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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-14 20:10:05 +01:00
Check shooter in configurable projectile relative velocity patch
Dieser Commit ist enthalten in:
Ursprung
4d7cef3418
Commit
b1b5d4c1e4
@ -25,15 +25,22 @@ P3) Solutions for 1) and especially 2) might not be future-proof, while this
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server-internal fix makes this change future-proof.
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 30eb86b52f00cfa61af4f93aca50ffc3547c95e8..7863625d49baa13ea87f2ee295b16706071fb960 100644
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index 30eb86b52f00cfa61af4f93aca50ffc3547c95e8..19452d1e591afc06675d57bbebae963517ab7217 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -183,7 +183,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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@@ -182,8 +182,14 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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this.shoot((double) f5, (double) f6, (double) f7, speed, divergence);
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Vec3 vec3d = shooter.getKnownMovement();
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- this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z));
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+ if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity
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-
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+ // Paper start - allow disabling relative velocity
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+ if (vec3d.lengthSqr() > 4D * 4D) {
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+ vec3d = vec3d.normalize().scale(2D);
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+ }
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+ if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) {
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this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z));
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+ }
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+ // Paper end - allow disabling relative velocity
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}
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// CraftBukkit start - call projectile hit event
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@ -50,10 +50,10 @@ index 5b7734020b496ade3740d92908ad2d399bfd55e6..e70ca1b2e6fbbc1f20e65429298d01b4
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public boolean calculateOpenWater(BlockPos pos) {
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FishingHook.OpenWaterType entityfishinghook_waterposition = FishingHook.OpenWaterType.INVALID;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 7863625d49baa13ea87f2ee295b16706071fb960..ff6007bbf8361db7967b6bf621b27a1d23102e77 100644
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index 19452d1e591afc06675d57bbebae963517ab7217..bc65321aee27192c40428ac6f58ccec0f0cdc2ee 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -187,7 +187,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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@@ -193,7 +193,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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// CraftBukkit start - call projectile hit event
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@ -713,7 +713,7 @@ index e374b9f40eddca13b30855d25a2030f8df98138f..4fc893378fb0568ddcffc7593d66df6b
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 4180b86620aa18a95e0793f646515779801a343e..ffc55cf79d0e7f90ba2816d7604477f018d75ecd 100644
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index 48f320333fa859796f4fff01f721fda903238197..9c85cbc65bf7e1f539f12644ed391c98118c08d2 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -841,19 +841,19 @@ public class CraftEventFactory {
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@ -6,7 +6,7 @@ Subject: [PATCH] Stop large look changes from crashing the server
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Co-authored-by: Jaren Knodel <Jaren@Knodel.com>
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index fa9512da351ef92a8606b3e68ee060dac4c63346..e6335a55d87444d56d6f20dfc51cc4fc797de2cf 100644
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index 4a9abb2457b175c640d1e59de161fa2370053613..9c8e23f92a4cf902b060af4ce74777753e32f207 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3158,37 +3158,15 @@ public abstract class LivingEntity extends Entity implements Attackable {
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@ -54,10 +54,10 @@ index fa9512da351ef92a8606b3e68ee060dac4c63346..e6335a55d87444d56d6f20dfc51cc4fc
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this.level().getProfiler().pop();
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this.animStep += f2;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index ff6007bbf8361db7967b6bf621b27a1d23102e77..d147f3cc1af28c384005c1c20e37bb588588c88d 100644
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index bc65321aee27192c40428ac6f58ccec0f0cdc2ee..dd53501d39113c4b0b5950bad70a5c667c0781c5 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -310,13 +310,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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@@ -316,13 +316,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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protected static float lerpRotation(float prevRot, float newRot) {
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@ -24,10 +24,10 @@ index ddf47dab1ab92c45e3eea09239d418a9798ed59e..9ca29b3d4bf8bca5f51f3644e12fcbec
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byte b0 = 0;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 5f7d152f41eb85f17bcded4bc8099b998e5a338b..a01c0d9ae53d1b748c5da914069bd672cb1215c7 100644
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index 4b71538d5e921af89c4b13200484d4767e4dd6f9..de64de5d1328d3e0826c9990eb7c7eca5088cb9c 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -237,7 +237,13 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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@@ -243,7 +243,13 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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public boolean deflect(ProjectileDeflection deflection, @Nullable Entity deflector, @Nullable Entity owner, boolean fromAttack) {
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if (!this.level().isClientSide) {
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deflection.deflect(this, deflector, this.random);
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