Martijn
0c0a480d82
Do crystal-portal proximity check before entity lookup ( #9611 )
2023-08-26 13:23:31 -07:00
Lulu13022002
0e622c79fa
Add sniffer egg api ( #9288 )
2023-08-26 22:12:46 +02:00
Jake Potrebic
7d13b7066c
Add titleOverride to InventoryOpenEvent ( #7540 )
2023-08-26 12:28:42 -07:00
Jake Potrebic
6813244fb0
Fix/improve destroy speed API ( #9645 )
...
further improvements could be a method that takes in an entity
to account for effects
2023-08-25 10:57:11 -07:00
Nassim Jahnke
6f30f08b20
Readd old BlockDamageEvent constructor
2023-08-25 10:19:55 +10:00
Jake Potrebic
e552bebca1
Fix inventory desync ( #9640 )
2023-08-24 16:53:02 -07:00
Aeltumn
0c8882f7f9
Add OfflinePlayer#isConnected ( #9642 )
2023-08-24 21:44:31 +10:00
Jake Potrebic
b45ecc93c1
[ci skip] clear out test plugin
2023-08-23 10:05:08 -07:00
Jake Potrebic
b8a0049207
Fix exact choice recipe book clicks ( #7822 )
2023-08-23 08:20:32 -07:00
Warrior
7a1863ed78
Limit setBurnTime to valid short values ( #9623 )
2023-08-23 20:54:34 +10:00
Jake Potrebic
a751001ed1
[ci skip] Refactor context records for easier expansion ( #9589 )
2023-08-23 13:34:57 +10:00
Martijn
fcc5f232f9
Optimize nearest structure border iteration ( #9638 )
2023-08-23 11:53:42 +10:00
The456
9cbad8ebbf
Expose Hand during BlockCanBuildEvent ( #9636 )
2023-08-23 10:41:30 +10:00
Bjarne Koll
3716832282
Prevent overfilled bundles from duplicating items ( #9633 )
...
Bundles compute the amount to remove from an item based on the formula
(64 - currentWeight) / itemWeight. An overfilled bundle however, with a
currentWeight of > 64 ends up with a negative removal amount for the
item.
This can cause duplication issues on craftbukkit inventory
implementations as they do currently not gracefully handle negative
removal amounts in their remove methods.
2023-08-22 11:57:44 +02:00
Lulu13022002
a712766995
Allow custom damage for trident ( #8132 )
2023-08-22 16:20:38 +10:00
Lulu13022002
7386a13642
Fix endgateway teleportation offset ( #9517 )
2023-08-22 16:03:15 +10:00
Jake Potrebic
9395aa6079
Improve performance of mass crafts ( #9603 )
2023-08-22 15:54:28 +10:00
Rodney
0c7385b569
Add PlayerPickItemEvent ( #5590 )
2023-08-22 15:22:05 +10:00
SoSeDiK
27d39cac4f
Properly clone custom nbt tags inside ItemMeta ( #7849 )
2023-08-22 14:59:31 +10:00
Jake Potrebic
fed9042390
More DragonBattle API ( #5655 )
2023-08-22 14:08:43 +10:00
Joo200
e3f29f4345
MerchantRecipe: add copy constructor ( #8703 )
2023-08-22 13:48:25 +10:00
aerulion
b29ecd4c22
Expose clicked BlockFace during BlockDamageEvent ( #9632 )
2023-08-22 13:07:18 +10:00
SoSeDiK
2be57c6943
Expand Pose API ( #8781 )
2023-08-22 13:05:47 +10:00
caramel
97b9c4a2a4
Fix NPE on Boat#getStatus ( #9115 )
2023-08-22 12:57:54 +10:00
Jake Potrebic
35ef0537be
[ci skip] update editorconfig and gitattributes ( #9608 )
2023-08-22 12:16:03 +10:00
Bjarne Koll
281855c877
Remove unused lag-compensate-block-breaking option ( #9635 )
...
Removes the unused lag-compensate-block-breaking option from the paper
configuration file as the patch using it has been dropped in 1.19.
2023-08-21 22:08:25 +10:00
Nassim Jahnke
af6142eab3
[ci skip] Update Gradle wrapper
2023-08-21 19:16:46 +10:00
Corey Shupe
00a68b1efe
Player listing API ( #8782 )
2023-08-21 18:51:31 +10:00
ruViolence
7232506c22
Add entity tracker min Y distance config option ( #9406 )
2023-08-21 18:05:49 +10:00
Jake Potrebic
1b96c64620
Improve cancelling PreCreatureSpawnEvent with per player mob spawns ( #9400 )
2023-08-21 17:44:47 +10:00
Yannick Lamprecht
5bf82aa136
Add cancellability to PlayerTrackEntityEvent ( #8605 )
2023-08-21 17:38:55 +10:00
TonytheMacaroni
88891c37b1
Add Entity Coordinate and Rotation API ( #9461 )
2023-08-21 17:35:05 +10:00
Will FP
1259b93ba6
Fixed CraftItemStack/CraftItemMeta enchantment level inconsistency ( #8792 )
...
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2023-08-21 17:31:52 +10:00
Trevor Bedson
990765bd08
Fire entity death event for ender dragon ( #9495 )
2023-08-21 17:06:21 +10:00
Nassim Jahnke
45ba65283f
[ci skip] Rebuild patches
2023-08-21 14:51:19 +10:00
Gero
f43a19c275
Fix CME in CraftPersistentDataTypeRegistry ( #6701 )
2023-08-21 14:50:21 +10:00
EpicPlayerA10
d928dda91d
Don't tab-complete namespaced commands if send-namespaced
is false ( #9366 )
2023-08-21 14:50:11 +10:00
galacticwarrior9
bd67b83fd0
Determine lava and water fluid explosion resistance by their block explosion resistance ( #9482 )
2023-08-21 14:50:02 +10:00
Gameoholic
ed8401c748
Fix rotation for spawning display entities ( #9552 )
2023-08-21 14:49:53 +10:00
EpicPlayerA10
5b34a09ed0
Add option to disable chorus plant and mushroom block updates ( #9442 )
2023-08-21 14:49:38 +10:00
Md5Lukas
67a1a8caf8
Fix Inventory#getLocation not working for the composter ( #9596 )
2023-08-21 14:49:29 +10:00
Jake Potrebic
d12916255a
Properly handle BlockBreakEvent#isDropItems ( #8936 )
...
Setting whether a block break dropped items controlled
far more than just whether blocks dropped, like stat increases
food consumption, turtle egg count decreases, ice to water
conversions and beehive releases
2023-08-20 20:49:20 -07:00
Jake Potrebic
666a2147a7
[ci skip] rebuild patches
2023-08-20 14:28:49 -07:00
Jake Potrebic
2bd6ba2c63
Deprecate and replace methods using deprecated StructureType ( #8643 )
2023-08-20 10:30:45 -07:00
Jake Potrebic
fd4f0c7741
API for an entity's scoreboard name ( #9462 )
...
Was obtainable through different methods, but you had to use different
methods depending on the implementation of Entity you were working with.
2023-08-20 09:06:09 -07:00
Nassim Jahnke
eb8f2bb2a1
Fix unknown entity interaction clicked position getter if null
2023-08-19 12:01:06 +10:00
Martijn
307d05bba8
Count down radius-aware dependency tree node parents ( #9600 )
2023-08-18 12:02:20 +10:00
Jamie
ea1f33cf9a
Delete patch to fix PaperMC/Paper#9612 ( #9621 )
2023-08-17 15:51:34 -05:00
Nassim Jahnke
73af2d4cea
Add clicked position to PlayerUseUnknownEntityEvent ( #9604 )
2023-08-16 17:58:07 +10:00
Bjarne Koll
47b805fdf1
Don't let player loot if reloot time is disabled ( #9615 )
...
If the reloot time is disabled while reloot is restricted, the player
should not be able to reloot. The previous logic was incorrect and
allowed players to reloot explicitly when the reloot time was disabled.
2023-08-15 21:08:00 -07:00