EvilSeph
cb9c7d1b2a
Fixed trapdoors not updating their state if a Player Interact event is cancelled.
2011-06-10 03:52:48 -04:00
EvilSeph
7e3895b69a
Fixed Creepers being killed even if their Explosion Prime event is cancelled.
2011-06-10 03:52:48 -04:00
EvilSeph
f627b69be9
Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.
2011-06-09 18:42:30 -04:00
Tahg
baa92bdd06
reverted some changes that broke stuff
2011-06-09 14:24:21 -04:00
Tahg
ca0711fdb3
fixed support for multiworld beds
2011-06-09 09:46:55 -04:00
EvilSeph
b0714775e1
Added EntityTame event. Thanks halvors!
2011-06-09 04:03:15 -04:00
EvilSeph
0c24f86a09
Fixed redstone current being sent even if a BlockPlace was cancelled.
2011-06-09 02:54:58 -04:00
EvilSeph
053e05dd37
Fixed weather changes affecting players in all worlds, instead of their respective worlds.
2011-06-09 02:33:16 -04:00
EvilSeph
569b1d2746
Made it possible to block punching fire out through PlayerInteract event.
2011-06-09 01:06:24 -04:00
EvilSeph
4bdc752acd
Fixed issues introduced by recent 'portal changes' commit.
2011-06-08 20:08:29 -04:00
raphfrk
8320917363
Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method.
2011-06-08 19:05:01 -04:00
Stephen
1a1fc953cb
Implemented 1.6 portal events.
2011-06-08 18:46:29 -04:00
EvilSeph
a285a7b211
Added more control over block placement on interactable objects. Thanks Acru!
...
Plugins can now allow placing a block on an interactable object, by DENYing the
interact and ALLOWing the place.
2011-06-08 17:52:10 -04:00
EvilSeph
b5d1619e75
More teleport changes. Thanks Zeerix!
2011-06-08 17:00:30 -04:00
Tahg
5296f97cde
Portal changes.
2011-06-08 16:57:46 -04:00
Erik Broes
8b49a945c2
Prevent effects of tickrate degradation on furnaces
2011-06-07 23:10:18 +02:00
Erik Broes
029ca3e2f6
Prevent effects of tickrate degradation on item pickups
2011-06-07 23:09:48 +02:00
Dinnerbone
ce6524d453
Fixing a serious issue caused by SpaceManiac. All his fault.
2011-06-07 19:37:21 +01:00
Dinnerbone
147e3d684d
Fixed health on multiworld teleportation
2011-06-07 19:32:14 +01:00
EvilSeph
17c361a5e4
Exempt Vehicles from Entity.java's sanity check
2011-06-07 04:25:19 -04:00
EvilSeph
d33c06ead2
Added UniqueId to entities. Thanks Afforess!
2011-06-07 04:21:33 -04:00
EvilSeph
57a1a7422c
Re-added per-world PVP setting support which was accidentally lost in translation. Thanks Rigby!
2011-06-07 01:43:12 -04:00
EvilSeph
9fde27bfcd
Fixed IPv6 support in NetworkManager.
2011-06-07 01:29:55 -04:00
EvilSeph
6bd509ebde
Fixed durability changing regardless of whether or not damage was successful. Thanks Xolsom!
...
Note: Plugins may need to update the client to keep it in synch.
2011-06-07 01:00:30 -04:00
EvilSeph
ef9295707a
Fixed entity damaged by entity event firing twice when players damage each other. Thanks Xolsom!
2011-06-07 00:57:36 -04:00
Dinnerbone
8b3f90f232
Use the custom set spawn
2011-06-06 21:38:35 +01:00
Dinnerbone
fedcbdf256
Implemented custom chunk generators and block populators
2011-06-06 18:38:47 +01:00
EvilSeph
7499e2e0df
Fixed chunks saving more than they need to. Thanks Rigby!
2011-06-05 11:56:21 -04:00
Erik Broes
86de98da9c
Squelch stacktrace for 'not so important'-'error'
2011-06-05 12:13:38 +02:00
Tahg
5a29d69731
map cursor rotation fix
2011-06-03 18:38:55 -04:00
Tahg
b9d8248a81
attempted nether fix
2011-06-03 18:38:16 -04:00
Tahg
5f684ef163
fixed environments
2011-06-03 18:36:14 -04:00
Tahg
66109d6e57
moved respawn event
2011-05-31 20:10:21 -04:00
Tahg
8835cb905f
More multiworld fixes
2011-05-31 21:19:37 +02:00
Erik Broes
62b5da4e3a
Update for 1.6.6
2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Tahg
9ec5d8b5df
Improved packet handling
2011-05-28 00:33:16 +02:00
Dinnerbone
1784e42d5f
Fixed a bunch of multiworld issues (entity tracking etc)
2011-05-27 00:11:45 +01:00
EvilSeph
036f49ddbf
Fixed the Bukkit Scheduler.
2011-05-26 17:29:57 -04:00
Dinnerbone
9934dd8561
Version fix
2011-05-26 15:21:54 +01:00
Erik Broes
5e1c969af2
Update for 1.6.4
2011-05-26 16:20:11 +02:00
Dinnerbone
dc76d3a64a
Update for 1.6.3
2011-05-26 14:30:16 +01:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
sk89q
f463453d73
Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly.
2011-05-23 19:42:30 -07:00
EvilSeph
3cd135b08d
Possible fix for teleports triggering 'moved too quickly' check.
2011-05-23 03:57:01 -04:00
stevenh
8b0924bbb4
Fixed duplicate console and player messages when built in server commands where used or an unknown command was issued
2011-05-22 20:30:01 +01:00
Dinnerbone
6319a19073
Possible fix for -nojline printing blank lines
2011-05-19 21:46:47 +01:00
EvilSeph
962f05821b
Minimal diffs.
2011-05-19 01:15:51 -04:00
EvilSeph
afb08bb0c5
Account for time drifting backwards on servers with the moved too quickly check changes.
2011-05-19 00:45:42 -04:00
EvilSeph
eac5b9623d
Added -nojline CLI option to emulate vanilla console behaviours. Added JLine disabling compatibility (removes the '>').
...
-nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English.
-Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'.
2011-05-18 21:36:30 -04:00
EvilSeph
cd87e51638
Fixed issues with updating redstone state under certain circumstances.
2011-05-17 01:06:59 -04:00
EvilSeph
38ebaa53e1
Limit human entity name length to 16 characters, as per the spec.
2011-05-16 21:36:16 -04:00
EvilSeph
bc5924bbc5
Made the save-all modification respect the original save state.
2011-05-16 20:27:06 -04:00
EvilSeph
605bfd972f
Fixed dispensers not working.
2011-05-16 19:34:25 -04:00
EvilSeph
c4138ff4d3
Made save-all force saving like it says it does.
2011-05-16 17:47:08 -04:00
EvilSeph
f8d83d9e03
Made player data save only if saving is turned on, in line with how the rest of saving works.
2011-05-16 17:33:43 -04:00
EvilSeph
8de2b52a02
Removed double firing of EntityDamage events by arrows. Thanks sunkid!
2011-05-16 00:04:40 -04:00
EvilSeph
27e75c358d
Fixed trees being invisible under certain circumstances. Thanks Zeerix!
2011-05-15 23:52:11 -04:00
EvilSeph
a4570215fd
Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf!
2011-05-15 22:54:13 -04:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
EvilSeph
e54d8c3352
Dead men tell no tales.
2011-05-12 16:10:46 -04:00
EvilSeph
32fd447715
Cleaned up left over debug messages.
2011-05-10 14:44:45 -04:00
EvilSeph
5ca0a881ad
Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use.
2011-05-09 15:53:53 -04:00
EvilSeph
0faaf5af8a
Made the movement speed check more reliable on high load servers.
2011-05-09 14:51:01 -04:00
sk89q
98633a9f16
Added dispenser event.
2011-05-08 02:57:44 -07:00
sk89q
6cbd4cdf9e
Added World.strikeLightningEffect() that does no damage.
2011-05-06 19:25:44 -07:00
sk89q
c05cc33f7a
Changed LightningStrikeEvent to return a LightningStrike and not an Entity.
2011-05-06 19:24:57 -07:00
EvilSeph
54e2254904
Made teleporting between worlds 'smoother'. Thanks Raphfrk!
2011-05-04 22:16:26 -04:00
EvilSeph
ef7e3689b3
Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk!
2011-05-04 22:06:08 -04:00
EvilSeph
1f2c44e657
Fixed 'Entity is already tracked' issues.
2011-05-04 21:25:57 -04:00
EvilSeph
41a2bc9690
Fixed crafting 'lag' introduced by additions to the Crafting API.
2011-05-04 21:08:43 -04:00
EvilSeph
bf1f5b00d7
Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall!
2011-05-02 04:30:51 -04:00
EvilSeph
e56a8d4720
Added SnowFormEvent. Thanks aPunch!
2011-05-02 01:48:08 -04:00
Rigby
f342db744a
Added per world PVP setting support.
2011-05-02 00:32:26 -04:00
Celtic Minstrel
5a5ce79035
Implemented addRecipe method in CraftServer and associated recipe classes.
2011-05-01 23:40:48 -04:00
EvilSeph
017b15c3a6
Fixed block lag.
2011-04-29 04:55:04 -04:00
EvilSeph
955a78b8fd
Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket.
2011-04-29 03:14:16 -04:00
EvilSeph
9d7a03a64a
Cleaning up some redundant code.
2011-04-29 02:09:30 -04:00
Tahg
97c5f2bb8e
improved sign handling
2011-04-28 01:30:15 -04:00
EvilSeph
b054cfdda7
Fixed duping exploit.
2011-04-27 00:43:22 -04:00
Tahg
b075a58657
fixed painting NPE
2011-04-26 15:40:24 -04:00
EvilSeph
6711975658
Fixed PlayerQuitEvent.setMessage().
2011-04-25 22:36:55 -04:00
EvilSeph
fe75ab2500
Fixed CraftBukkit comments in World.java.
2011-04-25 22:00:18 -04:00
EvilSeph
57bc71df0e
Fixed sleeping.
2011-04-25 21:57:22 -04:00
EvilSeph
8f4ce0988c
Added missing CraftBukkit comments.
2011-04-25 21:19:44 -04:00
EvilSeph
b2c558eab1
Fixed rain not putting out fires due to a mistranslation issue.
2011-04-25 21:09:29 -04:00
EvilSeph
d2a4c510b3
Added events related to weather in 1.5. Thanks wizjany!
2011-04-25 19:47:25 -04:00
EvilSeph
1d0a6d56b7
We need to reset the invalid position.
2011-04-25 19:11:44 -04:00
Erik Broes
70c177e0fb
Implemented painting events (thanks verrier and tanelsuurhans)
2011-04-25 23:27:10 +02:00
Erik Broes
1db5464d91
Fix forgotten call of EntityInteractEvent for PressurePlates.
2011-04-25 22:21:07 +02:00
Erik Broes
88ebcc8db5
Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.
2011-04-25 22:17:07 +02:00
EvilSeph
2a9c15c976
Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany!
2011-04-25 05:07:31 -04:00
EvilSeph
0740e0c777
Fixes the whitescreen issue some people were having.
2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8
Hid stacktrace for socket exceptions.
2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18
Added reset for pitch/yaw if they are somehow set to NaN.
2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78
Limited sign text length to 15 characters, as per the spec.
2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1
Made the server not accept Packet27 as it is not used.
2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230
Reduced console spam under certain conditions.
2011-04-22 19:57:19 -04:00
sk89q
8681752ee2
Fixed NPE in lightning fire event.
2011-04-22 03:13:47 -07:00
sk89q
628fec752b
Added events for fires caused by lightning. (Not 100% sure that they get called though.)
2011-04-22 01:18:24 -07:00
EvilSeph
58d3107e4c
Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness.
2011-04-22 00:42:56 -04:00
EvilSeph
c18e04ce8b
Proper fix for the console spam on disconnect/kick.
2011-04-21 19:08:40 -04:00
EvilSeph
8ba9f32162
Fixed ordering of params used in SignChangeEvent.
2011-04-21 18:44:28 -04:00
EvilSeph
212ec7f33d
Reduced console spam on disconnect/kick.
2011-04-21 15:46:18 -04:00
Dinnerbone
0586e04981
Implemented LIGHTNING damage
2011-04-21 17:29:35 +01:00
Dinnerbone
7c455380a9
Java compat
2011-04-21 15:43:09 +01:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
EvilSeph
0048b22e44
Fixed another issue involving invalid player positions or movement.
2011-04-19 01:39:23 -04:00
EvilSeph
5e154b2235
Fixed name display in log messages for invalid yaw/pitch check.
2011-04-19 00:49:59 -04:00
sk89q
8aa376fc27
Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block).
2011-04-16 03:08:13 -07:00
EvilSeph
2c1f336e97
Fixed an oversight allowing players to set invalid positions.
2011-04-13 21:14:04 -04:00
EvilSeph
f34f41a471
Fixed the NaN check in Entity.java
2011-04-13 03:13:36 -04:00
EvilSeph
70eb283bd0
Removed redundant check due to merging the ifs. Ooops.
2011-04-12 22:14:42 -04:00
EvilSeph
534d546002
Fixed a crash involving invalid positions.
2011-04-12 22:03:54 -04:00
sk89q
7baf5fa484
Made fauxSleeping persist on death and cross-world teleport.
2011-04-11 17:10:17 -07:00
sk89q
8de85b8afb
Fixed potential NPE with bed leave event.
2011-04-11 17:07:20 -07:00
sk89q
86c467cb50
Fixin' the problem of AFK people not in bed.
2011-04-11 11:48:31 -07:00
sk89q
27d3396a35
Added bed events and methods.
2011-04-07 11:26:51 -07:00
Tony
4525d16842
Prevent nasty connection errors from hitting the console.
2011-04-07 09:52:04 -04:00
Dinnerbone
c99dc23917
Fix for invalid float values too
2011-04-07 07:20:11 +01:00
Dinnerbone
13218f55e4
Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D)
2011-04-07 06:51:36 +01:00
Dinnerbone
8385b1436e
Allows eggs support with Slimes, Wolves and Monsters
2011-04-05 17:19:24 +01:00
EvilSeph
9849076dbf
Made changes that were missed in translation that might cause chunk issues.
2011-04-04 20:26:37 -04:00
Tahg
7a99fd7327
added some API for entities
2011-04-04 01:07:39 -04:00
afforess
d1e6408ea2
Changed PlayerQuit to allow last minute modifications to player state.
2011-04-03 16:11:16 -04:00
afforess
0f3f3c552a
Added player.saveData and player.loadData.
2011-04-03 15:52:07 -04:00
Erik Broes
083e3ebd6e
Base digging/blockbreaks on actual time rather than the servers tickrate.
...
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s). This will failing blockbreaks.
2011-04-03 11:06:12 +02:00
Raphfrk
121bcd5adc
Added the ability to set the quit message
2011-04-02 18:22:19 +02:00
Robert Sargant
39972530f2
Added VEHICLE_DESTROY event
2011-04-02 17:12:18 +02:00
Erik Broes
c0a78fa6c6
Exempt players from calling CreatureSpawn
2011-04-01 09:15:48 +02:00
Erik Broes
7eeb0d8f4a
Fix coordinates on SIGN_CHANGE
2011-04-01 09:10:29 +02:00
Erik Broes
a3a1436df5
Updated packet-filters
2011-04-01 00:27:04 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
195423cd0b
Allow GIANTS to spawn from Eggs
2011-03-29 23:14:59 +02:00
HACKhalo2
33f7af519f
Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being on the whitelist doesn't mean your banned.
2011-03-29 21:39:38 +01:00
Dinnerbone
2ac43ce223
Ctrl+C saves world before stopping
2011-03-29 21:01:04 +01:00
Dinnerbone
ee815b7e40
Fixed trickle exploit
2011-03-27 21:19:05 +01:00
Dinnerbone
c47db7092b
Line endings, damnit!
2011-03-27 20:57:46 +01:00
Erik Broes
f1ffeb256d
Limit server to only send the packets it creates and only accept the packets the client creates
2011-03-27 12:36:51 +02:00
Erik Broes
ce5ee0996c
Updated for the changes done in Bukkit
2011-03-27 00:34:33 +01:00
Erik Broes
84054ec680
Fix some wrong event creations after previous change
2011-03-26 23:20:35 +01:00
Erik Broes
8dc7b55749
Reset 'stance' to something valid after receiving a broken one. Hopefully stops the server from falling over.
2011-03-26 22:47:35 +01:00
Erik Broes
e24b10dfd9
Updated for the cleanups done in Bukkit
2011-03-26 22:32:56 +01:00
Raphfrk
abf7f8581e
Added ability to disable the join/leave notices by setting the message to null in the event. The join message is moved to the onJoinEvent rather than during login
2011-03-26 15:07:55 +01:00
Erik Broes
1cbed230d6
Add LEFT_CLICK_BLOCK's face
2011-03-26 09:56:24 +01:00
Erik Broes
9162a654c4
Implement player.getCompassTarget
2011-03-25 21:22:03 +01:00
Erik Broes
95c08f854f
Fix inability to use items under certain circumstances
2011-03-25 07:35:47 +01:00
Erik Broes
f330025f1f
Fixed unable to eat/throw
2011-03-24 23:27:40 +01:00
Erik Broes
69d5132df4
Reset blocks faster clientside
2011-03-24 22:42:23 +01:00