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3031 Commits

Autor SHA1 Nachricht Datum
Nassim Jahnke
2f50b87277
Fixup command precprocess cancellation (#11424) 2024-09-22 21:25:37 +02:00
Oliver Janka
1cb2bf466f
Add velocity forwarding secret env override (#10127)
Previously, the velocity forwarding secret could only be configured via
the configuration option in the global paper configuration.
This makes configuring/passing such a value rather difficult for
containerized/orchestrated servers as these configuration files are
usually part of the server data volume itself and hence cannot be
sourced from a secret.

This commit enables administrators to define the PAPER_VELOCITY_SECRET
environment variable, which will override any potentially configured
velocity secret.
2024-09-22 20:25:27 +02:00
Lulu13022002
1ed64f8270
Update launchProjectile API (#11300) 2024-09-21 21:19:02 +02:00
Bjarne Koll
5bcb2ff9e4
Correctly launch WindCharges (#11418)
The launch API on LivingEntity only respected the WindCharge type, not
its near-clone BreezeWindCharge.

This commit correctly accounts for BreezeWindCharge in
CraftLivingEntity.
2024-09-21 20:08:31 +02:00
Newwind
d61175421d
Disable pretty printing for advancement saving (#11419) 2024-09-21 20:01:22 +02:00
Bjarne Koll
9c450388e1
Return null in getRegistry(Class) for unknown type (#11422)
The Bukkit#getRegistry(Class) method contract specifies that it returns
null for unknown registry types. The current implementation however
requires the passed class to be mappable to a known registry key.

For types like Material, which have a SimpleRegistry in bukkit's
Registry interface, no server side registry exists and such the type
cannot be mapped to a registry key.

The commit correctly returns null for types that are not mappable to a
registry key instead of throwing a NullPointerException.
2024-09-21 19:57:08 +02:00
Bjarne Koll
c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00
Shane Freeder
5c82955733
Only mark decorations dirty if a removal actually occurs (#11413)
* Only mark decorations dirty if a removal actually occurs

Vanilla calls this method blindly inside of a loop which erroniously marks
map data files as being dirty even if nothing has actually changed.

* Merge into existing patch

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-19 16:27:33 +02:00
4real
2aaf4369b6
Validate slot in PlayerInventory#setSlot (#11399) 2024-09-17 16:57:32 +02:00
Bjarne Koll
1348e44173
Prevent NPE when serializing unresolved profile (#11407)
In the recent upstream update, the paper player profile was updated to
correctly return null for both name and id if constructed as such. This
change however broke the serialisation logic, as it depended on the name
never being null.

The commit moves the checks over to the newly introduced emptyName/UUID
fields that track if the profile was constructed with a null name or
uuid to differentiate it against an empty string or the NIL_UUID.
2024-09-16 20:53:00 +02:00
Tamion
13a23951d7
Fix enable-player-collisions playing sounds when set to false (#11390) 2024-09-15 22:26:23 +02:00
Tamion
951e7ddc44
Fix TrialSpawner forgetting assigned mob when placed by player (#11381) 2024-09-15 22:20:38 +02:00
Jake Potrebic
0a53f1d10d
Set default drop behavior for player deaths (#11380) 2024-09-15 21:51:35 +02:00
Bjarne Koll
d1a72eac31
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1fc1020a PR-1049: Add MenuType API
8ae2e3be PR-1055: Expand riptiding API
cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor
7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim
1ac7f950 PR-1054: Add FireworkMeta#hasPower
4cfb565f SPIGOT-7873: Add powered state for skulls

CraftBukkit Changes:
bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update
ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing
0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync
815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe
45c206f2c PR-1458: Add MenuType API
19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false
4e006d28f PR-1468: Expand riptiding API
bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components
8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops
8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing
63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs
7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table
060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies
7ccb86cc0 PR-1465: Add FireworkMeta#hasPower
804ad6491 SPIGOT-7873: Add powered state for skulls
f9610cdcb Improve minecart movement

Spigot Changes:
a759b629 Rebuild patches

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-15 21:39:53 +02:00
Nassim Jahnke
4ff58c4c48
Update spark 2024-09-12 19:54:34 +02:00
Jason Penilla
e945cfe1c5
Fix PaperServerListPingEvent#getPlayerSample not being populated or used (#11387) 2024-09-10 19:52:30 +02:00
Fabrizio La Rosa
971a7a5511
Add Decorated Pot Cracked API (#11365) 2024-09-08 22:12:36 +02:00
masmc05
b09eaf2e8d
Add Item serialization as json api (#11235)
* Item serialization as json

* Add ItemStackAdapter for Gson

* A javadoc note at #serialize() and #deserialize()

* Rebase

* Move serialize closer to deserialize

* Add explaining comment about SERIALIZE_CUSTOM_AS_SNBT usage

* Apply lynxplay requests

* Forgot `@NotNull`

* Very important diff was removed

* Rebase

* Javadocs

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-08 12:58:30 -07:00
Jake Potrebic
7632de5134
Tag Lifecycle Events (#10993)
* wip tags

* use generics in tag registrars

* comment out varargs methods for now

* split up patch

* cache loaded service provider

* finish renames

* use builderWithExpectedSize

* finalize
2024-09-08 11:56:09 -07:00
Nassim Jahnke
1ba1be7d26
Update Velocity natives again
If you segfault, update your jre/jdk™️
2024-09-08 20:39:00 +02:00
Jake Potrebic
426f9924a5
Enchantment is data-driven, so not FeatureDependant (#11377) 2024-09-08 10:42:44 -07:00
Jake Potrebic
925c3b9d2b
Add FeatureFlag API (#8952)
* Add FeatureFlag API

* switch to index & move method

* fix test
2024-09-07 13:35:11 -07:00
Jake Potrebic
5d91bef46f
Fix shulkerbox loot table replenish (#11366)
* Fix shulkerbox loot table replenish

* re-add loot table if cleared

* add config
2024-09-07 12:49:28 -07:00
Pedro
0e825274e5
Fix NPE while trying to respawn an already disconnected player (#11353) 2024-09-07 21:34:03 +02:00
Bjarne Koll
21f125f3c2
Revert velocity natives to 3.1.2 (#11368)
The updated velocity native compilation pipeline seems to emit binaries
that are not compatible with alpine.
The commit temporarily reverts the natives included until a proper
solution is found.
2024-09-07 11:00:57 +02:00
Newwind
3db475838f
Check dead flag in isAlive() (#11330)
* Create 1055-Check-dead-flag-in-isAlive().patch

* Rebase
2024-09-06 15:06:32 -07:00
Lulu13022002
e0021b15b6
Fix allowSpiderWorldBorderClimbing world config (#11321) 2024-09-06 23:15:29 +02:00
Jake Potrebic
805a97444a
Improve console completion with brig suggestions (#9251)
* Improve console completion with brig suggestions

* silence warning

* small fixes

* squashed
2024-09-06 13:37:09 -07:00
VelVeV
10f5879992
Change condition check order of entity tracking Y (#11348) 2024-09-06 22:14:20 +02:00
nathannm23
953e6e9918
Fire BlockExpEvent on grindstone use (#11346) 2024-09-06 22:14:10 +02:00
VelVeV
012c527671
Update Velocity natives (#11347) 2024-09-06 21:44:24 +02:00
lucko
691d452643
Fix bundled spark permission check (#11355) 2024-09-06 21:41:54 +02:00
Nassim Jahnke
ff251e42b6
Use reference hash set in reference Holder (#11363) 2024-09-06 21:03:17 +02:00
Space Walker
b483da4e02
Update Alternate Current to v1.9 (#11333) 2024-09-01 10:59:20 -07:00
Tamion
227c94ae21
Fix inventory desync when placing blocks with spawn protection (#11090)
* fix

* mention mojira issue

* move to vanilla bug fixes patch

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-31 12:01:29 -07:00
Tamion
2f0891ed81
Fix InventoryOpenEvent cancellation (#11304)
* fix

* other blocks

* add missing diff in ContainerEntity

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-31 11:50:24 -07:00
Newwind
509ea2fd17
Fix horse armor desync (#11341) 2024-08-31 20:29:50 +02:00
Jason Penilla
e01ddf4627
Fixup porting issue in vanillaBiomeProvider impl (#11185) 2024-08-31 19:59:17 +02:00
Gegy
e08e6679fc
Fix: synchronise sending chat to client with updating message signature cache (#11332)
In the case where multiple messages from different players are being processed in parallel, there was a potential race condition where the messages would be sent to the client in a different order than the message signature cache was updated. However, the cache relies on the fact that the client and server get the exact same updates in the same order. This race condition would cause the caches to become corrupted, and any future message received by the client would fail to validate.

This also applies to the last seen state of the server, which becomes inconsistent in the same way as the message signature cache and would cause any messages sent to be rejected by the server too.
2024-08-26 19:53:28 +02:00
Lulu13022002
789a267e93
Re-implement maxLeashDistance world conf and call missing event (#11301)
* Re-implement maxLeashDistance world config and call missing event

* migrate config setting to double or default

* fixes

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-25 14:32:32 -07:00
okx-code
a7b8d9574e
Add enchantment seed update API (#11282) 2024-08-25 22:39:06 +02:00
DerEchtePilz
374d9c85ba
Add a method to reset Lodestone compasses back to normal ones (#11308) 2024-08-25 22:25:13 +02:00
DerEchtePilz
ad4c524c2f
Properly destroy placed blocks on the end platform (#11292) 2024-08-25 21:19:40 +02:00
Jake Potrebic
5167856bb8
Fix despawn ranges by defaulting to an ellipsoid shape (#11312) 2024-08-25 20:26:33 +02:00
Newwind
5b2c43edaf
Remove set damage lootable item function from compasses (#11317) 2024-08-25 19:52:12 +02:00
Newwind
94444cebc3
Fix incorrect timestamp in region file header recalculation (#11318) 2024-08-25 19:42:15 +02:00
Lulu13022002
5625051564
Prevent duplicate pickup event for piglins (#11322) 2024-08-25 19:27:31 +02:00
Nassim Jahnke
fcedb49fea
Update spark-paper 2024-08-24 10:52:38 +02:00
roro1506HD
2fdb2e9dcd
Fix structure check API (#11307)
* Fix structure check API

* Use CraftStructure#bukkitToMinecraft

* Fixed spelling mistake on CraftStructure class name
2024-08-20 18:27:33 -07:00
Jake Potrebic
32711191cd
Fix SculkBloomEvent firing for block entity loading (#11306) 2024-08-19 14:28:03 -07:00
Nassim Jahnke
e4b38b4f8c
Fixup config parsing 2024-08-19 12:47:50 +02:00
Anthony J. Halliday
ba1b0162fa
Allow server administrators to disable book size checks (#10457) 2024-08-19 11:46:39 +02:00
kokiriglade
dae906ba45
Add getWorld method that uses adventure Key (#11199) 2024-08-19 11:41:55 +02:00
Nassim Jahnke
8fd3a67138
[ci skip] Clean up book limits patch (#11297) 2024-08-19 11:33:17 +02:00
Spottedleaf
be1078f5f2 Use player file, not directory, when checking for offline player data
When trying to fall back to offline player data in onlide mode,
we need to use the player file. This fixes a mistake during
update where 'file' was used, but the new code uses 'file1'
for the player file.
2024-08-18 15:32:25 -07:00
Spottedleaf
b4bc512cac Fix entity limit patch deleting unnecessary entities
We need to continue the save loop, not break from it
when a limit is reached.
2024-08-18 11:14:39 -07:00
SoSeDiK
64c9ee6584
Allow getting/setting the sign's editor uuid (#10637)
* Allow getting/setting the sign's editor uuid

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-17 14:36:27 -07:00
Tamion
44017487a8
Fix CraftBukkit drag system (#10703) 2024-08-17 23:31:38 +02:00
Isaac - The456
8c3018a4b1
Fix Selector Arguments not working with permission (#11286) 2024-08-17 23:20:21 +02:00
Lulu13022002
57dd822393
Leashable API (#10961) 2024-08-17 23:17:18 +02:00
Jake Potrebic
2e82fd2d2c
Add even more Enchantment API (#11115) 2024-08-17 22:58:36 +02:00
Lulu13022002
66a97cc929
Update item data sanitization (#11227) 2024-08-17 22:30:21 +02:00
Jake Potrebic
0e7361704a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11284)
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4068c6aa PR-1053: Change docs for max power in FireworkMeta
6b3c241b SPIGOT-7783, SPIGOT-7784, PR-1051: Add Trial Vault & Spawner event API
5fe300ec PR-1052: Fix broken links and minor improvement for checkstyle.xml

CraftBukkit Changes:
7548afcf2 SPIGOT-7872: Fix crash with event-modified teleports
93480d5d6 SPIGOT-7868, PR-1463: Fix default and max power in FireworkMeta
5060d1a84 SPIGOT-7783, SPIGOT-7784, PR-1460: Add Trial Vault & Spawner event API
11dfcae71 PR-1462: Fix broken links and minor improvement for checkstyle.xml

Spigot Changes:
ca581228 Rebuild patches
2024-08-17 12:39:11 -07:00
Tamion
75655ec1d3
Add Configuration for vertical Despawn Ranges (#11279) 2024-08-17 21:13:10 +02:00
Shane Freeder
52ae4ad466
Migrate ArmorStand meta to using entity tag (#11107) 2024-08-17 00:30:11 +02:00
Lulu13022002
d5ffc573dc
Implement more methods for horse inventories (#11147) 2024-08-17 00:27:47 +02:00
Lulu13022002
4829fbf6bd
Handle custom registry elements properly (#11230)
* Handle custom registry elements properly

* update error message

Datapack made painting variant support is added in https://github.com/PaperMC/Paper/pull/11244

* change msg for art conversion

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-16 14:21:35 -07:00
Lulu13022002
78216fef26
Re-implement portalCreateRadius world config (#11267) 2024-08-16 13:59:46 -07:00
Mart
e619744fbd
Allow skipping of world symlink validation (#11250) 2024-08-16 22:36:30 +02:00
Bjarne Koll
534ab86010
[ci-skip] Revert "Add Configuration for vertical Despawn Ranges (#10440)" (#11278)
This reverts commit 1b8ab116ed.
2024-08-16 22:33:52 +02:00
Tamion
1b8ab116ed
Add Configuration for vertical Despawn Ranges (#10440) 2024-08-16 22:29:53 +02:00
Abel
ec55c11fc0
Fix indestructable light blocks (#11275)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-08-16 22:13:00 +02:00
Lulu13022002
95719832bf
Fix scanForLegacyEnderDragon world config (#11262) 2024-08-16 21:45:07 +02:00
Spottedleaf
fb530743e5 Apply optimise collision checking in move packet handling patch 2024-08-16 06:56:13 -07:00
Lulu13022002
bf5852a615
Fix NPE for PlayerPostRespawnEvent#getRespawnedLocation (#11268) 2024-08-16 09:20:57 +02:00
Lulu13022002
11b4ac7c65
Fix disableEndCredits world config (#11261) 2024-08-14 21:26:38 +02:00
Nassim Jahnke
7c9240f4a6
Improve standard messenger logging 2024-08-12 18:42:08 +02:00
Jake Potrebic
1798e949e5
Fix BasicCommand suggestion arg count (#11241) 2024-08-12 09:40:39 +02:00
hyperdefined
4a97ba3ea8
Fix setSendViewDistance's return (#11247) 2024-08-12 09:27:27 +02:00
Lulu13022002
098bd39092
Remove arbitrary book page limit (#11228) 2024-08-12 00:30:23 +02:00
Newwind
ab0d24aa6f
Configuration for horizontal-only item merging (#11219) 2024-08-12 00:16:20 +02:00
Jake Potrebic
dd941cc40a
Re-add patches for can-place/can-destroy API (#11238)
* Re-add patches for can-place/can-destroy API

This API is all deprecated for removal and has to be replaced
as the structure of it has too radically changed

* update patches

* add link to MaterialRerouting

* Deprecation

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-08-11 13:51:37 -07:00
Jake Potrebic
1187544fb0
Fix teleport event getTo returning null (#11239) 2024-08-11 22:42:39 +02:00
Jake Potrebic
1c3c47ab0b
Correctly check enchants for ItemStack#damage (#11240) 2024-08-11 13:27:24 -07:00
Lulu13022002
7d7f123e98
Fix wrong spawn reason for trial spawners (#11229) 2024-08-10 15:19:54 -07:00
Lulu13022002
1cecc24cad
Fix tag key generator output inconsistencies (#11218)
* Fix tag key generator output inconsistencies

* use NonNull instead of NotNull for generated api

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-10 15:11:57 -07:00
Lulu13022002
70dfa467e7
Fix CraftMetaShield equality (#11232) 2024-08-10 15:08:00 +02:00
Nassim Jahnke
83b6b26d39
Update to 1.21.1 2024-08-10 12:24:38 +02:00
Nassim Jahnke
b1b5d4c1e4
Check shooter in configurable projectile relative velocity patch 2024-08-10 11:55:08 +02:00
Joo200
4d7cef3418
Fix source of knockback for spigot events (#11176) 2024-08-09 22:57:55 +02:00
Bjarne Koll
77a5779e24
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11197)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2ec53f49 PR-1050: Fix empty result check for Complex Recipes
10671012 PR-1044: Add CrafterCraftEvent
4d87ffe0 Use correct method in JavaDoc
ae5e5817 SPIGOT-7850: Add API for Bogged shear state
46b6d445 SPIGOT-7837: Support data pack banner patterns
d5d0cefc Fix JavaDoc error
b3c2b83d PR-1036: Add API for InventoryView derivatives
1fe2c75a SPIGOT-7809: Add ShieldMeta

CraftBukkit Changes:
8ee6fd1b8 SPIGOT-7857: Improve ItemMeta block data deserialization
8f26c30c6 SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta
759061b93 SPIGOT-7855: Fire does not spread or burn blocks
00fc9fb64 SPIGOT-7853: AnvilInventory#getRepairCost() always returns 0
7501e2e04 PR-1450: Add CrafterCraftEvent
8c51673e7 SPIGOT-5731: PortalCreateEvent#getEntity returns null for nether portals ignited by flint and steel
d53d0d0b1 PR-1456: Fix inverted logic in CraftCrafterView#setSlotDisabled
682a678c8 SPIGOT-7850: Add API for Bogged shear state
fccf5243a SPIGOT-7837: Support data pack banner patterns
9c3bd4390 PR-1431: Add API for InventoryView derivatives
0cc6acbc4 SPIGOT-7849: Fix FoodComponent serialize with "using-converts-to" using null
2c5474952 Don't rely on tags for CraftItemMetas
20d107e46 SPIGOT-7846: Fix ItemMeta for hanging signs
76f59e315 Remove redundant clone in Dropper InventoryMoveItemEvent
e61a53d25 SPIGOT-7817: Call InventoryMoveItemEvent for Crafters
894682e2d SPIGOT-7839: Remove redundant Java version checks
2c12b2187 SPIGOT-7809: Add ShieldMeta and fix setting shield base colours

Spigot Changes:
fb8fb722 Rebuild patches
34bd42b7 SPIGOT-7835: Fix issue with custom hopper settings
2024-08-09 22:05:50 +02:00
Nassim Jahnke
4e6a2a13a3
Check for block type in SculkSensorBlock#canActivate 2024-08-07 14:34:12 +02:00
metabrix
7e44684a1f
Fix wrong assumption about locale being null in the login phase (#11204)
Fixes #11203
2024-08-05 21:02:19 +02:00
Nassim Jahnke
5a5c3a4a24
Remove chunk unload trace debug
The issue the patch was initially added for has already been fixed and filling stacktraces can be expensive
2024-08-05 19:57:34 +02:00
Spottedleaf
df3b6544f7 ConcurrentUtil: Fix concurrent long map resize chain pull function
The function assumed that the current resize chain pointed to
the previous table, when in fact it pointed to the current table.

The function is supposed to restore the resize chain to the previous
table, previous increment, and previous index + new increment.
2024-08-01 16:55:33 -07:00
Spottedleaf
0a1be9ae87 Make loadChunksForMoveAsync use new chunk system load calls
This is to allow the call to work properly when on Folia,
as Folia does not have a main thread.
2024-07-30 19:50:14 -07:00
Jason Penilla
58c7ea3193
Preserve command node when re-registering modern commands through old API (#11184)
* Preserve command node when re-registering modern commands through old API

* make fix more targeted

mainly because it didn't work for vanilla commands :)
2024-07-30 11:42:55 -07:00
Jason Penilla
67d414a927
Allow plugin aliases to override vanilla commands (#11186)
fixes #11035
2024-07-30 11:28:05 -07:00
Spottedleaf
227544cfc7 Move TickThread changes from Moonrise patch to MCUtils
The common changes from Moonrise should be entirely in MCUtils
2024-07-30 05:32:20 -07:00
Shane Freeder
100d75a11c
Don't entirely die just because a plugin jar was bad 2024-07-29 16:54:46 +01:00
Shane Freeder
438863c4c5
Shutdown L4J cordially if the server stops before it's even started (#11172)
primarily, this allows us to ensure that appenders are flushed, console, log files
before the JVM exits to avoid issues such as error messages disappearing
2024-07-29 16:10:53 +01:00
Spottedleaf
0246a9da86 Add mob bucket items to item id to entity map in DataConverter
Mojang missed these in their mapping. Since the entity data
is used when spawning the bucketed mob, we need to have these
inside the id map to ensure that the entity data is converted
correctly if the entity id is missing.
2024-07-28 17:40:59 -07:00
Spottedleaf
3234b20ee4 Do not allow chunk unloading outside of the regular tick loop
Allowing chunk loading to occur at any point via purgeUnload()
introduces possible undesirable behavior to occur recursively
inside the chunk system.
2024-07-28 16:18:25 -07:00
Spottedleaf
50bdfc3e2c Null check tracker in Entity#resendPossiblyDesyncedEntityData
Accidentally dropped this check last commit. It is possible
that this is called while the entity is not tracked.
2024-07-28 15:49:38 -07:00
Spottedleaf
f774787a39 Copy missed changes to chunk system from Folia 2024-07-28 15:34:07 -07:00
Spottedleaf
694b120d0b Remove Entity tracker field
Now the only tracker field is from the entity tracker
optimisations.
2024-07-28 15:28:52 -07:00
Jake Potrebic
f82bea6940
Add argument for FinePosition to brig API (#11094) 2024-07-28 11:23:18 -07:00
powercas_gamer
dcbd99de4a
Fix Owen's typos (#11179) 2024-07-28 10:58:57 -07:00
Tamion
66165f712a
Fix PickupStatus getting reset (#11154) 2024-07-27 16:37:51 +02:00
Newwind
645a677122
Make max interaction range configurable (#11164)
The server validates incoming interaction packets by ensuring the player
sending them is inside their interaction range. For this, the server adds
a magic value, by default 1.0, to the original interaction range to
account for latency issues.

This value however may be too low in high latency environments.
The patch exposes a new configuration option to configure said value.
2024-07-27 14:18:16 +02:00
Shane Freeder
e1462a9253
Bump MCUtils#asyncExecutor core size
Long ago we discovered that the default thread pools would not increase
the number of threads running the pool until queue addition failed.
Bumping the core size mitigates an issue with spark-paper, and in general,
keeping async threads around generally beats having to spin new ones
everytime we want to execute a periodic async task.
2024-07-26 13:43:48 +01:00
Lulu13022002
5a5035be96
Fix a couple of ItemMeta related NPEs (#11149) 2024-07-23 10:11:00 +02:00
Lulu13022002
73a863b337
Fix horse inventories indices (#11139) 2024-07-22 15:17:25 +02:00
Tamion
aa36ae6576
Fix EntityUnleashEvent cancellation on distance cause (#11131) 2024-07-21 12:33:37 +02:00
Riley Park
7e91a2c3ab Update the bundled spark version 2024-07-20 13:56:37 -07:00
Riley Park
9aea24002a Properly lookup plugin classes when looked up by spark
fixes #11124
2024-07-20 13:00:29 -07:00
Riley Park
aa3b356834
Improve server startup logging (#11110)
* Improve server startup logging

* Add plugin info at startup

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-07-20 10:36:52 -07:00
Riley Park
5fee9c62da Move configuration option to a system property 2024-07-20 10:14:55 -07:00
Riley Park
681c01336b
Bundle spark (#11093) 2024-07-20 09:35:39 -07:00
Jason Penilla
f1f01a1622
Adjust done message again (#11118)
what paper now shows as level loading time is the time displayed by vanilla or spigot in the 'done' message

the time in the done message is now the actual time since the servers Main class was initialized
2024-07-19 12:36:09 -07:00
Bjarne Koll
968bdeb46f
Make CraftComplexRecipe extend CraftingRecipe (#11114) 2024-07-19 19:29:31 +02:00
Nassim Jahnke
e71c1df54c
Call PlayerChunkUnloadEvent 2024-07-19 13:50:38 +02:00
Nassim Jahnke
7ea403902b
Fixup startup time log message 2024-07-19 13:38:43 +02:00
Nassim Jahnke
75af62b298
Split rewriting flag into paper.disableOldApiSupport and paper.disablePluginRemapping (#11108) 2024-07-19 13:08:08 +02:00
Bjarne Koll
2a39276794
Add CrafterCraftEvent (#11082)
Ports the proposed CrafterCraftEvent proposed in an
open upstream PR.

See: https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/pull-requests/1044
2024-07-19 11:21:26 +02:00
Jason Penilla
d08e8d1afa
Add total time to done message (#11109)
* Add total time to done message

Previously it would only show the world load time which is misleading

* Add comments
2024-07-18 15:33:14 -07:00
Nassim Jahnke
a8db527449
Even more cleanup of mcutil patch 2024-07-18 18:15:13 +02:00
granny
3c8a7fe1a4
Re-add missing chunk event calls (#11104) 2024-07-18 13:34:34 +02:00
Nassim Jahnke
dd11ef8441
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11102)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention
5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
53729d12 Remove spurious ApiStatus.Internal annotation
b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values

CraftBukkit Changes:
403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
812761660 Increase outdated build delay
bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly
aceddcd0b SPIGOT-7820: Enum changes - duplicate method name
a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false
8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent
a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values
66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage

Spigot Changes:
5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
2024-07-18 10:13:20 +02:00
Jake Potrebic
44c3dd0d4c
fix exact choice shapeless recipes (#10973) 2024-07-17 12:48:31 -07:00
Spottedleaf
2df5bba16a Log throwable when failing to save chunk/poi/entity data 2024-07-17 11:48:24 -07:00
Spottedleaf
b653276565 Finish chunk tick iteration optimisation port from Moonrise 2024-07-17 11:34:26 -07:00
Spottedleaf
4efd24b336 Remove unused chunk system hooks in MCUtils 2024-07-17 11:08:28 -07:00
Spottedleaf
00b949f1bb Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:28:32 -07:00
Spottedleaf
967f98aa81 Optimise chunk tick checking during chunk tick
We don't need to check for this with the chunk system, as
ticking chunks are actually guaranteed to ticking. Additionally,
ticking chunks may only become non-ticking during the chunk holder
manager tick - which will not happen during chunk ticking.
2024-07-17 07:43:49 -07:00
Spottedleaf
05ed6a6ff5 Fix priority scheduling logic
This resolves sync loads not being properly prioritised.
2024-07-17 07:39:30 -07:00
Riley Park
ceeb8c14ee
Disable timings by default (#11095) 2024-07-16 17:33:40 -07:00
Jake Potrebic
506f1651e5
Don't store removed components in multiple places (#11091) 2024-07-16 16:39:57 -07:00
Jake Potrebic
a6ceda12c5
distinguish between null and empty map in API (#10829) 2024-07-16 11:36:07 -07:00
Tamion
ef96a69e84
Fire EntityChangeBlockEvent for weaving potion effect (#11087) 2024-07-16 10:15:18 +02:00
Jakub Zacek
2cd8c461af
Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897) 2024-07-15 17:35:51 -04:00
Spottedleaf
b57b24d549 Do not try to stop main thread during watchdog shutdown
In Java 21, Thread#stop is no longer implemented and wiill throw
an exception when called. As a result, we simply cannot halt
the main thread during shutdown anymore.
2024-07-15 12:46:23 -07:00
Spottedleaf
9fd77108e3 Apply automatic regionfile header recalculation patch 2024-07-15 12:20:47 -07:00
Spottedleaf
77fcb29607 Apply incremental player/level saving patch 2024-07-15 11:57:56 -07:00
Spottedleaf
3b45454190 Port random ticking optimisation from Moonrise 2024-07-15 11:13:08 -07:00
Spottedleaf
8b23018575 Avoid collision shapes outside world border in findFreePosition
This is to correctly adhere to Vanilla behavior.
2024-07-15 09:56:17 -07:00
Lulu13022002
aa929d6666
Call PlayerLaunchProjectileEvent for wind charge (#10911) 2024-07-15 17:07:07 +02:00
Jake Potrebic
05e5865da3
Add ItemType#getItemRarity (#11049) 2024-07-15 16:38:20 +02:00
Lulu13022002
99ae7bbc97
Don't require author and title to be set on signed book meta (#11068) 2024-07-14 15:33:52 +02:00
Nassim Jahnke
34a2917dcc
Add default canUse and permission methods to BasicCommand (#11047) 2024-07-14 14:04:38 +02:00
Nassim Jahnke
1595e4afc0
Make watchdog thread extend TickThread again 2024-07-14 13:59:18 +02:00
Spottedleaf
2288e13816 Update last chunk position in findSupportingBlock
Fixes fetching chunks needlessly multiple times.

Thanks Lulu13022002 for pointing this out
2024-07-13 11:44:52 -07:00
Bjarne Koll
5a503d7db4
Bulk bugfixes for itemstack damage API (#11063)
A general set of bugfixes for itemstack damage related logic.

1. Prevent NPE when calling deprecated ItemStack#getMaxItemUseDuration()
2. Do not apply enchantments when damaging items via API
3. Do not error when passing a null equipment slot to hurtAndBreak
4. Correctly call PlayerItemBreakEvent
2024-07-12 20:47:08 +02:00
Nassim Jahnke
ffe31a1cd0
Readd async saveddata io 2024-07-12 17:58:54 +02:00
Bjarne Koll
70ff1ec079
Only skip damage tick if damage is unmodified zero (#11058)
Only skip the damage tick logic on player entities if the original
damage was zero and was not modified by plugins down the line.

This way all the following three scenarios trigger the damage tick

  a) vanilla damage was 0, plugin set it to non zero
  b) vanilla damage was non zero, plugin did not modify it
  c) vanilla damage was non zero, plugin set it to zero.

Regarding case c, the argument here is that EntityDamageEvent#setDamage
should not modify the damage tick logic.
2024-07-12 09:47:50 +02:00
Nassim Jahnke
2773dc4847
Add light block to indestructible block list 2024-07-12 09:24:50 +02:00
Shane Freeder
c6e9579688
Fix explosions calculation getting stuck (#11061)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2024-07-12 09:16:03 +02:00
Spottedleaf
0e02aa5b8e Port watchdog detail patch 2024-07-11 12:28:27 -07:00
Spottedleaf
1d0fcb5aaf Port lag compensation patch 2024-07-11 12:22:59 -07:00
Spottedleaf
90ae1dc573 Port collision optimisation patch from Moonrise
Drop random ticking optimisation for now
2024-07-11 12:09:15 -07:00
Spottedleaf
7bd22b1835 Optimise entity tracker
Patch is ported from Folia
2024-07-11 09:23:56 -07:00
Spottedleaf
f250ec0a2e Increment ChunkHolderManager current tick
This is an oversight from copying from Folia. The current tick
should be incremented so that incremental autosave can properly
occur.
2024-07-11 08:57:31 -07:00
Spottedleaf
a594d182e4 Fix entities not being visible to clients when teleporting
When teleporting, the spawn position packet will contain the
old position. Then the following tracking update will send a
teleport packet, but the client will lerp the position change
over 3 ticks. However, the client does not tick entities in
unloaded chunks - resulting in the lerp never occuring.

We fix this by sending the current position in the spawn packet.
2024-07-11 08:34:10 -07:00
Spottedleaf
8b558d9e0b Apply entity tracker desync patch 2024-07-11 08:15:36 -07:00
Spottedleaf
f7124df56b Fix recursive chunk loading in chunk unload event
Since the chunk may not even be at a loaded ticket level, the
getChunk call may invoke a sync load. To prevent this, we can
retrieve the full loaded chunk first which is guaranteed to be
non-null when unloading.
2024-07-11 07:16:42 -07:00
Nassim Jahnke
20889d04d8
Fix method reflection remapping with null parameter types passed
Fixes #11052
2024-07-10 18:22:02 +02:00
Bjarne Koll
b0ef3ca25a
Only call EntityDamageEvents before actuallyHurt (#11045)
The recent upstream update moved around the event logic for
EntiyDamageEvent and its derivatives.
However, the event was called on every call to #hurt as it was moved out
of actuallyHurt.

This patch moves the invocation directly before the #actuallyHurt calls,
respective invulnerable timings.
2024-07-09 17:13:51 +02:00
Bjarne Koll
70b0e84476
Properly apply damage tick after absorption (#11043)
The logic in place to prevent players from processing a damage
tick/knockback/etc when hit with 0 damage incorrectly used the damage
events final damage value, which is reduced by absorption.

Instead, use the event's "raw damage", e.g. the amount passed to hurt,
in order to determine if the damage tick should be skipped.
This still allows plugins to change the damage to a non-zero value and
properly damage ticks the player in such a case, but correctly processes
the damage tick in cases where the original damage is non zero but the
actual damage is.
2024-07-08 21:20:18 +02:00
Nassim Jahnke
62ed302bf4
Fix entity distance check when applying knockback
Fixes #11036
2024-07-07 19:27:45 +02:00
Jake Potrebic
2fa5e0e0df
Fix horse inventories (#11028) 2024-07-06 14:25:23 -07:00
Bjarne Koll
4d20922b79
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11024)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e86f4dc4 PR-1041: Improve getPlayer(String) docs to clarify it matches the name
9738f005 Fix spawner API documentation
69ebd9fd PR-1034: Add TrialSpawnerSpawnEvent
23cffd9c PR-973: Improve spawner API and add API for Trial Spawners
8bf19163 PR-1038: Clarify HumanEntity#openInventory(InventoryView) JavaDoc
1ff76351 SPIGOT-7732, SPIGOT-7786: Add freezing damage modifier
02161cb4 PR-1034: Add CreatureSpawnEvent.SpawnReason#TRIAL_SPAWNER
f9cb6f34 SPIGOT-7777: All entity potion effects are removed on death
25d548eb PR-1031: Expose Creeper igniter
ccbf0915 SPIGOT-7770: Reserve spaces in shaped recipes for blank ingredients
17f7097c Clarify ambiguity around what is API
71714f0c Remove note from InventoryView JavaDoc
aaf49731 PR-1030: Deprecate more unused methods in UnsafeValues
3a9dc689 SPIGOT-7771: Material.getDefaultAttributes always returns an empty map

CraftBukkit Changes:
c3ceeb6f7 SPIGOT-7814: Call PlayerShearEntityEvent for Bogged
97b1e4f58 Fix wolf armor not dropping from use of shears
fd2ef563a SPIGOT-7812: Revert "SPIGOT-7809: Restore shield/banner conversion for base colours"
f672c351b SPIGOT-7811: Enchantments are applied on sweeping attack even if damage event is cancelled
cfe29350b SPIGOT-7808: Fix implementation of Enchantment#getName() for bad name return
19335f69e SPIGOT-7809: Restore shield/banner conversion for base colours
ae4f5a0be SPIGOT-7805: Fix jukebox deserialization
62e3b73a4 SPIGOT-7804: Fix written book serialization
aac911d26 SPIGOT-7800, SPIGOT-7801: Keep vanilla behaviour for items dropped on player death
13ece474f PR-1429: Implement TrialSpawnerSpawnEvent
bf13e9113 PR-1354: Improve spawner API and add API for Trial Spawners
515fe49e1 Increase outdated build delay
9cd5a19a0 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items
ce40c7b14 SPIGOT-7796: Kickplayer newlines not working
5167256ff SPIGOT-7795: Fix damage/stats ignore the invulnerable damage time
f993563ee Improve cross-world teleportation handling
ab29122cf PR-1433: HumanEntity#openInventory(InventoryView) should only support views belonging to the player
764a541c5 SPIGOT-7732: Issue with the "hurt()" method of EntityLiving and invulnerable time
820084b5f SPIGOT-7791: Skull BlockState with null profile causes NullPointerException
5e46f1c82 SPIGOT-7785: Teleporting a player at the right moment can mess up vanilla teleportation
cbd95a6b3 SPIGOT-7772: Include hidden / non-sampled players in player count
3153debc5 SPIGOT-7790: Server crashes after bee nest is forced to update
e77bb26bb SPIGOT-7788: The healing power of friendship advancement is never granted
ee3d7258a SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem
2889b3a11 PR-1429: Add CreatureSpawnEvent.SpawnReason#TRIAL_SPAWNER
cdd05bc7f SPIGOT-7777: Speed attribute stays after death; missing EntityPotionEffectEvent call
d0e6af2d4 PR-1428: Expose Creeper igniter
d01c70e93 PR-1425: Fix bytecode transformation taking care of class-to-interface compatibility.
b2b08f68c SPIGOT-7770: Fix certain shaped recipes not registering
3f8e4161f PR-1426: Deprecate more unused methods in UnsafeValues
2c9dd879e SPIGOT-7771: Material.getDefaultAttributes always returns an empty map

Spigot Changes:
491f3675 Rebuild patches
0a642bd7 Rebuild patches
8897571b Rebuild patches
cb8cf80c Fix newlines in custom restart message
1aabe506 Rebuild patches
2024-07-06 21:19:14 +02:00
Jason Penilla
8d91b859cb
Prioritize vanilla commands in function parsing (#11011)
* Prioritize vanilla commands in function parsing

* Handle command blocks as well
2024-07-04 11:49:00 -07:00
Nassim Jahnke
be8ac7acc3
Fix respawn error due to null location
Closes #11017
2024-07-04 16:20:03 +02:00
Nassim Jahnke
b89e6a0195
Readd more patches 2024-07-04 12:46:15 +02:00
Spottedleaf
8c8b227547 Execute chunk tasks mid-tick
If the server tick length is high, then the amount of time
available to process chunk tasks inbetween ticks is low. As a
result, chunk loading and generation may appear to slow down.

To ensure that chunk tasks are always processed, we add logic to
execute chunk tasks during tile entity tick, entity tick, chunk
random ticking, and scheduled block/fluid ticking. The mid-tick task
execution is timed so that it is not prioritised over the server
tick.
2024-07-03 19:22:43 -07:00
granny
b45d9b6c97
Fix summon_entity effect attempting to add incorrect entity (#11004) 2024-07-01 10:16:07 +02:00
Nassim Jahnke
1f5db50424
Change item/xp merge and entity tracking range defaults (#10986) 2024-06-27 22:08:34 +02:00
Spottedleaf
dd49fba8c5 Fix NPE when retrieving an entity with a null UUID
While the null UUID is almost certainly an error, the old
implementation did not NPE as it used a plain HashMap for lookup
by UUID, whereas we use a ConcurrentHashMap which will NPE on
null keys.
2024-06-23 18:59:56 -07:00
Jake Potrebic
dd31654684
bump reflection-rewriter to 0.0.3 (#10969) 2024-06-23 16:39:45 -07:00
Lulu13022002
b99d071a36
Swap some nullable annotations (#10960) 2024-06-24 00:42:44 +02:00
Jake Potrebic
1d3fc0ee68
Bump reflection-rewriter to 0.0.2 (#10927) 2024-06-24 00:29:50 +02:00
Jake Potrebic
897ece48d5
Call EntityPortalEnterEvent on endgateways and make cancellable (#10892) 2024-06-23 15:01:12 -07:00
Lulu13022002
5ae4758c8b
Fix speed for launched trident using api (#10936) 2024-06-23 14:37:20 -07:00
Lulu13022002
97afc9a00c
Fix StackOverflowError for new dispenser interaction (#10949) 2024-06-23 22:24:17 +02:00
SoSeDiK
b2e5587a2e
Expose LivingEntity#canUseSlot (#10930) 2024-06-23 22:11:39 +02:00
Lulu13022002
95aa440473
Add missing effect cause and deprecate PATROL_CAPTAIN cause (#10958) 2024-06-23 22:08:13 +02:00
scarfacered
19eefe9321
Fix SoundEffects only to players diff (#10966)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2024-06-23 22:03:32 +02:00
Shane Freeder
812701d901
Do not crash when an exp orb attempts to mend an unrepairable item 2024-06-23 14:04:58 +01:00
Lulu13022002
76c2f16f57
Fix wrong diff applying delta twice (#10959) 2024-06-22 20:11:34 +02:00
Pedro
77c763b5ef
Fix PlayerShearBlockEvent drops ignored for Pumpkin (#10956) 2024-06-22 14:50:47 +01:00
Spottedleaf
19105a9019 Fix unload queue storing chunks in wrong sections
The unload queue stored the chunks in the same section as
the chunk coordinate, when it needed to apply the unload shift.

Additionally, change the default region shift to the ticket
propagator shift as there is no benefit to using a low region
shift since no regionizing is occuring. This makes the unload
queue shift 6, which should reduce the number of sections to deal
with while processing unloads.
2024-06-21 11:57:03 -07:00
Lulu13022002
9cd0201535
Preserve velocity for fireball (#10934) 2024-06-21 11:06:31 -07:00
Lulu13022002
081146c56e
Validate using_converts_to for food component (#10931) 2024-06-21 18:48:48 +02:00
Lulu13022002
d64be7e10a
Fix NPE of AbstractArrow#getWeapon (#10933) 2024-06-21 18:48:29 +02:00
Lulu13022002
a0fad76fb6
Fix base damage for trident (#10948) 2024-06-21 18:48:18 +02:00
Shane Freeder
0a1b133c28
Revert "Fixes exception log messages getting dropped during bootstrap (#10935)" (Closes #10945)
This reverts commit 2118196dd5.
2024-06-21 10:06:03 +01:00
Shane Freeder
8b1d26df0b
Fix diff in sprint interruption option (Closes #10939) 2024-06-21 01:21:23 +01:00
Jake Potrebic
2118196dd5
Fixes exception log messages getting dropped during bootstrap (#10935) 2024-06-20 11:26:07 -07:00
Lulu13022002
bab07e0ff9
Validate speed for tool component rule (#10923) 2024-06-20 09:32:32 -07:00
Lulu13022002
cf60574a2f
Fix jukebox playable component not being applied on item meta (#10922) 2024-06-20 08:57:56 -07:00