Owen1212055
26f7b4c72e
Patch
2024-10-24 09:25:36 -04:00
Bjarne Koll
80de05ff33
Patch me this, patch me that
2024-10-24 12:22:30 +02:00
Bjarne Koll
457d03534d
Patches, patches, patches
2024-10-24 10:42:29 +02:00
Noah van der Aa
5d19e2b332
good luck americans
2024-10-24 00:42:38 +02:00
Noah van der Aa
5a6011c08c
MOOOOOOOOOOOOOORE
2024-10-24 00:32:21 +02:00
Noah van der Aa
4baf9ab44d
MOOOOOOOOOOORE
2024-10-24 00:08:29 +02:00
Noah van der Aa
d52e2d241d
MOOOOOOOORE
2024-10-23 23:35:21 +02:00
Noah van der Aa
1dc142534d
MOOOOORE
2024-10-23 23:12:09 +02:00
Noah van der Aa
cb79de80c4
moooore
2024-10-23 22:52:43 +02:00
Shane Freeder
6456b5dea8
A bunch more 637
2024-10-23 21:10:14 +01:00
Shane Freeder
cbf64163ba
A bunch of patches
2024-10-23 20:43:06 +01:00
Bjarne Koll
4db250389e
Work work work work
2024-10-23 20:50:46 +02:00
Bjarne Koll
0bb4d1d660
553
2024-10-23 20:15:25 +02:00
Bjarne Koll
2810f50ca2
503
2024-10-23 19:46:06 +02:00
Bjarne Koll
f5177aa121
Some more work
2024-10-23 17:58:11 +02:00
Bjarne Koll
1f8b53733f
440
2024-10-23 17:13:43 +02:00
Bjarne Koll
09b625eccf
400
2024-10-23 16:57:39 +02:00
Owen1212055
6bfc6db99e
Patch
2024-10-23 10:08:40 -04:00
Owen1212055
af125d26a9
Patch
2024-10-23 10:04:01 -04:00
Owen1212055
aa37f7250d
Patches
2024-10-23 09:54:09 -04:00
Bjarne Koll
5e262c1691
298
2024-10-23 15:02:51 +02:00
Bjarne Koll
f677393a88
Skip Improve-exact-choice-recipe-ingredients for now
2024-10-23 14:12:17 +02:00
Bjarne Koll
8851d25a4d
Fluid Flowing ifLoaded patch
2024-10-23 13:13:00 +02:00
Bjarne Koll
a400929816
242
2024-10-23 12:32:08 +02:00
Bjarne Koll
7c04a31c9f
Update projectile launch to 1.21.2
2024-10-23 12:02:36 +02:00
Bjarne Koll
dc5af4848a
Breakpoint before projectile mess
2024-10-23 11:04:00 +02:00
Bjarne Koll
9d63c814c2
Work work work
2024-10-23 00:02:50 +02:00
Bjarne Koll
f1649d702b
Work it
2024-10-22 23:30:51 +02:00
Bjarne Koll
9e92fed7a2
More work?
2024-10-22 22:38:26 +02:00
Bjarne Koll
152e82ceec
Some work
2024-10-22 22:00:33 +02:00
Noah van der Aa
3585434382
first 100!
2024-10-22 20:04:31 +02:00
Noah van der Aa
d280061a1a
First batch of server patches
2024-10-22 19:28:57 +02:00
Noah van der Aa
2ef589c820
okaaay let's go
2024-10-22 18:23:19 +02:00
Spottedleaf
fb530743e5
Apply optimise collision checking in move packet handling patch
2024-08-16 06:56:13 -07:00
Spottedleaf
b653276565
Finish chunk tick iteration optimisation port from Moonrise
2024-07-17 11:34:26 -07:00
Spottedleaf
9fd77108e3
Apply automatic regionfile header recalculation patch
2024-07-15 12:20:47 -07:00
Spottedleaf
77fcb29607
Apply incremental player/level saving patch
2024-07-15 11:57:56 -07:00
Nassim Jahnke
ffe31a1cd0
Readd async saveddata io
2024-07-12 17:58:54 +02:00
Spottedleaf
0e02aa5b8e
Port watchdog detail patch
2024-07-11 12:28:27 -07:00
Spottedleaf
1d0fcb5aaf
Port lag compensation patch
2024-07-11 12:22:59 -07:00
Spottedleaf
821081d646
Drop unapplied patches
...
1012-Use-distance-map-to-optimise-entity-tracker.patch:
1025-Collision-optimisations.patch:
1034-Actually-optimise-explosions.patch:
1039-Send-full-pos-packets-for-hard-colliding-entities.patch:
Implemented in Moonrise patch
1037-Distance-manager-tick-timings.patch:
Not needed
0668-Implement-regenerateChunk.patch:
API does not appear to be used, and it is a real pain to
implement this properly. The old patch did not handle
populators correctly, for example.
2024-07-11 12:13:41 -07:00
Spottedleaf
8b558d9e0b
Apply entity tracker desync patch
2024-07-11 08:15:36 -07:00
Nassim Jahnke
b89e6a0195
Readd more patches
2024-07-04 12:46:15 +02:00
Nassim Jahnke
152f4feff3
Add back improved watchdog support patch
2024-06-17 13:36:43 +02:00
Jake Potrebic
ec4c712efa
update 'improve mass craft perf' patch
2024-06-16 08:08:06 -07:00
Nassim Jahnke
752f957e12
Add back more patches
2024-06-16 12:47:57 +02:00
Nassim Jahnke
0008fa17e9
Add back more optimization patches
2024-06-15 19:24:11 +02:00
Nassim Jahnke
ee9b820fbe
Update more optimization patches
2024-06-15 14:12:22 +02:00
Spottedleaf
730882fca9
Chunk System and Starlight WIP
...
Chunk system patch was refactored to take advantage of
newer ConcurrentUtil's concurrent long hash table (which
fixes hash collisions caused by chaining fastutil's long hash
and CHM's hash) plus some other minor improvements.
The chunk system was also merged with Starlight, which mostly
provides a small improvement to ThreadedLevelLightEngine#checkBlock
as the scheduling was rewritten.
2024-06-14 17:39:15 -07:00
Spottedleaf
df633e5ffa
DataConverter 1.21
2024-06-14 10:34:45 -07:00