Nathan Adams
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8fbe78a2c3
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Updated to use mc-dev rename revision 1
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2011-11-30 21:46:19 +00:00 |
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Erik Broes
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ba608f55e4
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Remove expensive debugcalls from production code
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2011-11-26 18:27:39 +01:00 |
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Erik Broes
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345ea36c7b
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Update for 1.0.0
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2011-11-20 00:01:33 -08:00 |
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Dinnerbone
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5b2c774edc
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Update for Minecraft 1.8
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2011-09-15 01:23:52 +01:00 |
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Dinnerbone
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a679e7f380
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Update to Minecraft 1.7
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2011-06-30 15:19:25 +01:00 |
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Erik Broes
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a98c7ba2c7
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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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2011-06-27 00:47:03 +02:00 |
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Erik Broes
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6dbd710bbf
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Update for 1.6.5
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2011-05-30 22:37:34 -04:00 |
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Dinnerbone
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6903f20242
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Implemented 1.6!
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2011-05-26 13:48:22 +01:00 |
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Erik Broes
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309846d732
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Whitespace + general cleanup
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2011-05-15 13:41:46 +02:00 |
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Erik Broes
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a6c8a36dce
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Update for 1.5_02.
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2011-04-21 04:25:46 -04:00 |
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Erik Broes
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483a878b8b
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Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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2011-04-20 19:05:14 +02:00 |
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Dinnerbone
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87c36febeb
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Updated to Minecraft version 1.4
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2011-03-31 21:40:00 +01:00 |
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Erik Broes
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09aa37fe4a
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Generic code cleanup
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2011-02-23 14:12:33 +01:00 |
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Dinnerbone
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f759e0b60d
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Update to Minecraft 1.3 beta
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2011-02-23 02:37:56 +00:00 |
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Dinnerbone
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f659231e34
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N.M.S cleanup in preparation for update
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2011-02-21 22:30:01 +00:00 |
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VictorD
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bf9a55049e
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Second part of NPE and arctan update :3
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2011-02-20 23:22:28 +01:00 |
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James Logsdon
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e3011157b1
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Added Creature.setTarget per jlogsdon
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2011-02-09 13:27:28 +00:00 |
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Erik Broes
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df69047324
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Port to new mc-dev format.
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2011-01-30 13:24:39 +01:00 |
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Taylor Kelly
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c07e32c1de
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EntityTargetEvent
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2011-01-26 14:26:24 -05:00 |
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Andrew Ardill
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1cbde901ba
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Entity audit. Adds checks for null entities, and adds conformity.
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2011-01-21 16:54:30 +11:00 |
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Andrew Ardill
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26a590f030
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fixed imports on all Entities
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2011-01-18 17:16:05 +11:00 |
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Andrew Ardill
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6a3b096fb8
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Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
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2011-01-18 00:13:33 +08:00 |
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Andrew Ardill
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5209e17e1b
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Adding all Entities into CraftBukkit.
These are needed to properly allow for determining class type, in
accordance with current practice.
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2011-01-18 00:13:32 +08:00 |
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