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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 21:40:06 +01:00
cleanup of projectiles
Dieser Commit ist enthalten in:
Ursprung
a1ad0c0103
Commit
9455ff1777
@ -3,7 +3,6 @@ package net.minecraft.server;
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import java.util.List;
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import java.util.List;
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// CraftBukkit start
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftLivingEntity;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@ -190,15 +189,11 @@ public class EntityArrow extends Entity {
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if (entity instanceof EntityLiving) {
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if (entity instanceof EntityLiving) {
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org.bukkit.Server server = this.world.getServer();
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org.bukkit.Server server = this.world.getServer();
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// TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
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// or leave as DamageCause.ENTITY_ATTACK
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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// TODO deal with arrows being fired from a non-entity
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, l);
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, l);
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server.getPluginManager().callEvent(event);
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server.getPluginManager().callEvent(event);
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this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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stick = !projectile.doesBounce();
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@ -35,7 +35,6 @@ public class EntityEgg extends EntityProjectile {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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// TODO @see EntityArrow#162
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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this.world.getServer().getPluginManager().callEvent(event);
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this.world.getServer().getPluginManager().callEvent(event);
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@ -191,12 +191,9 @@ public class EntityFireball extends Entity {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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// TODO @see EntityArrow#162
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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this.world.getServer().getPluginManager().callEvent(event);
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this.world.getServer().getPluginManager().callEvent(event);
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this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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stick = !projectile.doesBounce();
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stick = !projectile.doesBounce();
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} else {
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} else {
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@ -190,13 +190,11 @@ public class EntityFishingHook extends Entity {
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if (movingobjectposition != null) {
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if (movingobjectposition != null) {
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if (movingobjectposition.entity != null) {
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if (movingobjectposition.entity != null) {
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// CraftBukkit start
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// CraftBukkit start
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// TODO add EntityDamagedByProjectileEvent : fishing hook?
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boolean stick;
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boolean stick;
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if (movingobjectposition.entity instanceof EntityLiving) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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// TODO @see EntityArrow#162
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
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this.world.getServer().getPluginManager().callEvent(event);
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this.world.getServer().getPluginManager().callEvent(event);
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@ -204,7 +202,7 @@ public class EntityFishingHook extends Entity {
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stick = !projectile.doesBounce();
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stick = !projectile.doesBounce();
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} else {
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} else {
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// this function returns if the fish should stick in or not, i.e. !bounce
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// this function returns if the fish should stick in or not, i.e. !bounce
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile((Entity) this, this.owner), event.getDamage());
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), event.getDamage());
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}
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}
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} else {
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} else {
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0);
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stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0);
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@ -39,7 +39,6 @@ public class EntitySnowball extends EntityProjectile {
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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Projectile projectile = (Projectile) this.getBukkitEntity();
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// TODO @see EntityArrow#162
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, b0);
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, b0);
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this.world.getServer().getPluginManager().callEvent(event);
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this.world.getServer().getPluginManager().callEvent(event);
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this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
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this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
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