Erik Broes
16d3b705c5
Fix 'Block Transmute'. Bug where you could change the data of a block 'on demand'.
2012-01-27 19:29:33 +01:00
EvilSeph
98fd1a3606
Let's be a little less tricky to the client. Relates to BUKKIT-637
2012-01-26 20:35:20 -05:00
EvilSeph
5900268e7a
Fixed the behaviour of fluid blocks. Fixes BUKKIT-629
2012-01-26 20:04:31 -05:00
EvilSeph
5bcb23502e
Trick the client instead of modifying the world. Fixes BUKKIT-637
2012-01-26 19:36:27 -05:00
EvilSeph
b987d1b052
Really loosened the throttles strictness this time.
2012-01-24 23:43:23 -05:00
EvilSeph
3e0a26f270
Fixed redstone torches not updating indirect neighbors. Fixes BUKKIT-477
2012-01-24 23:38:15 -05:00
Tahg
989acd0afb
Fix invalid data in pistons
2012-01-24 21:42:45 -05:00
EvilSeph
b416dd337f
Loosen throttle strictness.
2012-01-24 18:45:30 -05:00
Tahg
39935eb3f2
Fix diodes not updating indirect neighbors.
2012-01-24 18:03:34 -05:00
Erik Broes
3b46222c54
Persist locking of an animal's age to disk
2012-01-24 22:06:37 +01:00
Mike Primm
94231f1ecf
[Bleeding] Implemented EnchantmentTable API.
2012-01-24 06:15:34 -05:00
Tahg
c7716e1de4
[Bleeding] Audit of onPlace methods, Moved to postPlace as appropriate.
...
Closes BUKKIT-89
2012-01-24 05:18:23 -05:00
Sam Wilson
e92bdab57a
Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
...
Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage
is done.
Reason for bug: damage calls Entity.damageEntity. But EntityComplex
overrides damageEntity to do nothing.
Fix: CraftComplexLiving should call EntityComplex.e instead of
Entity.damageEntity. e is the method that actually does damage to an
instance of EntityComplex.
2012-01-24 04:10:47 -05:00
Zeerix
872dad5540
[Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307
2012-01-24 02:12:41 -05:00
Travis Watkins
74ead3abd1
Immediately tell client a block is broken, then process the event.
...
In order to avoid clients seeing blocks break, reappear, then break again due
to lag caused by plugins taking too long to process the BlockBreakEvent we
immediately tell the client the block is air then process the event. If the
event ends up being cancelled the client will get another packet telling them
the block still exists.
2012-01-23 23:59:36 -05:00
Travis Watkins
cf521b5a5c
Only truncate player name when sending spawn packet.
2012-01-23 23:32:21 -05:00
EvilSeph
97ce5c4479
Implemented PlayerShearEntityEvent in EntityMushroomCow.
...
Due to the Vanilla client overzealously predicting things, shearing produces
client-side artifacts. See BUKKIT-611 for more information.
2012-01-23 22:41:34 -05:00
Aidan Matzko
93bc8ecd93
[Bleeding] Implemented Sheep, Shear and EntityChangeBlock API. Thanks
...
tips48! Closes BUKKIT-512
2012-01-23 18:58:37 -05:00
Mike Primm
229337bc8f
Use BlockFadeEvents to signal fire blocks burning out
2012-01-22 18:20:01 +01:00
EvilSeph
51b29eff06
Removed accidentally committed change. Needs more investigating
2012-01-21 18:52:32 -05:00
EvilSeph
4f02563c63
Reverted changes to getItem(). Will be reimplemented after RB.
2012-01-20 14:52:32 -05:00
EvilSeph
1bbeec1f75
Accounted for NMS getItem() returning null in recent commit.
2012-01-20 11:46:24 -05:00
Nathan Adams
85ab95cec7
Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552
2012-01-20 16:40:27 +00:00
Nathan Adams
51a056ecd5
Disallow colour names in offline-mode. This fixes BUKKIT-439. Thanks to cainfool for the discovery.
2012-01-20 16:03:15 +00:00
EvilSeph
76d7a1ce1d
Properly handle null and air items. Fixes BUKKIT-435 and BUKKIT-550
...
We'll probably want to implement an ItemStack.EMPTY and return that
instead of NULL in the near future.
2012-01-20 05:40:10 -05:00
Tahg
4b0f819af2
Updated timing code for new event system
2012-01-19 18:50:39 -05:00
Nathan Adams
28fcbec3b1
Prevent re-use of internal world dimension IDs. This fixes BUKKIT-448. Thanks to snowleo for the PR.
2012-01-19 16:10:52 +00:00
Nathan Adams
b0f29b1755
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR.
2012-01-19 16:07:18 +00:00
Nathan Adams
1f1c9c0d4b
Correctly take in ChatColor length when limiting player list size. This should fix BUKKIT-571
2012-01-19 15:10:00 +00:00
Erik Broes
737cf284e3
Fix giving wrong arguments to callEntityDamageEvent. Forgot to update after changing the signature :(
2012-01-18 08:16:38 +01:00
Erik Broes
112e0816b9
Actually close the inventory on a *cross*-world teleport.
2012-01-17 22:50:18 +01:00
Erik Broes
f5f268f939
Implement Player.setBedSpawnLocation(Location). Thanks md_5
2012-01-17 22:35:31 +01:00
Mike Primm
b22e727cda
[Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates
2012-01-17 19:51:33 +01:00
Zeerix
bcf6440bc4
[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.
2012-01-17 19:51:06 +01:00
Erik Broes
edbb7358fc
[Bleeding] Implementation of the brewing stand.
2012-01-17 19:50:29 +01:00
Tahg
387d7319bc
[Bleeding] Prevent BlockSnow from recursively calling a physics update.
2012-01-17 19:50:10 +01:00
Erik Broes
1d4a9e1df5
[Bleeding] Make sure to close any open inventory windows before teleporting. Thanks md_5.
2012-01-17 19:49:52 +01:00
Zeerix
1d04305cea
[Bleeding] Added event calls for healing and harming by potions
2012-01-17 19:49:11 +01:00
Zeerix
2cc70bb055
[Bleeding] Implemented Block.breakNaturally and Block.getDrops
2012-01-17 19:48:44 +01:00
Mike Primm
fb1cfea89e
[Bleeding] Implemented Block.getLightFromSky() and Block.getLightFromBlocks()
2012-01-17 19:45:23 +01:00
Mike Primm
f7585e552d
[Bleeding] Implemented World.getEntitiesByClass(Class<T>... classes)
2012-01-17 19:44:35 +01:00
Erik Broes
29096577b6
[Bleeding] Implement animal breeding API changes.
2012-01-17 19:44:11 +01:00
Nathan Adams
520cb5aa5b
Fixed bug involving pistons and powered rails. This fixes BUKKIT-517.
2012-01-15 20:50:00 +00:00
Nathan Adams
864397d6c8
Added MinecartTrackLogic.java and BlockMinecartTrack.java for diff visibility
2012-01-15 19:05:36 +00:00
Nathan Adams
d3b4375d31
Fixed LongHashset incorrectly using read lock for popAll, and made it use write lock. This fixes BUKKIT-509
2012-01-15 18:49:16 +00:00
Nathan Adams
95a72d1c59
Implemented World.getWorldType
2012-01-15 17:44:15 +00:00
Nathan Adams
65f30fd99d
Dragons now throw events when creating portals
2012-01-15 12:01:11 +00:00
Erik Broes
233de0de2c
Some efficiency updates to hit-mechanics. Thanks mintplant for the PR.
2012-01-15 12:54:58 +01:00
Nathan Adams
a753ee587d
Implemented allowFlight methods. Thanks to Qala for the PR.
2012-01-15 10:56:09 +00:00
Erik Broes
6d49b11338
Made World.playEffect a bit more efficient. Thanks mintplant for the PR.
2012-01-15 11:42:40 +01:00