From af00fd2a20fe709ce5b2c60f6dfc90efdc66e92d Mon Sep 17 00:00:00 2001 From: md_5 Date: Sat, 18 Jul 2015 12:39:45 +1000 Subject: [PATCH] SPIGOT-1058: Fix lost player list capping to 60. Went missing in the 1.8 update. --- nms-patches/PlayerList.patch | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/nms-patches/PlayerList.patch b/nms-patches/PlayerList.patch index e12cf832e9..d0e447dbc5 100644 --- a/nms-patches/PlayerList.patch +++ b/nms-patches/PlayerList.patch @@ -75,10 +75,12 @@ WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); WorldData worlddata = worldserver.getWorldData(); BlockPosition blockposition = worldserver.getSpawn(); -@@ -80,6 +115,7 @@ +@@ -79,7 +114,8 @@ + this.a(entityplayer, (EntityPlayer) null, worldserver); PlayerConnection playerconnection = new PlayerConnection(this.server, networkmanager, entityplayer); - playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), this.getMaxPlayers(), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo"))); +- playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), this.getMaxPlayers(), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo"))); ++ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), Math.min(this.getMaxPlayers(), 60), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo"))); // CraftBukkit - cap player list to 60 + entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit playerconnection.sendPacket(new PacketPlayOutCustomPayload("MC|Brand", (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName()))); playerconnection.sendPacket(new PacketPlayOutServerDifficulty(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));