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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Commit graph

520 Commits

Autor SHA1 Nachricht Datum
Jason Penilla
1d74ffcb7c Fixup indent in async chunk io patch 2021-11-30 19:26:33 +01:00
Jake
0f23d73d1a a bunch more patches 2021-11-30 19:26:33 +01:00
Jake
2b29fe37a2 more patches updated 2021-11-30 19:26:33 +01:00
Jason Penilla
5d0d11e4b6 Patches 2021-11-30 19:26:33 +01:00
Jake
2004ff214a more work 2021-11-30 19:26:33 +01:00
Jake
753267a57e and here's some more patches 2021-11-30 19:26:33 +01:00
Jake
d9c1c30c58 move mojang api server patches up 2021-11-30 19:26:33 +01:00
Jake
e481692afd move extra plugins patch up & more work 2021-11-30 19:26:33 +01:00
Jason Penilla
7665ae86d6 Update runServer gradle properties 2021-11-30 19:26:33 +01:00
Jake
9ae92d26b8 and some more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
76879ba957 Fix issues with IntIdentityHashBiMiap 2021-11-30 19:26:33 +01:00
Jake
5cfc0781d6 even more patches 2021-11-30 19:26:33 +01:00
Jake
18ad44eabc several more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
28b02df594 Update ticklist saving 2021-11-30 19:26:33 +01:00
Josh Roy
06629d562b Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a58fde42 Fix crash with composters
a11ec5d7 Remove unnecessary CraftBlock creation in CraftRegionAccessor#setBlock
2021-11-30 19:26:33 +01:00
Josh Roy
98330439e8 More more more more more more more more more work 2021-11-30 19:26:33 +01:00
Josh Roy
11709feb21 More more more more more more more more work 2021-11-30 19:26:33 +01:00
Josh Roy
3cd2c987cf Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ea30a299 Add docs in ServerListPingEvent based on changes from 1.18

CraftBukkit Changes:
03f249f0 Generate bootstrap jar separately
3b214b5a SPIGOT-6803: Fix ServerPing not using the new logic for show players in 1.18

Spigot Changes:
c07753b0 Rebuild patches
2021-11-30 19:26:33 +01:00
Jake Potrebic
66dbf41a65 async chunk patch progress (#6930) 2021-11-30 19:26:33 +01:00
Nassim Jahnke
758b8c689b Fix mappingregistry, readd an async chunk hunk 2021-11-30 19:26:33 +01:00
Nassim Jahnke
cc171b1928 More more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
105034367d More more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
6f3591fd6d More more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
d7cdc72bdf More more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
e9954ed32a More more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
c8cb91bb99 More more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
456621b0d7 More work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
31f9d01c7c Work 2021-11-30 19:26:33 +01:00
Jason Penilla
284a7fed94 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
07a05531 SPIGOT-6781: Add Block#canPlace

CraftBukkit Changes:
dd02403b Fix upgrading worlds with custom generators
1c82731d SPIGOT-6781: Add Block#canPlace
2f6662d4 Improve multi-dimension code
6ac2e032 SPIGOT-6802: Fix major issues with --forceUpgrade

Spigot Changes:
d5de7346 Rebuild patches
2021-11-30 19:26:33 +01:00
Jason Penilla
a8ef7aa56f Prepare for updating server patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
3e71cf19dc Remove Fix reducedDebugInfo not initialized on client patch
Hasn't been needed for a while now, see #6733
2021-11-30 19:26:33 +01:00
Josh Roy
22aaf91368
Add config option to enable hopper occluding blocks (#6896)
Co-authored-by: zombachu <zombachu@gmail.com>
2021-11-20 14:15:36 -05:00
Josh Roy
284b3b8dd2
Fix AnvilPrepareEvent not working with zero xp (#6895)
Co-authored-by: Jan Tuck <jan@tuck.dk>
2021-11-20 14:09:19 -05:00
Nassim Jahnke
e22a1a9d05
Fix more namespacedkey parsing (#6903) 2021-11-17 10:53:41 +01:00
Jason
f3830bc214
Update paperweight to 1.2.0 (#6901) 2021-11-16 21:00:14 -08:00
booky10
51b7b609f1
Add API for resetting a single score (#6873) 2021-11-15 15:08:50 -08:00
Jake Potrebic
555f99d390
cleanup: Add hand to bucket events patch (#6881) 2021-11-15 20:01:19 +01:00
Jake Potrebic
db0bff9c6a
Call onRemove logic for breakNaturally (#6854) 2021-11-12 18:28:08 -08:00
Jason
4d6073faff
Partially fix #6880 (#6888) 2021-11-12 14:27:26 -08:00
Josh Roy
cc2ecbc407
Add Raw Byte Entity Serialization (#6826) 2021-11-10 21:53:27 -05:00
Seggan
3f17694803
Goat ram API (#6336) 2021-11-09 00:48:22 -08:00
Jake Potrebic
a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00
Owen1212055
87121cef29
Move getTrackedPlayers up from Player to Entity (#6569) 2021-11-08 13:39:42 -08:00
Bjarne Koll
32ba0881e8
Fix setPatternColor on tropical fish bucket meta (#6877) 2021-11-08 11:20:07 -08:00
Jake Potrebic
5af80b0ab8
Add isCollidable methods to various places (#6870) 2021-11-06 12:43:24 -07:00
Jake Potrebic
22b02387c3
Add API for checking if a zombie has the option to break doors (#6855) 2021-11-05 17:17:12 -07:00
Jake Potrebic
124d079dd0
Fix issues with mob conversion (#6831) 2021-11-05 17:06:19 -07:00
Nassim Jahnke
c20c9d39d3
Fix CraftNamespacedKey shenanigans (#6825) 2021-11-05 16:01:40 +01:00
Bjarne Koll
70fe58d0a0
Expose the potential player cause of a lightning (#6782) 2021-11-05 15:54:37 +01:00
PaulBGD
06d82e0d6d
Cache palette array (#6767)
Instead of allocating the 4KB for every chunk section, cache it locally and
reuse it for other chunk sections to save on allocations. These allocations add
up very quickly when saving chunks frequently.

For example, with 30,000 chunks and 16 chunk sections per chunk (which will
actually get larger in 1.18) it allocates nearly 2GB, which this patch
eliminates entirely.
2021-11-05 15:52:32 +01:00