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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Commit graph

636 Commits

Autor SHA1 Nachricht Datum
Jason Penilla
188a8dfc4c
Fix ChunkSnapshot#isSectionEmpty(int) 2021-12-09 04:11:04 -08:00
Spottedleaf
0e91b6ae9b Return 0 for light values if a dimenion does not have them
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
758e2a7ee2 Fix bad ticking checks for blocks
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
74fd151adc
Fix entity equipment on cancellation of EntityDeathEvent (#5740) 2021-12-08 10:25:57 -08:00
Nassim Jahnke
33ea869a65
Bump Starlight light version 2021-12-08 08:42:44 +01:00
Nassim Jahnke
772e880f29
Fix light propagation in high y sections 2021-12-07 20:33:10 +01:00
Jason Penilla
53d026edcd
Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken 2021-12-06 19:40:26 -08:00
Jake Potrebic
0e25db214f
Fix mis-placed processEnchantOrder from 1.18 update (#7052) 2021-12-06 12:28:36 -08:00
Jason
af95df8d40
Port Actually unload POI data from Tuinity 1.16 (#7044) 2021-12-06 00:09:07 -08:00
Jake Potrebic
a50e2736a7
Include axolotls in affected entities for water splash potions (#7024)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
Jason
fd263ef962
Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic
7c8fdc1fb6
Add dropped hunk from mid-tick tasks (#7034) 2021-12-05 13:58:01 -08:00
Jason Penilla
a4782f72f7
[ci skip] fixup indent 2021-12-05 13:07:44 -08:00
LemonCaramel
c83700291a
Fix client world difficulty sync issue (#7035) 2021-12-05 20:44:17 +01:00
Nassim Jahnke
6b072ee589
Revert "Fix #6779"
This reverts commit 78faaa4f8e.
2021-12-05 15:05:41 +01:00
Jake Potrebic
fd4f6c5e31
Update Optimise chunk tick iteration (#6950) 2021-12-05 15:00:13 +01:00
Jason Penilla
c3ff7e0ff7
Update Optimise collision checking in player move packet handling 2021-12-05 02:56:09 -08:00
Jason Penilla
78faaa4f8e Fix #6779 2021-12-05 02:45:09 -08:00
Jason Penilla
fcca15ff0b Update Highly optimise single and multi-AABB VoxelShapes and collisions 2021-12-05 02:45:09 -08:00
Jason
ccabae4fb6
Update and deprecate Allow delegation to vanilla chunk gen (#7031) 2021-12-05 02:27:20 -08:00
Jason
a42917dd10
[ci skip] Remove reobfJar from paper-server publication (#7027) 2021-12-04 23:42:28 -08:00
Jason
62fd374c36
Remove debug checks from ZeroBitStorage (#7029) 2021-12-04 23:41:44 -08:00
Jake Potrebic
fd352861b0
Updated Upstream (Bukkit/CraftBukkit) (#7022) 2021-12-04 23:11:59 -08:00
Jake Potrebic
54b0c41c20
further mitigate possible NPEs 2021-12-04 19:39:52 -08:00
Shane Freeder
52f95706d2
Fix trader merchants NPE when interacting with a merchant with non-active trades 2021-12-05 03:00:13 +00:00
stonar96
76ee105811
Optimize HashMapPalette (#5074)
HashMapPalette uses an instance of CrudeIncrementalIntIdentityHashBiMap
internally. A Palette has a preset maximum size = 1 << bits.
CrudeIncrementalIntIdentityHashBiMap has an initial size but is
automatically resized. The CrudeIncrementalIntIdentityHashBiMap is created
with the maximum size in the constructor of HashMapPalette, with the aim
that it doesn't need to be resized anymore. However, there are two things
that I think Mojang hasn't considered here:
1) The CrudeIncrementalIntIdentityHashBiMap is resized, when its initial
size is reached and not the next time, when a further object is added.
2) HashMapPalette adds objects (unnecessarily) before checking if the
initial size of CrudeIncrementalIntIdentityHashBiMap is reached.
This means to actually avoid resize operations in
CrudeIncrementalIntIdentityHashBiMap, one has to add 2 to the initial size
or add 1 and check the size before adding objects. This commit implements
the second approach. Note that this isn't only an optimization but also
makes async reads of Palettes fail-safe. An async read while the
CrudeIncrementalIntIdentityHashBiMap is resized is fatal and can even lead
to corrupted data. This is also something that Anti-Xray is currently
relying on.
2021-12-04 15:56:34 +01:00
Sam
63a97a64a3
Add Player#sendHealthUpdate (#6904) 2021-12-04 15:10:57 +01:00
Sam
bae37ad2d8
Add PlayerItemFrameChangeEvent (#6897) 2021-12-04 14:49:34 +01:00
Noah van der Aa
614ed1de72
Don't get block light level if the sky level is 15 (#6922) 2021-12-04 14:24:40 +01:00
Shane Freeder
77ff1f3005
Prevent ContainerOpenersCounter openCount from going negative (Fixes #6865) 2021-12-04 02:50:35 +00:00
Shane Freeder
7323594d59
Do not use ForkJoinPool common exector for creating client command struct (Fixes #6936) 2021-12-04 02:37:33 +00:00
Jake Potrebic
2b97750f60
Fix kelp modifier having reverse effect (#6806) 2021-12-03 18:12:42 -08:00
Jason
675d1e3f58
Fix kelp modifier changing growth for other crops (#7012) 2021-12-03 17:40:42 -08:00
Jake Potrebic
b653ee1a91
Updated Upstream (Bukkit/CraftBukkit) (#7009) 2021-12-03 17:33:56 -08:00
Shane Freeder
2f31569807
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9115281f SPIGOT-6832: Improve Player#getPing docs

CraftBukkit Changes:
fd3478bc7 #967: Store last lava contact location for events

Spigot Changes:
dbf49382 Rebuild patches
58cb9d26 #113: Use simulationDistance for entity activation range base
2021-12-03 21:28:15 +00:00
Jake Potrebic
1f5b013cbe Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
4b5f9882 Fix when bundler directory is a symlink
6f3509d1 Release POIs when villagers are removed by plugins
2021-12-03 11:53:17 +01:00
Shane Freeder
cfa5b37fa8
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat
359d0533a #970: Correct typo in README.md
110492932 Fix per-world worldborder command
2021-12-03 00:26:54 +00:00
Jake Potrebic
057adb04f1
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6990) 2021-12-02 12:21:33 -08:00
Jason
956124f86a
Build updates (#6992) 2021-12-01 23:21:14 -08:00
SoSeDiK
a5a7782f40
Fix NPE when getting destroy speed of air (#6989) 2021-12-02 01:48:15 +00:00
Jake Potrebic
0cd411efdf
Don't populate a useless spigot.yml field (#6976) 2021-12-01 10:03:46 -08:00
Nassim Jahnke
892c292dc9
Fix itemmeta patch and move oversized fix into its own (#6980) 2021-12-01 13:32:36 +01:00
Jake Potrebic
72983892cf
Don't set last hand/armor lists to stripped items (#6977) 2021-12-01 00:36:48 -08:00
Jake Potrebic
cb195e1958
Skip stripping metadata from empty stacks (#6973) 2021-11-30 18:59:09 -08:00
Noah van der Aa
cd9fe9ca64
Port flat bedrock (generator settings) to 1.18 (#6960) 2021-11-30 17:31:13 -08:00
Noah van der Aa
0152c9c41c
Updated Upstream (CraftBukkit) (#6966) 2021-11-30 16:43:02 -08:00
Noah van der Aa
e955cb5b26
Hide unnecessary itemmeta from clients (#6318)
Co-authored-by: Nassim Jahnke <jahnke.nassim@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-11-30 14:47:10 -08:00
Jake Potrebic
bd9c2b75c7
Fix removing recipes (#6965) 2021-11-30 12:27:27 -08:00
Nassim Jahnke
b2bc5b9ee7 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b46ac671 Update to Minecraft 1.18

CraftBukkit Changes:
bc14cb64 Update to Minecraft 1.18

Spigot Changes:
a5dea1cb Update to Minecraft 1.18
2021-11-30 19:26:33 +01:00
Nassim Jahnke
971ca7e4d1 1.18 Release 2021-11-30 19:26:33 +01:00