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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-14 20:10:05 +01:00

and here's some more patches

Dieser Commit ist enthalten in:
Jake 2021-11-23 17:53:24 -08:00 committet von MiniDigger | Martin
Ursprung d9c1c30c58
Commit 753267a57e
15 geänderte Dateien mit 83 neuen und 69 gelöschten Zeilen

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@ -10,7 +10,7 @@ This made the Bukkit RecipeChoice API not work for Shapeless.
This reimplements vanilla logic using the same test logic as Shaped
diff --git a/src/main/java/net/minecraft/world/item/crafting/ShapelessRecipe.java b/src/main/java/net/minecraft/world/item/crafting/ShapelessRecipe.java
index 4e1159b3188d39c998e6887c2846209c10b701f9..6b960f0a31175bcfd8d477ee5b3c4d783303cdd5 100644
index 56835129a63ed22677b7bbd9576c4bdcc8bf5ac7..ffe5476d8ed15ee4384b679c341688787205ce59 100644
--- a/src/main/java/net/minecraft/world/item/crafting/ShapelessRecipe.java
+++ b/src/main/java/net/minecraft/world/item/crafting/ShapelessRecipe.java
@@ -76,16 +76,49 @@ public class ShapelessRecipe implements CraftingRecipe {

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@ -22,10 +22,10 @@ it only impacts data sent from the client.
Set -DPaper.maxSignLength=XX to change limit or -1 to disable
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2ea1e58cf721a8ae339cbfd6192f3312061249ba..b9f9314befff581e70ae7d8d4eab9040e4e4d26d 100644
index be5f7b5e8537aa3bf4088fa8c2e9d6cce17c64ac..5d0836c8bc38e3d29f47359b273c58330805b396 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -254,6 +254,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -253,6 +253,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
private int aboveGroundVehicleTickCount;
private int receivedMovePacketCount;
private int knownMovePacketCount;
@ -33,7 +33,7 @@ index 2ea1e58cf721a8ae339cbfd6192f3312061249ba..b9f9314befff581e70ae7d8d4eab9040
private static final long KEEPALIVE_LIMIT = Long.getLong("paper.playerconnection.keepalive", 30) * 1000; // Paper - provide property to set keepalive limit
public ServerGamePacketListenerImpl(MinecraftServer server, Connection connection, ServerPlayer player) {
@@ -2848,6 +2849,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -2861,6 +2862,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
for (int i = 0; i < signText.size(); ++i) {
TextFilter.FilteredText currentLine = signText.get(i);

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@ -7,10 +7,10 @@ property lookups arent super cheap. they synchronize, validate
and check security managers.
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
index 589fbdd5c86655244aa92a42e5f45747b5c5026e..9b5d11ece006d7aa893360a84ba652c666517ac1 100644
index 3a2e2adeefe73981b443216724270023408c1feb..615c4f9d9841f7ddc3e5c854e90f41c3905c2e8f 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
@@ -26,6 +26,7 @@ import net.minecraft.world.phys.Vec2;
@@ -25,6 +25,7 @@ import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
public class SignBlockEntity extends BlockEntity implements CommandSource { // CraftBukkit - implements
@ -18,7 +18,7 @@ index 589fbdd5c86655244aa92a42e5f45747b5c5026e..9b5d11ece006d7aa893360a84ba652c6
public static final int LINES = 4;
private static final String[] RAW_TEXT_FIELD_NAMES = new String[]{"Text1", "Text2", "Text3", "Text4"};
@@ -66,7 +67,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C
@@ -65,7 +66,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C
}
// CraftBukkit start

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@ -28,7 +28,7 @@ and then catch exceptions and close if they fire.
Part of this commit was authored by: Spottedleaf
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index b96ef2374b689ad715ce3b3a7c0b599a56b4c2d1..a3bfc12e34754dc5f8f53b968451a07f3a0ab496 100644
index 821f22b8fde2d76bfcb417138f9bd83af766dcd7..f13e24eede7f09ecc8f375df5e27e385f589005d 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -87,6 +87,10 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
@ -143,7 +143,7 @@ index b96ef2374b689ad715ce3b3a7c0b599a56b4c2d1..a3bfc12e34754dc5f8f53b968451a07f
private void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> callback) {
@@ -226,33 +299,79 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.setProtocol(enumprotocol);
this.setProtocol(packetState);
}
+ // Paper start
@ -297,7 +297,7 @@ index 74bfe0d3942259c45702b099efdc4e101a4e3022..e8fcd56906d26f6dc87959e32c4c7c78
return false;
}
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index abcd335f5577dae6d613e5e0dd2656e1ab3ee9f0..4e08fdf47fd201c26223fc8efb0ef4f6e884f8c7 100644
index 526e07d8ea21af42c271bee4da5bccd766227006..6bf39699700075e295a693b56d237391de4e4f58 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -63,10 +63,12 @@ public class ServerConnectionListener {

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@ -0,0 +1,64 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 05:00:57 -0400
Subject: [PATCH] Handle Oversized Tile Entities in chunks
Splits out Extra Packets if too many TE's are encountered to prevent
creating too large of a packet to sed.
Co authored by Spottedleaf
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
index 4ed3b1291ac443502e9b99f83ecf02b22509451c..dba11f277f3703e1ee7f5a62f021d319e4ab18fc 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
@@ -24,6 +24,14 @@ public class ClientboundLevelChunkPacketData {
private final CompoundTag heightmaps;
private final byte[] buffer;
private final List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntitiesData;
+ // Paper start
+ private final java.util.List<net.minecraft.network.protocol.Packet> extraPackets = new java.util.ArrayList<>();
+ private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750);
+
+ public List<net.minecraft.network.protocol.Packet> getExtraPackets() {
+ return this.extraPackets;
+ }
+ // Paper end
public ClientboundLevelChunkPacketData(LevelChunk chunk) {
this.heightmaps = new CompoundTag();
@@ -37,8 +45,18 @@ public class ClientboundLevelChunkPacketData {
this.buffer = new byte[calculateChunkSize(chunk)];
extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk);
this.blockEntitiesData = Lists.newArrayList();
+ int totalTileEntities = 0; // Paper
for(Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) {
+ // Paper start
+ if (++totalTileEntities > TE_LIMIT) {
+ var packet = entry2.getValue().getUpdatePacket();
+ if (packet != null) {
+ this.extraPackets.add(packet);
+ continue;
+ }
+ }
+ // Paper end
this.blockEntitiesData.add(ClientboundLevelChunkPacketData.BlockEntityInfo.create(entry2.getValue()));
}
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
index ad1d33a251bb7dc68fffc85491cc68e64e7dda1c..079734654c0fd421561b5f9003cd318bad5787a9 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
@@ -57,4 +57,11 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa
public ClientboundLightUpdatePacketData getLightData() {
return this.lightData;
}
+
+ // Paper start - handle over-sized TE packets
+ @Override
+ public java.util.List<Packet> getExtraPackets() {
+ return this.chunkData.getExtraPackets();
+ }
+ // Paper end
}

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@ -6,10 +6,10 @@ Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 96d172c428c6293b346201159422e2a581e350d9..4f328c3281663a55eef879604d713ff38d797298 100644
index 8c7c621f09e8669a6874a2ce101972cb1c03f8ae..a54af7c5b970102e8ff7f46bf4dd34b19faf3b8a 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -225,6 +225,7 @@ public class Zombie extends Monster {
@@ -222,6 +222,7 @@ public class Zombie extends Monster {
++this.inWaterTime;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);

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@ -5,10 +5,10 @@ Subject: [PATCH] Call WhitelistToggleEvent when whitelist is toggled
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index b2e418db3b8b1b88b92234a9fc913a09d1325793..bc73d5052611dba90c2d9c86854447be6a31fdac 100644
index e9447ac47a858fbc9e16559c18e377517b8089ac..601eb789e19efe4a2fa697c0b5e7c28b245f0990 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1124,6 +1124,7 @@ public abstract class PlayerList {
@@ -1123,6 +1123,7 @@ public abstract class PlayerList {
}
public void setUsingWhiteList(boolean whitelistEnabled) {

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@ -6,19 +6,18 @@ Subject: [PATCH] Use proper max length when serialising BungeeCord text
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
index a64780b4b49d01322d8f755ff540a9622c89e983..26a229f7aa3f4425ed572e2d50730b4e978bf33e 100644
index a64780b4b49d01322d8f755ff540a9622c89e983..4047e177e3f336aa089ad7645ba8bd9e0863178e 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
@@ -8,7 +8,7 @@ import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.Packet;
@@ -9,6 +9,7 @@ import net.minecraft.network.protocol.Packet;
public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
-
+ private static final int MAX_LENGTH = Short.MAX_VALUE * 8 + 8; // Paper
private final Component message;
public net.kyori.adventure.text.Component adventure$message; // Paper
public net.md_5.bungee.api.chat.BaseComponent[] components; // Spigot
@@ -39,9 +39,9 @@ public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
@@ -39,9 +40,9 @@ public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
// buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(components)); // Paper - comment, replaced with below
// Paper start - don't nest if we don't need to so that we can preserve formatting
if (this.components.length == 1) {

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@ -1,50 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 05:00:57 -0400
Subject: [PATCH] Handle Oversized Tile Entities in chunks
Splits out Extra Packets if too many TE's are encountered to prevent
creating too large of a packet to sed.
Co authored by Spottedleaf
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
index 96626835fee3c0fdb452acacdc9f737ad90c08de..c28879f32b004f36ff746ea2274f91ddd9501e71 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
@@ -27,6 +27,15 @@ public class ClientboundLevelChunkPacket implements Packet<ClientGamePacketListe
private final int[] biomes;
private final byte[] buffer;
private final List<CompoundTag> blockEntitiesTags;
+ // Paper start
+ private final java.util.List<Packet> extraPackets = new java.util.ArrayList<>();
+ private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750);
+
+ @Override
+ public java.util.List<Packet> getExtraPackets() {
+ return extraPackets;
+ }
+ // Paper end
public ClientboundLevelChunkPacket(LevelChunk chunk) {
ChunkPos chunkPos = chunk.getPos();
@@ -44,9 +53,19 @@ public class ClientboundLevelChunkPacket implements Packet<ClientGamePacketListe
this.buffer = new byte[this.calculateChunkSize(chunk)];
this.availableSections = this.extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk);
this.blockEntitiesTags = Lists.newArrayList();
+ int totalTileEntities = 0; // Paper
for(Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) {
BlockEntity blockEntity = entry2.getValue();
+ // Paper start - improve oversized chunk data packet handling
+ if (++totalTileEntities > TE_LIMIT) {
+ ClientboundBlockEntityDataPacket updatePacket = blockEntity.getUpdatePacket();
+ if (updatePacket != null) {
+ this.extraPackets.add(updatePacket);
+ continue;
+ }
+ }
+ // Paper end
CompoundTag compoundTag = blockEntity.getUpdateTag();
if (blockEntity instanceof net.minecraft.world.level.block.entity.SkullBlockEntity) { net.minecraft.world.level.block.entity.SkullBlockEntity.sanitizeTileEntityUUID(compoundTag); } // Paper
this.blockEntitiesTags.add(compoundTag);

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@ -4,3 +4,4 @@ Check if PlayerNaturallySpawnedEvent is called correctly
Make sure fluids aren't completly fucked, there may be more sync loads to nuke there as well
Improve Server Thread Pool and Thread Priorities: mojang added a max thread count property
Use Vanilla Minecart Speeds: is this needed?
Handle Oversized Tile Entities: make sure impl is correct