45:11 -04:00
BillyGalbreath
178a6e502d
Add PrepareResultEvent (#3776)
Adds a new event for all crafting stations that generate a result slot item

Anvil and Grindstone now extend this event
2020-07-04 23:36:46 -04:00
BillyGalbreath
57697cd515
Report proxy onlinde mode to bstats as online (#3093) 2020-07-04 22:59:25 -04:00
William Blake Galbreath
6579ce0517
Fix #3701 - Loottables erasing on viewing 2020-07-04 22:04:49 -04:00
Aikar
030da7b896
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-04 22:02:02 -04:00
Jake Potrebic
d43def7954
Incorrect spawn reason for monsters from spawner - Fixes #3708 (#3764) 2020-07-04 21:54:39 -04:00
Aikar
0543f051a0
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-04 21:36:56 -04:00
Josh Roy
f3cd94c42b
Remove streams from classes related to villager gossip (#3748) 2020-07-04 21:31:58 -04:00
Jake Potrebic
b49104db64
add EntityTargetLivingEntityEvent for new 1.16 mobs (#3782) 2020-07-04 21:30:13 -04:00
Aikar
7e03e44ea3
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-04 21:02:03 -04:00
BillyGalbreath
8bb002728a
Update itemstack legacy name and lore (#3741) 2020-07-04 20:47:24 -04:00
Aikar
81f6d51f0e
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
833047174 Increase outdated build delay to 7 days
5209a4f73 SPIGOT-5940: EntityChangeBlockEvent is not called for villager emptying composter
2020-07-04 19:02:13 -04:00
Wyatt Childers
4fd1744529
Spawn player in correct world on login 2020-07-04 04:49:51 -04:00
Aikar
b25236f0b7
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
b6a876bc3 SPIGOT-5936: BlockPlaceEvent does not fire for lily_pad
2020-07-03 19:12:08 -04:00
Aikar
a12a677859
Support String UUID's in old player skulls
Should fix remaining skull issues for people with unconverted old skulls.

Fixes #3734
2020-07-03 02:19:50 -04:00
Aikar
b3f265d1b1
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0ca45a21 #503: Add PlayerHarvestBlockEvent
dfa80a52 SPIGOT-5930: Add PlayerRespawnEvent#isAnchorSpawn

CraftBukkit Changes:
145921e2 #676: Add PlayerHarvestBlockEvent
47abffa2 SPIGOT-5929: Angered zombified piglins do not inherit killed_by_player status
7f6b4f58 SPIGOT-5930: Add PlayerRespawnEvent#isAnchorSpawn
94eff632 SPIGOT-5867, MC-193339: NPE during shutdown when rcon enabled with no password
068618eb SPIGOT-5927: Some items NBT data disappears

Spigot Changes:
beb7d47c Rebuild patches

Fixes #3738
2020-07-03 02:19:33 -04:00
Jake Potrebic
824f8086cf
Bandaid italic legacy serialization #3757 (#3760) 2020-07-02 17:42:23 -04:00
MiniDigger
1eeb8ad14b
Support components in ItemMeta (#3513) 2020-07-02 11:53:21 -04:00
Callum
ea8823ef57
Fix MOTD new line support (#3756) 2020-07-02 08:58:39 -04:00
Callum
4b5b20d4cd
Fix hex colours not being allowed in MOTD (#3755) 2020-07-02 03:19:43 -04:00
Aikar
a96d3e8984
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
dc7c3c61f SPIGOT-5921: Improve setNoDamageTicks for Players
53849f57f SPIGOT-5922: Smithing recipes not registering
2020-07-01 21:27:09 -04:00
Aikar
0823d3fdce
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1cb03826 SPIGOT-5900: Re-order Material enum entries to match Minecraft's order
fdd705db #507: Add hasDiscoveredRecipe() and getDiscoveredRecipes()

CraftBukkit Changes:
551e770f5 SPIGOT-5900: Add test for the order of Material enum entries
8297676c2 #682: Add hasDiscoveredRecipe() and getDiscoveredRecipes()
2020-07-01 19:41:58 -04:00
Aikar
75645fbfbf
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
d9bd43b06 Change outdated build delay to 3 days
2020-07-01 19:17:11 -04:00
Josh Roy
d78cbb8553
[1.16] Remove some streams from structures (#3704)
This showed up a lot in the spark profiler, should have a low-medium performance improvement.
2020-07-01 14:53:16 +01:00
Shane Freeder
8522e7b274
Fix shutdown on eula not being agreed (Fixes #4647) 2020-07-01 12:22:24 +01:00
Aikar
c43dcbfcf0
Improve old UUID support, clean up old legacy keys.
If we set a UUID to new format, need to make sure old format doesn't
exist anymore. Additionally, ensure if new format exists, we prefer it over old.
2020-07-01 05:51:50 -04:00
Aikar
f63e3dd135
Allow teleporting through end gateways as a passenger/vehicle
Vanilla allows this now for same world teleports

Fixes #3735
2020-07-01 05:51:38 -04:00
Aikar
b7d9e3d5dc
Convert legacy attributes in Item Meta
Fixes #3705
2020-07-01 04:50:46 -04:00
Aikar
4fd0d54ee7
Fix server not stopping when eula not agreed yet 2020-07-01 03:32:26 -04:00
Aikar
6f30ecdeb9
Clean up duplicated GameProfile Properties
We had a bug where we accidently cloned properties resulting in skulls
growing to large sizes and preventing login.

This now automatically cleans up the extra properties.

Fixes #3719
Fixes #3667
2020-07-01 03:30:49 -04:00
Aikar
d304722608
Fix supporting more places of the old UUID format
Fixes #3734
2020-07-01 03:30:49 -04:00
Aikar
f5265d6688
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6ff65c82 SPIGOT-5908: CompassMeta for new lodestone compass data

CraftBukkit Changes:
3b9cf0f8 Improve code formatting
008f039f SPIGOT-5913: MOTD no longer supports new line character
b8b65eb7 SPIGOT-5908: CompassMeta for new lodestone compass data

Spigot Changes:
4d9262cf Rebuild patches
d27f7952 SPIGOT-5912: Outdated client message shows outdated server message
2020-07-01 02:11:46 -04:00
Aikar
7ce690f49e
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e16de3bb SPIGOT-5906: Huge Fungi tree generation

CraftBukkit Changes:
a13b8cfc7 SPIGOT-5907: Item Frame NBT data disappears
5a6c52983 SPIGOT-5906: Huge Fungi tree generation
2020-06-30 20:07:16 -04:00
Aikar
bcab622e55
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
fdf6017fa Fix event for unlucky composts
b567cb433 SPIGOT-5910: loadAdvancement does not work
2020-06-30 19:42:14 -04:00
Aikar
ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00
Aikar
e2e09326d5
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3c844f35 #512: Expand Strider and Steerable entity API

CraftBukkit Changes:
32acc2621 #686: Expand Strider and Steerable entity API
2020-06-29 20:02:17 -04:00
Shane Freeder
25c14f76fc
Fix compile 2020-06-29 15:03:41 +01:00
Shane Freeder
8a4af269ba
fix EntityDismountEvent being fired on gen threads 2020-06-29 14:48:24 +01:00
Aikar
55ab552c03
Don't fire unleash/dismount events from worldgen threads
Mojang can trigger this during worldgen and tries to fire bukkit events.
2020-06-29 04:04:18 -04:00
Aikar
9edbfe5fe8
Support old UUID format for NBT
We have stored UUID in plenty of places that did not get DFU'd

So just look for old format and load it if it exists.
2020-06-29 03:38:56 -04:00
Aikar
fb772923d5
Improve Legacy Component serialization size
Don't constantly send format: false for all formatting options when parent already
has it false

Fixes #3680
2020-06-28 21:27:27 -04:00
Aikar
8806d0a89a
Fix case where some skulls still have string UUID's
These heads are technically outdated, but this patch shouldn't care about
what format the original value was in, so keep it the same.
2020-06-28 20:33:14 -04:00
Aikar
35282e46fa
Fix Reloadable save players error on stop
Not sure what plugins or panels are doing to have triggered this.
Reloading resource packs appear to have been happening during shutdown

So this will abort the end of the reload process if we are not on the
correct thread and stop saving players as part of this task too.
2020-06-28 20:06:26 -04:00
Aikar
bcc619ae1e
revert chat changes for now until can get it properly working 2020-06-28 20:03:31 -04:00
Aikar
04d09e1dc6
Add /paper dumpitem command
Allows inspecting an items NBT at ease of the item in the players hand.
2020-06-28 19:38:30 -04:00
Aikar
3703b177e3
Fix texture profile properties getting duplicated - Fixes #3667 2020-06-28 19:37:53 -04:00
Aikar
4f45587232
Don't allow null UUID's for chat
Fixes null issue on sending chat packets if some how it got sent null

likely caused by plugins
2020-06-28 19:37:31 -04:00
Aikar
f4b7b588d5
Improve Legacy Component serialization size
Don't constantly send format: false for all formatting options when parent already
has it false

Going to PR this to Spigot, but putting it out here for now

Should help with reducing size of items with lots of colors from
legacy format.
2020-06-28 19:12:11 -04:00
Aikar
f339d6e162
Fix more null pointer issues around deleted worlds - Fixes #3660 2020-06-28 18:44:34 -04:00
Aikar
6c6318cb3a
Fix player skulls rendering - Fixes #3672 2020-06-28 18:04:04 -04:00
MiniDigger
e928b165ce
[1.16] Fix MobGoals#getAllGoals not actually returning all goals (#3670) 2020-06-28 15:57:31 -04:00
Shane Freeder
943c923856
Fix NPE from an invalid spawn dimension (Fixes #3660) 2020-06-28 18:30:01 +01:00
Shane Freeder
b27469dc9a
[CI-SKIP] Drop accidental import from last commit 2020-06-28 12:24:09 +01:00
Shane Freeder
4da9f70a50
Restore Player#refreshPlayer (Fixes #3650)
untested, don't @ me
2020-06-28 12:17:20 +01:00
Aikar
86ee6c968c
Log Minecraft Internal Scheduler logs correctly 2020-06-28 05:34:23 -04:00
Aikar
e4d10c3cdf
Revert recent changes around player skulls using user cache 2020-06-28 05:13:46 -04:00
Shane Freeder
bf4b541513
Fix missing hunk from ProfileWhitelistVerifyEvent (Fixes #3645) 2020-06-28 09:45:42 +01:00
Aikar
b6925c36af
Remove no longer needed undead horse leash patch
This is now default vanilla behavior

Fixes #3644
2020-06-28 04:35:41 -04:00
Aikar
5e9cc3a228
Fix null pointer in portal search config 2020-06-28 04:21:40 -04:00
Aikar
3a77cce3c9
Fix Per World Difficulty / Remembering Difficulty
Fixes per world difficulty with /difficulty command and also
makes it so that the server keeps the last difficulty used instead
of restoring the server.properties every single load.
2020-06-28 04:01:01 -04:00
Aikar
20e92f90d4
Disable the memory information in /tps unless argument is passed
Memory usage is a pretty useless value in any modern garbage collector
as the way memory is used makes this information not representive of
any actionable data.

In the recommended GC flags, this memory value will constantly rise until
it is near max and then goes down. This is perfectly normal and expected.

Having this information shown will lead to confusion.

Plus, many servers give this command to end users, which now really might
not want to expose this memory data.

So this disables it unless /tps mem is used, and also requires a permission
node to even run this subcommand.
2020-06-28 01:34:28 -04:00
Spottedleaf
d871ae80fe
Fix missing chunks on client (View distance issue) 2020-06-28 00:58:25 -04:00
Aikar
c0d07c1b67
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround
e677c370 Update ECJ version
5058a35d SPIGOT-5860: Item.setItemStack should be NotNull

CraftBukkit Changes:
d77f4d9b SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround
53c95627 SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent
2ab04d24 Update ECJ version
7884e079 SPIGOT-5868: Blocks do not tick in custom nether / end
2a848286 SPIGOT-5863: Don't check colour in scoreboard length validation
f2cbce30 SPIGOT-5866: Beehive unknown TargetReason

Spigot Changes:
ad703da0 SPIGOT-5870: /plugins "website" field shows "version"
1a27cfd8 #98: Improve output of /plugins command using text components
732d5bab Disable checkstyle in Spigot blocks
0199a9a6 #97: Add Memory Usage to Ticks Per Second Command.
33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
2020-06-27 21:54:05 -04:00
Aikar
78c5491f14
Fix Piglin issue 2020-06-27 20:32:49 -04:00
Aikar
986ebc68fc
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
983305bb SPIGOT-5856: Soul Campfire BlockState cannot be cast to Campfire
2020-06-27 17:37:09 -04:00
Omer Uddin
e94688ca39
Fix comment mistake 2020-06-27 16:00:08 -04:00
kickash32
527dd9f185 fixup 2020-06-27 15:02:40 -04:00
kickash32
2192ff1bf7 fix headers 2020-06-27 14:38:26 -04:00
kickash32
501c1c7800 port 4 patches 2020-06-27 14:35:52 -04:00
Spottedleaf
030f1c1375 Hide sync chunk writes behind flag 2020-06-26 22:37:38 -07:00
Spottedleaf
c29c36e782 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3284612a SPIGOT-5853: Add DragonBattle#generateEndPortal()
e4db04ae SPIGOT-5841: New map colours broken

CraftBukkit Changes:
d4243510 SPIGOT-5853: DragonBattle#getEndPortalLocation() throws NPE on new world
1601ec31 SPIGOT-5845: ChatColor.RESET does not work in ItemMeta to reset italics
4d92db6f CraftChatMessageTest does not need AbstractTestingBase
71045d3d SPIGOT-5828: Unlock worlds on unload
dbc347b9 SPIGOT-5841: New map colours broken
14053c70 SPIGOT-5847: BlockFadeEvent cannot be triggered asynchronously from another thread

Spigot Changes:
6f4ff1b6 SPIGOT-5851: ChatColor (HEX) doesn't appear correctly in the ActionBar
d94a518a SPIGOT-5848: PlayerSpawnLocationEvent throws NPE when setting a location of another world
2020-06-26 22:12:11 -07:00
Spottedleaf
654f3e9d3e Re-Add per player mob spawning 2020-06-26 21:57:36 -07:00
Spottedleaf
8c0c587472 Merge branch 'ver/1.16' of https://github.com/stonar96/Paper into ver/1.16 2020-06-26 20:34:31 -07:00
Spottedleaf
bf478c36c7 fix async chunk loading disregardling light data 2020-06-26 20:05:12 -07:00
stonar96
f6227a0fc9 Fix Anti-Xray 2020-06-27 04:27:03 +02:00