3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-18 05:50:04 +01:00
Commit graph

843 Commits

Autor SHA1 Nachricht Datum
Nathan Adams
390a79e098 Added ItemMonsterEgg.java for diff visibility 2012-01-15 10:01:42 +00:00
Erik Broes
a4ce846d07 Fix formatting. 2012-01-15 10:54:57 +01:00
Erik Broes
61ec751ca1 Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Nathan Adams
6495eee0c9 Throw an EntityBlockFormEvent for snowmen. Thanks to feildmaster. 2012-01-15 09:13:30 +00:00
Nathan Adams
93b3c96126 Don't allow explosions at the top of the world to wrap around. This fixes BUKKIT-232, thanks to wilsonsd for the PR. 2012-01-15 07:29:48 +00:00
Nathan Adams
23adb0d02f Minor optimization in BlockGrass by only checking light once instead of twice. Thanks to oloflarsson for the PR. 2012-01-15 05:58:56 +00:00
Nathan Adams
b369805590 Don't allow players with modded clients to send empty (0 char) chat messages. Thanks to a PR by robin0van0der0v 2012-01-15 05:52:46 +00:00
Nathan Adams
dfbcd36ab7 Fixed a further exploit with players attacking more things that they shouldn't. 2012-01-14 18:12:59 +00:00
Nathan Adams
2ab160e484 Implemented new PlayerDeathEvent methods for exp setting 2012-01-14 18:08:27 +00:00
Nathan Adams
743c623d53 Modified ConsoleReader to use System.in instead of FileDescriptor.in. Big thanks to escortkeel for the (unfortunately very old) PR. 2012-01-14 17:12:45 +00:00
Feildmaster
6cc56b8c2c Added ItemDespawnEvent 2012-01-14 17:03:38 +00:00
Mike Primm
cc05bea457 Prevent unbounded TickList growth on busy servers (>1000 events/tick). This completes another Bleeding request. 2012-01-14 16:47:57 +00:00
Nathan Adams
3d31c27864 Fixed players attempting to attack item entities - This fixes BUKKIT-341 2012-01-14 13:27:15 +00:00
Nathan Adams
9da730c8e1 Made Mycel blocks throw BlockFade and BlockSpread events. This fixes BUKKIT-488. Thanks to tips48 for the pull request. 2012-01-14 12:56:54 +00:00
Nathan Adams
64ac337d4c Added BlockMycel.java for diff visibility 2012-01-14 12:54:20 +00:00
Nathan Adams
84b0310ae8 Fixed items retaining enchantment visual effects after all enchantments are lost
Issue #BUKKIT-24 - Upon removing enchantments, visual effect on item does not go away
2012-01-14 12:29:11 +00:00
Nathan Adams
0a2a38c25b Added NBTTagCompound.java for diff visiblity 2012-01-14 12:27:38 +00:00
Nathan Adams
9ac06e7720 Fixed informing players of supported Plugin Channels 2012-01-14 01:46:22 +00:00
Tahg
24fe96ada8 Add fix for new login protocol 2012-01-13 10:20:30 -05:00
Nathan Adams
b4f215e913 Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/ 2012-01-13 08:53:39 +00:00
Nathan Adams
8aaa528763 Fixed version in startup message 2012-01-12 22:33:31 +00:00
Erik Broes
7219d4dd85 Updated to Minecraft 1.1 2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96 Fix balance of CraftBukkit start/end. 2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e Update to mc-dev rename revision 01 2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6 Fix CraftBukkit comments. 2012-01-12 12:07:38 +01:00
EvilSeph
42e473783e Fixed our handling of network packets. 2012-01-10 23:21:38 -05:00
EvilSeph
194f54a90e Revert "Improved our handling of player interactions."
This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
2012-01-10 22:19:23 -05:00
EvilSeph
bff4d0f696 Improved our handling of player interactions. 2012-01-10 01:17:19 -05:00
Andrew Ardill
67dbe71bd9 Fix calling CombustEvent caused by enchantment
The CombustEvent created when an Entity attacks with a fire enchanted weapon
was never raised through the plugin manager. Thanks for pointing it out
EdGruberman!
2012-01-09 10:46:07 +11:00
EvilSeph
93aed40c4f Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. Thanks
md-5!
2012-01-07 22:06:41 -05:00
EvilSeph
13470ccf79 Inform the client when break events are cancelled. Thanks mrapple! 2012-01-07 20:26:23 -05:00
EvilSeph
86fef037e0 Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime! 2012-01-07 19:12:38 -05:00
Tahg
b74a69041e Fix door physics and revert to pre 1.0 behavior 2012-01-07 18:38:05 -05:00
Erik Broes
bcdad9f837 Fix snowball not recognizing int damage values properly from Craftbukkit -- Thanks Sleaker 2011-12-29 20:15:06 +01:00
EvilSeph
8b735bf47a Made startup completion time actually be reported in seconds. Again. 2011-12-27 20:10:49 -05:00
EvilSeph
8b21a0eeef Disconnected means disconnected. 2011-12-27 19:57:54 -05:00
sunkid
066a95769c fixed double firing of EntityDamageByEntityEvent 2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab moved firing of ProjectileHitEvent for mojang projectiles 2011-12-27 19:33:28 +01:00
Tahg
81c751a8a3 Fix for water and lava removal in creative mode BUKKIT-362 2011-12-20 21:20:43 -05:00
Tahg
474b7838a6 Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D) 2011-12-20 18:02:39 -05:00
Tahg
299a0d0919 Fixed signs being editable after placement. Fix for BUKKIT-364 2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2 Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request! 2011-12-19 16:41:55 +00:00
Nathan Adams
bea7b1373e Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request! 2011-12-19 16:26:11 +00:00
Andrew Ardill
b0ab686964 Avoid some avoidable calls, clean PluginManager accessors 2011-12-19 18:32:35 +11:00
Sam Wilson
a7744ac751 Prevent VehicleEnterEvent being sent when player exits vehicle.
Fix for BUKKIT-223.

Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired.  Only the
VehicleExitEvent should fire.

Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.

Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
e1586e017a ... Fixed dispensers again! 2011-12-12 21:49:35 +00:00
Nathan Adams
5412d6f5a8 Fixed crash with dispensers dispensing dispensables 2011-12-12 21:23:46 +00:00
EvilSeph
bd181fa04e The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime! 2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c Implemented (offline)player date methods 2011-12-12 17:39:52 +00:00
Andrew Ardill
82965eb10f Stop converting ItemStack to nms ItemStack by hand
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.

Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00