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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 04:20:08 +01:00

SPIGOT-1058: Fix lost player list capping to 60.

Went missing in the 1.8 update.
Dieser Commit ist enthalten in:
md_5 2015-07-18 12:39:45 +10:00
Ursprung 3d5ab8fca9
Commit af00fd2a20

Datei anzeigen

@ -75,10 +75,12 @@
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
WorldData worlddata = worldserver.getWorldData();
BlockPosition blockposition = worldserver.getSpawn();
@@ -80,6 +115,7 @@
@@ -79,7 +114,8 @@
this.a(entityplayer, (EntityPlayer) null, worldserver);
PlayerConnection playerconnection = new PlayerConnection(this.server, networkmanager, entityplayer);
playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), this.getMaxPlayers(), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo")));
- playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), this.getMaxPlayers(), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo")));
+ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), Math.min(this.getMaxPlayers(), 60), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo"))); // CraftBukkit - cap player list to 60
+ entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
playerconnection.sendPacket(new PacketPlayOutCustomPayload("MC|Brand", (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
playerconnection.sendPacket(new PacketPlayOutServerDifficulty(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));